aboutsummaryrefslogtreecommitdiff
path: root/src/main/java/io/github/moulberry/notenoughupdates/recipes/RecipeGenerator.java
AgeCommit message (Collapse)Author
2023-10-28Add rotating drops to mob loot. (#906)Linnea Gräf
2022-10-23Minion Helper (#254)hannibal2
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com> Co-authored-by: ThexXTURBOXx <nico.mexis@kabelmail.de> Co-authored-by: efefury <69400149+efefury@users.noreply.github.com>
2022-06-09Re-license project as LGPL (#157)IRONM00N
* add licence files & a few misc chores * add license notices & run auto formatter
2022-05-31Move repository related configuration to GUI. (#151)Roman / Nea
2022-05-17Improve item editor (#137)Lulonaut
* Intellij insurance * Only parse inventory in essence guide * Save mobs with whitespaces correctly * npe when currentProfile is null * ??? * 🧌 * 🤡 * Fixed crash with spamming remove enchant in /neuec - thank you lulo for free pr to commit to * added command to toggle repo autoupdating * i am so good at patch note * i used the github web editor for this * i double checked the brackets and everything * don't even look at it (this is only ran with dev mode enabled) * more readable Co-authored-by: NopoTheGamer <noahogno@gmail.com> Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
2022-04-18Mob loot recipe PR (#81)Roman / Nea
* entity renderer (somewhat functionaL) * more modifiers and entities * Fix cookie fuckup * add neu repo as resource pack, cause why not at this point * add tabs, because i can * add extra skin parts and make less tabs * hot tall men * fix texture offsets and also parts:true * some untested changes * still broken, but better (just like me (stop being edgy nea ( no u )))) * stuff (with er skeletons * niceities * skytils interop * horseys * horseys ouch * panos * stupid tests :angery: * NPE * add drop chance * colored leather armo * finish off * move shit into hover cause items look pretty terrible * Update 2.1.md * better recipe display name * always show mobs toggle * moving parts
2022-02-27feat: improve formating :)IRONM00N
2021-12-30Adding support for more recipe types and forge recipes (#40)Roman / Nea
* Foundations for support of different crafting recipe types. NeuRecipe is now a base class for a recipe which provides common concepts, such as inputs, outputs and a rendering task. GuiItemRecipe has been reworked to work with this new NeuRecipe. NeuManager now parses said recipes. This should be reworked to be a two step process (first register items, then register recipes). To keep compatibility with older repo versions, NeuRecipes are parse lenient and default to a crafting recipe. New recipes should be added in the `recipes` json field which is an array of json dictionaries, which have a `type` and other fields depending on the `type` of that recipe. This also adds support for having multiple recipes for a single item (e.g. uncrafting storage blocks). * Remove references in existing code * Recipe Generation * ring recipes * recipe generator v2 * quick forge * bugfixes and performance improvements * fix raw craft cost * reload hotm if you open the hotm tree inv * add myself to the changelog * replace quickforge formular with lookup table * do not crash anymore when opening recipes outside of skyblock * format coins differently * remove debug logs * change recipe generator so that it doesnt crash old versions