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collider.rs
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Author
2020-10-27
Add solver flags for controlling whether or not some contacts should be taken...
Crozet Sébastien
2020-10-27
Add collision groups to filter collision pairs.
Crozet Sébastien
2020-10-27
Add missing comment.
Crozet Sébastien
2020-10-27
Add a 128-bits user-data attached to colliders and rigid-bodies.
Crozet Sébastien
2020-10-27
Replace the Rounded<S> type by a non-generic RoundCylinder type.
Crozet Sébastien
2020-10-26
Fix multiple warnings.
Crozet Sébastien
2020-10-26
Redefine capsules as a segment with a radius, allowing us to reuse the pfm_pf...
Crozet Sébastien
2020-10-20
Replace rounding -> round.
Crozet Sébastien
2020-10-20
Rename rounded -> round.
Crozet Sébastien
2020-10-20
Fix many warnings.
Crozet Sébastien
2020-10-20
Add rounded cylinder.
Crozet Sébastien
2020-10-20
Add cone support.
Crozet Sébastien
2020-10-20
Collider shape: use a trait-object instead of an enum.
Crozet Sébastien
2020-10-12
Start adding cylinders.
Crozet Sébastien
2020-10-06
Fix compilation in 2D.
Crozet Sébastien
2020-10-06
Implement RayCast for the Trimesh.
Crozet Sébastien
2020-09-28
Start implementing ray-casting.
Sébastien Crozet
2020-09-06
Move benchmark demos into their own directory.
Sébastien Crozet
2020-09-01
Fix mass property update when adding a collider.
Sébastien Crozet
2020-08-31
Allow the removal of a collider.
Sébastien Crozet
2020-08-25
First public release of Rapier.
v0.1.0
Sébastien Crozet