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authorrom <romangraef@gmail.com>2021-04-24 00:36:05 +0200
committerrom <romangraef@gmail.com>2021-04-24 00:36:05 +0200
commitfd73d0ad2c3b54850baf3c467954c92bd40ed010 (patch)
treeed1be11f8aacaf86d9de747ee2ba8170907cabf8 /txtgameengine/shaders/integrated.py
parentc75fefeb134e4c99778eada20c89e2245e30b7f7 (diff)
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shader support
Diffstat (limited to 'txtgameengine/shaders/integrated.py')
-rw-r--r--txtgameengine/shaders/integrated.py16
1 files changed, 16 insertions, 0 deletions
diff --git a/txtgameengine/shaders/integrated.py b/txtgameengine/shaders/integrated.py
new file mode 100644
index 0000000..dfa1033
--- /dev/null
+++ b/txtgameengine/shaders/integrated.py
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+from .shader import Shader
+from ..app import base_path
+
+shader_base_path = base_path / 'builtin_shaders'
+
+
+class BasicShader(Shader):
+ UNIFORMS = dict()
+ VERTEX_PATH = shader_base_path / 'basic/vertex.glsl'
+ FRAGMENT_PATH = shader_base_path / 'basic/fragment.glsl'
+
+
+class TextureShader(Shader):
+ UNIFORMS = dict(textureSampler="textureSampler")
+ VERTEX_PATH = shader_base_path / 'texture/vertex.glsl'
+ FRAGMENT_PATH = shader_base_path / 'texture/fragment.glsl'