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This was removed in version 0.12.0
https://github.com/dimforge/rapier/blob/89e3d7650c84f96893376a79cbc120aeaeb74785/CHANGELOG.md?plain=1#L191
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incrementally
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ActiveEvents::COLLISION_EVENTS
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CollisionPipeline::step
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flags
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rigid-body if the modified property is equal to the old value.
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- Fix the wrong codepath taken by the solver for contacts involving a collider without parent.
- Properly adress the non-linear treatment of the friction direction
- Simplify the sleeping strategy
- Add an impulse resolution multiplier
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