aboutsummaryrefslogtreecommitdiff
path: root/examples3d
AgeCommit message (Expand)Author
2024-03-17feat: start experimenting with a glam/bevy versionbevy-glamSébastien Crozet
2024-01-27Fix clippy and enable clippy on CISébastien Crozet
2024-01-24chore: rename the multibody motor debug demoSébastien Crozet
2024-01-24Fix dimforge#416 - update ball joint motor posAnonymousAcid
2024-01-24Make testing environment with bug repro codeAnonymousAcid
2024-01-21feat: implement new "small-steps" solver + joint improvementsSébastien Crozet
2023-12-10fix initialization of the joint_motor_position examplesSébastien Crozet
2023-12-10fix: avoid perpetual movement when the target ang motor position is overshotSébastien Crozet
2023-10-23update bevy 0.11 - fix compile errorsjohnny-smitherson
2022-12-26Fix CI build error check-fmtfabriceci
2022-12-18Merge pull request #415 from Wolftousen/masterSébastien Crozet
2022-12-11Fix testsSébastien Crozet
2022-12-11Update parry and changelogSébastien Crozet
2022-12-11Add a dynamic ray-cast vehicle controllerSébastien Crozet
2022-11-05adding 3d rope jointWolftousen
2022-10-30Add internal edges debug examples.Sébastien Crozet
2022-10-02Add a character controller implementationSébastien Crozet
2022-08-13impl GroupTristan Guichaoua
2022-07-08Rename allowed_translation/rotation to enabled_translation/rotationSébastien Crozet
2022-07-08Rename restrict_translation/rotation to set_allowed_translation/rotationSébastien Crozet
2022-07-01Fix examplesSébastien Crozet
2022-05-30Add the option to automatically wake-up rigid-bodies a new joint is attached toSébastien Crozet
2022-04-22Add a basic lines-based debug-rendererSébastien Crozet
2022-04-20Finalize refactoringSébastien Crozet
2022-03-20Combine contact events and intersection events into a single event type and f...Sébastien Crozet
2022-03-20Rename rigid-body `static` to `fixed`Sébastien Crozet
2022-03-20Add 2-axes coupling for angular joint limitsSébastien Crozet
2022-03-20Don’t track the state.bin file.Sébastien Crozet
2022-03-20Rename the 3D debug-deserialize exampleSébastien Crozet
2022-03-20Allow removing a rigid-body without auto-removing attached collidersSébastien Crozet
2022-03-20Start fixing the parallel version.Sébastien Crozet
2022-03-20Joint API and joint motors improvementsSébastien Crozet
2022-03-06Start to Load World StateGeoffrey Hayes
2022-01-23Move convex decomposition example models to the assets folder.Sébastien Crozet
2022-01-16Fix some solver issuesSébastien Crozet
2022-01-09Update the testbed to use bevy 0.6Sébastien Crozet
2022-01-02Implement multibody joints and the new solverSébastien Crozet
2021-08-08Implement limits for ball joints.Sébastien Crozet
2021-08-08Implement limits for revolute joints.Sébastien Crozet
2021-07-11Release v0.10.0v0.10.0Crozet Sébastien
2021-06-03Add nalgebra to the prelude to make the macros work out of the boxCrozet Sébastien
2021-06-02Update dependenciesCrozet Sébastien
2021-06-01Add a velocity-based platform the the platform demos.Crozet Sébastien
2021-06-01Rework the event systemCrozet Sébastien
2021-05-25Add prelude + use vectors for setting linvel/translation in buildersCrozet Sébastien
2021-05-16Replace Kiss3d by Bevy for the testbed renderer.Crozet Sébastien
2021-04-30Add comments.Crozet Sébastien
2021-04-29Fix some warningsCrozet Sébastien
2021-04-26Split rigid-bodies and colliders into multiple componentsCrozet Sébastien
2021-04-13Fix warningsCrozet Sébastien