| Age | Commit message (Expand) | Author |
| 2024-03-17 | feat: start experimenting with a glam/bevy versionbevy-glam | Sébastien Crozet |
| 2024-01-24 | feat: re-export BoundingVolume, RayCast, PointQuery, PointQueryWithlocation f... | Sébastien Crozet |
| 2022-12-11 | Allow the PhysicsPipeline and CollisionPipeline to update the QueryPipeline i... | Sébastien Crozet |
| 2022-10-30 | Switch to the published parry 0.11 | Sébastien Crozet |
| 2022-08-13 | impl Group | Tristan Guichaoua |
| 2022-07-14 | Implement serde traits for CollisionEvents when serde-serialize feature is en... | Nash |
| 2022-07-04 | Fix the max_force_direction magnitude | Sébastien Crozet |
| 2022-07-04 | Add hepler function for building a contact force event from a contact pair | Sébastien Crozet |
| 2022-07-01 | Name the contact force events ContactForceEvent instead of CollisionForceEvent | Sébastien Crozet |
| 2022-07-01 | Add contact force events generated above a user-defined threshold | Sébastien Crozet |
| 2022-04-28 | Add comments for the debug-renderer | Sébastien Crozet |
| 2022-04-28 | Add collision event flags | Sébastien Crozet |
| 2022-04-20 | Remove the default-sets feature | Sébastien Crozet |
| 2022-03-20 | Emit collision stopped events after a collider is removed. | Sébastien Crozet |
| 2022-03-20 | Combine contact events and intersection events into a single event type and f... | Sébastien Crozet |
| 2021-07-30 | Make BroadPhasePairEvent and ColliderPair public. | Crozet Sébastien |
| 2021-04-27 | Fix some warnings. | Crozet Sébastien |
| 2021-04-26 | Split rigid-bodies and colliders into multiple components | Crozet Sébastien |
| 2021-03-13 | First complete implementation of the hierarchical SAP. | Crozet Sébastien |
| 2021-02-23 | Update the testbed to use PhysicsHooks. | Crozet Sébastien |
| 2021-02-23 | Introduce the PhysicsHook trait used for both contact filtering and contact m... | Crozet Sébastien |
| 2021-01-27 | Add all the missing docs. | Crozet Sébastien |
| 2021-01-25 | Add missing constructor for a round-triangle collider. | Crozet Sébastien |
| 2021-01-24 | Rename cdl to parry. | Crozet Sébastien |
| 2021-01-23 | Fix WASM build. | Crozet Sébastien |
| 2021-01-22 | Move ColliderShape out of Rapier. | Crozet Sébastien |
| 2021-01-21 | Allow several rules for combining friction/restitution coefficients. | Crozet Sébastien |
| 2020-12-31 | QueryPipeline: add shape casting, point projection, and intersection queries. | Crozet Sébastien |
| 2020-12-31 | Perform contact sorting in the narrow-phase directly. | Crozet Sébastien |
| 2020-12-31 | Remove code related to point-point kinematics. | Crozet Sébastien |
| 2020-12-30 | Try using solver contacts again, but in a more cache-coherent way. | Crozet Sébastien |
| 2020-12-29 | Support compound shapes. | Crozet Sébastien |
| 2020-12-29 | Remove some commented code. | Crozet Sébastien |
| 2020-12-29 | Remove some irrelevant code. | Crozet Sébastien |
| 2020-12-29 | Externalize the proximity code (renamed intersection). | Crozet Sébastien |
| 2020-12-29 | Move all the contact manifold computations out of Rapier. | Crozet Sébastien |
| 2020-12-29 | Outsource the Shape trait, wquadtree, and shape types. | Crozet Sébastien |
| 2020-12-29 | Outsource the contact manifold, SAT, and some shapes. | Crozet Sébastien |
| 2020-10-27 | Added user-implementable traits for collision/proximity pair filtering. | Crozet Sébastien |
| 2020-10-27 | Add solver flags for controlling whether or not some contacts should be taken... | Crozet Sébastien |
| 2020-10-27 | Add collision groups to filter collision pairs. | Crozet Sébastien |
| 2020-10-27 | Fix 2D compilation. | Crozet Sébastien |
| 2020-10-27 | Replace the Rounded<S> type by a non-generic RoundCylinder type. | Crozet Sébastien |
| 2020-10-26 | Redefine capsules as a segment with a radius, allowing us to reuse the pfm_pf... | Crozet Sébastien |
| 2020-10-20 | Add rounded cylinder. | Crozet Sébastien |
| 2020-10-20 | Add cone support. | Crozet Sébastien |
| 2020-10-20 | Collider shape: use a trait-object instead of an enum. | Crozet Sébastien |
| 2020-10-13 | Implement a special case for edge-edge 3D polygonal clipping. | Crozet Sébastien |
| 2020-10-12 | Start adding cylinders. | Crozet Sébastien |
| 2020-10-06 | Completely remove the WAABBHierarchy structure. | Crozet Sébastien |