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| author | David Mills <85420839+Keebler408@users.noreply.github.com> | 2021-09-11 10:35:55 -0500 |
|---|---|---|
| committer | David Mills <85420839+Keebler408@users.noreply.github.com> | 2021-09-11 10:35:55 -0500 |
| commit | e0a71fdc7a1bf466992fc6db96a15b778909cc18 (patch) | |
| tree | f8e4a9e183333e96748d1baeadcfa7798f6aef2b /src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java | |
| parent | 29cea4c4922443ae78c47cd49e4a74ab67eb15f2 (diff) | |
| download | notenoughupdates-e0a71fdc7a1bf466992fc6db96a15b778909cc18.tar.gz notenoughupdates-e0a71fdc7a1bf466992fc6db96a15b778909cc18.tar.bz2 notenoughupdates-e0a71fdc7a1bf466992fc6db96a15b778909cc18.zip | |
Fix jitter, improve metal detector beacon
- Fix jitter caused by location coord truncation from double to int
- Move remaining fairy souls beacon rendering into RenderUtils.java
- Add beacon option to enable depth testing when player is close by
- Use new rendering for metal detector to make beacons more visible
Diffstat (limited to 'src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java')
| -rw-r--r-- | src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java | 12 |
1 files changed, 2 insertions, 10 deletions
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java b/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java index 1172f1c5..5e9c59ac 100644 --- a/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java +++ b/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java @@ -108,24 +108,16 @@ public class CrystalMetalDetectorSolver { if (SBInfo.getInstance().getLocation() != null && SBInfo.getInstance().getLocation().equals("crystal_hollows") && SBInfo.getInstance().location.equals("Mines of Divan")) { - BlockPos viewer = RenderUtils.getCurrentViewer(partialTicks); if (possibleBlocks.size() == 1) { BlockPos block = possibleBlocks.get(0); - double x = block.getX() - viewer.getX(); - double y = block.getY() - viewer.getY(); - double z = block.getZ() - viewer.getZ(); - RenderUtils.renderBeaconBeam(x, y, z, beaconRGB, 1.0f, partialTicks); + RenderUtils.renderBeaconBeam(block, beaconRGB, 1.0f, partialTicks); RenderUtils.renderWayPoint("Treasure", possibleBlocks.get(0).add(0, 2.5, 0), partialTicks); } else if (possibleBlocks.size() > 1 && (locations.size() > 1 || possibleBlocks.size() < 10) && NotEnoughUpdates.INSTANCE.config.mining.metalDetectorShowPossible) { for (BlockPos block : possibleBlocks) { - double x = block.getX() - viewer.getX(); - double y = block.getY() - viewer.getY();; - double z = block.getZ() - viewer.getZ();; - - RenderUtils.renderBeaconBeam(x, y, z, beaconRGB, 1.0f, partialTicks); + RenderUtils.renderBeaconBeam(block, beaconRGB, 1.0f, partialTicks); RenderUtils.renderWayPoint("Possible Treasure Location", block.add(0, 2.5, 0), partialTicks); } } |
