diff options
Diffstat (limited to 'src_testbed')
| -rw-r--r-- | src_testbed/camera2d.rs | 6 | ||||
| -rw-r--r-- | src_testbed/camera3d.rs | 6 | ||||
| -rw-r--r-- | src_testbed/debug_render.rs | 5 | ||||
| -rw-r--r-- | src_testbed/graphics.rs | 2 | ||||
| -rw-r--r-- | src_testbed/lines/mod.rs | 32 | ||||
| -rw-r--r-- | src_testbed/lines/render_dim.rs | 37 | ||||
| -rw-r--r-- | src_testbed/objects/node.rs | 13 | ||||
| -rw-r--r-- | src_testbed/plugin.rs | 4 | ||||
| -rw-r--r-- | src_testbed/testbed.rs | 73 | ||||
| -rw-r--r-- | src_testbed/ui.rs | 4 |
10 files changed, 105 insertions, 77 deletions
diff --git a/src_testbed/camera2d.rs b/src_testbed/camera2d.rs index ddac1ed..2f4de67 100644 --- a/src_testbed/camera2d.rs +++ b/src_testbed/camera2d.rs @@ -87,8 +87,8 @@ impl OrbitCameraPlugin { } impl Plugin for OrbitCameraPlugin { fn build(&self, app: &mut App) { - app.add_system(Self::mouse_motion_system) - .add_system(Self::zoom_system) - .add_system(Self::update_transform_system); + app.add_systems(Update, Self::mouse_motion_system) + .add_systems(Update, Self::zoom_system) + .add_systems(Update, Self::update_transform_system); } } diff --git a/src_testbed/camera3d.rs b/src_testbed/camera3d.rs index 12ee508..7621c50 100644 --- a/src_testbed/camera3d.rs +++ b/src_testbed/camera3d.rs @@ -113,8 +113,8 @@ impl OrbitCameraPlugin { } impl Plugin for OrbitCameraPlugin { fn build(&self, app: &mut App) { - app.add_system(Self::mouse_motion_system) - .add_system(Self::zoom_system) - .add_system(Self::update_transform_system); + app.add_systems(Update, Self::mouse_motion_system) + .add_systems(Update, Self::zoom_system) + .add_systems(Update, Self::update_transform_system); } } diff --git a/src_testbed/debug_render.rs b/src_testbed/debug_render.rs index 928b8ba..979d8ec 100644 --- a/src_testbed/debug_render.rs +++ b/src_testbed/debug_render.rs @@ -20,17 +20,16 @@ impl Default for RapierDebugRenderPlugin { } } } - impl Plugin for RapierDebugRenderPlugin { fn build(&self, app: &mut App) { - app.add_plugin(crate::lines::DebugLinesPlugin::with_depth_test( + app.add_plugins(crate::lines::DebugLinesPlugin::with_depth_test( self.depth_test, )) .insert_resource(DebugRenderPipelineResource(DebugRenderPipeline::new( Default::default(), !DebugRenderMode::RIGID_BODY_AXES & !DebugRenderMode::COLLIDER_AABBS, ))) - .add_system_to_stage(CoreStage::Update, debug_render_scene); + .add_systems(Update, debug_render_scene); } } diff --git a/src_testbed/graphics.rs b/src_testbed/graphics.rs index 847258d..7c356c8 100644 --- a/src_testbed/graphics.rs +++ b/src_testbed/graphics.rs @@ -13,6 +13,8 @@ use rapier::math::{Isometry, Real, Vector}; //#[cfg(feature = "dim2")] //use crate::objects::polyline::Polyline; // use crate::objects::mesh::Mesh; +use bevy_pbr::StandardMaterial; +use bevy_sprite::ColorMaterial; use rand::{Rng, SeedableRng}; use rand_pcg::Pcg32; use std::collections::HashMap; diff --git a/src_testbed/lines/mod.rs b/src_testbed/lines/mod.rs index 60d8098..c68b86e 100644 --- a/src_testbed/lines/mod.rs +++ b/src_testbed/lines/mod.rs @@ -19,7 +19,6 @@ use bevy::render::MainWorld; */ use bevy::{ asset::{Assets, HandleUntyped}, - pbr::{NotShadowCaster, NotShadowReceiver}, prelude::*, reflect::TypeUuid, render::{ @@ -27,8 +26,10 @@ use bevy::{ render_phase::AddRenderCommand, render_resource::PrimitiveTopology, render_resource::Shader, + RenderSet, }, }; +use bevy_pbr::{NotShadowCaster, NotShadowReceiver}; mod render_dim; @@ -38,8 +39,8 @@ mod render_dim; #[cfg(feature = "dim3")] mod dim { pub(crate) use super::render_dim::r3d::{queue, DebugLinePipeline, DrawDebugLines}; - pub(crate) use bevy::core_pipeline::core_3d::Opaque3d as Phase; use bevy::{asset::Handle, render::mesh::Mesh}; + pub(crate) use bevy_core_pipeline::core_3d::Opaque3d as Phase; pub(crate) type MeshHandle = Handle<Mesh>; pub(crate) fn from_handle(from: &MeshHandle) -> &Handle<Mesh> { @@ -54,8 +55,9 @@ mod dim { #[cfg(feature = "dim2")] mod dim { pub(crate) use super::render_dim::r2d::{queue, DebugLinePipeline, DrawDebugLines}; - pub(crate) use bevy::core_pipeline::core_2d::Transparent2d as Phase; - use bevy::{asset::Handle, render::mesh::Mesh, sprite::Mesh2dHandle}; + use bevy::{asset::Handle, render::mesh::Mesh}; + pub(crate) use bevy_core_pipeline::core_2d::Transparent2d as Phase; + use bevy_sprite::Mesh2dHandle; pub(crate) type MeshHandle = Mesh2dHandle; pub(crate) fn from_handle(from: &MeshHandle) -> &Handle<Mesh> { @@ -120,27 +122,33 @@ impl DebugLinesPlugin { Self { depth_test: val } } } - +use bevy::render::render_phase::DrawFunctions; +use bevy::render::Render; impl Plugin for DebugLinesPlugin { fn build(&self, app: &mut App) { - use bevy::render::{render_resource::SpecializedMeshPipelines, RenderApp, RenderStage}; + use bevy::render::{render_resource::SpecializedMeshPipelines, RenderApp}; let mut shaders = app.world.get_resource_mut::<Assets<Shader>>().unwrap(); shaders.set_untracked( DEBUG_LINES_SHADER_HANDLE, - Shader::from_wgsl(dim::SHADER_FILE), + Shader::from_wgsl(dim::SHADER_FILE, file!()), ); app.init_resource::<DebugLines>(); - app.add_startup_system(setup) - .add_system_to_stage(CoreStage::PostUpdate, update.label("draw_lines")); + + app.init_resource::<DrawFunctions<dim::Phase>>(); + + app.add_systems(Startup, setup) + .add_systems(PostUpdate, update); + app.sub_app_mut(RenderApp) + .init_resource::<DrawFunctions<dim::Phase>>() .add_render_command::<dim::Phase, dim::DrawDebugLines>() .insert_resource(DebugLinesConfig { depth_test: self.depth_test, }) .init_resource::<dim::DebugLinePipeline>() .init_resource::<SpecializedMeshPipelines<dim::DebugLinePipeline>>() - .add_system_to_stage(RenderStage::Extract, extract) - .add_system_to_stage(RenderStage::Queue, dim::queue); + .add_systems(Render, extract.in_set(RenderSet::ExtractCommands)) + .add_systems(Render, dim::queue.in_set(RenderSet::Queue)); info!("Loaded {} debug lines plugin.", dim::DIMMENSION); } @@ -176,7 +184,7 @@ fn setup(mut cmds: Commands, mut meshes: ResMut<Assets<Mesh>>) { // https://github.com/Toqozz/bevy_debug_lines/issues/16 //mesh.set_indices(Some(Indices::U16(Vec::with_capacity(MAX_POINTS_PER_MESH)))); - cmds.spawn_bundle(( + cmds.spawn(( dim::into_handle(meshes.add(mesh)), NotShadowCaster, NotShadowReceiver, diff --git a/src_testbed/lines/render_dim.rs b/src_testbed/lines/render_dim.rs index 718cce0..f339cdb 100644 --- a/src_testbed/lines/render_dim.rs +++ b/src_testbed/lines/render_dim.rs @@ -1,10 +1,11 @@ pub mod r3d { + use bevy_core_pipeline::core_3d::Opaque3d; + use bevy_pbr::{ + DrawMesh, MeshPipeline, MeshPipelineKey, MeshUniform, SetMeshBindGroup, + SetMeshViewBindGroup, + }; + use bevy::{ - core_pipeline::core_3d::Opaque3d, - pbr::{ - DrawMesh, MeshPipeline, MeshPipelineKey, MeshUniform, SetMeshBindGroup, - SetMeshViewBindGroup, - }, prelude::*, render::{ mesh::MeshVertexBufferLayout, @@ -54,9 +55,9 @@ pub mod r3d { //use VertexFormat::{Float32x3, Float32x4}; let mut shader_defs = Vec::new(); - shader_defs.push("LINES_3D".to_string()); + shader_defs.push("LINES_3D".to_string().into()); if depth_test { - shader_defs.push("DEPTH_TEST_ENABLED".to_string()); + shader_defs.push("DEPTH_TEST_ENABLED".to_string().into()); } let vertex_buffer_layout = layout.get_layout(&[ @@ -64,7 +65,7 @@ pub mod r3d { Mesh::ATTRIBUTE_COLOR.at_shader_location(1), ])?; let (label, blend, depth_write_enabled); - if key.contains(MeshPipelineKey::TRANSPARENT_MAIN_PASS) { + if key.contains(MeshPipelineKey::BLEND_ALPHA) { label = "transparent_mesh_pipeline".into(); blend = Some(BlendState::ALPHA_BLENDING); // For the transparent pass, fragments that are closer will be alpha @@ -96,7 +97,7 @@ pub mod r3d { write_mask: ColorWrites::ALL, })], }), - layout: Some(vec![self.mesh_pipeline.view_layout.clone()]), + layout: vec![self.mesh_pipeline.view_layout.clone()], primitive: PrimitiveState { front_face: FrontFace::Ccw, cull_mode: None, @@ -128,6 +129,7 @@ pub mod r3d { alpha_to_coverage_enabled: false, }, label: Some(label), + push_constant_ranges: vec![], }) } } @@ -147,7 +149,7 @@ pub mod r3d { .read() .get_id::<DrawDebugLines>() .unwrap(); - let key = MeshPipelineKey::from_msaa_samples(msaa.samples); + let key = MeshPipelineKey::from_msaa_samples(msaa.samples()); for (view, mut transparent_phase) in views.iter_mut() { let view_matrix = view.transform.compute_matrix(); let view_row_2 = view_matrix.row(2); @@ -183,7 +185,6 @@ pub mod r3d { pub mod r2d { use bevy::{ asset::Handle, - core_pipeline::core_2d::Transparent2d, prelude::*, render::{ mesh::MeshVertexBufferLayout, @@ -200,12 +201,13 @@ pub mod r2d { texture::BevyDefault, view::{Msaa, VisibleEntities}, }, - sprite::{ - DrawMesh2d, Mesh2dHandle, Mesh2dPipeline, Mesh2dPipelineKey, Mesh2dUniform, - SetMesh2dBindGroup, SetMesh2dViewBindGroup, - }, utils::FloatOrd, }; + use bevy_core_pipeline::core_2d::Transparent2d; + use bevy_sprite::{ + DrawMesh2d, Mesh2dHandle, Mesh2dPipeline, Mesh2dPipelineKey, Mesh2dUniform, + SetMesh2dBindGroup, SetMesh2dViewBindGroup, + }; use crate::lines::{RenderDebugLinesMesh, DEBUG_LINES_SHADER_HANDLE}; @@ -264,7 +266,7 @@ pub mod r2d { write_mask: ColorWrites::ALL, })], }), - layout: Some(vec![self.mesh_pipeline.view_layout.clone()]), + layout: vec![self.mesh_pipeline.view_layout.clone()], primitive: PrimitiveState { front_face: FrontFace::Ccw, cull_mode: None, @@ -281,6 +283,7 @@ pub mod r2d { alpha_to_coverage_enabled: false, }, label: None, + push_constant_ranges: vec![], }) } } @@ -297,7 +300,7 @@ pub mod r2d { ) { for (view, mut phase) in views.iter_mut() { let draw_mesh2d = draw2d_functions.read().get_id::<DrawDebugLines>().unwrap(); - let msaa_key = Mesh2dPipelineKey::from_msaa_samples(msaa.samples); + let msaa_key = Mesh2dPipelineKey::from_msaa_samples(msaa.samples()); for visible_entity in &view.entities { if let Ok((uniform, mesh_handle)) = material_meshes.get(*visible_entity) { diff --git a/src_testbed/objects/node.rs b/src_testbed/objects/node.rs index f4b9015..3214a0f 100644 --- a/src_testbed/objects/node.rs +++ b/src_testbed/objects/node.rs @@ -5,9 +5,13 @@ use bevy::render::mesh::{Indices, VertexAttributeValues}; use na::{point, Point3, Vector3}; use std::collections::HashMap; -use bevy::pbr::wireframe::Wireframe; use bevy::render::render_resource::PrimitiveTopology; +use bevy_pbr::wireframe::Wireframe; +use bevy_pbr::PbrBundle; +use bevy_pbr::StandardMaterial; +use bevy_sprite::ColorMaterial; use rapier::geometry::{ColliderHandle, ColliderSet, Shape, ShapeType}; + #[cfg(feature = "dim3")] use rapier::geometry::{Cone, Cylinder}; use rapier::math::{Isometry, Real, Vector}; @@ -15,7 +19,7 @@ use rapier::math::{Isometry, Real, Vector}; use crate::graphics::BevyMaterial; #[cfg(feature = "dim2")] use { - bevy::sprite::MaterialMesh2dBundle, + bevy_sprite::MaterialMesh2dBundle, na::{Point2, Vector2}, rapier::geometry::{Ball, Cuboid}, }; @@ -235,10 +239,11 @@ impl EntityWithGraphics { // // Ball mesh // - let ball = Mesh::from(shape::Icosphere { + let ball = Mesh::try_from(shape::Icosphere { subdivisions: 2, radius: 1.0, - }); + }) + .unwrap(); out.insert(ShapeType::Ball, meshes.add(ball)); // diff --git a/src_testbed/plugin.rs b/src_testbed/plugin.rs index 6eaf09e..7f19aa9 100644 --- a/src_testbed/plugin.rs +++ b/src_testbed/plugin.rs @@ -4,7 +4,7 @@ use crate::physics::PhysicsState; use crate::GraphicsManager; use bevy::prelude::*; // use bevy::render::render_resource::RenderPipelineDescriptor; -use bevy_egui::EguiContext; +use bevy_egui::EguiContexts; pub trait TestbedPlugin { fn init_plugin(&mut self); @@ -31,7 +31,7 @@ pub trait TestbedPlugin { ); fn update_ui( &mut self, - ui_context: &EguiContext, + ui_context: &EguiContexts, harness: &mut Harness, graphics: &mut GraphicsManager, commands: &mut Commands, diff --git a/src_testbed/testbed.rs b/src_testbed/testbed.rs index 6a3ab7a..9ddec5f 100644 --- a/src_testbed/testbed.rs +++ b/src_testbed/testbed.rs @@ -27,9 +27,15 @@ use crate::box2d_backend::Box2dWorld; use crate::harness::Harness; #[cfg(all(feature = "dim3", feature = "other-backends"))] use crate::physx_backend::PhysxWorld; -use bevy::pbr::wireframe::WireframePlugin; use bevy::render::camera::Camera; -use bevy_egui::EguiContext; +use bevy_core_pipeline::prelude::Camera2dBundle; +use bevy_core_pipeline::prelude::Camera3dBundle; +use bevy_core_pipeline::prelude::ClearColor; +use bevy_egui::EguiContexts; +use bevy_pbr::wireframe::WireframePlugin; +use bevy_pbr::AmbientLight; +use bevy_pbr::DirectionalLight; +use bevy_pbr::DirectionalLightBundle; #[cfg(feature = "dim2")] use crate::camera2d::{OrbitCamera, OrbitCameraPlugin}; @@ -372,25 +378,25 @@ impl TestbedApp { }; let window_plugin = WindowPlugin { - window: WindowDescriptor { + primary_window: Some(Window { title, ..Default::default() - }, + }), ..Default::default() }; let mut app = App::new(); app.insert_resource(ClearColor(Color::rgb(0.15, 0.15, 0.15))) - .insert_resource(Msaa { samples: 4 }) + .insert_resource(Msaa::Sample4) .insert_resource(AmbientLight { brightness: 0.3, ..Default::default() }) .add_plugins(DefaultPlugins.set(window_plugin)) - .add_plugin(OrbitCameraPlugin) - .add_plugin(WireframePlugin) - .add_plugin(bevy_egui::EguiPlugin) - .add_plugin(debug_render::RapierDebugRenderPlugin::default()); + .add_plugins(OrbitCameraPlugin) + .add_plugins(WireframePlugin) + .add_plugins(bevy_egui::EguiPlugin); + // .add_plugins(debug_render::RapierDebugRenderPlugin::default()); #[cfg(target_arch = "wasm32")] app.add_plugin(bevy_webgl2::WebGL2Plugin); @@ -398,15 +404,16 @@ impl TestbedApp { #[cfg(feature = "other-backends")] app.insert_non_send_resource(self.other_backends); - app.add_startup_system(setup_graphics_environment) + app.add_systems(Startup, setup_graphics_environment) .insert_non_send_resource(self.graphics) .insert_resource(self.state) .insert_non_send_resource(self.harness) .insert_resource(self.builders) .insert_non_send_resource(self.plugins) - .add_stage_before(CoreStage::Update, "physics", SystemStage::single_threaded()) - .add_system_to_stage("physics", update_testbed) - .add_system(egui_focus); + // .add_stage_before(CoreStage::Update, "physics", SystemStage::single_threaded()) + // .add_system_to_stage("physics", update_testbed) + .add_systems(PreUpdate, update_testbed) + .add_systems(Update, egui_focus); init(&mut app); app.run(); } @@ -709,10 +716,10 @@ impl<'a, 'b, 'c, 'd, 'e, 'f> Testbed<'a, 'b, 'c, 'd, 'e, 'f> { KeyCode::Space => { desired_movement += Vector::y() * 2.0; } - KeyCode::RControl => { + KeyCode::ControlRight => { desired_movement -= Vector::y(); } - KeyCode::RShift => { + KeyCode::ShiftRight => { speed /= 10.0; } _ => {} @@ -750,10 +757,10 @@ impl<'a, 'b, 'c, 'd, 'e, 'f> Testbed<'a, 'b, 'c, 'd, 'e, 'f> { KeyCode::Space => { desired_movement += Vector::y() * 2.0; } - KeyCode::RControl => { + KeyCode::ControlRight => { desired_movement -= Vector::y(); } - KeyCode::RShift => { + KeyCode::ShiftLeft => { speed /= 10.0; } _ => {} @@ -1004,15 +1011,17 @@ fn setup_graphics_environment(mut commands: Commands) { directional_light: DirectionalLight { illuminance: 10000.0, // Configure the projection to better fit the scene - shadow_projection: OrthographicProjection { - left: -HALF_SIZE, - right: HALF_SIZE, - bottom: -HALF_SIZE, - top: HALF_SIZE, - near: -10.0 * HALF_SIZE, - far: 100.0 * HALF_SIZE, - ..Default::default() - }, + // shadow_projection: OrthographicProjection { + // area: Rect::new( + // -HALF_SIZE, + // HALF_SIZE, + // -HALF_SIZE, + // HALF_SIZE, + // ), + // near: -10.0 * HALF_SIZE, + // far: 100.0 * HALF_SIZE, + // ..Default::default() + // }, shadows_enabled: true, ..Default::default() }, @@ -1073,7 +1082,7 @@ fn setup_graphics_environment(mut commands: Commands) { }); } -fn egui_focus(mut ui_context: ResMut<EguiContext>, mut cameras: Query<&mut OrbitCamera>) { +fn egui_focus(mut ui_context: EguiContexts, mut cameras: Query<&mut OrbitCamera>) { let mut camera_enabled = true; if ui_context.ctx_mut().wants_pointer_input() { camera_enabled = false; @@ -1083,9 +1092,11 @@ fn egui_focus(mut ui_context: ResMut<EguiContext>, mut cameras: Query<&mut Orbit } } +use bevy::window::PrimaryWindow; + fn update_testbed( mut commands: Commands, - windows: Res<Windows>, + windows: Query<&Window, With<PrimaryWindow>>, // mut pipelines: ResMut<Assets<RenderPipelineDescriptor>>, mut meshes: ResMut<Assets<Mesh>>, mut materials: ResMut<Assets<BevyMaterial>>, @@ -1095,7 +1106,7 @@ fn update_testbed( mut harness: NonSendMut<Harness>, #[cfg(feature = "other-backends")] mut other_backends: NonSendMut<OtherBackends>, mut plugins: NonSendMut<Plugins>, - mut ui_context: ResMut<EguiContext>, + mut ui_context: EguiContexts, mut gfx_components: Query<(&mut Transform,)>, mut cameras: Query<(&Camera, &GlobalTransform, &mut OrbitCamera)>, keys: Res<Input<KeyCode>>, @@ -1407,7 +1418,7 @@ fn update_testbed( } } - if let Some(window) = windows.get_primary() { + if let Ok(window) = windows.get_single() { for (camera, camera_pos, _) in cameras.iter_mut() { highlight_hovered_body( &mut *materials, @@ -1419,7 +1430,7 @@ fn update_testbed( camera_pos, ); } - } + }; graphics.draw( &harness.physics.bodies, diff --git a/src_testbed/ui.rs b/src_testbed/ui.rs index 9829b28..3983934 100644 --- a/src_testbed/ui.rs +++ b/src_testbed/ui.rs @@ -9,9 +9,9 @@ use crate::testbed::{ use crate::PhysicsState; use bevy_egui::egui::Slider; -use bevy_egui::{egui, EguiContext}; +use bevy_egui::{egui, EguiContexts}; -pub fn update_ui(ui_context: &mut EguiContext, state: &mut TestbedState, harness: &mut Harness) { +pub fn update_ui(ui_context: &mut EguiContexts, state: &mut TestbedState, harness: &mut Harness) { egui::Window::new("Parameters").show(ui_context.ctx_mut(), |ui| { if state.backend_names.len() > 1 && !state.example_names.is_empty() { let mut changed = false; |
