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path: root/src/geometry/mod.rs
AgeCommit message (Expand)Author
2021-02-23Update the testbed to use PhysicsHooks.Crozet Sébastien
2021-02-23Introduce the PhysicsHook trait used for both contact filtering and contact m...Crozet Sébastien
2021-01-27Add all the missing docs.Crozet Sébastien
2021-01-25Add missing constructor for a round-triangle collider.Crozet Sébastien
2021-01-24Rename cdl to parry.Crozet Sébastien
2021-01-23Fix WASM build.Crozet Sébastien
2021-01-22Move ColliderShape out of Rapier.Crozet Sébastien
2021-01-21Allow several rules for combining friction/restitution coefficients.Crozet Sébastien
2020-12-31QueryPipeline: add shape casting, point projection, and intersection queries.Crozet Sébastien
2020-12-31Perform contact sorting in the narrow-phase directly.Crozet Sébastien
2020-12-31Remove code related to point-point kinematics.Crozet Sébastien
2020-12-30Try using solver contacts again, but in a more cache-coherent way.Crozet Sébastien
2020-12-29Support compound shapes.Crozet Sébastien
2020-12-29Remove some commented code.Crozet Sébastien
2020-12-29Remove some irrelevant code.Crozet Sébastien
2020-12-29Externalize the proximity code (renamed intersection).Crozet Sébastien
2020-12-29Move all the contact manifold computations out of Rapier.Crozet Sébastien
2020-12-29Outsource the Shape trait, wquadtree, and shape types.Crozet Sébastien
2020-12-29Outsource the contact manifold, SAT, and some shapes.Crozet Sébastien
2020-10-27Added user-implementable traits for collision/proximity pair filtering.Crozet Sébastien
2020-10-27Add solver flags for controlling whether or not some contacts should be taken...Crozet Sébastien
2020-10-27Add collision groups to filter collision pairs.Crozet Sébastien
2020-10-27Fix 2D compilation.Crozet Sébastien
2020-10-27Replace the Rounded<S> type by a non-generic RoundCylinder type.Crozet Sébastien
2020-10-26Redefine capsules as a segment with a radius, allowing us to reuse the pfm_pf...Crozet Sébastien
2020-10-20Add rounded cylinder.Crozet Sébastien
2020-10-20Add cone support.Crozet Sébastien
2020-10-20Collider shape: use a trait-object instead of an enum.Crozet Sébastien
2020-10-13Implement a special case for edge-edge 3D polygonal clipping.Crozet Sébastien
2020-10-12Start adding cylinders.Crozet Sébastien
2020-10-06Completely remove the WAABBHierarchy structure.Crozet Sébastien
2020-10-05Use the publish-subscribe mechanism to handle collider removals across pipeli...Crozet Sébastien
2020-09-28Complete the WQuadtree construction and ray-cast.Crozet Sébastien
2020-09-28Start implementing ray-casting.Sébastien Crozet
2020-08-25First public release of Rapier.v0.1.0Sébastien Crozet