summaryrefslogtreecommitdiff
path: root/docs/areatrigger_tavern.md
blob: a94072ab6b739422a3f5fb58d5c43e102d270a54 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
# areatrigger\_tavern

[<-Back-to:World](database-world.md)

**The \`areatrigger\_tavern\` table**

Enable a trigger when player enters a city or tavern. This causes the player to enter a resting state.

**Structure**

<table>
<colgroup>
<col width="12%" />
<col width="12%" />
<col width="12%" />
<col width="12%" />
<col width="12%" />
<col width="12%" />
<col width="12%" />
<col width="12%" />
</colgroup>
<tbody>
<tr class="odd">
<td><p><strong>Field</strong></p></td>
<td><p><strong>Type</strong></p></td>
<td><p><strong>Attributes</strong></p></td>
<td><p><strong>Key</strong></p></td>
<td><p><strong>Null</strong></p></td>
<td><p><strong>Default</strong></p></td>
<td><p><strong>Extra</strong></p></td>
<td><p><strong>Comment</strong></p></td>
</tr>
<tr class="even">
<td><p><a href="#id">id</a></p></td>
<td><p>mediumint(8)</p></td>
<td><p>unsigned</p></td>
<td><p>PRI</p></td>
<td><p>NO</p></td>
<td><p>0</p></td>
<td><p> </p></td>
<td><p>Identifier</p></td>
</tr>
<tr class="odd">
<td><p><a href="#name">name</a></p></td>
<td><p>text</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
<td><p>YES</p></td>
<td><p>NULL</p></td>
<td><p> </p></td>
<td><p> </p></td>
</tr>
</tbody>
</table>

**Description of the fields**

### id

This is the trigger identifier, see [AreaTrigger.dbc](AreaTrigger)

### name

Name of the city or tavern. This is purely for descriptive purposes.