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path: root/src/geometry/collider.rs
AgeCommit message (Expand)Author
2021-01-27Add all the missing docs.Crozet Sébastien
2021-01-26Allow using polylines as a collider shape.Crozet Sébastien
2021-01-25Fix compilation with f64.Crozet Sébastien
2021-01-25Add missing constructor for a round-triangle collider.Crozet Sébastien
2021-01-24Rename cdl to parry.Crozet Sébastien
2021-01-22Move ColliderShape out of Rapier.Crozet Sébastien
2021-01-22Fix compilation in 2D.Crozet Sébastien
2021-01-21Add collider constructors for shapes obtained from convex decomposition.Crozet Sébastien
2021-01-21Allow several rules for combining friction/restitution coefficients.Crozet Sébastien
2021-01-20Use newtypes for collider, rigid-body and joint handles.Crozet Sébastien
2021-01-20Switch to [u32; DIM] instead of Point<u32> for element indices.Crozet Sébastien
2021-01-20Add 3D convex decomposition example.Crozet Sébastien
2020-12-29Support compound shapes.Crozet Sébastien
2020-12-29Add convex polygons support.Crozet Sébastien
2020-12-29Add example for 3D convex polyhedron.Crozet Sébastien
2020-12-29Remove some irrelevant code.Crozet Sébastien
2020-12-29Move all the contact manifold computations out of Rapier.Crozet Sébastien
2020-12-29Outsource the Shape trait, wquadtree, and shape types.Crozet Sébastien
2020-12-29Outsource the contact manifold, SAT, and some shapes.Crozet Sébastien
2020-11-25Properly track some user-initiatied rigid-body modifications.Crozet Sébastien
2020-11-23Remove the narrow-phase graph indices from the collider.Crozet Sébastien
2020-11-03Reset the rigid-bodies internal links properly.Crozet Sébastien
2020-11-03Rename reset_internal_links -> reset_internal_references.Crozet Sébastien
2020-11-03Make cloning rigid-bodies and colliders more idiomatic.Crozet Sébastien
2020-10-27Add solver flags for controlling whether or not some contacts should be taken...Crozet Sébastien
2020-10-27Add collision groups to filter collision pairs.Crozet Sébastien
2020-10-27Add missing comment.Crozet Sébastien
2020-10-27Add a 128-bits user-data attached to colliders and rigid-bodies.Crozet Sébastien
2020-10-27Replace the Rounded<S> type by a non-generic RoundCylinder type.Crozet Sébastien
2020-10-26Fix multiple warnings.Crozet Sébastien
2020-10-26Redefine capsules as a segment with a radius, allowing us to reuse the pfm_pf...Crozet Sébastien
2020-10-20Replace rounding -> round.Crozet Sébastien
2020-10-20Rename rounded -> round.Crozet Sébastien
2020-10-20Fix many warnings.Crozet Sébastien
2020-10-20Add rounded cylinder.Crozet Sébastien
2020-10-20Add cone support.Crozet Sébastien
2020-10-20Collider shape: use a trait-object instead of an enum.Crozet Sébastien
2020-10-12Start adding cylinders.Crozet Sébastien
2020-10-06Fix compilation in 2D.Crozet Sébastien
2020-10-06Implement RayCast for the Trimesh.Crozet Sébastien
2020-09-28Start implementing ray-casting.Sébastien Crozet
2020-09-06Move benchmark demos into their own directory.Sébastien Crozet
2020-09-01Fix mass property update when adding a collider.Sébastien Crozet
2020-08-31Allow the removal of a collider.Sébastien Crozet
2020-08-25First public release of Rapier.v0.1.0Sébastien Crozet