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-rw-r--r--txtgameengine/shaders/integrated.py16
1 files changed, 16 insertions, 0 deletions
diff --git a/txtgameengine/shaders/integrated.py b/txtgameengine/shaders/integrated.py
new file mode 100644
index 0000000..dfa1033
--- /dev/null
+++ b/txtgameengine/shaders/integrated.py
@@ -0,0 +1,16 @@
+from .shader import Shader
+from ..app import base_path
+
+shader_base_path = base_path / 'builtin_shaders'
+
+
+class BasicShader(Shader):
+ UNIFORMS = dict()
+ VERTEX_PATH = shader_base_path / 'basic/vertex.glsl'
+ FRAGMENT_PATH = shader_base_path / 'basic/fragment.glsl'
+
+
+class TextureShader(Shader):
+ UNIFORMS = dict(textureSampler="textureSampler")
+ VERTEX_PATH = shader_base_path / 'texture/vertex.glsl'
+ FRAGMENT_PATH = shader_base_path / 'texture/fragment.glsl'