aboutsummaryrefslogtreecommitdiff
path: root/src/dynamics/solver/joint_constraint/fixed_position_constraint.rs
diff options
context:
space:
mode:
Diffstat (limited to 'src/dynamics/solver/joint_constraint/fixed_position_constraint.rs')
-rw-r--r--src/dynamics/solver/joint_constraint/fixed_position_constraint.rs139
1 files changed, 139 insertions, 0 deletions
diff --git a/src/dynamics/solver/joint_constraint/fixed_position_constraint.rs b/src/dynamics/solver/joint_constraint/fixed_position_constraint.rs
new file mode 100644
index 0000000..24001cd
--- /dev/null
+++ b/src/dynamics/solver/joint_constraint/fixed_position_constraint.rs
@@ -0,0 +1,139 @@
+use crate::dynamics::{FixedJoint, IntegrationParameters, RigidBody};
+use crate::math::{AngularInertia, Isometry, Point, Rotation};
+use crate::utils::WAngularInertia;
+
+#[derive(Debug)]
+pub(crate) struct FixedPositionConstraint {
+ position1: usize,
+ position2: usize,
+ local_anchor1: Isometry<f32>,
+ local_anchor2: Isometry<f32>,
+ local_com1: Point<f32>,
+ local_com2: Point<f32>,
+ im1: f32,
+ im2: f32,
+ ii1: AngularInertia<f32>,
+ ii2: AngularInertia<f32>,
+
+ lin_inv_lhs: f32,
+ ang_inv_lhs: AngularInertia<f32>,
+}
+
+impl FixedPositionConstraint {
+ pub fn from_params(rb1: &RigidBody, rb2: &RigidBody, cparams: &FixedJoint) -> Self {
+ let ii1 = rb1.world_inv_inertia_sqrt.squared();
+ let ii2 = rb2.world_inv_inertia_sqrt.squared();
+ let im1 = rb1.mass_properties.inv_mass;
+ let im2 = rb2.mass_properties.inv_mass;
+ let lin_inv_lhs = 1.0 / (im1 + im2);
+ let ang_inv_lhs = (ii1 + ii2).inverse();
+
+ Self {
+ local_anchor1: cparams.local_anchor1,
+ local_anchor2: cparams.local_anchor2,
+ position1: rb1.active_set_offset,
+ position2: rb2.active_set_offset,
+ im1,
+ im2,
+ ii1,
+ ii2,
+ local_com1: rb1.mass_properties.local_com,
+ local_com2: rb2.mass_properties.local_com,
+ lin_inv_lhs,
+ ang_inv_lhs,
+ }
+ }
+
+ pub fn solve(&self, params: &IntegrationParameters, positions: &mut [Isometry<f32>]) {
+ let mut position1 = positions[self.position1 as usize];
+ let mut position2 = positions[self.position2 as usize];
+
+ // Angular correction.
+ let anchor1 = position1 * self.local_anchor1;
+ let anchor2 = position2 * self.local_anchor2;
+ let ang_err = anchor2.rotation * anchor1.rotation.inverse();
+ #[cfg(feature = "dim3")]
+ let ang_impulse = self
+ .ang_inv_lhs
+ .transform_vector(ang_err.scaled_axis() * params.joint_erp);
+ #[cfg(feature = "dim2")]
+ let ang_impulse = self
+ .ang_inv_lhs
+ .transform_vector(ang_err.angle() * params.joint_erp);
+ position1.rotation =
+ Rotation::new(self.ii1.transform_vector(ang_impulse)) * position1.rotation;
+ position2.rotation =
+ Rotation::new(self.ii2.transform_vector(-ang_impulse)) * position2.rotation;
+
+ // Linear correction.
+ let anchor1 = position1 * Point::from(self.local_anchor1.translation.vector);
+ let anchor2 = position2 * Point::from(self.local_anchor2.translation.vector);
+ let err = anchor2 - anchor1;
+ let impulse = err * (self.lin_inv_lhs * params.joint_erp);
+ position1.translation.vector += self.im1 * impulse;
+ position2.translation.vector -= self.im2 * impulse;
+
+ positions[self.position1 as usize] = position1;
+ positions[self.position2 as usize] = position2;
+ }
+}
+
+#[derive(Debug)]
+pub(crate) struct FixedPositionGroundConstraint {
+ position2: usize,
+ anchor1: Isometry<f32>,
+ local_anchor2: Isometry<f32>,
+ local_com2: Point<f32>,
+ im2: f32,
+ ii2: AngularInertia<f32>,
+ impulse: f32,
+}
+
+impl FixedPositionGroundConstraint {
+ pub fn from_params(
+ rb1: &RigidBody,
+ rb2: &RigidBody,
+ cparams: &FixedJoint,
+ flipped: bool,
+ ) -> Self {
+ let anchor1;
+ let local_anchor2;
+
+ if flipped {
+ anchor1 = rb1.predicted_position * cparams.local_anchor2;
+ local_anchor2 = cparams.local_anchor1;
+ } else {
+ anchor1 = rb1.predicted_position * cparams.local_anchor1;
+ local_anchor2 = cparams.local_anchor2;
+ };
+
+ Self {
+ anchor1,
+ local_anchor2,
+ position2: rb2.active_set_offset,
+ im2: rb2.mass_properties.inv_mass,
+ ii2: rb2.world_inv_inertia_sqrt.squared(),
+ local_com2: rb2.mass_properties.local_com,
+ impulse: 0.0,
+ }
+ }
+
+ pub fn solve(&self, params: &IntegrationParameters, positions: &mut [Isometry<f32>]) {
+ let mut position2 = positions[self.position2 as usize];
+
+ // Angular correction.
+ let anchor2 = position2 * self.local_anchor2;
+ let ang_err = anchor2.rotation * self.anchor1.rotation.inverse();
+ position2.rotation = ang_err.powf(-params.joint_erp) * position2.rotation;
+
+ // Linear correction.
+ let anchor1 = Point::from(self.anchor1.translation.vector);
+ let anchor2 = position2 * Point::from(self.local_anchor2.translation.vector);
+ let err = anchor2 - anchor1;
+ // NOTE: no need to divide by im2 just to multiply right after.
+ let impulse = err * params.joint_erp;
+ position2.translation.vector -= impulse;
+
+ positions[self.position2 as usize] = position2;
+ }
+}