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2024-05-05
feat: add a vertical wall to the 2D and 3D character controller examples
Sébastien Crozet
2024-05-05
chore: update to the latest parry api
Sébastien Crozet
2024-05-05
feat: don’t enable character controller autostepping by default
Sébastien Crozet
2024-05-05
Fix character controller getting stuck against vertical walls
Sébastien Crozet
2024-05-05
Fix some typos. (#620)
Bruce Mitchener
2024-05-05
Fix typo in clippy fix.
Bruce Mitchener
2024-05-05
ci: Update `actions/checkout` from v3 to v4
Bruce Mitchener
2024-04-30
fix compilation of tests
Sébastien Crozet
2024-04-30
fix: remove local cargo patches
Sébastien Crozet
2024-04-30
chore: clippy fixes
Sébastien Crozet
2024-04-30
feat: rename collision_skin to contact_skin
Sébastien Crozet
2024-04-30
fix: add a collision skin to the 2D trimesh demo
Sébastien Crozet
2024-04-30
fix: include the 0.5 factor in pseudo (mass-normalized) kinetic energy calcu...
Sébastien Crozet
2024-04-30
feat: more interesting dynamic mesh demo
Sébastien Crozet
2024-04-30
feat: add dynamic trimesh example
Sébastien Crozet
2024-04-30
chore: clenaup testbed profiling ui
Sébastien Crozet
2024-04-30
feat: implement collision skin
Sébastien Crozet
2024-04-30
feat: add IntegrationParameters::length_unit to adjust internal threshold b...
Sébastien Crozet
2024-04-30
feat: add configurable distance cap to soft-ccd
Sébastien Crozet
2024-04-30
feat: add a capsule collider constructor from endpoints.
Sébastien Crozet
2024-04-30
feat: add warmstarting to contact constraints resolution
Sébastien Crozet
2024-04-30
feat: add "compression" debug-example
Sébastien Crozet
2024-04-30
chore: rework vertical stacks demo
Sébastien Crozet
2024-04-30
chore: update cargo.toml
Sébastien Crozet
2024-04-30
feat: add a few more debug demos
Sébastien Crozet
2024-04-30
feat: add variable constraints stabilization iteration number
Sébastien Crozet
2024-04-30
feat: add soft (solver-based) ccd implementation
Sébastien Crozet
2024-04-30
feat: add exact mlcp solver for pais of 2 constraints
Sébastien Crozet
2024-04-30
feat: make narrow-phase filter-out predictive solver contact based on contact...
Sébastien Crozet
2024-04-30
fix contact debug-rendering for compound shapes
Sébastien Crozet
2024-04-30
feat: add Collider::heightfield_with_flags
Sébastien Crozet
2024-04-30
feat: add some additional perf counters
Sébastien Crozet
2024-03-24
chore: clippy fixes
Sébastien Crozet
2024-03-24
feat: update testbeds to bevy 0.13
Sébastien Crozet
2024-03-23
chore: update changelog
Sébastien Crozet
2024-03-23
Fix reported contact impulse in the contact force event
Sébastien Crozet
2024-03-23
Update Readme
Sébastien Crozet
2024-03-23
Fix compilation of tests
Sébastien Crozet
2024-03-23
feat: add the DefaultBroadPhase type alias
Sébastien Crozet
2024-03-23
feat: add a BroadPhaseTrait for allowing custom broad-phases
Sébastien Crozet
2024-03-23
feat!: rename BroadPhase to BroadPhaseMultiSap
Sébastien Crozet
2024-03-23
feat: add RigidBody::copy_from and Collider::copy_from
Sébastien Crozet
2024-03-23
feat: add RigidBody::predict_position_using_velocity
Sébastien Crozet
2024-03-23
chore: update changelog
Sébastien Crozet
2024-03-23
chore: minor comment fix
Sébastien Crozet
2024-03-23
fix(user_changes): Fix RigidBodyType changed to Dynamic not updating
Max Whitehead
2024-03-23
chore: clippy fix
Sébastien Crozet
2024-03-23
Fix testbed snapshot restore system
Sébastien Crozet
2024-03-23
chore: update changelog
Sébastien Crozet
2024-03-23
fix: implement linear-coupled-motor constraint between two dynamic bodies
Sébastien Crozet
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