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Author
2023-01-15
Update dependencies
Sébastien Crozet
2022-12-18
Merge pull request #415 from Wolftousen/master
Sébastien Crozet
2022-12-11
Allow the PhysicsPipeline and CollisionPipeline to update the QueryPipeline i...
Sébastien Crozet
2022-12-11
Allow disabling colliders, rigid-bodies and impulse joints
Sébastien Crozet
2022-11-05
adding 3d rope joint
Wolftousen
2022-11-04
Adding a Rope Joint
Wolftousen
2022-07-04
Add hepler function for building a contact force event from a contact pair
Sébastien Crozet
2022-07-03
Add the ability to disable contacts between two rigid-bodies attached by joints
Sébastien Crozet
2022-05-30
Move the cfm factor to the velocity constraints instead of the elements.
Sébastien Crozet
2022-05-30
Add the option to automatically wake-up rigid-bodies a new joint is attached to
Sébastien Crozet
2022-05-30
Rename JointSet::joints_with to attached_joints
Sébastien Crozet
2022-04-28
Take round shapes into account in 2D debug render
Sébastien Crozet
2022-04-20
Finalize refactoring
Sébastien Crozet
2022-04-20
First round deleting the component sets.
Sébastien Crozet
2022-04-20
Fix mass-properties update after collider change
Sébastien Crozet
2022-03-20
Cargo fmt
Sébastien Crozet
2022-03-20
Fix warnings and add comments.
Sébastien Crozet
2022-03-20
Rebase on master branch
Sébastien Crozet
2022-03-20
Complete the parallel solver fix
Sébastien Crozet
2022-03-20
Start fixing the parallel version.
Sébastien Crozet
2022-03-20
Joint API and joint motors improvements
Sébastien Crozet
2022-03-20
Rename JointHandle -> ImpulseJointHandle
Sébastien Crozet
2022-01-23
Run cargo fmt
Sébastien Crozet
2022-01-23
add defaults for the several structs
zhguchev
2022-01-16
Fix some solver issues
Sébastien Crozet
2022-01-09
Allow locking individual translational axes
Sébastien Crozet
2022-01-08
Address issues with the genral-case for multibody joints
Sébastien Crozet
2022-01-02
Implement multibody joints and the new solver
Sébastien Crozet
2021-09-25
Impl Default for a few structs
Jamen Marz
2021-08-08
Implement limits for ball joints.
Sébastien Crozet
2021-08-08
Implement limits for revolute joints.
Sébastien Crozet
2021-07-27
Fix copy paste bug in ball joint docs
Oli Scherer
2021-07-11
Release v0.10.0
v0.10.0
Crozet Sébastien
2021-07-11
impl more traits for components
Waridley
2021-06-08
Track the rigid-body graph IDs inside of the JointSet instead of RigidBodyIds
Crozet Sébastien
2021-05-25
Add prelude + use vectors for setting linvel/translation in builders
Crozet Sébastien
2021-04-30
Add comments.
Crozet Sébastien
2021-04-26
Split rigid-bodies and colliders into multiple components
Crozet Sébastien
2021-03-04
Derive Clone for JointSet
Waridley
2021-02-24
less mut
Emil Ernerfeldt
2021-02-24
less mut
Emil Ernerfeldt
2021-02-24
Add JointSet::get_mut and get_unknown_gen_mut
Emil Ernerfeldt
2021-02-22
Ball joint: remove unused field.
Crozet Sébastien
2021-02-22
Fix warnings.
Crozet Sébastien
2021-02-22
Add motors to prismatic joints.
Crozet Sébastien
2021-02-21
Add motors to ball joints.
Crozet Sébastien
2021-02-21
Fix lever-arm handling in the revolute joint.
Crozet Sébastien
2021-02-19
Make revolute joint actuation work properly even when SIMD is enabled.
Crozet Sébastien
2021-02-19
Complete the implementation of non-simd joint motor for the revolute joint.
Crozet Sébastien
2021-02-15
Implement non-linear position stabilization for the generic constraint.
Crozet Sébastien
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