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Age
Commit message (
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Author
2024-03-17
feat: start experimenting with a glam/bevy version
bevy-glam
Sébastien Crozet
2024-01-27
Fix clippy and enable clippy on CI
Sébastien Crozet
2024-01-24
Merge pull request #582 from dimforge/misc
Sébastien Crozet
2024-01-24
chore: fix tests
Sébastien Crozet
2024-01-24
Merge pull request #527 from Aceeri/debug-render-com
Sébastien Crozet
2024-01-22
chore: CI fixes
Sébastien Crozet
2024-01-21
feat: implement new "small-steps" solver + joint improvements
Sébastien Crozet
2023-12-09
feat: actually apply the disabled_color_multiplier in the debug-renderer
Sébastien Crozet
2023-12-09
feat/Color of disabled object will change
Soham
2023-09-26
Calculate world center of mass from local com in debug renderer
Aceeri
2023-09-09
Merge pull request #521 from waywardmonkeys/expand-wrt
Sébastien Crozet
2023-08-28
docs: exclude kinematic/dynamic reversed in description.
Bruce Mitchener
2023-08-28
docs: Expand "wrt" to "with respect to".
Bruce Mitchener
2023-07-08
Merge pull request #474 from dimforge/debug-render-filtering
Sébastien Crozet
2023-05-26
Delete mention of removed `PhysicsPipeline::step_generic`
Imbris
2023-03-26
Fix typo
Sébastien Crozet
2023-03-26
Add a predicate to the DebugRenderBackend to filter out objects that are bein...
Sébastien Crozet
2023-03-25
Fix deprecation warning
Sébastien Crozet
2023-03-18
More typo fix
Sébastien Crozet
2023-02-11
Fix typo in `EventHandler::handle_collision_event`
Joseph Rafael Ferrer
2023-01-21
Fix rigid-body mass-properties being incorrect after disable/enable
Sébastien Crozet
2022-12-11
Fix warnings
Sébastien Crozet
2022-12-11
Properly take initial sleeping state set by the user when creating a rigid-body
Sébastien Crozet
2022-12-11
Fix tests
Sébastien Crozet
2022-12-11
Fix ABA problem in incremental query pipeline update
Sébastien Crozet
2022-12-11
Allow the PhysicsPipeline and CollisionPipeline to update the QueryPipeline i...
Sébastien Crozet
2022-12-11
Allow disabling colliders, rigid-bodies and impulse joints
Sébastien Crozet
2022-10-30
Switch to the published parry 0.11
Sébastien Crozet
2022-10-25
Update to latest version of parry
Sébastien Crozet
2022-10-02
Update CHANGELOG
Sébastien Crozet
2022-10-02
Add a character controller implementation
Sébastien Crozet
2022-07-07
Add ActiveEvents::CONTACT_FORCE_EVENTS for consistency with ActiveEvents::COL...
Sébastien Crozet
2022-07-05
Improve the API for initializing/setting mass-properties
Sébastien Crozet
2022-07-04
Add hepler function for building a contact force event from a contact pair
Sébastien Crozet
2022-07-04
Scene query filtering: address corner case
Sébastien Crozet
2022-07-04
Add more options for filtering colliders in scene queries.
Sébastien Crozet
2022-07-03
Add the ability to disable contacts between two rigid-bodies attached by joints
Sébastien Crozet
2022-07-01
Name the contact force events ContactForceEvent instead of CollisionForceEvent
Sébastien Crozet
2022-07-01
Warning fixes
Sébastien Crozet
2022-07-01
Add contact force events generated above a user-defined threshold
Sébastien Crozet
2022-07-01
Properly wake-up rigid-bodies that must be awaken because of joints
Sébastien Crozet
2022-06-30
Update ActiveEvents rustdocs to remove EventHandler::handle_intersection_event()
Nash
2022-06-05
Fix panic when a collider is both added and removed before a call to Collisio...
shoebe
2022-05-31
Adjust the defaults for the debug-renderer + add a JOINTS compound bitflag
Sébastien Crozet
2022-05-31
Make the`instant` dependency optional, behind a `profiler` cargo feature
Sébastien Crozet
2022-05-30
Move the cfm factor to the velocity constraints instead of the elements.
Sébastien Crozet
2022-05-30
Debug-renderer: add rendering of contacts, solver contacts, and collider AABBs
Sébastien Crozet
2022-04-28
Fix test build
Sébastien Crozet
2022-04-28
Add comments for the debug-renderer
Sébastien Crozet
2022-04-28
Take round shapes into account in 2D debug render
Sébastien Crozet
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