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AgeCommit message (Expand)Author
2024-03-17feat: start experimenting with a glam/bevy versionbevy-glamSébastien Crozet
2024-01-27Fix clippy and enable clippy on CISébastien Crozet
2024-01-24Merge pull request #582 from dimforge/miscSébastien Crozet
2024-01-24chore: fix testsSébastien Crozet
2024-01-24Merge pull request #527 from Aceeri/debug-render-comSébastien Crozet
2024-01-22chore: CI fixesSébastien Crozet
2024-01-21feat: implement new "small-steps" solver + joint improvementsSébastien Crozet
2023-12-09feat: actually apply the disabled_color_multiplier in the debug-rendererSébastien Crozet
2023-12-09feat/Color of disabled object will changeSoham
2023-09-26Calculate world center of mass from local com in debug rendererAceeri
2023-09-09Merge pull request #521 from waywardmonkeys/expand-wrtSébastien Crozet
2023-08-28docs: exclude kinematic/dynamic reversed in description.Bruce Mitchener
2023-08-28docs: Expand "wrt" to "with respect to".Bruce Mitchener
2023-07-08Merge pull request #474 from dimforge/debug-render-filteringSébastien Crozet
2023-05-26Delete mention of removed `PhysicsPipeline::step_generic`Imbris
2023-03-26Fix typoSébastien Crozet
2023-03-26Add a predicate to the DebugRenderBackend to filter out objects that are bein...Sébastien Crozet
2023-03-25Fix deprecation warningSébastien Crozet
2023-03-18More typo fixSébastien Crozet
2023-02-11Fix typo in `EventHandler::handle_collision_event`Joseph Rafael Ferrer
2023-01-21Fix rigid-body mass-properties being incorrect after disable/enableSébastien Crozet
2022-12-11Fix warningsSébastien Crozet
2022-12-11Properly take initial sleeping state set by the user when creating a rigid-bodySébastien Crozet
2022-12-11Fix testsSébastien Crozet
2022-12-11Fix ABA problem in incremental query pipeline updateSébastien Crozet
2022-12-11Allow the PhysicsPipeline and CollisionPipeline to update the QueryPipeline i...Sébastien Crozet
2022-12-11Allow disabling colliders, rigid-bodies and impulse jointsSébastien Crozet
2022-10-30Switch to the published parry 0.11Sébastien Crozet
2022-10-25Update to latest version of parrySébastien Crozet
2022-10-02Update CHANGELOGSébastien Crozet
2022-10-02Add a character controller implementationSébastien Crozet
2022-07-07Add ActiveEvents::CONTACT_FORCE_EVENTS for consistency with ActiveEvents::COL...Sébastien Crozet
2022-07-05Improve the API for initializing/setting mass-propertiesSébastien Crozet
2022-07-04Add hepler function for building a contact force event from a contact pairSébastien Crozet
2022-07-04Scene query filtering: address corner caseSébastien Crozet
2022-07-04Add more options for filtering colliders in scene queries.Sébastien Crozet
2022-07-03Add the ability to disable contacts between two rigid-bodies attached by jointsSébastien Crozet
2022-07-01Name the contact force events ContactForceEvent instead of CollisionForceEventSébastien Crozet
2022-07-01Warning fixesSébastien Crozet
2022-07-01Add contact force events generated above a user-defined thresholdSébastien Crozet
2022-07-01Properly wake-up rigid-bodies that must be awaken because of jointsSébastien Crozet
2022-06-30Update ActiveEvents rustdocs to remove EventHandler::handle_intersection_event()Nash
2022-06-05Fix panic when a collider is both added and removed before a call to Collisio...shoebe
2022-05-31Adjust the defaults for the debug-renderer + add a JOINTS compound bitflagSébastien Crozet
2022-05-31Make the`instant` dependency optional, behind a `profiler` cargo featureSébastien Crozet
2022-05-30Move the cfm factor to the velocity constraints instead of the elements.Sébastien Crozet
2022-05-30Debug-renderer: add rendering of contacts, solver contacts, and collider AABBsSébastien Crozet
2022-04-28Fix test buildSébastien Crozet
2022-04-28Add comments for the debug-rendererSébastien Crozet
2022-04-28Take round shapes into account in 2D debug renderSébastien Crozet