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AgeCommit message (Expand)Author
2022-07-08Rename allowed_translation/rotation to enabled_translation/rotationSébastien Crozet
2022-07-08Fix 2D buildSébastien Crozet
2022-07-08cargo fmtSébastien Crozet
2022-07-08Rename restrict_translation/rotation to set_allowed_translation/rotationSébastien Crozet
2022-07-05Add methods to read the mass or volume of a collider.Sébastien Crozet
2022-07-05Improve the API for initializing/setting mass-propertiesSébastien Crozet
2022-07-04Add hepler function for building a contact force event from a contact pairSébastien Crozet
2022-07-03Add the ability to disable contacts between two rigid-bodies attached by jointsSébastien Crozet
2022-05-30Fix parallel buildSébastien Crozet
2022-05-30Fix wasm buildSébastien Crozet
2022-05-30Move the cfm factor to the velocity constraints instead of the elements.Sébastien Crozet
2022-05-30Add the option to automatically wake-up rigid-bodies a new joint is attached toSébastien Crozet
2022-05-30CCD improvementsSébastien Crozet
2022-05-30Rename JointSet::joints_with to attached_jointsSébastien Crozet
2022-04-28Take round shapes into account in 2D debug renderSébastien Crozet
2022-04-28Fix panic when the world is stepped with dt = 0Sébastien Crozet
2022-04-28Rename RigidBody::set_mass_properties -> set_additional_mass_propertiesSébastien Crozet
2022-04-28Add collision event flagsSébastien Crozet
2022-04-20Warning fix.Sébastien Crozet
2022-04-20Remove the default-sets featureSébastien Crozet
2022-04-20Finalize refactoringSébastien Crozet
2022-04-20First round deleting the component sets.Sébastien Crozet
2022-04-20Fix mass-properties update after collider changeSébastien Crozet
2022-03-20Type fixSébastien Crozet
2022-03-20Cargo fmtSébastien Crozet
2022-03-20Emit collision stopped events after a collider is removed.Sébastien Crozet
2022-03-20Combine contact events and intersection events into a single event type and f...Sébastien Crozet
2022-03-20Rename rigid-body `static` to `fixed`Sébastien Crozet
2022-03-20Fix warnings and add comments.Sébastien Crozet
2022-03-20Add a method to propagate collider transforms with the RigidBodySetSébastien Crozet
2022-03-20Add 2-axes coupling for angular joint limitsSébastien Crozet
2022-03-20Rigid-body: don’t clear forces at end of timestep + don’t wake-up a rigid...Sébastien Crozet
2022-03-20Add a max penetration correction integration parameterSébastien Crozet
2022-03-20Rebase on master branchSébastien Crozet
2022-03-20Complete the parallel solver fixSébastien Crozet
2022-03-20Second round to fix the parallel solver.Sébastien Crozet
2022-03-20Allow removing a rigid-body without auto-removing attached collidersSébastien Crozet
2022-03-20Start fixing the parallel version.Sébastien Crozet
2022-03-20Joint API and joint motors improvementsSébastien Crozet
2022-03-20Minor island solver simplificationSébastien Crozet
2022-03-20Rename JointHandle -> ImpulseJointHandleSébastien Crozet
2022-03-06Merge pull request #286 from funmaker/sleep_fixSébastien Crozet
2022-02-24derive Debug for IntegrationParametersNathan Stocks
2022-02-21Use WReal instead of SimdRealField everywhereSébastien Crozet
2022-01-31Fix rigid bodies falling asleep when linear/angular threshold is negative.Fun Maker
2022-01-28Fix the application of damping to bodies part of an active islandSébastien Crozet
2022-01-23Run cargo fmtSébastien Crozet
2022-01-23add defaults for the several structszhguchev
2022-01-23Fix compilation of parallel versionSébastien Crozet
2022-01-23Run cargo fmtSébastien Crozet