summaryrefslogtreecommitdiff
path: root/docs/creature_summon_groups.md
diff options
context:
space:
mode:
authorWalter Pagani <paganiwalter@gmail.com>2021-01-05 15:53:36 -0300
committerGitHub <noreply@github.com>2021-01-05 19:53:36 +0100
commitb2a2ea0534d321c9027469fbe6b985dc84343399 (patch)
tree1a585d9ffa62482df1aa9bc3635205d9742ce578 /docs/creature_summon_groups.md
parent11159fc056c2600c896220e8e782c3d365628b49 (diff)
downloadwiki-b2a2ea0534d321c9027469fbe6b985dc84343399.tar.gz
wiki-b2a2ea0534d321c9027469fbe6b985dc84343399.tar.bz2
wiki-b2a2ea0534d321c9027469fbe6b985dc84343399.zip
chore(wiki): HTML -> Markdown (#328)
Diffstat (limited to 'docs/creature_summon_groups.md')
-rw-r--r--docs/creature_summon_groups.md244
1 files changed, 38 insertions, 206 deletions
diff --git a/docs/creature_summon_groups.md b/docs/creature_summon_groups.md
index b7cffb6..84432ae 100644
--- a/docs/creature_summon_groups.md
+++ b/docs/creature_summon_groups.md
@@ -8,130 +8,29 @@ This table holds data about temporary summoned creatures. It is possible to grou
## Structure
-<table>
-<colgroup>
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-</colgroup>
-<tbody>
-<tr class="odd">
-<td><p><strong>Field</strong></p></td>
-<td><p><strong>Type</strong></p></td>
-<td><p><strong>Attributes</strong></p></td>
-<td><p><strong>Key</strong></p></td>
-<td><p><strong>Null</strong></p></td>
-<td><p><strong>Default</strong></p></td>
-<td><p><strong>Extra</strong></p></td>
-<td><p><strong>Comment</strong></p></td>
-</tr>
-<tr class="even">
-<td><p><a href="#summo">summonerId</a></p></td>
-<td><p>mediumint(8)</p></td>
-<td><p>unsigned</p></td>
-<td><p> </p></td>
-<td><p>NO</p></td>
-<td><p>0</p></td>
-<td><p> </p></td>
-<td><p> </p></td>
-</tr>
-<tr class="odd">
-<td><p><a href="#summonertype">summonerType</a></p></td>
-<td><p>tinyint(3)</p></td>
-<td><p>unsigned</p></td>
-<td><p> </p></td>
-<td><p>NO</p></td>
-<td><p>0</p></td>
-<td><p> </p></td>
-<td><p> </p></td>
-</tr>
-<tr class="even">
-<td><a href="#groupid">groupId</a></td>
-<td>tinyint(3)</td>
-<td>unsigned</td>
-<td> </td>
-<td>NO</td>
-<td>0</td>
-<td> </td>
-<td> </td>
-</tr>
-<tr class="odd">
-<td><a href="#entry">entry</a></td>
-<td>mediumint(8)</td>
-<td>unsigned</td>
-<td> </td>
-<td>NO</td>
-<td>0</td>
-<td> </td>
-<td> </td>
-</tr>
-<tr class="even">
-<td><p><a href="#position_x">position_x</a></p></td>
-<td><p>float</p></td>
-<td><p> </p></td>
-<td><p> </p></td>
-<td><p>NO</p></td>
-<td><p>0</p></td>
-<td><p> </p></td>
-<td><p> </p></td>
-</tr>
-<tr class="odd">
-<td><p><a href="#position_y">position_y</a></p></td>
-<td><p>float</p></td>
-<td><p> </p></td>
-<td><p> </p></td>
-<td><p>NO</p></td>
-<td><p>0</p></td>
-<td><p> </p></td>
-<td> </td>
-</tr>
-<tr class="even">
-<td><p><a href="#position_z">position_z</a></p></td>
-<td><p>float</p></td>
-<td><p> </p></td>
-<td><p> </p></td>
-<td><p>NO</p></td>
-<td><p>0</p></td>
-<td><p> </p></td>
-<td> </td>
-</tr>
-<tr class="odd">
-<td><p><a href="#orientation">orientation</a></p></td>
-<td><p>float</p></td>
-<td><p> </p></td>
-<td><p> </p></td>
-<td><p>NO</p></td>
-<td><p>0</p></td>
-<td><p> </p></td>
-<td><p> </p></td>
-</tr>
-<tr class="even">
-<td><a href="#summontype">summonType</a></td>
-<td>tinyint(3)</td>
-<td>unsigned</td>
-<td> </td>
-<td>NO</td>
-<td>0</td>
-<td> </td>
-<td> </td>
-</tr>
-<tr class="odd">
-<td><a href="#summontime">summonTime</a></td>
-<td>int(10)</td>
-<td>unsigned</td>
-<td> </td>
-<td>NO</td>
-<td>0</td>
-<td> </td>
-<td> </td>
-</tr>
-</tbody>
-</table>
+| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
+|-------------------|--------------|------------|-----|------|---------|-------|---------|
+| [summonerId][1] | mediumint(8) | unsigned | | NO | 0 | | |
+| [summonerType][2] | tinyint(3) | unsigned | | NO | 0 | | |
+| [groupId][3] | tinyint(3) | unsigned | | NO | 0 | | |
+| [entry][4] | mediumint(8) | unsigned | | NO | 0 | | |
+| [position_x][5] | float | | | NO | 0 | | |
+| [position_y][6] | float | | | NO | 0 | | |
+| [position_z][7] | float | | | NO | 0 | | |
+| [orientation][8] | float | | | NO | 0 | | |
+| [summonType][9] | tinyint(3) | unsigned | | NO | 0 | | |
+| [summonTime][10] | int(10) | unsigned | | NO | 0 | | |
+
+[1]: #summonerid
+[2]: #summonertype
+[3]: #groupid
+[4]: #entry
+[5]: #position_x
+[6]: #position_y
+[7]: #position_z
+[8]: #orientation
+[9]: #summontype
+[10]: #summontime
## **Description of the fields**
@@ -143,32 +42,11 @@ Summoner's id depending on [summonerType](#creature_summon_groups-summonerType)
Summoner's type:
-<table>
-<colgroup>
-<col width="50%" />
-<col width="50%" />
-</colgroup>
-<thead>
-<tr class="header">
-<th><p>Value</p></th>
-<th><p>Type</p></th>
-</tr>
-</thead>
-<tbody>
-<tr class="odd">
-<td><p>0</p></td>
-<td><p>SUMMONER_TYPE_CREATURE</p></td>
-</tr>
-<tr class="even">
-<td><p>1</p></td>
-<td><p>SUMMONER_TYPE_GAMEOBJECT</p></td>
-</tr>
-<tr class="odd">
-<td><p>2</p></td>
-<td><p>SUMMONER_TYPE_MAP</p></td>
-</tr>
-</tbody>
-</table>
+| Value | Type |
+|-------|--------------------------|
+| 0 | SUMMONER_TYPE_CREATURE |
+| 1 | SUMMONER_TYPE_GAMEOBJECT |
+| 2 | SUMMONER_TYPE_MAP |
### groupId
@@ -196,62 +74,16 @@ Orientation the summoned creature will get when spawned
### summonType
-<table>
-<colgroup>
-<col width="33%" />
-<col width="33%" />
-<col width="33%" />
-</colgroup>
-<thead>
-<tr class="header">
-<th><p>Value</p></th>
-<th><p>Name</p></th>
-<th><p>Comments</p></th>
-</tr>
-</thead>
-<tbody>
-<tr class="odd">
-<td><p>1</p></td>
-<td><p>TEMPSUMMON_TIMED_OR_DEAD_DESPAWN</p></td>
-<td><p>Despawns after a specified time OR when the creature disappears</p></td>
-</tr>
-<tr class="even">
-<td><p>2</p></td>
-<td><p>TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN</p></td>
-<td><p>Despawns after a specified time OR when the creature dies</p></td>
-</tr>
-<tr class="odd">
-<td><p>3</p></td>
-<td><p>TEMPSUMMON_TIMED_DESPAWN</p></td>
-<td><p>Despawns after a specified time</p></td>
-</tr>
-<tr class="even">
-<td><p>4</p></td>
-<td><p>TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT</p></td>
-<td><p>Despawns after a specified time after the creature is out of combat</p></td>
-</tr>
-<tr class="odd">
-<td><p>5</p></td>
-<td><p>TEMPSUMMON_CORPSE_DESPAWN</p></td>
-<td><p>Despawns instantly after death</p></td>
-</tr>
-<tr class="even">
-<td><p>6</p></td>
-<td><p>TEMPSUMMON_CORPSE_TIMED_DESPAWN</p></td>
-<td><p>Despawns after a specified time after death</p></td>
-</tr>
-<tr class="odd">
-<td><p>7</p></td>
-<td><p>TEMPSUMMON_DEAD_DESPAWN</p></td>
-<td><p>Despawns when the creature disappears</p></td>
-</tr>
-<tr class="even">
-<td><p>8</p></td>
-<td><p>TEMPSUMMON_MANUAL_DESPAWN</p></td>
-<td><p>Despawns when UnSummon() is called</p></td>
-</tr>
-</tbody>
-</table>
+| Value | Name | Comments |
+|-------|----------------------------------------|---------------------------------------------------------------------|
+| 1 | TEMPSUMMON_TIMED_OR_DEAD_DESPAWN | Despawns after a specified time OR when the creature disappears |
+| 2 | TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN | Despawns after a specified time OR when the creature dies |
+| 3 | TEMPSUMMON_TIMED_DESPAWN | Despawns after a specified time |
+| 4 | TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT | Despawns after a specified time after the creature is out of combat |
+| 5 | TEMPSUMMON_CORPSE_DESPAWN | Despawns instantly after death |
+| 6 | TEMPSUMMON_CORPSE_TIMED_DESPAWN | Despawns after a specified time after death |
+| 7 | TEMPSUMMON_DEAD_DESPAWN | Despawns when the creature disappears |
+| 8 | TEMPSUMMON_MANUAL_DESPAWN | Despawns when UnSummon() is called |
### summonTime