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| author | Walter Pagani <paganiwalter@gmail.com> | 2021-01-05 15:53:36 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-01-05 19:53:36 +0100 |
| commit | b2a2ea0534d321c9027469fbe6b985dc84343399 (patch) | |
| tree | 1a585d9ffa62482df1aa9bc3635205d9742ce578 /docs/creature_summon_groups.md | |
| parent | 11159fc056c2600c896220e8e782c3d365628b49 (diff) | |
| download | wiki-b2a2ea0534d321c9027469fbe6b985dc84343399.tar.gz wiki-b2a2ea0534d321c9027469fbe6b985dc84343399.tar.bz2 wiki-b2a2ea0534d321c9027469fbe6b985dc84343399.zip | |
chore(wiki): HTML -> Markdown (#328)
Diffstat (limited to 'docs/creature_summon_groups.md')
| -rw-r--r-- | docs/creature_summon_groups.md | 244 |
1 files changed, 38 insertions, 206 deletions
diff --git a/docs/creature_summon_groups.md b/docs/creature_summon_groups.md index b7cffb6..84432ae 100644 --- a/docs/creature_summon_groups.md +++ b/docs/creature_summon_groups.md @@ -8,130 +8,29 @@ This table holds data about temporary summoned creatures. It is possible to grou ## Structure -<table> -<colgroup> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -</colgroup> -<tbody> -<tr class="odd"> -<td><p><strong>Field</strong></p></td> -<td><p><strong>Type</strong></p></td> -<td><p><strong>Attributes</strong></p></td> -<td><p><strong>Key</strong></p></td> -<td><p><strong>Null</strong></p></td> -<td><p><strong>Default</strong></p></td> -<td><p><strong>Extra</strong></p></td> -<td><p><strong>Comment</strong></p></td> -</tr> -<tr class="even"> -<td><p><a href="#summo">summonerId</a></p></td> -<td><p>mediumint(8)</p></td> -<td><p>unsigned</p></td> -<td><p> </p></td> -<td><p>NO</p></td> -<td><p>0</p></td> -<td><p> </p></td> -<td><p> </p></td> -</tr> -<tr class="odd"> -<td><p><a href="#summonertype">summonerType</a></p></td> -<td><p>tinyint(3)</p></td> -<td><p>unsigned</p></td> -<td><p> </p></td> -<td><p>NO</p></td> -<td><p>0</p></td> -<td><p> </p></td> -<td><p> </p></td> -</tr> -<tr class="even"> -<td><a href="#groupid">groupId</a></td> -<td>tinyint(3)</td> -<td>unsigned</td> -<td> </td> -<td>NO</td> -<td>0</td> -<td> </td> -<td> </td> -</tr> -<tr class="odd"> -<td><a href="#entry">entry</a></td> -<td>mediumint(8)</td> -<td>unsigned</td> -<td> </td> -<td>NO</td> -<td>0</td> -<td> </td> -<td> </td> -</tr> -<tr class="even"> -<td><p><a href="#position_x">position_x</a></p></td> -<td><p>float</p></td> -<td><p> </p></td> -<td><p> </p></td> -<td><p>NO</p></td> -<td><p>0</p></td> -<td><p> </p></td> -<td><p> </p></td> -</tr> -<tr class="odd"> -<td><p><a href="#position_y">position_y</a></p></td> -<td><p>float</p></td> -<td><p> </p></td> -<td><p> </p></td> -<td><p>NO</p></td> -<td><p>0</p></td> -<td><p> </p></td> -<td> </td> -</tr> -<tr class="even"> -<td><p><a href="#position_z">position_z</a></p></td> -<td><p>float</p></td> -<td><p> </p></td> -<td><p> </p></td> -<td><p>NO</p></td> -<td><p>0</p></td> -<td><p> </p></td> -<td> </td> -</tr> -<tr class="odd"> -<td><p><a href="#orientation">orientation</a></p></td> -<td><p>float</p></td> -<td><p> </p></td> -<td><p> </p></td> -<td><p>NO</p></td> -<td><p>0</p></td> -<td><p> </p></td> -<td><p> </p></td> -</tr> -<tr class="even"> -<td><a href="#summontype">summonType</a></td> -<td>tinyint(3)</td> -<td>unsigned</td> -<td> </td> -<td>NO</td> -<td>0</td> -<td> </td> -<td> </td> -</tr> -<tr class="odd"> -<td><a href="#summontime">summonTime</a></td> -<td>int(10)</td> -<td>unsigned</td> -<td> </td> -<td>NO</td> -<td>0</td> -<td> </td> -<td> </td> -</tr> -</tbody> -</table> +| Field | Type | Attributes | Key | Null | Default | Extra | Comment | +|-------------------|--------------|------------|-----|------|---------|-------|---------| +| [summonerId][1] | mediumint(8) | unsigned | | NO | 0 | | | +| [summonerType][2] | tinyint(3) | unsigned | | NO | 0 | | | +| [groupId][3] | tinyint(3) | unsigned | | NO | 0 | | | +| [entry][4] | mediumint(8) | unsigned | | NO | 0 | | | +| [position_x][5] | float | | | NO | 0 | | | +| [position_y][6] | float | | | NO | 0 | | | +| [position_z][7] | float | | | NO | 0 | | | +| [orientation][8] | float | | | NO | 0 | | | +| [summonType][9] | tinyint(3) | unsigned | | NO | 0 | | | +| [summonTime][10] | int(10) | unsigned | | NO | 0 | | | + +[1]: #summonerid +[2]: #summonertype +[3]: #groupid +[4]: #entry +[5]: #position_x +[6]: #position_y +[7]: #position_z +[8]: #orientation +[9]: #summontype +[10]: #summontime ## **Description of the fields** @@ -143,32 +42,11 @@ Summoner's id depending on [summonerType](#creature_summon_groups-summonerType) Summoner's type: -<table> -<colgroup> -<col width="50%" /> -<col width="50%" /> -</colgroup> -<thead> -<tr class="header"> -<th><p>Value</p></th> -<th><p>Type</p></th> -</tr> -</thead> -<tbody> -<tr class="odd"> -<td><p>0</p></td> -<td><p>SUMMONER_TYPE_CREATURE</p></td> -</tr> -<tr class="even"> -<td><p>1</p></td> -<td><p>SUMMONER_TYPE_GAMEOBJECT</p></td> -</tr> -<tr class="odd"> -<td><p>2</p></td> -<td><p>SUMMONER_TYPE_MAP</p></td> -</tr> -</tbody> -</table> +| Value | Type | +|-------|--------------------------| +| 0 | SUMMONER_TYPE_CREATURE | +| 1 | SUMMONER_TYPE_GAMEOBJECT | +| 2 | SUMMONER_TYPE_MAP | ### groupId @@ -196,62 +74,16 @@ Orientation the summoned creature will get when spawned ### summonType -<table> -<colgroup> -<col width="33%" /> -<col width="33%" /> -<col width="33%" /> -</colgroup> -<thead> -<tr class="header"> -<th><p>Value</p></th> -<th><p>Name</p></th> -<th><p>Comments</p></th> -</tr> -</thead> -<tbody> -<tr class="odd"> -<td><p>1</p></td> -<td><p>TEMPSUMMON_TIMED_OR_DEAD_DESPAWN</p></td> -<td><p>Despawns after a specified time OR when the creature disappears</p></td> -</tr> -<tr class="even"> -<td><p>2</p></td> -<td><p>TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN</p></td> -<td><p>Despawns after a specified time OR when the creature dies</p></td> -</tr> -<tr class="odd"> -<td><p>3</p></td> -<td><p>TEMPSUMMON_TIMED_DESPAWN</p></td> -<td><p>Despawns after a specified time</p></td> -</tr> -<tr class="even"> -<td><p>4</p></td> -<td><p>TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT</p></td> -<td><p>Despawns after a specified time after the creature is out of combat</p></td> -</tr> -<tr class="odd"> -<td><p>5</p></td> -<td><p>TEMPSUMMON_CORPSE_DESPAWN</p></td> -<td><p>Despawns instantly after death</p></td> -</tr> -<tr class="even"> -<td><p>6</p></td> -<td><p>TEMPSUMMON_CORPSE_TIMED_DESPAWN</p></td> -<td><p>Despawns after a specified time after death</p></td> -</tr> -<tr class="odd"> -<td><p>7</p></td> -<td><p>TEMPSUMMON_DEAD_DESPAWN</p></td> -<td><p>Despawns when the creature disappears</p></td> -</tr> -<tr class="even"> -<td><p>8</p></td> -<td><p>TEMPSUMMON_MANUAL_DESPAWN</p></td> -<td><p>Despawns when UnSummon() is called</p></td> -</tr> -</tbody> -</table> +| Value | Name | Comments | +|-------|----------------------------------------|---------------------------------------------------------------------| +| 1 | TEMPSUMMON_TIMED_OR_DEAD_DESPAWN | Despawns after a specified time OR when the creature disappears | +| 2 | TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN | Despawns after a specified time OR when the creature dies | +| 3 | TEMPSUMMON_TIMED_DESPAWN | Despawns after a specified time | +| 4 | TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT | Despawns after a specified time after the creature is out of combat | +| 5 | TEMPSUMMON_CORPSE_DESPAWN | Despawns instantly after death | +| 6 | TEMPSUMMON_CORPSE_TIMED_DESPAWN | Despawns after a specified time after death | +| 7 | TEMPSUMMON_DEAD_DESPAWN | Despawns when the creature disappears | +| 8 | TEMPSUMMON_MANUAL_DESPAWN | Despawns when UnSummon() is called | ### summonTime |
