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| author | Roman / Nea <roman.graef@gmail.com> | 2022-04-18 17:33:32 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-04-18 17:33:32 +0200 |
| commit | 2692193e54e4dd6c0117dcdb85368dc83bb04f1a (patch) | |
| tree | 96f01454c404ac04a46ea0d9bf684c7dc5619a57 /src/main/java/io/github/moulberry/notenoughupdates/util/ItemUtils.java | |
| parent | 9fe86ccb4d30b78826e513a6576027ca6e4c1600 (diff) | |
| download | notenoughupdates-2692193e54e4dd6c0117dcdb85368dc83bb04f1a.tar.gz notenoughupdates-2692193e54e4dd6c0117dcdb85368dc83bb04f1a.tar.bz2 notenoughupdates-2692193e54e4dd6c0117dcdb85368dc83bb04f1a.zip | |
Mob loot recipe PR (#81)
* entity renderer (somewhat functionaL)
* more modifiers and entities
* Fix cookie fuckup
* add neu repo as resource pack, cause why not at this point
* add tabs, because i can
* add extra skin parts and make less tabs
* hot tall men
* fix texture offsets and also parts:true
* some untested changes
* still broken, but better (just like me (stop being edgy nea ( no u ))))
* stuff (with er skeletons
* niceities
* skytils interop
* horseys
* horseys ouch
* panos
* stupid tests :angery:
* NPE
* add drop chance
* colored leather armo
* finish off
* move shit into hover cause items look pretty terrible
* Update 2.1.md
* better recipe display name
* always show mobs toggle
* moving parts
Diffstat (limited to 'src/main/java/io/github/moulberry/notenoughupdates/util/ItemUtils.java')
| -rw-r--r-- | src/main/java/io/github/moulberry/notenoughupdates/util/ItemUtils.java | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/util/ItemUtils.java b/src/main/java/io/github/moulberry/notenoughupdates/util/ItemUtils.java new file mode 100644 index 00000000..e3d90aaa --- /dev/null +++ b/src/main/java/io/github/moulberry/notenoughupdates/util/ItemUtils.java @@ -0,0 +1,33 @@ +package io.github.moulberry.notenoughupdates.util; + +import net.minecraft.init.Items; +import net.minecraft.item.ItemStack; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.nbt.NBTTagList; +import net.minecraft.nbt.NBTTagString; + +import java.util.List; + +public class ItemUtils { + + public static ItemStack getCoinItemStack(int coinAmount) { + ItemStack itemStack = new ItemStack(Items.gold_nugget); + itemStack.setStackDisplayName("\u00A7r\u00A76" + Utils.formatNumberWithDots(coinAmount) + " Coins"); + return itemStack; + } + + public static void appendLore(ItemStack is, List<String> moreLore) { + NBTTagCompound tagCompound = is.getTagCompound(); + if (tagCompound == null) { + tagCompound = new NBTTagCompound(); + } + NBTTagCompound display = tagCompound.getCompoundTag("display"); + NBTTagList lore = display.getTagList("Lore", 8); + for (String s : moreLore) { + lore.appendTag(new NBTTagString(s)); + } + display.setTag("Lore", lore); + tagCompound.setTag("display", display); + is.setTagCompound(tagCompound); + } +} |
