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/*
* Copyright (C) 2022 NotEnoughUpdates contributors
*
* This file is part of NotEnoughUpdates.
*
* NotEnoughUpdates is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation, either
* version 3 of the License, or (at your option) any later version.
*
* NotEnoughUpdates is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with NotEnoughUpdates. If not, see <https://www.gnu.org/licenses/>.
*/
package io.github.moulberry.notenoughupdates.mixins;
import io.github.moulberry.notenoughupdates.cosmetics.CapeManager;
import io.github.moulberry.notenoughupdates.miscfeatures.CustomItemEffects;
import net.minecraft.client.renderer.RenderGlobal;
import net.minecraft.entity.Entity;
import net.minecraft.util.EnumWorldBlockLayer;
import org.lwjgl.util.vector.Vector3f;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.ModifyVariable;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(RenderGlobal.class)
public class MixinRenderGlobal {
@ModifyVariable(method = "setupTerrain", at = @At(value = "STORE"), ordinal = 4)
public double setupTerrain_d0(double d3) {
Vector3f currentPosition = CustomItemEffects.INSTANCE.getCurrentPosition();
if (currentPosition != null) {
return currentPosition.x;
}
return d3;
}
@ModifyVariable(method = "setupTerrain", at = @At(value = "STORE"), ordinal = 5)
public double setupTerrain_d1(double d4) {
Vector3f currentPosition = CustomItemEffects.INSTANCE.getCurrentPosition();
if (currentPosition != null) {
return currentPosition.y;
}
return d4;
}
@ModifyVariable(method = "setupTerrain", at = @At(value = "STORE"), ordinal = 6)
public double setupTerrain_d2(double d5) {
Vector3f currentPosition = CustomItemEffects.INSTANCE.getCurrentPosition();
if (currentPosition != null) {
return currentPosition.z;
}
return d5;
}
//renderEntities
@ModifyVariable(method = "renderEntities", at = @At(value = "STORE"), ordinal = 3)
public double renderEntities_d0(double d3) {
Vector3f currentPosition = CustomItemEffects.INSTANCE.getCurrentPosition();
if (currentPosition != null) {
return currentPosition.x;
}
return d3;
}
@ModifyVariable(method = "renderEntities", at = @At(value = "STORE"), ordinal = 4)
public double renderEntities_d1(double d4) {
Vector3f currentPosition = CustomItemEffects.INSTANCE.getCurrentPosition();
if (currentPosition != null) {
return currentPosition.y;
}
return d4;
}
@ModifyVariable(method = "renderEntities", at = @At(value = "STORE"), ordinal = 5)
public double renderEntities_d2(double d5) {
Vector3f currentPosition = CustomItemEffects.INSTANCE.getCurrentPosition();
if (currentPosition != null) {
return currentPosition.z;
}
return d5;
}
@Inject(method = "renderBlockLayer", at = @At("RETURN"))
public void renderBlockLayer(
EnumWorldBlockLayer blockLayerIn, double partialTicks, int pass,
Entity entityIn, CallbackInfoReturnable<Integer> cir
) {
if (blockLayerIn == EnumWorldBlockLayer.CUTOUT) {
CapeManager.getInstance().postRenderBlocks();
}
}
//drawBlockDamageTexture
@ModifyVariable(method = "drawBlockDamageTexture", at = @At(value = "STORE"), ordinal = 0)
public double drawBlockDamageTexture_d0(double d0) {
Vector3f currentPosition = CustomItemEffects.INSTANCE.getCurrentPosition();
if (currentPosition != null) {
return currentPosition.x;
}
return d0;
}
@ModifyVariable(method = "drawBlockDamageTexture", at = @At(value = "STORE"), ordinal = 1)
public double drawBlockDamageTexture_d1(double d1) {
Vector3f currentPosition = CustomItemEffects.INSTANCE.getCurrentPosition();
if (currentPosition != null) {
return currentPosition.y;
}
return d1;
}
@ModifyVariable(method = "drawBlockDamageTexture", at = @At(value = "STORE"), ordinal = 2)
public double drawBlockDamageTexture_d2(double d2) {
Vector3f currentPosition = CustomItemEffects.INSTANCE.getCurrentPosition();
if (currentPosition != null) {
return currentPosition.z;
}
return d2;
}
}
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