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authorKitzunu <24550914+Kitzunu@users.noreply.github.com>2021-03-28 13:08:12 +0200
committerGitHub <noreply@github.com>2021-03-28 13:08:12 +0200
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chore(pool_gameobject): update info (#414)
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-rw-r--r--docs/pool_gameobject.md2
1 files changed, 2 insertions, 0 deletions
diff --git a/docs/pool_gameobject.md b/docs/pool_gameobject.md
index b33d39f..61027b5 100644
--- a/docs/pool_gameobject.md
+++ b/docs/pool_gameobject.md
@@ -41,6 +41,8 @@ If the pool spawns more than one gameobject, the chance is ignored and all the g
In case the pool spawns just one gameobject and all the gameobjects have a nonzero chance, the sum of the chances for all the gameobjects must equal to 100, otherwise the pool won't be spawned.
+Value must be >=0. If the value does not meet the condition the SQL will fail on `pool_gameobject_chk_1`.
+
### description
This field usually names the game object corresponding to the guid and mentions which spawn point it is. Example: Spawn Point 4 - Tin Vein