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author | Johann Bernhardt <johann.bernhardt@tum.de> | 2021-12-12 19:38:06 +0100 |
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committer | Johann Bernhardt <johann.bernhardt@tum.de> | 2021-12-12 19:38:06 +0100 |
commit | 311ab89f93558233a40079f7cb16605b141b5346 (patch) | |
tree | c5f44ef47f441a57c5f57aa801f639c7879ed760 /src/main/java/gtPlusPlus/australia | |
parent | 896143b96132f5ac54aa8d8f7386f27487e5e530 (diff) | |
download | GT5-Unofficial-311ab89f93558233a40079f7cb16605b141b5346.tar.gz GT5-Unofficial-311ab89f93558233a40079f7cb16605b141b5346.tar.bz2 GT5-Unofficial-311ab89f93558233a40079f7cb16605b141b5346.zip |
Move sources and resources
Diffstat (limited to 'src/main/java/gtPlusPlus/australia')
51 files changed, 9799 insertions, 0 deletions
diff --git a/src/main/java/gtPlusPlus/australia/GTplusplus_Australia.java b/src/main/java/gtPlusPlus/australia/GTplusplus_Australia.java new file mode 100644 index 0000000000..9a16ad1785 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/GTplusplus_Australia.java @@ -0,0 +1,158 @@ +package gtPlusPlus.australia; + +import java.awt.event.ActionEvent; +import java.awt.event.ActionListener; +import java.io.File; + +import cpw.mods.fml.common.Mod; +import cpw.mods.fml.common.Mod.EventHandler; +import cpw.mods.fml.common.event.FMLInitializationEvent; +import cpw.mods.fml.common.event.FMLPostInitializationEvent; +import cpw.mods.fml.common.event.FMLPreInitializationEvent; +import cpw.mods.fml.common.event.FMLServerStartingEvent; +import cpw.mods.fml.common.registry.GameRegistry; +import cpw.mods.fml.relauncher.IFMLLoadingPlugin.MCVersion; +import gtPlusPlus.api.objects.Logger; +import gtPlusPlus.australia.biome.type.Biome_AustralianDesert_Ex; +import gtPlusPlus.australia.biome.type.Biome_AustralianForest; +import gtPlusPlus.australia.biome.type.Biome_AustralianOcean; +import gtPlusPlus.australia.biome.type.Biome_AustralianOutback; +import gtPlusPlus.australia.biome.type.Biome_AustralianPlains; +import gtPlusPlus.australia.block.AustraliaContentLoader; +import gtPlusPlus.australia.dimension.Dimension_Australia; +import gtPlusPlus.australia.gen.gt.WorldGen_Australia_Ores; +import gtPlusPlus.australia.gen.gt.WorldGen_GT_Australia_Base; +import gtPlusPlus.australia.gen.map.structure.StructureManager; +import gtPlusPlus.australia.world.AustraliaWorldGenerator; +import gtPlusPlus.core.lib.CORE; +import gtPlusPlus.core.lib.CORE.Australia; +import gtPlusPlus.preloader.CORE_Preloader; +import gtPlusPlus.xmod.gregtech.api.util.GTPP_Config; +import net.minecraftforge.common.DimensionManager; +import net.minecraftforge.common.config.Configuration; + +@MCVersion(value = "1.7.10") +@Mod(modid = Australia.MODID, name = Australia.NAME, version = Australia.VERSION, dependencies = "required-after:Forge; after:dreamcraft; after:IC2; after:ihl; required-after:gregtech; required-after:miscutils;") +public class GTplusplus_Australia implements ActionListener { + + //Mod Instance + @Mod.Instance(Australia.MODID) + public static GTplusplus_Australia instance; + public static GTPP_Config sCustomWorldgenFile = null; + + // Dark World Handler + //protected static volatile Biome_AustralianDesert Australian_Desert_Biome_1; + //protected static volatile Biome_AustralianDesert2 Australian_Desert_Biome_2; + + public static volatile Biome_AustralianDesert_Ex Australian_Desert_Biome_3; + public static volatile Biome_AustralianForest Australian_Forest_Biome; + public static volatile Biome_AustralianOcean Australian_Ocean_Biome; + public static volatile Biome_AustralianOutback Australian_Outback_Biome; + public static volatile Biome_AustralianPlains Australian_Plains_Biome; + + public static volatile Dimension_Australia Australia_Dimension; + public static AustraliaWorldGenerator Australia_World_Generator; + public static int globalAustraliaPortalSpawnTimer = 0; + + // Pre-Init + @Mod.EventHandler + public void preInit(final FMLPreInitializationEvent event) { + Logger.INFO("Loading " + Australia.MODID + " V" + Australia.VERSION); + + //Setup + setVars(event); + + Australia_Dimension = new Dimension_Australia(); + Australia_Dimension.instance = instance; + + //Australian_Desert_Biome_1 = (new Biome_AustralianDesert()); + //Australian_Desert_Biome_2 = (new Biome_AustralianDesert2()); + //Australian_Desert_Biome_1.instance = instance; + //Australian_Desert_Biome_2.instance = instance; + //Australian_Desert_Biome_1.preInit(event); + //Australian_Desert_Biome_2.preInit(event); + + + Australian_Desert_Biome_3 = (Biome_AustralianDesert_Ex.biome); + Australian_Forest_Biome = (Biome_AustralianForest.biome); + Australian_Ocean_Biome = (Biome_AustralianOcean.biome); + Australian_Outback_Biome = (Biome_AustralianOutback.biome); + Australian_Plains_Biome = Biome_AustralianPlains.biome; + + //Load Villages + StructureManager.registerVillageComponents(); + + setupWorldGenerator(); + + //Load/Set Custom Ore Gen + sCustomWorldgenFile = new GTPP_Config(new Configuration(new File(new File(event.getModConfigurationDirectory(), "GTplusplus"), "Australia.cfg"))); + + } + + @EventHandler + public void load(final FMLInitializationEvent e) { + Logger.INFO("Begin resource allocation for " + Australia.MODID + " V" +Australia.VERSION); + + //Load World and Biome + GameRegistry.registerWorldGenerator(new WorldGen_GT_Australia_Base(), Short.MAX_VALUE); + + //Australian_Desert_Biome_1.load(); + //Australian_Desert_Biome_2.load(); + Australian_Desert_Biome_3.load(); + Australian_Forest_Biome.load(); + Australian_Ocean_Biome.load(); + Australian_Outback_Biome.load(); + Australian_Plains_Biome.load(); + + Australia_Dimension.load(); + + } + + public static synchronized void GenerateOreMaterials() { + + } + + protected synchronized void setVars(FMLPreInitializationEvent event){ + + sCustomWorldgenFile = new GTPP_Config(new Configuration(new File(new File(event.getModConfigurationDirectory(), "GTplusplus"), "Australia.cfg"))); + + if (DimensionManager.isDimensionRegistered(Dimension_Australia.DIMID)){ + Dimension_Australia.DIMID = DimensionManager.getNextFreeDimId(); + } + + /* + * Set World Generation Values + */ + WorldGen_Australia_Ores.generateValidOreVeins(); + WorldGen_GT_Australia_Base.oreveinPercentage = 16; + WorldGen_GT_Australia_Base.oreveinAttempts = 16; + WorldGen_GT_Australia_Base.oreveinMaxPlacementAttempts = 2; + if (CORE_Preloader.DEBUG_MODE || CORE.DEVENV){ + WorldGen_GT_Australia_Base.debugWorldGen = true; + } + AustraliaContentLoader.run(); + } + + @EventHandler + public void serverLoad(FMLServerStartingEvent event) { + Australia_World_Generator.initiate(); + } + + @EventHandler + public static void postInit(final FMLPostInitializationEvent e) { + Logger.INFO("Finished loading Australia plugin for GT++."); + } + + @Override + public void actionPerformed(ActionEvent arg0) { + // TODO Auto-generated method stub + + } + + private void setupWorldGenerator() { + Logger.INFO("Registering World Generator for Australia."); + Australia_World_Generator = new AustraliaWorldGenerator(); + GameRegistry.registerWorldGenerator(Australia_World_Generator, 0); + } + +} diff --git a/src/main/java/gtPlusPlus/australia/biome/CustomDecorator.java b/src/main/java/gtPlusPlus/australia/biome/CustomDecorator.java new file mode 100644 index 0000000000..2d9b335d52 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/biome/CustomDecorator.java @@ -0,0 +1,355 @@ +package gtPlusPlus.australia.biome; + +import java.util.Random; + +import gtPlusPlus.api.interfaces.IGeneratorWorld; +import gtPlusPlus.api.objects.Logger; +import gtPlusPlus.australia.GTplusplus_Australia; +import gtPlusPlus.australia.gen.world.WorldGenAustralianOre; +import net.minecraft.block.BlockFlower; +import net.minecraft.block.material.Material; +import net.minecraft.init.Blocks; +import net.minecraft.world.World; +import net.minecraft.world.biome.BiomeDecorator; +import net.minecraft.world.biome.BiomeGenBase; +import net.minecraft.world.gen.feature.WorldGenAbstractTree; +import net.minecraft.world.gen.feature.WorldGenBigMushroom; +import net.minecraft.world.gen.feature.WorldGenCactus; +import net.minecraft.world.gen.feature.WorldGenDeadBush; +import net.minecraft.world.gen.feature.WorldGenFlowers; +import net.minecraft.world.gen.feature.WorldGenLiquids; +import net.minecraft.world.gen.feature.WorldGenMinable; +import net.minecraft.world.gen.feature.WorldGenPumpkin; +import net.minecraft.world.gen.feature.WorldGenReed; +import net.minecraft.world.gen.feature.WorldGenSand; +import net.minecraft.world.gen.feature.WorldGenWaterlily; +import net.minecraft.world.gen.feature.WorldGenerator; + +import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.*; +import static net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable.EventType.*; +import net.minecraftforge.common.*; +import net.minecraftforge.event.terraingen.*; + +public class CustomDecorator extends BiomeDecorator { + + + public CustomDecorator() { + this.sandGen = new WorldGenSand(Blocks.sand, 10); + this.gravelAsSandGen = new WorldGenSand(Blocks.gravel, 6); + this.dirtGen = new WorldGenMinable(Blocks.dirt, 16); + this.gravelGen = new WorldGenMinable(Blocks.gravel, 16); + + this.coalGen = new WorldGenAustralianOre(Blocks.coal_ore, 4); + this.ironGen = new WorldGenAustralianOre(Blocks.clay, 4); + this.goldGen = new WorldGenAustralianOre(Blocks.soul_sand, 20); + this.redstoneGen = new WorldGenAustralianOre(Blocks.bedrock, 8); + this.diamondGen = new WorldGenAustralianOre(Blocks.diamond_ore, 1); + this.lapisGen = new WorldGenAustralianOre(Blocks.lava, 16); + + this.yellowFlowerGen = new WorldGenFlowers(Blocks.yellow_flower); + this.mushroomBrownGen = new WorldGenFlowers(Blocks.brown_mushroom); + this.mushroomRedGen = new WorldGenFlowers(Blocks.red_mushroom); + this.bigMushroomGen = new WorldGenBigMushroom(); + this.reedGen = new WorldGenReed(); + this.cactusGen = new WorldGenCactus(); + this.waterlilyGen = new WorldGenWaterlily(); + this.flowersPerChunk = 2; + this.grassPerChunk = 1; + this.sandPerChunk = 1; + this.sandPerChunk2 = 3; + this.clayPerChunk = 2; + this.generateLakes = true; + } + + int mDecoratorTimeout = 0; + + public void decorateChunk(World aWorld, Random aRand, BiomeGenBase aGen, int aX, int aZ) { + if (this.currentWorld != null && this.chunk_X == aX && this.chunk_Z == aZ) { + try { + while (this.currentWorld != null) { + if (mDecoratorTimeout % 1000 == 0) { + Logger.WORLD("Waiting for chunk @ "+aX+", "+aZ+" to generate. Waited "+mDecoratorTimeout+"ms already."); + } + if (this.currentWorld == null) { + break; + } + if (mDecoratorTimeout >= 5000) { + throw new RuntimeException("Already decorating!!"); + } + mDecoratorTimeout++; + } + } + catch (Throwable t) { + t.printStackTrace(); + throw new RuntimeException("Already decorating!!"); + } + } + if (this.currentWorld == null) { + this.currentWorld = aWorld; + this.randomGenerator = aRand; + this.chunk_X = aX; + this.chunk_Z = aZ; + this.genDecorations(aGen); + this.currentWorld = null; + this.randomGenerator = null; + } + } + + protected void genDecorations(BiomeGenBase p_150513_1_) { + MinecraftForge.EVENT_BUS.post(new DecorateBiomeEvent.Pre(currentWorld, randomGenerator, chunk_X, chunk_Z)); + this.generateOres(); + int i; + int j; + int k; + + boolean doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, SAND); + for (i = 0; doGen && i < this.sandPerChunk2; ++i) { + j = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + this.sandGen.generate(this.currentWorld, this.randomGenerator, j, + this.currentWorld.getTopSolidOrLiquidBlock(j, k), k); + } + + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, CLAY); + for (i = 0; doGen && i < this.clayPerChunk; ++i) { + j = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + this.clayGen.generate(this.currentWorld, this.randomGenerator, j, + this.currentWorld.getTopSolidOrLiquidBlock(j, k), k); + } + + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, SAND_PASS2); + for (i = 0; doGen && i < this.sandPerChunk; ++i) { + j = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + this.gravelAsSandGen.generate(this.currentWorld, this.randomGenerator, j, + this.currentWorld.getTopSolidOrLiquidBlock(j, k), k); + } + + i = this.treesPerChunk; + + if (this.randomGenerator.nextInt(10) == 0) { + ++i; + } + + int l; + int i1; + + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, TREE); + for (j = 0; doGen && j < i; ++j) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + i1 = this.currentWorld.getHeightValue(k, l); + WorldGenAbstractTree worldgenabstracttree = p_150513_1_.func_150567_a(this.randomGenerator); + worldgenabstracttree.setScale(1.0D, 1.0D, 1.0D); + + if (worldgenabstracttree.generate(this.currentWorld, this.randomGenerator, k, i1, l)) { + worldgenabstracttree.func_150524_b(this.currentWorld, this.randomGenerator, k, i1, l); + } + } + + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, BIG_SHROOM); + for (j = 0; doGen && j < this.bigMushroomsPerChunk; ++j) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + this.bigMushroomGen.generate(this.currentWorld, this.randomGenerator, k, + this.currentWorld.getHeightValue(k, l), l); + } + + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, FLOWERS); + for (j = 0; doGen && j < this.flowersPerChunk; ++j) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + i1 = nextInt(this.currentWorld.getHeightValue(k, l) + 32); + String s = p_150513_1_.func_150572_a(this.randomGenerator, k, i1, l); + BlockFlower blockflower = BlockFlower.func_149857_e(s); + + if (blockflower.getMaterial() != Material.air) { + this.yellowFlowerGen.func_150550_a(blockflower, BlockFlower.func_149856_f(s)); + this.yellowFlowerGen.generate(this.currentWorld, this.randomGenerator, k, i1, l); + } + } + + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, GRASS); + for (j = 0; doGen && j < this.grassPerChunk; ++j) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); + WorldGenerator worldgenerator = p_150513_1_.getRandomWorldGenForGrass(this.randomGenerator); + worldgenerator.generate(this.currentWorld, this.randomGenerator, k, i1, l); + } + + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, DEAD_BUSH); + for (j = 0; doGen && j < this.deadBushPerChunk; ++j) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); + (new WorldGenDeadBush(Blocks.deadbush)).generate(this.currentWorld, this.randomGenerator, k, i1, l); + } + + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, LILYPAD); + for (j = 0; doGen && j < this.waterlilyPerChunk; ++j) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + + for (i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); i1 > 0 + && this.currentWorld.isAirBlock(k, i1 - 1, l); --i1) { + ; + } + + this.waterlilyGen.generate(this.currentWorld, this.randomGenerator, k, i1, l); + } + + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, SHROOM); + for (j = 0; doGen && j < this.mushroomsPerChunk; ++j) { + if (this.randomGenerator.nextInt(4) == 0) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + i1 = this.currentWorld.getHeightValue(k, l); + this.mushroomBrownGen.generate(this.currentWorld, this.randomGenerator, k, i1, l); + } + + if (this.randomGenerator.nextInt(8) == 0) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); + this.mushroomRedGen.generate(this.currentWorld, this.randomGenerator, k, i1, l); + } + } + + if (doGen && this.randomGenerator.nextInt(4) == 0) { + j = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + l = nextInt(this.currentWorld.getHeightValue(j, k) * 2); + this.mushroomBrownGen.generate(this.currentWorld, this.randomGenerator, j, l, k); + } + + if (doGen && this.randomGenerator.nextInt(8) == 0) { + j = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + l = nextInt(this.currentWorld.getHeightValue(j, k) * 2); + this.mushroomRedGen.generate(this.currentWorld, this.randomGenerator, j, l, k); + } + + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, REED); + for (j = 0; doGen && j < this.reedsPerChunk; ++j) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); + this.reedGen.generate(this.currentWorld, this.randomGenerator, k, i1, l); + } + + for (j = 0; doGen && j < 10; ++j) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); + this.reedGen.generate(this.currentWorld, this.randomGenerator, k, i1, l); + } + + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, PUMPKIN); + if (doGen && this.randomGenerator.nextInt(32) == 0) { + j = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + l = nextInt(this.currentWorld.getHeightValue(j, k) * 2); + (new WorldGenPumpkin()).generate(this.currentWorld, this.randomGenerator, j, l, k); + } + + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, CACTUS); + for (j = 0; doGen && j < this.cactiPerChunk; ++j) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); + this.cactusGen.generate(this.currentWorld, this.randomGenerator, k, i1, l); + } + + try { + int midX = Math.max(0, 7 / 2); + int midZ = Math.max(0, 7 / 2); + int mCurrentBiomeID = Integer.valueOf(currentWorld.getBiomeGenForCoords(chunk_X+midX, chunk_Z+midZ).biomeID); + + if (mCurrentBiomeID == GTplusplus_Australia.Australian_Outback_Biome.biomeID) { + this.generateLakes = false; + } + + if (mCurrentBiomeID != GTplusplus_Australia.Australian_Outback_Biome.biomeID) { + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, LAKE); + if (doGen && this.generateLakes) { + for (j = 0; j < 50; ++j) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.randomGenerator.nextInt(this.randomGenerator.nextInt(248) + 8); + i1 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + (new WorldGenLiquids(Blocks.flowing_water)).generate(this.currentWorld, this.randomGenerator, k, l, i1); + } + + for (j = 0; j < 20; ++j) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.randomGenerator + .nextInt(this.randomGenerator.nextInt(this.randomGenerator.nextInt(240) + 8) + 8); + i1 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + (new WorldGenLiquids(Blocks.flowing_lava)).generate(this.currentWorld, this.randomGenerator, k, l, i1); + } + } + } + } + catch (Throwable t) { + + } + + MinecraftForge.EVENT_BUS.post(new DecorateBiomeEvent.Post(currentWorld, randomGenerator, chunk_X, chunk_Z)); + } + + /** + * Standard ore generation helper. Generates most ores. + */ + protected void genStandardOre1(int aAmount, WorldGenerator aOreGenerator, int p_76795_3_, int p_76795_4_) { + for (int l = 0; l < aAmount; ++l) { + int i1 = this.chunk_X + this.randomGenerator.nextInt(16); + int j1 = this.randomGenerator.nextInt(p_76795_4_ - p_76795_3_) + p_76795_3_; + int k1 = this.chunk_Z + this.randomGenerator.nextInt(16); + aOreGenerator.generate(this.currentWorld, this.randomGenerator, i1, j1, k1); + } + } + + /** + * Standard ore generation helper. Generates Lapis Lazuli. + */ + protected void genStandardOre2(int p_76793_1_, WorldGenerator p_76793_2_, int p_76793_3_, int p_76793_4_) { + for (int l = 0; l < p_76793_1_; ++l) { + int i1 = this.chunk_X + this.randomGenerator.nextInt(16); + int j1 = this.randomGenerator.nextInt(p_76793_4_) + this.randomGenerator.nextInt(p_76793_4_) + + (p_76793_3_ - p_76793_4_); + int k1 = this.chunk_Z + this.randomGenerator.nextInt(16); + p_76793_2_.generate(this.currentWorld, this.randomGenerator, i1, j1, k1); + } + } + + /** + * Generates ores in the current chunk + */ + protected void generateOres() { + MinecraftForge.ORE_GEN_BUS.post(new OreGenEvent.Pre(currentWorld, randomGenerator, chunk_X, chunk_Z)); + if (TerrainGen.generateOre(currentWorld, randomGenerator, dirtGen, chunk_X, chunk_Z, DIRT)) + this.genStandardOre1(20, this.dirtGen, 0, 256); + if (TerrainGen.generateOre(currentWorld, randomGenerator, gravelGen, chunk_X, chunk_Z, GRAVEL)) + this.genStandardOre1(10, this.gravelGen, 0, 256); + if (TerrainGen.generateOre(currentWorld, randomGenerator, coalGen, chunk_X, chunk_Z, COAL)) + this.genStandardOre1(20, this.coalGen, 0, 128); + if (TerrainGen.generateOre(currentWorld, randomGenerator, ironGen, chunk_X, chunk_Z, IRON)) + this.genStandardOre1(10, this.ironGen, 0, 64); + if (TerrainGen.generateOre(currentWorld, randomGenerator, goldGen, chunk_X, chunk_Z, GOLD)) + this.genStandardOre1(15, this.goldGen, 0, 32); + if (TerrainGen.generateOre(currentWorld, randomGenerator, redstoneGen, chunk_X, chunk_Z, REDSTONE)) + this.genStandardOre1(10, this.redstoneGen, 0, 16); + if (TerrainGen.generateOre(currentWorld, randomGenerator, diamondGen, chunk_X, chunk_Z, DIAMOND)) + this.genStandardOre1(1, this.diamondGen, 0, 16); + if (TerrainGen.generateOre(currentWorld, randomGenerator, lapisGen, chunk_X, chunk_Z, LAPIS)) + this.genStandardOre2(10, this.lapisGen, 16, 16); + MinecraftForge.ORE_GEN_BUS.post(new OreGenEvent.Post(currentWorld, randomGenerator, chunk_X, chunk_Z)); + } + + private int nextInt(int i) { + if (i <= 1) + return 0; + return this.randomGenerator.nextInt(i); + } +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/biome/GenLayerAustralia.java b/src/main/java/gtPlusPlus/australia/biome/GenLayerAustralia.java new file mode 100644 index 0000000000..d9c328d756 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/biome/GenLayerAustralia.java @@ -0,0 +1,32 @@ +package gtPlusPlus.australia.biome; + +import net.minecraft.world.WorldType; +import net.minecraft.world.gen.layer.GenLayer; +import net.minecraft.world.gen.layer.GenLayerVoronoiZoom; +import net.minecraft.world.gen.layer.GenLayerZoom; + +public class GenLayerAustralia extends GenLayer { + + public GenLayerAustralia(long seed) { + super(seed); + } + + public static GenLayer[] makeTheWorld(long seed, WorldType type) { + GenLayer biomes = new GenLayerBiomesAustraliaDimension(1L); + biomes = new GenLayerZoom(1000L, biomes); + biomes = new GenLayerZoom(1001L, biomes); + biomes = new GenLayerZoom(1002L, biomes); + biomes = new GenLayerZoom(1003L, biomes); + biomes = new GenLayerZoom(1004L, biomes); + biomes = new GenLayerZoom(1005L, biomes); + GenLayer genlayervoronoizoom = new GenLayerVoronoiZoom(10L, biomes); + biomes.initWorldGenSeed(seed); + genlayervoronoizoom.initWorldGenSeed(seed); + return new GenLayer[] { biomes, genlayervoronoizoom }; + } + + @Override + public int[] getInts(int p_75904_1_, int p_75904_2_, int p_75904_3_, int p_75904_4_) { + return new int[] {}; + } +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/biome/GenLayerBiomesAustraliaDimension.java b/src/main/java/gtPlusPlus/australia/biome/GenLayerBiomesAustraliaDimension.java new file mode 100644 index 0000000000..571ae636e0 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/biome/GenLayerBiomesAustraliaDimension.java @@ -0,0 +1,47 @@ +package gtPlusPlus.australia.biome; + +import gtPlusPlus.australia.biome.type.Biome_AustralianDesert_Ex; +import gtPlusPlus.australia.biome.type.Biome_AustralianForest; +import gtPlusPlus.australia.biome.type.Biome_AustralianOcean; +import gtPlusPlus.australia.biome.type.Biome_AustralianOutback; +import gtPlusPlus.australia.biome.type.Biome_AustralianPlains; +import net.minecraft.world.biome.BiomeGenBase; +import net.minecraft.world.gen.layer.GenLayer; +import net.minecraft.world.gen.layer.IntCache; + +public class GenLayerBiomesAustraliaDimension extends GenLayer { + + protected BiomeGenBase[] allowedBiomes = { + Biome_AustralianDesert_Ex.biome, + Biome_AustralianDesert_Ex.biome, + Biome_AustralianOutback.biome, + Biome_AustralianOutback.biome, + Biome_AustralianForest.biome, + Biome_AustralianForest.biome, + Biome_AustralianPlains.biome, + Biome_AustralianPlains.biome, + Biome_AustralianOcean.biome, + }; + + public GenLayerBiomesAustraliaDimension(long seed) { + super(seed); + } + + public GenLayerBiomesAustraliaDimension(long seed, GenLayer genlayer) { + super(seed); + this.parent = genlayer; + } + + @Override + public int[] getInts(int x, int z, int width, int depth) { + int[] dest = IntCache.getIntCache(width * depth); + for (int dz = 0; dz < depth; dz++) { + for (int dx = 0; dx < width; dx++) { + this.initChunkSeed(dx + x, dz + z); + dest[(dx + dz * width)] = this.allowedBiomes[nextInt(this.allowedBiomes.length)].biomeID; + } + } + return dest; + } + +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/biome/type/Biome_AustralianDesert.java b/src/main/java/gtPlusPlus/australia/biome/type/Biome_AustralianDesert.java new file mode 100644 index 0000000000..666360f058 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/biome/type/Biome_AustralianDesert.java @@ -0,0 +1,355 @@ +package gtPlusPlus.australia.biome.type; + +import java.lang.reflect.Field; +import java.util.Random; + +import cpw.mods.fml.common.event.FMLPreInitializationEvent; +import cpw.mods.fml.common.event.FMLServerStartingEvent; +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import gtPlusPlus.api.objects.Logger; +import gtPlusPlus.core.lib.CORE; +import gtPlusPlus.core.util.reflect.ReflectionUtils; +import net.minecraft.block.Block; +import net.minecraft.entity.monster.EntityCreeper; +import net.minecraft.entity.monster.EntitySilverfish; +import net.minecraft.entity.monster.EntitySkeleton; +import net.minecraft.entity.monster.EntitySlime; +import net.minecraft.entity.monster.EntitySpider; +import net.minecraft.entity.monster.EntityWitch; +import net.minecraft.entity.monster.EntityZombie; +import net.minecraft.entity.passive.EntityChicken; +import net.minecraft.entity.passive.EntityCow; +import net.minecraft.entity.passive.EntityHorse; +import net.minecraft.entity.passive.EntitySheep; +import net.minecraft.entity.passive.EntitySquid; +import net.minecraft.entity.passive.EntityWolf; +import net.minecraft.init.Blocks; +import net.minecraft.item.ItemStack; +import net.minecraft.world.World; +import net.minecraft.world.biome.BiomeGenBase; +import net.minecraft.world.gen.feature.WorldGenAbstractTree; +import net.minecraft.world.gen.feature.WorldGenerator; +import net.minecraftforge.common.BiomeDictionary; +import net.minecraftforge.common.BiomeManager; + +public class Biome_AustralianDesert { + + + public Object instance; + + public static Block blockTopLayer; + public static Block blockSecondLayer; + public static Block blockMainFiller = Blocks.stone; + public static Block blockSecondaryFiller; + public static Block blockFluidLakes; + + public Biome_AustralianDesert() { + + } + + public static BiomeGenAustralianDesert biome = new BiomeGenAustralianDesert(); + public void load() { + BiomeDictionary.registerBiomeType(biome, BiomeDictionary.Type.DESERT); + BiomeDictionary.registerBiomeType(biome, BiomeDictionary.Type.DRY); + BiomeDictionary.registerBiomeType(biome, BiomeDictionary.Type.HOT); + BiomeManager.addSpawnBiome(biome); + } + + public void generateNether(World world, Random random, int chunkX, int chunkZ) { + } + + public void generateSurface(World world, Random random, int chunkX, int chunkZ) { + } + + public void registerRenderers() { + } + + public int addFuel(ItemStack fuel) { + return 0; + } + + public void serverLoad(FMLServerStartingEvent event) { + } + + public void preInit(FMLPreInitializationEvent event) { + } + + static class BiomeGenAustralianDesert extends BiomeGenBase { + @SuppressWarnings("unchecked") + public BiomeGenAustralianDesert() { + super(CORE.AUSTRALIA_BIOME_DESERT_1_ID); + this.setBiomeName("Australian Desert"); + //this.setBiomeID(); + this.enableRain = true; + this.enableSnow = false; + this.topBlock = blockTopLayer; + this.fillerBlock = blockSecondLayer; + //this.theBiomeDecorator = new BiomeGenerator_Custom(); + this.theBiomeDecorator.generateLakes = true; + this.theBiomeDecorator.treesPerChunk = 20; + this.theBiomeDecorator.flowersPerChunk = 0; + this.theBiomeDecorator.grassPerChunk = 5; + this.theBiomeDecorator.deadBushPerChunk = 63; + this.theBiomeDecorator.mushroomsPerChunk = 0; + this.theBiomeDecorator.reedsPerChunk = 42; + this.theBiomeDecorator.cactiPerChunk = 56; + this.theBiomeDecorator.sandPerChunk = 84; + this.rainfall = 0.1F; + this.waterColorMultiplier = 13434879; + setHeight(new BiomeGenBase.Height(0.15F, 0.45F)); + this.rootHeight = -0.25f; //Ground level + + this.spawnableMonsterList.clear(); + this.spawnableCreatureList.clear(); + this.spawnableWaterCreatureList.clear(); + this.spawnableCaveCreatureList.clear(); + + this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityChicken.class, 5, 1, 5)); + this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityCow.class, 5, 1, 5)); + this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityCreeper.class, 5, 1, 5)); + this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityHorse.class, 5, 1, 5)); + this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySheep.class, 5, 1, 5)); + this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySilverfish.class, 5, 1, 5)); + this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySkeleton.class, 5, 1, 5)); + this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySlime.class, 5, 1, 5)); + this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySpider.class, 5, 1, 5)); + this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityWitch.class, 5, 1, 5)); + this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityWolf.class, 5, 1, 5)); + this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityZombie.class, 5, 1, 5)); + + this.spawnableWaterCreatureList.add(new BiomeGenBase.SpawnListEntry(EntitySquid.class, 5, 1, 5)); + + } + + private synchronized boolean setBiomeID() { + try { + Field mInternalBiomeList = ReflectionUtils.getField(BiomeGenBase.class, "biomeList"); + Field mClone = mInternalBiomeList; + BiomeGenBase[] mOriginalList = (BiomeGenBase[]) mInternalBiomeList.get(null); + BiomeGenBase[] mTempList = new BiomeGenBase[mOriginalList.length]; + for (int index=0;index<mTempList.length;index++) { + mTempList[index] = mOriginalList[index]; + } + if (mTempList != null){ + mTempList[CORE.AUSTRALIA_BIOME_DESERT_1_ID] = this; + mInternalBiomeList.set(null, mTempList); + if (mTempList != mInternalBiomeList.get(null)){ + ReflectionUtils.setFinalFieldValue(BiomeGenBase.class, mInternalBiomeList, mTempList); + Logger.REFLECTION("Set Biome ID for "+this.biomeName+" Biome internally in 'biomeList' field from "+BiomeGenBase.class.getCanonicalName()+"."); + return true; + } + else { + Logger.REFLECTION("Failed to set Biome ID for "+this.biomeName+" Biome internally in 'biomeList' field from "+BiomeGenBase.class.getCanonicalName()+"."); + } + } + return false; + } + catch (Exception e) { + Logger.REFLECTION("Could not access 'biomeList' field in "+BiomeGenBase.class.getCanonicalName()+"."); + e.printStackTrace(); + return false; + } + } + + @SideOnly(Side.CLIENT) + public int getBiomeGrassColor() { + return 6697728; + } + + @SideOnly(Side.CLIENT) + public int getBiomeFoliageColor() { + return 6697728; + } + + @SideOnly(Side.CLIENT) + public int getSkyColorByTemp(float par1) { + return 13421772; + } + + @SuppressWarnings({ "unchecked", "unused" }) + private boolean addToMonsterSpawnLists(Class<?> EntityClass, int a, int b, int c){ + //this.spawnableMonsterList.add(new SpawnListEntry(EntityClass, a, b, c)); + this.spawnableCaveCreatureList.add(new SpawnListEntry(EntityClass, a, b, c)); + return true; + } + + @Override + public WorldGenAbstractTree func_150567_a(Random par1Random){ + return (WorldGenAbstractTree)(getRandomWorldGenForTrees(par1Random)); + } + + + //TODO - DOES THIS WORK? + public WorldGenerator getRandomWorldGenForTrees(Random par1Random) + { + return new Tree(); + } + + class Tree + extends WorldGenAbstractTree + { + private final int minTreeHeight; + private final boolean vinesGrow; + private final int metaWood; + private final int metaLeaves; + + public Tree() + { + super(false); + this.minTreeHeight = 5; + this.metaWood = 0; + this.metaLeaves = 0; + this.vinesGrow = false; + } + + public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) + { + int var6 = par2Random.nextInt(3) + this.minTreeHeight; + boolean var7 = true; + if ((par4 >= 1) && (par4 + var6 + 1 <= 256)) + { + for (int var8 = par4; var8 <= par4 + 1 + var6; var8++) + { + byte var9 = 1; + if (var8 == par4) { + var9 = 0; + } + if (var8 >= par4 + 1 + var6 - 2) { + var9 = 2; + } + for (int var10 = par3 - var9; (var10 <= par3 + var9) && (var7); var10++) { + for (int var11 = par5 - var9; (var11 <= par5 + var9) && (var7); var11++) { + if ((var8 >= 0) && (var8 < 256)) + { + Block var12s = par1World.getBlock(var10, var8, var11); + int var12 = Block.getIdFromBlock(var12s); + if ((var12 != 0) && (var12s != Blocks.air) && (var12s != Blocks.grass) && (var12s != Blocks.dirt) && (var12s != Blocks.cactus)) { + var7 = false; + } + } + else + { + var7 = false; + } + } + } + } + if (!var7) { + return false; + } + Block var8s = par1World.getBlock(par3, par4 - 1, par5); + int var8 = Block.getIdFromBlock(var8s); + if (((var8s == Blocks.grass) || (var8s == Blocks.dirt)) && (par4 < 256 - var6 - 1)) + { + par1World.setBlock(par3, par4 - 1, par5, Blocks.dirt, 0, 2); + byte var9 = 3; + byte var18 = 0; + for (int var11 = par4 - var9 + var6; var11 <= par4 + var6; var11++) + { + int var12 = var11 - (par4 + var6); + int var13 = var18 + 1 - var12 / 2; + for (int var14 = par3 - var13; var14 <= par3 + var13; var14++) + { + int var15 = var14 - par3; + for (int var16 = par5 - var13; var16 <= par5 + var13; var16++) + { + int var17 = var16 - par5; + if ((Math.abs(var15) != var13) || (Math.abs(var17) != var13) || ((par2Random.nextInt(2) != 0) && (var12 != 0))) { + par1World.setBlock(var14, var11, var16, Blocks.air, this.metaLeaves, 2); + } + } + } + } + for (int var11 = 0; var11 < var6; var11++) + { + Block var12s = par1World.getBlock(par3, par4 + var11, par5); + int var12 = Block.getIdFromBlock(var12s); + if ((var12 == 0) || (var12s == Blocks.air)) + { + par1World.setBlock(par3, par4 + var11, par5, Blocks.cactus, this.metaWood, 2); + if ((this.vinesGrow) && (var11 > 0)) + { + if ((par2Random.nextInt(3) > 0) && (par1World.isAirBlock(par3 - 1, par4 + var11, par5))) { + par1World.setBlock(par3 - 1, par4 + var11, par5, Blocks.air, 8, 2); + } + if ((par2Random.nextInt(3) > 0) && (par1World.isAirBlock(par3 + 1, par4 + var11, par5))) { + par1World.setBlock(par3 + 1, par4 + var11, par5, Blocks.air, 2, 2); + } + if ((par2Random.nextInt(3) > 0) && (par1World.isAirBlock(par3, par4 + var11, par5 - 1))) { + par1World.setBlock(par3, par4 + var11, par5 - 1, Blocks.air, 1, 2); + } + if ((par2Random.nextInt(3) > 0) && (par1World.isAirBlock(par3, par4 + var11, par5 + 1))) { + par1World.setBlock(par3, par4 + var11, par5 + 1, Blocks.air, 4, 2); + } + } + } + } + if (this.vinesGrow) + { + for (int var11 = par4 - 3 + var6; var11 <= par4 + var6; var11++) + { + int var12 = var11 - (par4 + var6); + int var13 = 2 - var12 / 2; + for (int var14 = par3 - var13; var14 <= par3 + var13; var14++) { + for (int var15 = par5 - var13; var15 <= par5 + var13; var15++) { + if (par1World.getBlock(var14, var11, var15) == Blocks.air) + { + if ((par2Random.nextInt(4) == 0) && + (Block.getIdFromBlock(par1World.getBlock(var14 - 1, var11, var15)) == 0)) { + growVines(par1World, var14 - 1, var11, var15, 8); + } + if ((par2Random.nextInt(4) == 0) && + (Block.getIdFromBlock(par1World.getBlock(var14 + 1, var11, var15)) == 0)) { + growVines(par1World, var14 + 1, var11, var15, 2); + } + if ((par2Random.nextInt(4) == 0) && + (Block.getIdFromBlock(par1World.getBlock(var14, var11, var15 - 1)) == 0)) { + growVines(par1World, var14, var11, var15 - 1, 1); + } + if ((par2Random.nextInt(4) == 0) && + (Block.getIdFromBlock(par1World.getBlock(var14, var11, var15 + 1)) == 0)) { + growVines(par1World, var14, var11, var15 + 1, 4); + } + } + } + } + } + if ((par2Random.nextInt(5) == 0) && (var6 > 5)) { + for (int var11 = 0; var11 < 2; var11++) { + for (int var12 = 0; var12 < 4; var12++) { + if (par2Random.nextInt(4 - var11) == 0) + { + int var13 = par2Random.nextInt(3); + par1World.setBlock(par3 + net.minecraft.util.Direction.offsetX[net.minecraft.util.Direction.rotateOpposite[var12]], par4 + var6 - 5 + var11, par5 + net.minecraft.util.Direction.offsetZ[net.minecraft.util.Direction.rotateOpposite[var12]], Blocks.air, var13 << 2 | var12, 2); + } + } + } + } + } + return true; + } + return false; + } + return false; + } + + private void growVines(World par1World, int par2, int par3, int par4, int par5) + { + par1World.setBlock(par2, par3, par4, Blocks.vine, par5, 2); + int var6 = 4; + for (;;) + { + par3--; + if ((Block.getIdFromBlock(par1World.getBlock(par2, par3, par4)) != 0) || (var6 <= 0)) { + return; + } + par1World.setBlock(par2, par3, par4, Blocks.air, par5, 2); + var6--; + } + } + } + + } + +} diff --git a/src/main/java/gtPlusPlus/australia/biome/type/Biome_AustralianDesert2.java b/src/main/java/gtPlusPlus/australia/biome/type/Biome_AustralianDesert2.java new file mode 100644 index 0000000000..2ac11bb412 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/biome/type/Biome_AustralianDesert2.java @@ -0,0 +1,355 @@ +package gtPlusPlus.australia.biome.type; + +import java.lang.reflect.Field; +import java.util.Random; + +import cpw.mods.fml.common.event.FMLPreInitializationEvent; +import cpw.mods.fml.common.event.FMLServerStartingEvent; +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import gtPlusPlus.api.objects.Logger; +import gtPlusPlus.core.lib.CORE; +import gtPlusPlus.core.util.math.MathUtils; +import gtPlusPlus.core.util.reflect.ReflectionUtils; +import net.minecraft.block.Block; +import net.minecraft.entity.monster.EntityCreeper; +import net.minecraft.entity.monster.EntitySilverfish; +import net.minecraft.entity.monster.EntitySkeleton; +import net.minecraft.entity.monster.EntitySlime; +import net.minecraft.entity.monster.EntitySpider; +import net.minecraft.entity.monster.EntityWitch; +import net.minecraft.entity.monster.EntityZombie; +import net.minecraft.entity.passive.EntityChicken; +import net.minecraft.entity.passive.EntityCow; +import net.minecraft.entity.passive.EntityHorse; +import net.minecraft.entity.passive.EntitySheep; +import net.minecraft.entity.passive.EntitySquid; +import net.minecraft.entity.passive.EntityWolf; +import net.minecraft.init.Blocks; +import net.minecraft.item.ItemStack; +import net.minecraft.world.World; +import net.minecraft.world.biome.BiomeGenBase; +import net.minecraft.world.gen.feature.WorldGenAbstractTree; +import net.minecraft.world.gen.feature.WorldGenerator; +import net.minecraftforge.common.BiomeDictionary; +import net.minecraftforge.common.BiomeManager; + +public class Biome_AustralianDesert2 { + + public static BiomeGenAustralianDesert2 biome = new BiomeGenAustralianDesert2(); + + public Object instance; + + public static Block blockTopLayer; + public static Block blockSecondLayer; + public static Block blockMainFiller = Blocks.stone; + public static Block blockSecondaryFiller; + public static Block blockFluidLakes; + + public Biome_AustralianDesert2() { + } + + public void load() { + BiomeDictionary.registerBiomeType(biome, BiomeDictionary.Type.DESERT); + BiomeDictionary.registerBiomeType(biome, BiomeDictionary.Type.DRY); + BiomeDictionary.registerBiomeType(biome, BiomeDictionary.Type.HOT); + BiomeManager.addSpawnBiome(biome); + } + + public void generateNether(World world, Random random, int chunkX, int chunkZ) { + } + + public void generateSurface(World world, Random random, int chunkX, int chunkZ) { + } + + public void registerRenderers() { + } + + public int addFuel(ItemStack fuel) { + return 0; + } + + public void serverLoad(FMLServerStartingEvent event) { + } + + public void preInit(FMLPreInitializationEvent event) { + } + + static class BiomeGenAustralianDesert2 extends BiomeGenBase { + @SuppressWarnings("unchecked") + public BiomeGenAustralianDesert2() { + super(CORE.AUSTRALIA_BIOME_DESERT_2_ID); + this.setBiomeName("Australian Desert II"); + //this.setBiomeID(); + this.enableRain = true; + this.enableSnow = false; + this.topBlock = blockTopLayer; + this.fillerBlock = blockSecondLayer; + //this.theBiomeDecorator = new BiomeGenerator_Custom(); + this.theBiomeDecorator.generateLakes = true; + this.theBiomeDecorator.treesPerChunk = 40; + this.theBiomeDecorator.flowersPerChunk = 0; + this.theBiomeDecorator.grassPerChunk = 0; + this.theBiomeDecorator.deadBushPerChunk = 63; + this.theBiomeDecorator.mushroomsPerChunk = 0; + this.theBiomeDecorator.reedsPerChunk = 42; + this.theBiomeDecorator.cactiPerChunk = 84; + this.theBiomeDecorator.sandPerChunk = 84; + this.rainfall = 0.1F; + this.waterColorMultiplier = 13434879; + setHeight(new BiomeGenBase.Height(0.10F, 0.35F)); + this.rootHeight = -0.15f; //Ground level + + this.spawnableMonsterList.clear(); + this.spawnableCreatureList.clear(); + this.spawnableWaterCreatureList.clear(); + this.spawnableCaveCreatureList.clear(); + + this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityChicken.class, 5, 1, 5)); + this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityCow.class, 5, 1, 5)); + this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityCreeper.class, 5, 1, 5)); + this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityHorse.class, 5, 1, 5)); + this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySheep.class, 5, 1, 5)); + this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySilverfish.class, 5, 1, 5)); + this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySkeleton.class, 5, 1, 5)); + this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySlime.class, 5, 1, 5)); + this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySpider.class, 5, 1, 5)); + this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityWitch.class, 5, 1, 5)); + this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityWolf.class, 5, 1, 5)); + this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityZombie.class, 5, 1, 5)); + + this.spawnableWaterCreatureList.add(new BiomeGenBase.SpawnListEntry(EntitySquid.class, 5, 1, 5)); + + } + + private synchronized boolean setBiomeID() { + try { + Field mInternalBiomeList = ReflectionUtils.getField(BiomeGenBase.class, "biomeList"); + Field mClone = mInternalBiomeList; + BiomeGenBase[] mOriginalList = (BiomeGenBase[]) mInternalBiomeList.get(null); + BiomeGenBase[] mTempList = new BiomeGenBase[mOriginalList.length]; + for (int index=0;index<mTempList.length;index++) { + mTempList[index] = mOriginalList[index]; + } + if (mTempList != null){ + mTempList[CORE.AUSTRALIA_BIOME_DESERT_1_ID] = this; + mInternalBiomeList.set(null, mTempList); + if (mTempList != mInternalBiomeList.get(null)){ + ReflectionUtils.setFinalFieldValue(BiomeGenBase.class, mInternalBiomeList, mTempList); + Logger.REFLECTION("Set Biome ID for "+this.biomeName+" Biome internally in 'biomeList' field from "+BiomeGenBase.class.getCanonicalName()+"."); + return true; + } + else { + Logger.REFLECTION("Failed to set Biome ID for "+this.biomeName+" Biome internally in 'biomeList' field from "+BiomeGenBase.class.getCanonicalName()+"."); + } + } + return false; + } + catch (Exception e) { + Logger.REFLECTION("Could not access 'biomeList' field in "+BiomeGenBase.class.getCanonicalName()+"."); + e.printStackTrace(); + return false; + } + } + + @SideOnly(Side.CLIENT) + public int getBiomeGrassColor() { + return 6697728; + } + + @SideOnly(Side.CLIENT) + public int getBiomeFoliageColor() { + return 6697728; + } + + @SideOnly(Side.CLIENT) + public int getSkyColorByTemp(float par1) { + return 13421772; + } + + @SuppressWarnings({ "unchecked", "unused" }) + private boolean addToMonsterSpawnLists(Class<?> EntityClass, int a, int b, int c){ + //this.spawnableMonsterList.add(new SpawnListEntry(EntityClass, a, b, c)); + this.spawnableCaveCreatureList.add(new SpawnListEntry(EntityClass, a, b, c)); + return true; + } + + @Override + public WorldGenAbstractTree func_150567_a(Random par1Random){ + boolean a = (MathUtils.randInt(0, 100) < MathUtils.randInt(30, 65)); + return a ? getRandomWorldGenForTrees(par1Random) : super.func_150567_a(par1Random); + } + + //TODO - DOES THIS WORK? + public WorldGenAbstractTree getRandomWorldGenForTrees(Random par1Random) + { + return new Tree(); + } + + class Tree + extends WorldGenAbstractTree + { + private final int minTreeHeight; + private final boolean vinesGrow; + private final int metaWood; + private final int metaLeaves; + + public Tree() + { + super(false); + this.minTreeHeight = 3; + this.metaWood = 0; + this.metaLeaves = 0; + this.vinesGrow = false; + } + + public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) + { + int var6 = par2Random.nextInt(3) + this.minTreeHeight; + boolean var7 = true; + if ((par4 >= 1) && (par4 + var6 + 1 <= 256)) + { + for (int var8 = par4; var8 <= par4 + 1 + var6; var8++) + { + byte var9 = 1; + if (var8 == par4) { + var9 = 0; + } + if (var8 >= par4 + 1 + var6 - 2) { + var9 = 2; + } + for (int var10 = par3 - var9; (var10 <= par3 + var9) && (var7); var10++) { + for (int var11 = par5 - var9; (var11 <= par5 + var9) && (var7); var11++) { + if ((var8 >= 0) && (var8 < 256)) + { + Block var12s = par1World.getBlock(var10, var8, var11); + int var12 = Block.getIdFromBlock(var12s); + if ((var12 != 0) && (var12s != Blocks.air) && (var12s != Blocks.grass) && (var12s != Blocks.dirt) && (var12s != Blocks.cactus)) { + var7 = false; + } + } + else + { + var7 = false; + } + } + } + } + if (!var7) { + return false; + } + Block var8s = par1World.getBlock(par3, par4 - 1, par5); + int var8 = Block.getIdFromBlock(var8s); + if (((var8s == Blocks.grass) || (var8s == Blocks.dirt)) && (par4 < 256 - var6 - 1)) + { + par1World.setBlock(par3, par4 - 1, par5, Blocks.dirt, 0, 2); + byte var9 = 3; + byte var18 = 0; + for (int var11 = par4 - var9 + var6; var11 <= par4 + var6; var11++) + { + int var12 = var11 - (par4 + var6); + int var13 = var18 + 1 - var12 / 2; + for (int var14 = par3 - var13; var14 <= par3 + var13; var14++) + { + int var15 = var14 - par3; + for (int var16 = par5 - var13; var16 <= par5 + var13; var16++) + { + int var17 = var16 - par5; + if ((Math.abs(var15) != var13) || (Math.abs(var17) != var13) || ((par2Random.nextInt(2) != 0) && (var12 != 0))) { + par1World.setBlock(var14, var11, var16, Blocks.air, this.metaLeaves, 2); + } + } + } + } + for (int var11 = 0; var11 < var6; var11++) + { + Block var12s = par1World.getBlock(par3, par4 + var11, par5); + int var12 = Block.getIdFromBlock(var12s); + if ((var12 == 0) || (var12s == Blocks.air)) + { + par1World.setBlock(par3, par4 + var11, par5, Blocks.cactus, this.metaWood, 2); + if ((this.vinesGrow) && (var11 > 0)) + { + if ((par2Random.nextInt(3) > 0) && (par1World.isAirBlock(par3 - 1, par4 + var11, par5))) { + par1World.setBlock(par3 - 1, par4 + var11, par5, Blocks.air, 8, 2); + } + if ((par2Random.nextInt(3) > 0) && (par1World.isAirBlock(par3 + 1, par4 + var11, par5))) { + par1World.setBlock(par3 + 1, par4 + var11, par5, Blocks.air, 2, 2); + } + if ((par2Random.nextInt(3) > 0) && (par1World.isAirBlock(par3, par4 + var11, par5 - 1))) { + par1World.setBlock(par3, par4 + var11, par5 - 1, Blocks.air, 1, 2); + } + if ((par2Random.nextInt(3) > 0) && (par1World.isAirBlock(par3, par4 + var11, par5 + 1))) { + par1World.setBlock(par3, par4 + var11, par5 + 1, Blocks.air, 4, 2); + } + } + } + } + if (this.vinesGrow) + { + for (int var11 = par4 - 3 + var6; var11 <= par4 + var6; var11++) + { + int var12 = var11 - (par4 + var6); + int var13 = 2 - var12 / 2; + for (int var14 = par3 - var13; var14 <= par3 + var13; var14++) { + for (int var15 = par5 - var13; var15 <= par5 + var13; var15++) { + if (par1World.getBlock(var14, var11, var15) == Blocks.air) + { + if ((par2Random.nextInt(4) == 0) && + (Block.getIdFromBlock(par1World.getBlock(var14 - 1, var11, var15)) == 0)) { + growVines(par1World, var14 - 1, var11, var15, 8); + } + if ((par2Random.nextInt(4) == 0) && + (Block.getIdFromBlock(par1World.getBlock(var14 + 1, var11, var15)) == 0)) { + growVines(par1World, var14 + 1, var11, var15, 2); + } + if ((par2Random.nextInt(4) == 0) && + (Block.getIdFromBlock(par1World.getBlock(var14, var11, var15 - 1)) == 0)) { + growVines(par1World, var14, var11, var15 - 1, 1); + } + if ((par2Random.nextInt(4) == 0) && + (Block.getIdFromBlock(par1World.getBlock(var14, var11, var15 + 1)) == 0)) { + growVines(par1World, var14, var11, var15 + 1, 4); + } + } + } + } + } + if ((par2Random.nextInt(5) == 0) && (var6 > 5)) { + for (int var11 = 0; var11 < 2; var11++) { + for (int var12 = 0; var12 < 4; var12++) { + if (par2Random.nextInt(4 - var11) == 0) + { + int var13 = par2Random.nextInt(3); + par1World.setBlock(par3 + net.minecraft.util.Direction.offsetX[net.minecraft.util.Direction.rotateOpposite[var12]], par4 + var6 - 5 + var11, par5 + net.minecraft.util.Direction.offsetZ[net.minecraft.util.Direction.rotateOpposite[var12]], Blocks.air, var13 << 2 | var12, 2); + } + } + } + } + } + return true; + } + return false; + } + return false; + } + + private void growVines(World par1World, int par2, int par3, int par4, int par5) + { + par1World.setBlock(par2, par3, par4, Blocks.vine, par5, 2); + int var6 = 4; + for (;;) + { + par3--; + if ((Block.getIdFromBlock(par1World.getBlock(par2, par3, par4)) != 0) || (var6 <= 0)) { + return; + } + par1World.setBlock(par2, par3, par4, Blocks.air, par5, 2); + var6--; + } + } + } + + } + +} diff --git a/src/main/java/gtPlusPlus/australia/biome/type/Biome_AustralianDesert_Ex.java b/src/main/java/gtPlusPlus/australia/biome/type/Biome_AustralianDesert_Ex.java new file mode 100644 index 0000000000..bfb0fb8631 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/biome/type/Biome_AustralianDesert_Ex.java @@ -0,0 +1,65 @@ +package gtPlusPlus.australia.biome.type; + +import java.util.Random; + +import gtPlusPlus.australia.biome.CustomDecorator; +import gtPlusPlus.core.lib.CORE; +import net.minecraft.init.Blocks; +import net.minecraft.world.World; +import net.minecraft.world.biome.BiomeDecorator; +import net.minecraft.world.biome.BiomeGenDesert; +import net.minecraft.world.gen.feature.WorldGenDesertWells; +import net.minecraftforge.common.BiomeDictionary; +import net.minecraftforge.common.BiomeManager; + +public class Biome_AustralianDesert_Ex extends BiomeGenDesert { + + public Biome_AustralianDesert_Ex(int aID) + { + super(aID); + this.spawnableCreatureList.clear(); + this.topBlock = Blocks.sand; + this.fillerBlock = Blocks.sand; + this.theBiomeDecorator.treesPerChunk = -999; + this.theBiomeDecorator.deadBushPerChunk = 2; + this.theBiomeDecorator.reedsPerChunk = 50; + this.theBiomeDecorator.cactiPerChunk = 20; + this.setColor(16421912); + this.setBiomeName("Australian Desert III"); + this.setDisableRain(); + this.setTemperatureRainfall(2.0F, 0.0F); + this.setHeight(height_LowPlains); + this.spawnableCreatureList.clear(); + } + + public static Biome_AustralianDesert_Ex biome = new Biome_AustralianDesert_Ex(CORE.AUSTRALIA_BIOME_DESERT_3_ID); + public void load() { + BiomeDictionary.registerBiomeType(biome, BiomeDictionary.Type.DRY); + BiomeDictionary.registerBiomeType(biome, BiomeDictionary.Type.SPARSE); + BiomeDictionary.registerBiomeType(biome, BiomeDictionary.Type.HOT); + BiomeDictionary.registerBiomeType(biome, BiomeDictionary.Type.DESERT); + BiomeManager.addSpawnBiome(biome); + } + + public void decorate(World p_76728_1_, Random p_76728_2_, int p_76728_3_, int p_76728_4_) + { + super.decorate(p_76728_1_, p_76728_2_, p_76728_3_, p_76728_4_); + + if (p_76728_2_.nextInt(850) == 0) + { + int k = p_76728_3_ + p_76728_2_.nextInt(16) + 8; + int l = p_76728_4_ + p_76728_2_.nextInt(16) + 8; + WorldGenDesertWells worldgendesertwells = new WorldGenDesertWells(); + worldgendesertwells.generate(p_76728_1_, p_76728_2_, k, p_76728_1_.getHeightValue(k, l) + 1, l); + } + } + + /** + * Allocate a new BiomeDecorator for this BiomeGenBase + */ + @Override + public BiomeDecorator createBiomeDecorator() + { + return getModdedBiomeDecorator(new CustomDecorator()); + } +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/biome/type/Biome_AustralianForest.java b/src/main/java/gtPlusPlus/australia/biome/type/Biome_AustralianForest.java new file mode 100644 index 0000000000..c00fd5edef --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/biome/type/Biome_AustralianForest.java @@ -0,0 +1,198 @@ +package gtPlusPlus.australia.biome.type; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import gtPlusPlus.australia.biome.CustomDecorator; +import gtPlusPlus.australia.gen.world.WorldGenAustralianTrees; +import gtPlusPlus.core.lib.CORE; +import gtPlusPlus.core.util.math.MathUtils; + +import java.util.Random; +import net.minecraft.block.BlockFlower; +import net.minecraft.entity.passive.EntityWolf; +import net.minecraft.util.MathHelper; +import net.minecraft.world.World; +import net.minecraft.world.biome.BiomeDecorator; +import net.minecraft.world.biome.BiomeGenBase; +import net.minecraft.world.biome.BiomeGenForest; +import net.minecraft.world.gen.feature.WorldGenAbstractTree; +import net.minecraft.world.gen.feature.WorldGenBigMushroom; +import net.minecraft.world.gen.feature.WorldGenCanopyTree; +import net.minecraft.world.gen.feature.WorldGenForest; +import net.minecraftforge.common.BiomeDictionary; +import net.minecraftforge.common.BiomeManager; + +public class Biome_AustralianForest extends BiomeGenForest { + + private int mWoodMeta; + protected static final WorldGenForest mGenTreeForest = new WorldGenForest(false, true); + protected static final WorldGenForest mGenTreeForest2 = new WorldGenForest(false, false); + protected static final WorldGenCanopyTree mGenTreeCanopy = new WorldGenCanopyTree(false); + protected static final WorldGenAustralianTrees mGenTreeAustralian = new WorldGenAustralianTrees(true); + + public static Biome_AustralianForest biome = new Biome_AustralianForest(CORE.AUSTRALIA_BIOME_FOREST_ID, 2); + + public void load() { + BiomeDictionary.registerBiomeType(biome, BiomeDictionary.Type.FOREST); + BiomeManager.addSpawnBiome(biome); + } + + public Biome_AustralianForest(int p_i45377_1_, int aWoodMeta) { + super(p_i45377_1_, aWoodMeta); + this.mWoodMeta = aWoodMeta; + this.setColor(353825); + this.setBiomeName("Australian Forest"); + this.setTemperatureRainfall(1.1F, 0.75F); + this.theBiomeDecorator.treesPerChunk = 16; + this.theBiomeDecorator.grassPerChunk = 5; + this.theBiomeDecorator.flowersPerChunk = 2; + this.func_76733_a(5159473); + this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityWolf.class, 5, 4, 4)); + } + + public BiomeGenBase func_150557_a(int p_150557_1_, boolean p_150557_2_) { + if (this.mWoodMeta == 2) { + this.field_150609_ah = 353825; + this.color = p_150557_1_; + + if (p_150557_2_) { + this.field_150609_ah = (this.field_150609_ah & 16711422) >> 1; + } + + return this; + } else { + return super.func_150557_a(p_150557_1_, p_150557_2_); + } + } + + public WorldGenAbstractTree func_150567_a(Random p_150567_1_) { + int mTreeType = MathUtils.getRandomFromArray(new int[] { + 0, 0, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 3, 3, 3, 3, 3, 3, 4, 4, 5, 5, 5, 5 + }); + if (mTreeType == 0) { + return mGenTreeCanopy; + } + else if (mTreeType == 1) { + return mGenTreeAustralian; + } + else if (mTreeType == 2) { + return mGenTreeForest; + } + else if (mTreeType == 3) { + return mGenTreeForest2; + } + else if (mTreeType == 4) { + return this.worldGeneratorSwamp; + } + else { + return MathUtils.randInt(0, 1) == 0 ? this.worldGeneratorTrees : this.worldGeneratorBigTree; + } + } + + public String func_150572_a(Random p_150572_1_, int p_150572_2_, int p_150572_3_, int p_150572_4_) { + if (this.mWoodMeta == 1) { + double d0 = MathHelper.clamp_double( + (1.0D + plantNoise.func_151601_a((double) p_150572_2_ / 48.0D, (double) p_150572_4_ / 48.0D)) + / 2.0D, + 0.0D, 0.9999D); + int l = (int) (d0 * (double) BlockFlower.field_149859_a.length); + + if (l == 1) { + l = 0; + } + + return BlockFlower.field_149859_a[l]; + } else { + return super.func_150572_a(p_150572_1_, p_150572_2_, p_150572_3_, p_150572_4_); + } + } + + public void decorate(World p_76728_1_, Random p_76728_2_, int p_76728_3_, int p_76728_4_) { + int k; + int l; + int i1; + int j1; + int k1; + + if (this.mWoodMeta == 3) { + for (k = 0; k < 4; ++k) { + for (l = 0; l < 4; ++l) { + i1 = p_76728_3_ + k * 4 + 1 + 8 + p_76728_2_.nextInt(3); + j1 = p_76728_4_ + l * 4 + 1 + 8 + p_76728_2_.nextInt(3); + k1 = p_76728_1_.getHeightValue(i1, j1); + + if (p_76728_2_.nextInt(20) == 0) { + WorldGenBigMushroom worldgenbigmushroom = new WorldGenBigMushroom(); + worldgenbigmushroom.generate(p_76728_1_, p_76728_2_, i1, k1, j1); + } else { + WorldGenAbstractTree worldgenabstracttree = this.func_150567_a(p_76728_2_); + worldgenabstracttree.setScale(1.0D, 1.0D, 1.0D); + + if (worldgenabstracttree.generate(p_76728_1_, p_76728_2_, i1, k1, j1)) { + worldgenabstracttree.func_150524_b(p_76728_1_, p_76728_2_, i1, k1, j1); + } + } + } + } + } + + k = p_76728_2_.nextInt(5) - 3; + + if (this.mWoodMeta == 1) { + k += 2; + } + + l = 0; + + while (l < k) { + i1 = p_76728_2_.nextInt(3); + + if (i1 == 0) { + genTallFlowers.func_150548_a(1); + } else if (i1 == 1) { + genTallFlowers.func_150548_a(4); + } else if (i1 == 2) { + genTallFlowers.func_150548_a(5); + } + + j1 = 0; + + while (true) { + if (j1 < 5) { + k1 = p_76728_3_ + p_76728_2_.nextInt(16) + 8; + int i2 = p_76728_4_ + p_76728_2_.nextInt(16) + 8; + int l1 = p_76728_2_.nextInt(p_76728_1_.getHeightValue(k1, i2) + 32); + + if (!genTallFlowers.generate(p_76728_1_, p_76728_2_, k1, l1, i2)) { + ++j1; + continue; + } + } + + ++l; + break; + } + } + + super.decorate(p_76728_1_, p_76728_2_, p_76728_3_, p_76728_4_); + } + + /** + * Provides the basic grass color based on the biome temperature and rainfall + */ + @SideOnly(Side.CLIENT) + public int getBiomeGrassColor(int p_150558_1_, int p_150558_2_, int p_150558_3_) { + int l = super.getBiomeGrassColor(p_150558_1_, p_150558_2_, p_150558_3_); + return this.mWoodMeta == 3 ? (l & 16711422) + 2634762 >> 1 : l; + } + + /** + * Allocate a new BiomeDecorator for this BiomeGenBase + */ + @Override + public BiomeDecorator createBiomeDecorator() + { + return getModdedBiomeDecorator(new CustomDecorator()); + } + +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/biome/type/Biome_AustralianOcean.java b/src/main/java/gtPlusPlus/australia/biome/type/Biome_AustralianOcean.java new file mode 100644 index 0000000000..ebfb455882 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/biome/type/Biome_AustralianOcean.java @@ -0,0 +1,52 @@ +package gtPlusPlus.australia.biome.type; + +import java.util.Random; + +import gtPlusPlus.australia.biome.CustomDecorator; +import gtPlusPlus.core.lib.CORE; +import net.minecraft.block.Block; +import net.minecraft.world.World; +import net.minecraft.world.biome.BiomeDecorator; +import net.minecraft.world.biome.BiomeGenBase; +import net.minecraft.world.biome.BiomeGenOcean; +import net.minecraftforge.common.BiomeDictionary; +import net.minecraftforge.common.BiomeManager; + +public class Biome_AustralianOcean extends BiomeGenOcean { + + public Biome_AustralianOcean(int p_i1985_1_) + { + super(p_i1985_1_); + this.setColor(48); + this.setBiomeName("Australian Ocean"); + this.setHeight(height_DeepOceans); + this.spawnableCreatureList.clear(); + } + + public static Biome_AustralianOcean biome = new Biome_AustralianOcean(CORE.AUSTRALIA_BIOME_OCEAN_ID); + public void load() { + BiomeDictionary.registerBiomeType(biome, BiomeDictionary.Type.SPARSE); + BiomeDictionary.registerBiomeType(biome, BiomeDictionary.Type.COLD); + BiomeDictionary.registerBiomeType(biome, BiomeDictionary.Type.OCEAN); + BiomeManager.addSpawnBiome(biome); + } + + public BiomeGenBase.TempCategory getTempCategory() + { + return BiomeGenBase.TempCategory.OCEAN; + } + + public void genTerrainBlocks(World p_150573_1_, Random p_150573_2_, Block[] p_150573_3_, byte[] p_150573_4_, int p_150573_5_, int p_150573_6_, double p_150573_7_) + { + super.genTerrainBlocks(p_150573_1_, p_150573_2_, p_150573_3_, p_150573_4_, p_150573_5_, p_150573_6_, p_150573_7_); + } + + /** + * Allocate a new BiomeDecorator for this BiomeGenBase + */ + @Override + public BiomeDecorator createBiomeDecorator() + { + return getModdedBiomeDecorator(new CustomDecorator()); + } +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/biome/type/Biome_AustralianOutback.java b/src/main/java/gtPlusPlus/australia/biome/type/Biome_AustralianOutback.java new file mode 100644 index 0000000000..439c213ac7 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/biome/type/Biome_AustralianOutback.java @@ -0,0 +1,381 @@ +package gtPlusPlus.australia.biome.type; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import gtPlusPlus.australia.biome.CustomDecorator; +import gtPlusPlus.core.lib.CORE; + +import java.util.Arrays; +import java.util.Random; +import net.minecraft.block.Block; +import net.minecraft.block.material.Material; +import net.minecraft.init.Blocks; +import net.minecraft.world.World; +import net.minecraft.world.biome.BiomeDecorator; +import net.minecraft.world.biome.BiomeGenBase; +import net.minecraft.world.biome.BiomeGenMesa; +import net.minecraft.world.gen.NoiseGeneratorPerlin; +import net.minecraft.world.gen.feature.WorldGenAbstractTree; +import net.minecraftforge.common.BiomeDictionary; +import net.minecraftforge.common.BiomeManager; + +public class Biome_AustralianOutback extends BiomeGenMesa +{ + private byte[] field_150621_aC; + private long field_150622_aD; + private NoiseGeneratorPerlin field_150623_aE; + private NoiseGeneratorPerlin field_150624_aF; + private NoiseGeneratorPerlin field_150625_aG; + private boolean field_150626_aH; + private boolean field_150620_aI; + + public Biome_AustralianOutback(int p_i45380_1_){ + super(p_i45380_1_, false, false); + this.setColor(14238997); + this.setBiomeName("Australian Outback"); + this.field_150626_aH = false; + this.field_150620_aI = false; + this.theBiomeDecorator.generateLakes = false; + this.setDisableRain(); + this.setTemperatureRainfall(2.0F, 0.0F); + this.spawnableCreatureList.clear(); + this.topBlock = Blocks.sand; + this.field_150604_aj = 1; + this.fillerBlock = Blocks.stained_hardened_clay; + this.theBiomeDecorator.deadBushPerChunk = 20; + this.theBiomeDecorator.reedsPerChunk = 3; + this.theBiomeDecorator.cactiPerChunk = 20; + this.theBiomeDecorator.flowersPerChunk = 0; + this.spawnableCreatureList.clear(); + this.theBiomeDecorator.treesPerChunk = 5; + } + + public static Biome_AustralianOutback biome = new Biome_AustralianOutback(CORE.AUSTRALIA_BIOME_OUTBACK_ID); + public void load() { + BiomeDictionary.registerBiomeType(biome, BiomeDictionary.Type.DRY); + BiomeDictionary.registerBiomeType(biome, BiomeDictionary.Type.SPARSE); + BiomeDictionary.registerBiomeType(biome, BiomeDictionary.Type.HOT); + BiomeDictionary.registerBiomeType(biome, BiomeDictionary.Type.DESERT); + BiomeManager.addSpawnBiome(biome); + } + + public WorldGenAbstractTree func_150567_a(Random p_150567_1_) + { + return this.worldGeneratorTrees; + } + + public void decorate(World p_76728_1_, Random p_76728_2_, int p_76728_3_, int p_76728_4_) + { + super.decorate(p_76728_1_, p_76728_2_, p_76728_3_, p_76728_4_); + } + + public void genTerrainBlocks(World p_150573_1_, Random p_150573_2_, Block[] p_150573_3_, byte[] p_150573_4_, int p_150573_5_, int p_150573_6_, double p_150573_7_) + { + if (this.field_150621_aC == null || this.field_150622_aD != p_150573_1_.getSeed()) + { + this.func_150619_a(p_150573_1_.getSeed()); + } + + if (this.field_150623_aE == null || this.field_150624_aF == null || this.field_150622_aD != p_150573_1_.getSeed()) + { + Random random1 = new Random(this.field_150622_aD); + this.field_150623_aE = new NoiseGeneratorPerlin(random1, 3); + this.field_150624_aF = new NoiseGeneratorPerlin(random1, 3); + } + + this.field_150622_aD = p_150573_1_.getSeed(); + double d5 = 0.0D; + int k; + int l; + + if (this.field_150626_aH) + { + k = (p_150573_5_ & -16) + (p_150573_6_ & 15); + l = (p_150573_6_ & -16) + (p_150573_5_ & 15); + double d1 = Math.min(Math.abs(p_150573_7_), this.field_150623_aE.func_151601_a((double)k * 0.25D, (double)l * 0.25D)); + + if (d1 > 0.0D) + { + double d2 = 0.001953125D; + double d3 = Math.abs(this.field_150624_aF.func_151601_a((double)k * d2, (double)l * d2)); + d5 = d1 * d1 * 2.5D; + double d4 = Math.ceil(d3 * 50.0D) + 32.0D; + + if (d5 > d4) + { + d5 = d4; + } + + d5 += 64.0D; + } + } + + k = p_150573_5_ & 15; + l = p_150573_6_ & 15; + boolean flag = true; + Block block = Blocks.stained_hardened_clay; + Block block2 = this.fillerBlock; + int i1 = (int)(p_150573_7_ / 3.0D + 3.0D + p_150573_2_.nextDouble() * 0.25D); + boolean flag1 = Math.cos(p_150573_7_ / 3.0D * Math.PI) > 0.0D; + int j1 = -1; + boolean flag2 = false; + int k1 = p_150573_3_.length / 256; + + for (int l1 = 255; l1 >= 0; --l1) + { + int i2 = (l * 16 + k) * k1 + l1; + + if ((p_150573_3_[i2] == null || p_150573_3_[i2].getMaterial() == Material.air) && l1 < (int)d5) + { + p_150573_3_[i2] = Blocks.stone; + } + + if (l1 <= 0 + p_150573_2_.nextInt(5)) + { + p_150573_3_[i2] = Blocks.bedrock; + } + else + { + Block block1 = p_150573_3_[i2]; + + if (block1 != null && block1.getMaterial() != Material.air) + { + if (block1 == Blocks.stone) + { + byte b0; + + if (j1 == -1) + { + flag2 = false; + + if (i1 <= 0) + { + block = null; + block2 = Blocks.stone; + } + else if (l1 >= 59 && l1 <= 64) + { + block = Blocks.stained_hardened_clay; + block2 = this.fillerBlock; + } + + if (l1 < 63 && (block == null || block.getMaterial() == Material.air)) + { + block = Blocks.sandstone; + } + + j1 = i1 + Math.max(0, l1 - 63); + + if (l1 >= 62) + { + if (this.field_150620_aI && l1 > 86 + i1 * 2) + { + if (flag1) + { + p_150573_3_[i2] = Blocks.dirt; + p_150573_4_[i2] = 1; + } + else + { + p_150573_3_[i2] = Blocks.grass; + } + } + else if (l1 > 66 + i1) + { + b0 = 16; + + if (l1 >= 64 && l1 <= 127) + { + if (!flag1) + { + b0 = this.func_150618_d(p_150573_5_, l1, p_150573_6_); + } + } + else + { + b0 = 1; + } + + if (b0 < 16) + { + p_150573_3_[i2] = Blocks.stained_hardened_clay; + p_150573_4_[i2] = (byte)b0; + } + else + { + p_150573_3_[i2] = Blocks.hardened_clay; + } + } + else + { + p_150573_3_[i2] = this.topBlock; + p_150573_4_[i2] = (byte)this.field_150604_aj; + flag2 = true; + } + } + else + { + p_150573_3_[i2] = block2; + + if (block2 == Blocks.stained_hardened_clay) + { + p_150573_4_[i2] = 1; + } + } + } + else if (j1 > 0) + { + --j1; + + if (flag2) + { + p_150573_3_[i2] = Blocks.stained_hardened_clay; + p_150573_4_[i2] = 1; + } + else + { + b0 = this.func_150618_d(p_150573_5_, l1, p_150573_6_); + + if (b0 < 16) + { + p_150573_3_[i2] = Blocks.stained_hardened_clay; + p_150573_4_[i2] = b0; + } + else + { + p_150573_3_[i2] = Blocks.hardened_clay; + } + } + } + } + } + else + { + j1 = -1; + } + } + } + super.genTerrainBlocks(p_150573_1_, p_150573_2_, p_150573_3_, p_150573_4_, p_150573_5_, p_150573_6_, p_150573_7_); + } + + public void func_150619_a(long p_150619_1_) + { + this.field_150621_aC = new byte[128]; + Arrays.fill(this.field_150621_aC, (byte)16); + Random random = new Random(p_150619_1_); + this.field_150625_aG = new NoiseGeneratorPerlin(random, 3); + int j; + + for (j = 0; j < 128; ++j) + { + j += random.nextInt(8) + 1; + + if (j < 128) + { + this.field_150621_aC[j] = 1; + } + } + + j = random.nextInt(7) + 2; + int k; + int l; + int i1; + int j1; + + for (k = 0; k < j; ++k) + { + l = random.nextInt(7) + 1; + i1 = random.nextInt(128); + + for (j1 = 0; i1 + j1 < 128 && j1 < l; ++j1) + { + this.field_150621_aC[i1 + j1] = 4; + } + } + + k = random.nextInt(6) + 2; + int k1; + + for (l = 0; l < k; ++l) + { + i1 = random.nextInt(7) + 2; + j1 = random.nextInt(128); + + for (k1 = 0; j1 + k1 < 128 && k1 < i1; ++k1) + { + this.field_150621_aC[j1 + k1] = 12; + } + } + + l = random.nextInt(7) + 2; + + for (i1 = 0; i1 < l; ++i1) + { + j1 = random.nextInt(5) + 1; + k1 = random.nextInt(128); + + for (int l1 = 0; k1 + l1 < 128 && l1 < j1; ++l1) + { + this.field_150621_aC[k1 + l1] = 14; + } + } + + i1 = random.nextInt(8) + 3; + j1 = 0; + + for (k1 = 0; k1 < i1; ++k1) + { + byte b0 = 1; + j1 += random.nextInt(8) + 4; + + for (int i2 = 0; j1 + i2 < 128 && i2 < b0; ++i2) + { + this.field_150621_aC[j1 + i2] = 0; + + if (j1 + i2 > 1 && random.nextBoolean()) + { + this.field_150621_aC[j1 + i2 - 1] = 8; + } + + if (j1 + i2 < 63 && random.nextBoolean()) + { + this.field_150621_aC[j1 + i2 + 1] = 8; + } + } + } + } + + /** + * Provides the basic foliage color based on the biome temperature and rainfall + */ + @SideOnly(Side.CLIENT) + public int getBiomeFoliageColor(int p_150571_1_, int p_150571_2_, int p_150571_3_) + { + return 10387789; + } + + /** + * Provides the basic grass color based on the biome temperature and rainfall + */ + @SideOnly(Side.CLIENT) + public int getBiomeGrassColor(int p_150558_1_, int p_150558_2_, int p_150558_3_) + { + return 9470285; + } + + public byte func_150618_d(int p_150618_1_, int p_150618_2_, int p_150618_3_) + { + int l = (int)Math.round(this.field_150625_aG.func_151601_a((double)p_150618_1_ * 1.0D / 512.0D, (double)p_150618_1_ * 1.0D / 512.0D) * 2.0D); + return this.field_150621_aC[(p_150618_2_ + l + 64) % 64]; + } + + /** + * Allocate a new BiomeDecorator for this BiomeGenBase + */ + @Override + public BiomeDecorator createBiomeDecorator() + { + return getModdedBiomeDecorator(new CustomDecorator()); + } + +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/biome/type/Biome_AustralianPlains.java b/src/main/java/gtPlusPlus/australia/biome/type/Biome_AustralianPlains.java new file mode 100644 index 0000000000..c04f211fd3 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/biome/type/Biome_AustralianPlains.java @@ -0,0 +1,122 @@ +package gtPlusPlus.australia.biome.type; + +import java.util.Random; + +import gtPlusPlus.australia.biome.CustomDecorator; +import gtPlusPlus.core.lib.CORE; +import net.minecraft.block.BlockFlower; +import net.minecraft.entity.passive.EntityHorse; +import net.minecraft.init.Blocks; +import net.minecraft.world.World; +import net.minecraft.world.biome.BiomeDecorator; +import net.minecraft.world.biome.BiomeGenBase; +import net.minecraft.world.biome.BiomeGenPlains; +import net.minecraftforge.common.BiomeDictionary; +import net.minecraftforge.common.BiomeManager; + +public class Biome_AustralianPlains extends BiomeGenPlains +{ + + public Biome_AustralianPlains(int p_i1986_1_) + { + super(p_i1986_1_); + this.setTemperatureRainfall(0.8F, 0.4F); + this.setColor(9286496); + this.setBiomeName("Plainlands"); + this.setHeight(height_LowPlains); + this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityHorse.class, 5, 2, 6)); + this.theBiomeDecorator.treesPerChunk = 1; + this.theBiomeDecorator.flowersPerChunk = 4; + this.theBiomeDecorator.grassPerChunk = 20; + this.flowers.clear(); + this.addFlower(Blocks.red_flower, 4, 3); + this.addFlower(Blocks.red_flower, 5, 3); + this.addFlower(Blocks.red_flower, 6, 3); + this.addFlower(Blocks.red_flower, 7, 3); + this.addFlower(Blocks.red_flower, 0, 20); + this.addFlower(Blocks.red_flower, 3, 20); + this.addFlower(Blocks.red_flower, 8, 20); + this.addFlower(Blocks.yellow_flower, 0, 30); + } + + public static Biome_AustralianPlains biome = new Biome_AustralianPlains(CORE.AUSTRALIA_BIOME_PLAINS_ID); + public void load() { + BiomeDictionary.registerBiomeType(biome, BiomeDictionary.Type.DRY); + BiomeDictionary.registerBiomeType(biome, BiomeDictionary.Type.SPARSE); + BiomeManager.addSpawnBiome(biome); + } + + public String func_150572_a(Random p_150572_1_, int p_150572_2_, int p_150572_3_, int p_150572_4_) + { + double d0 = plantNoise.func_151601_a((double)p_150572_2_ / 200.0D, (double)p_150572_4_ / 200.0D); + int l; + + if (d0 < -0.8D) + { + l = p_150572_1_.nextInt(4); + return BlockFlower.field_149859_a[4 + l]; + } + else if (p_150572_1_.nextInt(3) > 0) + { + l = p_150572_1_.nextInt(3); + return l == 0 ? BlockFlower.field_149859_a[0] : (l == 1 ? BlockFlower.field_149859_a[3] : BlockFlower.field_149859_a[8]); + } + else + { + return BlockFlower.field_149858_b[0]; + } + } + + public void decorate(World aWorld, Random aRand, int aX, int aZ) + { + double d0 = plantNoise.func_151601_a((double)(aX + 8) / 200.0D, (double)(aZ + 8) / 200.0D); + int k; + int l; + int i1; + int j1; + + if (d0 < -0.8D) + { + this.theBiomeDecorator.flowersPerChunk = 15; + this.theBiomeDecorator.grassPerChunk = 5; + } + else + { + this.theBiomeDecorator.flowersPerChunk = 4; + this.theBiomeDecorator.grassPerChunk = 10; + genTallFlowers.func_150548_a(2); + + for (k = 0; k < 7; ++k) + { + l = aX + aRand.nextInt(16) + 8; + i1 = aZ + aRand.nextInt(16) + 8; + j1 = aRand.nextInt(aWorld.getHeightValue(l, i1) + 32); + genTallFlowers.generate(aWorld, aRand, l, j1, i1); + } + } + + if (this.field_150628_aC) + { + genTallFlowers.func_150548_a(0); + + for (k = 0; k < 10; ++k) + { + l = aX + aRand.nextInt(16) + 8; + i1 = aZ + aRand.nextInt(16) + 8; + j1 = aRand.nextInt(aWorld.getHeightValue(l, i1) + 32); + genTallFlowers.generate(aWorld, aRand, l, j1, i1); + } + } + + this.theBiomeDecorator.decorateChunk(aWorld, aRand, this, aX, aZ); + } + + /** + * Allocate a new BiomeDecorator for this BiomeGenBase + */ + @Override + public BiomeDecorator createBiomeDecorator() + { + return getModdedBiomeDecorator(new CustomDecorator()); + } +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/block/AustraliaContentLoader.java b/src/main/java/gtPlusPlus/australia/block/AustraliaContentLoader.java new file mode 100644 index 0000000000..0df84500e1 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/block/AustraliaContentLoader.java @@ -0,0 +1,67 @@ +package gtPlusPlus.australia.block; + +import static gtPlusPlus.australia.dimension.Dimension_Australia.*; + +import cpw.mods.fml.common.registry.GameRegistry; +import net.minecraft.block.Block; +import net.minecraft.init.Blocks; +import gtPlusPlus.api.objects.data.AutoMap; +import gtPlusPlus.australia.biome.type.Biome_AustralianDesert; +import gtPlusPlus.australia.biome.type.Biome_AustralianDesert2; +import gtPlusPlus.australia.item.ItemAustraliaPortalTrigger; +import gtPlusPlus.australia.item.ItemBlockAustralia; + +public class AustraliaContentLoader { + + private static Block blockAustralianSand; + private static Block blockAustralianTopSoil; + + public static AutoMap<Block> mValidGenerationBlocks = new AutoMap<Block>(); + + public synchronized static void run() { + initMisc(); + initItems(); + initBlocks(); + } + + public synchronized static boolean initMisc(){ + return true; + } + + public synchronized static boolean initItems(){ + portalItem = (ItemAustraliaPortalTrigger) (new ItemAustraliaPortalTrigger().setUnlocalizedName("australia.trigger")); + GameRegistry.registerItem(portalItem, "australia.trigger"); + return true; + } + + public synchronized static boolean initBlocks(){ + + //Create Block Instances + portalBlock = new BlockAustraliaPortal(); + blockPortalFrame = new BlockDarkWorldPortalFrame(); + blockAustralianSand = new BlockAustraliaSand(); + blockAustralianTopSoil = new BlockAustraliaTopSoil(); + mValidGenerationBlocks.put(blockAustralianSand); + mValidGenerationBlocks.put(blockAustralianTopSoil); + + //Registry + GameRegistry.registerBlock(portalBlock, ItemBlockAustralia.class, "dimensionAustraliaPortalBlock"); + GameRegistry.registerBlock(blockPortalFrame, ItemBlockAustralia.class, "blockAustraliaPortalFrame"); + + GameRegistry.registerBlock(blockAustralianSand, ItemBlockAustralia.class, "blockAustralianTopSoil"); + GameRegistry.registerBlock(blockAustralianTopSoil, ItemBlockAustralia.class, "blockAustralianSand"); + + //Set Biome Blocks up + Biome_AustralianDesert.blockFluidLakes = Blocks.water; + Biome_AustralianDesert.blockTopLayer = blockAustralianSand; + Biome_AustralianDesert.blockSecondLayer = blockAustralianTopSoil; + + Biome_AustralianDesert2.blockFluidLakes = Blocks.water; + Biome_AustralianDesert2.blockTopLayer = blockAustralianSand; + Biome_AustralianDesert2.blockSecondLayer = blockAustralianTopSoil; + + return true; + } + + +} diff --git a/src/main/java/gtPlusPlus/australia/block/BlockAustraliaPortal.java b/src/main/java/gtPlusPlus/australia/block/BlockAustraliaPortal.java new file mode 100644 index 0000000000..44ece25e43 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/block/BlockAustraliaPortal.java @@ -0,0 +1,403 @@ +package gtPlusPlus.australia.block; + +import java.util.Random; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; + +import net.minecraft.block.Block; +import net.minecraft.block.BlockBreakable; +import net.minecraft.block.material.Material; +import net.minecraft.client.renderer.texture.IIconRegister; +import net.minecraft.creativetab.CreativeTabs; +import net.minecraft.entity.Entity; +import net.minecraft.entity.player.EntityPlayerMP; +import net.minecraft.init.Blocks; +import net.minecraft.util.AxisAlignedBB; +import net.minecraft.util.EnumChatFormatting; +import net.minecraft.util.IIcon; +import net.minecraft.world.IBlockAccess; +import net.minecraft.world.World; + +import gtPlusPlus.api.interfaces.ITileTooltip; +import gtPlusPlus.api.objects.Logger; +import gtPlusPlus.api.objects.minecraft.BlockPos; +import gtPlusPlus.australia.dimension.Dimension_Australia; +import gtPlusPlus.australia.world.AustraliaTeleporterDimensionMod; +import gtPlusPlus.core.lib.CORE; +import gtPlusPlus.core.util.Utils; + +public class BlockAustraliaPortal extends BlockBreakable implements ITileTooltip{ + IIcon gor = null, dol = null, st1 = null, st2 = null, st3 = null, st4 = null; + + public BlockAustraliaPortal() { + super("portal", Material.portal, false); + this.setTickRandomly(true); + this.setHardness(-1.0F); + this.setLightLevel(0.75F); + this.setCreativeTab(CreativeTabs.tabBlock); + this.setBlockName("dimensionAustraliaPortalBlock"); + + } + + @SideOnly(Side.CLIENT) + @Override + public IIcon getIcon(int i, int par2) { + + if (i == 0) + return gor; + + else if (i == 1) + return dol; + + else if (i == 2) + return st1; + + else if (i == 3) + return st2; + + else if (i == 4) + return st4; + + else if (i == 5) + return st3; + + else + return gor; + + } + + @SideOnly(Side.CLIENT) + @Override + public void registerBlockIcons(IIconRegister reg) { + this.gor = reg.registerIcon("portal"); + this.dol = reg.registerIcon("portal"); + this.st1 = reg.registerIcon("portal"); + this.st2 = reg.registerIcon("portal"); + this.st3 = reg.registerIcon("portal"); + this.st4 = reg.registerIcon("portal"); + } + + /** + * Ticks the block if it's been scheduled + */ + @Override + public void updateTick(World par1World, int x, int y, int z, Random par5Random) { + super.updateTick(par1World, x, y, z, par5Random); + + int blockCount = 0; + BlockPos portal = new BlockPos(x, y, z, par1World.provider.dimensionId); + + for (BlockPos side : portal.getSurroundingBlocks()) { + Block b = side.getBlockAtPos(); + if (b == Dimension_Australia.blockPortalFrame || b == Dimension_Australia.portalBlock) { + blockCount++; + } + } + if (blockCount < 4) { + par1World.setBlockToAir(x, y, z); + } + + } + + /** + * Returns a bounding box from the pool of bounding boxes (this means + * this box can change after the pool has been cleared to be reused) + */ + @Override + public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) { + return null; + } + + /** + * Updates the blocks bounds based on its current state. Args: world, x, + * y, z + */ + @Override + public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) { + float f; + float f1; + if (par1IBlockAccess.getBlock(par2 - 1, par3, par4) != this && par1IBlockAccess.getBlock(par2 + 1, par3, par4) != this) { + f = 0.125F; + f1 = 0.5F; + this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f1, 0.5F + f, 1.0F, 0.5F + f1); + } else { + f = 0.5F; + f1 = 0.125F; + this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f1, 0.5F + f, 1.0F, 0.5F + f1); + } + } + + /** + * Is this block (a) opaque and (B) a full 1m cube? This determines + * whether or not to render the shared face of two adjacent blocks and + * also whether the player can attach torches, redstone wire, etc to + * this block. + */ + @Override + public boolean isOpaqueCube() { + return false; + } + + /** + * If this block doesn't render as an ordinary block it will return + * False (examples: signs, buttons, stairs, etc) + */ + @Override + public boolean renderAsNormalBlock() { + return false; + } + + /** + * Checks to see if this location is valid to create a portal and will + * return True if it does. Args: world, x, y, z + */ + public boolean tryToCreatePortal(World par1World, int par2, int par3, int par4) { + byte b0 = 0; + byte b1 = 0; + if (par1World.getBlock(par2 - 1, par3, par4) == Dimension_Australia.blockPortalFrame + || par1World.getBlock(par2 + 1, par3, par4) == Dimension_Australia.blockPortalFrame) { + b0 = 1; + } + if (par1World.getBlock(par2, par3, par4 - 1) == Dimension_Australia.blockPortalFrame + || par1World.getBlock(par2, par3, par4 + 1) == Dimension_Australia.blockPortalFrame) { + b1 = 1; + } + if (b0 == b1) { + return false; + } else { + if (par1World.getBlock(par2 - b0, par3, par4 - b1) == Blocks.air) { + par2 -= b0; + par4 -= b1; + } + int l; + int i1; + for (l = -1; l <= 2; ++l) { + for (i1 = -1; i1 <= 3; ++i1) { + boolean flag = l == -1 || l == 2 || i1 == -1 || i1 == 3; + if (l != -1 && l != 2 || i1 != -1 && i1 != 3) { + Block j1 = par1World.getBlock(par2 + b0 * l, par3 + i1, par4 + b1 * l); + if (flag) { + if (j1 != Dimension_Australia.blockPortalFrame) { + return false; + } + } + /* + * else if (j1 != 0 && j1 != + * Main.TutorialFire.blockID) { return false; } + */ + } + } + } + for (l = 0; l < 2; ++l) { + for (i1 = 0; i1 < 3; ++i1) { + par1World.setBlock(par2 + b0 * l, par3 + i1, par4 + b1 * l, this, 0, 2); + } + } + return true; + } + } + + /** + * Lets the block know when one of its neighbor changes. Doesn't know + * which neighbor changed (coordinates passed are their own) Args: x, y, + * z, neighbor blockID + */ + public void onNeighborBlockChange(BlockPos pos) { + int x = pos.xPos, y = pos.yPos, z = pos.zPos; + //Logger.INFO("Trigger"); + int blockCount = 0; + BlockPos portal = pos; + World par1World = portal.world; + for (BlockPos side : portal.getSurroundingBlocks()) { + Block b = side.getBlockAtPos(); + if (b == Dimension_Australia.blockPortalFrame || b == Dimension_Australia.portalBlock) { + blockCount++; + } + } + if (blockCount < 4) { + par1World.setBlockToAir(x, y, z); + par1World.scheduleBlockUpdate(x, y, z, portal.getBlockAtPos(), 0); + } + + + + byte b0 = 0; + byte b1 = 1; + if (par1World.getBlock(x - 1, y, z) == this || par1World.getBlock(x + 1, y, z) == this) { + b0 = 1; + b1 = 0; + } + int i1; + for (i1 = y; par1World.getBlock(x, i1 - 1, z) == this; --i1) { + ; + } + if (par1World.getBlock(x, i1 - 1, z) != Dimension_Australia.blockPortalFrame) { + par1World.setBlockToAir(x, y, z); + } else { + int j1; + for (j1 = 1; j1 < 4 && par1World.getBlock(x, i1 + j1, z) == this; ++j1) { + ; + } + if (j1 == 3 && par1World.getBlock(x, i1 + j1, z) == Dimension_Australia.blockPortalFrame) { + boolean flag = par1World.getBlock(x - 1, y, z) == this || par1World.getBlock(x + 1, y, z) == this; + boolean flag1 = par1World.getBlock(x, y, z - 1) == this || par1World.getBlock(x, y, z + 1) == this; + if (flag && flag1) { + par1World.setBlockToAir(x, y, z); + } else { + if ((par1World.getBlock(x + b0, y, z + b1) != Dimension_Australia.blockPortalFrame || par1World + .getBlock(x - b0, y, z - b1) != this) + && (par1World.getBlock(x - b0, y, z - b1) != Dimension_Australia.blockPortalFrame || par1World.getBlock(x + b0, y, + z + b1) != this)) { + par1World.setBlockToAir(x, y, z); + } + } + } else { + par1World.setBlockToAir(x, y, z); + } + } + } + + @Override + public void onNeighborBlockChange(World world, int x, int y, int z, Block block) { + onNeighborBlockChange(new BlockPos(x, y, z, world.provider.dimensionId)); + super.onNeighborBlockChange(world, x, y, z, block); + } + + /*@Override + public void onNeighborChange(IBlockAccess world, int x, int y, int z, int tileX, int tileY, int tileZ) { + onNeighborBlockChange(new BlockPos(x, y, z, world.)); + super.onNeighborChange(world, x, y, z, tileX, tileY, tileZ); + }*/ + + @Override + @SideOnly(Side.CLIENT) + /** + * Returns true if the given side of this block type should be rendered, if the adjacent block is at the given + * coordinates. Args: blockAccess, x, y, z, side + */ + public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) { + if (par1IBlockAccess.getBlock(par2, par3, par4) == this) { + return false; + } else { + boolean flag = par1IBlockAccess.getBlock(par2 - 1, par3, par4) == this && par1IBlockAccess.getBlock(par2 - 2, par3, par4) != this; + boolean flag1 = par1IBlockAccess.getBlock(par2 + 1, par3, par4) == this && par1IBlockAccess.getBlock(par2 + 2, par3, par4) != this; + boolean flag2 = par1IBlockAccess.getBlock(par2, par3, par4 - 1) == this && par1IBlockAccess.getBlock(par2, par3, par4 - 2) != this; + boolean flag3 = par1IBlockAccess.getBlock(par2, par3, par4 + 1) == this && par1IBlockAccess.getBlock(par2, par3, par4 + 2) != this; + boolean flag4 = flag || flag1; + boolean flag5 = flag2 || flag3; + return flag4 && par5 == 4 ? true : (flag4 && par5 == 5 ? true : (flag5 && par5 == 2 ? true : flag5 && par5 == 3)); + } + } + + /** + * Returns the quantity of items to drop on block destruction. + */ + @Override + public int quantityDropped(Random par1Random) { + return 0; + } + + /** + * Triggered whenever an entity collides with this block (enters into + * the block). Args: world, x, y, z, entity + */ + @Override + public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity) { + if ((par5Entity.ridingEntity == null) && (par5Entity.riddenByEntity == null) && ((par5Entity instanceof EntityPlayerMP))) { + EntityPlayerMP thePlayer = (EntityPlayerMP) par5Entity; + if (thePlayer.timeUntilPortal > 0) { + thePlayer.timeUntilPortal = 100; + } else if (thePlayer.dimension != Dimension_Australia.DIMID) { + thePlayer.timeUntilPortal = 100; + thePlayer.mcServer.getConfigurationManager().transferPlayerToDimension(thePlayer, Dimension_Australia.DIMID, + new AustraliaTeleporterDimensionMod(thePlayer.mcServer.worldServerForDimension(Dimension_Australia.DIMID))); + } else { + thePlayer.timeUntilPortal = 100; + thePlayer.mcServer.getConfigurationManager().transferPlayerToDimension(thePlayer, 0, + new AustraliaTeleporterDimensionMod(thePlayer.mcServer.worldServerForDimension(0))); + } + } + } + + @Override + @SideOnly(Side.CLIENT) + /** + * Returns which pass should this block be rendered on. 0 for solids and 1 for alpha + */ + public int getRenderBlockPass() { + return 1; + } + + @Override + @SideOnly(Side.CLIENT) + /** + * A randomly called display update to be able to add particles or other items for display + */ + public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) { + if (CORE.RANDOM.nextInt(100) == 0) { + par1World.playSound(par2 + 0.5D, par3 + 0.5D, par4 + 0.5D, "portal.portal", 0.5F, + CORE.RANDOM.nextFloat() * 0.4F + 0.8F, false); + } + for (int l = 0; l < 4; ++l) { + double d0 = par2 + CORE.RANDOM.nextFloat(); + double d1 = par3 + CORE.RANDOM.nextFloat(); + double d2 = par4 + CORE.RANDOM.nextFloat(); + double d3 = 0.0D; + double d4 = 0.0D; + double d5 = 0.0D; + int i1 = CORE.RANDOM.nextInt(2) * 2 - 1; + d3 = (CORE.RANDOM.nextFloat() - 0.5D) * 0.5D; + d4 = (CORE.RANDOM.nextFloat() - 0.5D) * 0.5D; + d5 = (CORE.RANDOM.nextFloat() - 0.5D) * 0.5D; + if (par1World.getBlock(par2 - 1, par3, par4) != this && par1World.getBlock(par2 + 1, par3, par4) != this) { + d0 = par2 + 0.5D + 0.25D * i1; + d3 = CORE.RANDOM.nextFloat() * 2.0F * i1; + } else { + d2 = par4 + 0.5D + 0.25D * i1; + d5 = CORE.RANDOM.nextFloat() * 2.0F * i1; + } + par1World.spawnParticle("reddust", d0+0.1D, d1, d2, d3, d4, d5); + par1World.spawnParticle("smoke", d0, d1+0.1D, d2, 0, 0, 0); + + Random R = new Random(); + + if (R.nextInt(10) == 0){ + par1World.spawnParticle("largesmoke", d0, d1, d2, 0, 0+0.2D, 0); + } + else if (R.nextInt(5)==1){ + par1World.spawnParticle("flame", d0, d1, d2, 0, 0+0.1D, 0); + } + } + } + + @SideOnly(Side.CLIENT) + /** + * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) + */ + public int idPicked(World par1World, int par2, int par3, int par4) { + return 0; + } + + @Override + public int colorMultiplier(final IBlockAccess par1IBlockAccess, final int par2, final int par3, final int par4){ + return Utils.rgbtoHexValue(0, 255, 0); + } + + @Override + public int getRenderColor(final int aMeta) { + return Utils.rgbtoHexValue(0, 255, 0); + } + + @Override + public String getLocalizedName() { + return EnumChatFormatting.OBFUSCATED+super.getLocalizedName(); + } + + @Override + public int getTooltipID() { + return 1; + } +} + + diff --git a/src/main/java/gtPlusPlus/australia/block/BlockAustraliaSand.java b/src/main/java/gtPlusPlus/australia/block/BlockAustraliaSand.java new file mode 100644 index 0000000000..62d443bc13 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/block/BlockAustraliaSand.java @@ -0,0 +1,25 @@ +package gtPlusPlus.australia.block; + +import cpw.mods.fml.common.registry.LanguageRegistry; + +import net.minecraft.block.BlockGrass; +import net.minecraft.block.BlockSand; +import gtPlusPlus.api.interfaces.ITileTooltip; +import gtPlusPlus.core.creative.AddToCreativeTab; + +public class BlockAustraliaSand extends BlockSand implements ITileTooltip{ + + public BlockAustraliaSand() { + this.setCreativeTab(AddToCreativeTab.tabBlock); + this.setBlockName("blockAustralianSand"); + this.setHardness(0.1F); + this.setBlockTextureName("minecraft" + ":" + "sand"); + LanguageRegistry.addName(this, "Sandy Earth"); + } + + @Override + public int getTooltipID() { + return 2; + } + +} diff --git a/src/main/java/gtPlusPlus/australia/block/BlockAustraliaTopSoil.java b/src/main/java/gtPlusPlus/australia/block/BlockAustraliaTopSoil.java new file mode 100644 index 0000000000..09c7dbf22d --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/block/BlockAustraliaTopSoil.java @@ -0,0 +1,76 @@ +package gtPlusPlus.australia.block; + +import cpw.mods.fml.common.registry.LanguageRegistry; +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; + +import net.minecraft.block.BlockDirt; +import net.minecraft.block.BlockSand; +import net.minecraft.creativetab.CreativeTabs; +import net.minecraft.world.ColorizerGrass; +import net.minecraft.world.IBlockAccess; + +import gtPlusPlus.api.interfaces.ITileTooltip; +import gtPlusPlus.core.creative.AddToCreativeTab; + +public class BlockAustraliaTopSoil extends BlockSand implements ITileTooltip{ + + public BlockAustraliaTopSoil() { + this.setHardness(0.5F); + this.setBlockTextureName("minecraft" + ":" + "dirt"); + this.setCreativeTab(CreativeTabs.tabBlock); + this.setBlockName("blockAustralianTopSoil"); + LanguageRegistry.addName(this, "Desert Earth"); + } + + @Override + @SideOnly(Side.CLIENT) + public int getBlockColor() + { + double d0 = 0.5D; + double d1 = 1.0D; + return ColorizerGrass.getGrassColor(d0, d1); + } + + /** + * Returns the color this block should be rendered. Used by leaves. + */ + @Override + @SideOnly(Side.CLIENT) + public int getRenderColor(int p_149741_1_) + { + return this.getBlockColor(); + } + + /** + * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called + * when first determining what to render. + */ + @Override + @SideOnly(Side.CLIENT) + public int colorMultiplier(IBlockAccess p_149720_1_, int p_149720_2_, int p_149720_3_, int p_149720_4_) + { + int l = 0; + int i1 = 0; + int j1 = 0; + + for (int k1 = -1; k1 <= 1; ++k1) + { + for (int l1 = -1; l1 <= 1; ++l1) + { + int i2 = p_149720_1_.getBiomeGenForCoords(p_149720_2_ + l1, p_149720_4_ + k1).getBiomeGrassColor(p_149720_2_ + l1, p_149720_3_, p_149720_4_ + k1); + l += (i2 & 16711680) >> 16; + i1 += (i2 & 65280) >> 8; + j1 += i2 & 255; + } + } + + return (l / 9 & 255) << 16 | (i1 / 9 & 255) << 8 | j1 / 9 & 255; + } + + @Override + public int getTooltipID() { + return 3; + } + +} diff --git a/src/main/java/gtPlusPlus/australia/block/BlockDarkWorldPortalFrame.java b/src/main/java/gtPlusPlus/australia/block/BlockDarkWorldPortalFrame.java new file mode 100644 index 0000000000..1de7425f6a --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/block/BlockDarkWorldPortalFrame.java @@ -0,0 +1,30 @@ +package gtPlusPlus.australia.block; + +import cpw.mods.fml.common.registry.LanguageRegistry; + +import net.minecraft.block.Block; +import net.minecraft.block.material.Material; + +import gtPlusPlus.api.interfaces.ITileTooltip; +import gtPlusPlus.core.creative.AddToCreativeTab; +import gtPlusPlus.core.lib.CORE; + +public class BlockDarkWorldPortalFrame extends Block implements ITileTooltip{ + + public BlockDarkWorldPortalFrame() { + super(Material.iron); + this.setCreativeTab(AddToCreativeTab.tabBlock); + this.setBlockName("blockAustraliaPortalFrame"); + this.setHardness(3.0F); + this.setLightLevel(0.5F); + this.setBlockTextureName(CORE.MODID + ":" + "metro/TEXTURE_TECH_PANEL_A"); + LanguageRegistry.addName(this, "Containment Frame"); + + } + + @Override + public int getTooltipID() { + return 0; + } + +} diff --git a/src/main/java/gtPlusPlus/australia/chunk/ChunkProviderAustralia.java b/src/main/java/gtPlusPlus/australia/chunk/ChunkProviderAustralia.java new file mode 100644 index 0000000000..07f5f969e2 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/chunk/ChunkProviderAustralia.java @@ -0,0 +1,821 @@ +package gtPlusPlus.australia.chunk; + +import static net.minecraft.world.gen.structure.MapGenVillage.villageSpawnBiomes; +import static net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.ANIMALS; + +import java.util.ArrayList; +import java.util.List; +import java.util.Map; +import java.util.Random; + +import cpw.mods.fml.common.eventhandler.Event.Result; +import gtPlusPlus.api.objects.Logger; +import gtPlusPlus.australia.gen.map.MapGenLargeRavine; +import net.minecraft.block.Block; +import net.minecraft.entity.EnumCreatureType; +import net.minecraft.init.Blocks; +import net.minecraft.util.IProgressUpdate; +import net.minecraft.util.MathHelper; +import net.minecraft.world.ChunkPosition; +import net.minecraft.world.SpawnerAnimals; +import net.minecraft.world.World; +import net.minecraft.world.WorldType; +import net.minecraft.world.biome.BiomeGenBase; +import net.minecraft.world.chunk.Chunk; +import net.minecraft.world.chunk.IChunkProvider; +import net.minecraft.world.gen.ChunkProviderGenerate; +import net.minecraft.world.gen.MapGenBase; +import net.minecraft.world.gen.MapGenCaves; +import net.minecraft.world.gen.NoiseGenerator; +import net.minecraft.world.gen.NoiseGeneratorOctaves; +import net.minecraft.world.gen.NoiseGeneratorPerlin; +import net.minecraft.world.gen.feature.WorldGenDungeons; +import net.minecraft.world.gen.structure.MapGenMineshaft; +import net.minecraft.world.gen.structure.MapGenScatteredFeature; +import net.minecraftforge.common.MinecraftForge; +import net.minecraftforge.event.terraingen.ChunkProviderEvent; +import net.minecraftforge.event.terraingen.PopulateChunkEvent; +import net.minecraftforge.event.terraingen.TerrainGen; + +public class ChunkProviderAustralia extends ChunkProviderGenerate implements IChunkProvider { + private Random rand; + private NoiseGeneratorOctaves noiseGen1; + private NoiseGeneratorOctaves noiseGen2; + private NoiseGeneratorOctaves noiseGen3; + private NoiseGeneratorPerlin noiseGen4; + /** + * Reference to the World object. + */ + private World worldObj; + private WorldType worldType; + private final double[] field_147434_q; + private final float[] parabolicField; + private double[] stoneNoise = new double[256]; + private MapGenBase caveGenerator = new MapGenCaves(); + /** + * Holds Stronghold Generator + */ + // private MapGenStronghold strongholdGenerator = new + // MapGenStronghold(); + + /** + * Holds Mineshaft Generator + */ + private MapGenMineshaft mineshaftGenerator = new MapGenMineshaft(); + private MapGenScatteredFeature scatteredFeatureGenerator = new MapGenScatteredFeature(); + /** + * Holds ravine generator + */ + private MapGenBase ravineGenerator = new MapGenLargeRavine(); + /** + * The biomes that are used to generate the chunk + */ + private BiomeGenBase[] biomesForGeneration; + double[] doubleArray1; + double[] doubleArray2; + double[] doubleArray3; + double[] doubleArray4; + + int[][] field_73219_j = new int[32][32]; + Map map; + + // Some Init Field? + { + + try { + List<BiomeGenBase> y = new ArrayList<BiomeGenBase>(); + if (!villageSpawnBiomes.isEmpty()) { + y.addAll(villageSpawnBiomes); + } + + for (BiomeGenBase h : gtPlusPlus.australia.gen.map.MapGenExtendedVillage.villageSpawnBiomes) { + if (!y.contains(h)) { + if (h instanceof BiomeGenBase) { + try { + y.add(h); + } + catch (Throwable t) {} + } + } + } + if (y.size() > villageSpawnBiomes.size()) { + villageSpawnBiomes = y; + } + } + catch (Throwable t) {} + + caveGenerator = TerrainGen.getModdedMapGen(caveGenerator, + net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.CAVE); + mineshaftGenerator = (MapGenMineshaft) TerrainGen.getModdedMapGen(mineshaftGenerator, + net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.MINESHAFT); + scatteredFeatureGenerator = (MapGenScatteredFeature) TerrainGen.getModdedMapGen(scatteredFeatureGenerator, + net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.SCATTERED_FEATURE); + ravineGenerator = TerrainGen.getModdedMapGen(ravineGenerator, + net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.RAVINE); + } + + public ChunkProviderAustralia(World par1World, long par2) { + super(par1World, par2, true); + this.worldObj = par1World; + this.worldType = par1World.getWorldInfo().getTerrainType(); + this.rand = new Random(par2); + this.noiseGen1 = new NoiseGeneratorOctaves(this.rand, 16); + this.noiseGen2 = new NoiseGeneratorOctaves(this.rand, 16); + this.noiseGen3 = new NoiseGeneratorOctaves(this.rand, 8); + this.noiseGen4 = new NoiseGeneratorPerlin(this.rand, 4); + this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10); + this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16); + this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8); + this.field_147434_q = new double[2500]; + this.parabolicField = new float[25]; + for (int j = -2; j <= 2; j++) { + for (int k = -2; k <= 2; k++) { + float f = 10.0F / MathHelper.sqrt_float(j * j + k * k + 0.2F); + this.parabolicField[(j + 2 + (k + 2) * 5)] = f; + } + } + NoiseGenerator[] noiseGens = { this.noiseGen1, this.noiseGen2, this.noiseGen3, this.noiseGen4, this.noiseGen5, + this.noiseGen6, this.mobSpawnerNoise }; + noiseGens = TerrainGen.getModdedNoiseGenerators(par1World, this.rand, noiseGens); + this.noiseGen1 = ((NoiseGeneratorOctaves) noiseGens[0]); + this.noiseGen2 = ((NoiseGeneratorOctaves) noiseGens[1]); + this.noiseGen3 = ((NoiseGeneratorOctaves) noiseGens[2]); + this.noiseGen4 = ((NoiseGeneratorPerlin) noiseGens[3]); + this.noiseGen5 = ((NoiseGeneratorOctaves) noiseGens[4]); + this.noiseGen6 = ((NoiseGeneratorOctaves) noiseGens[5]); + this.mobSpawnerNoise = ((NoiseGeneratorOctaves) noiseGens[6]); + } + + public void func_147424_a(int p_147424_1_, int p_147424_2_, Block[] p_147424_3_) { + byte b0 = 63; + this.biomesForGeneration = this.worldObj.getWorldChunkManager().getBiomesForGeneration(this.biomesForGeneration, + p_147424_1_ * 4 - 2, p_147424_2_ * 4 - 2, 10, 10); + + func_147423_a(p_147424_1_ * 4, 0, p_147424_2_ * 4); + for (int k = 0; k < 4; k++) { + int l = k * 5; + int i1 = (k + 1) * 5; + for (int j1 = 0; j1 < 4; j1++) { + int k1 = (l + j1) * 33; + int l1 = (l + j1 + 1) * 33; + int i2 = (i1 + j1) * 33; + int j2 = (i1 + j1 + 1) * 33; + for (int k2 = 0; k2 < 32; k2++) { + double d0 = 0.125D; + double d1 = this.field_147434_q[(k1 + k2)]; + double d2 = this.field_147434_q[(l1 + k2)]; + double d3 = this.field_147434_q[(i2 + k2)]; + double d4 = this.field_147434_q[(j2 + k2)]; + double d5 = (this.field_147434_q[(k1 + k2 + 1)] - d1) * d0; + double d6 = (this.field_147434_q[(l1 + k2 + 1)] - d2) * d0; + double d7 = (this.field_147434_q[(i2 + k2 + 1)] - d3) * d0; + double d8 = (this.field_147434_q[(j2 + k2 + 1)] - d4) * d0; + for (int l2 = 0; l2 < 8; l2++) { + double d9 = 0.25D; + double d10 = d1; + double d11 = d2; + double d12 = (d3 - d1) * d9; + double d13 = (d4 - d2) * d9; + for (int i3 = 0; i3 < 4; i3++) { + int j3 = i3 + k * 4 << 12 | 0 + j1 * 4 << 8 | k2 * 8 + l2; + short short1 = 256; + j3 -= short1; + double d14 = 0.25D; + double d16 = (d11 - d10) * d14; + double d15 = d10 - d16; + for (int k3 = 0; k3 < 4; k3++) { + if ((d15 += d16) > 0.0D) { + p_147424_3_[(j3 += short1)] = Blocks.stone; + } else if (k2 * 8 + l2 < b0) { + p_147424_3_[(j3 += short1)] = Blocks.water; + } else { + p_147424_3_[(j3 += short1)] = null; + } + } + d10 += d12; + d11 += d13; + } + d1 += d5; + d2 += d6; + d3 += d7; + d4 += d8; + } + } + } + } + } + + public void replaceBlocksForBiome(int p_147422_1_, int p_147422_2_, Block[] p_147422_3_, byte[] p_147422_4_, + BiomeGenBase[] p_147422_5_) { + ChunkProviderEvent.ReplaceBiomeBlocks event = new ChunkProviderEvent.ReplaceBiomeBlocks(this, p_147422_1_, + p_147422_2_, p_147422_3_, p_147422_5_); + MinecraftForge.EVENT_BUS.post(event); + if (event.getResult() == Result.DENY) { + return; + } + double d0 = 0.03125D; + this.stoneNoise = this.noiseGen4.func_151599_a(this.stoneNoise, p_147422_1_ * 16, p_147422_2_ * 16, 16, 16, + d0 * 2.0D, d0 * 2.0D, 1.0D); + for (int k = 0; k < 16; k++) { + for (int l = 0; l < 16; l++) { + BiomeGenBase biomegenbase = p_147422_5_[(l + k * 16)]; + biomegenbase.genTerrainBlocks(this.worldObj, this.rand, p_147422_3_, p_147422_4_, p_147422_1_ * 16 + k, + p_147422_2_ * 16 + l, this.stoneNoise[(l + k * 16)]); + } + } + } + + /** + * loads or generates the chunk at the chunk location specified + */ + @Override + public Chunk loadChunk(int par1, int par2) { + return this.provideChunk(par1, par2); + } + + /** + * Will return back a chunk, if it doesn't exist and its not a MP client it will + * generates all the blocks for the specified chunk from the map seed and chunk + * seed + */ + @Override + public Chunk provideChunk(int x, int z) { + try { + Block[] ablock = new Block[65536]; + //generateTerrain(x, z, ablock); + caveGenerator.func_151539_a(this, worldObj, x, z, ablock); + ravineGenerator.func_151539_a(this, worldObj, x, z, ablock); + } catch (Exception e) { + e.printStackTrace(); + } + return super.provideChunk(x, z); + /* + * rand.setSeed(x * 341873128712L + z * 132897987541L); Block[] ablock = new + * Block[65536]; byte[] abyte = new byte[65536]; generateTerrain(x, z, ablock); + * biomesForGeneration = + * worldObj.getWorldChunkManager().loadBlockGeneratorData(biomesForGeneration, x + * * 16, z * 16, 16, 16); replaceBlocksForBiome(x, z, ablock, abyte, + * biomesForGeneration); + * + * caveGenerator.func_151539_a(this, worldObj, x, z, ablock); + * caveGenerator.func_151539_a(this, worldObj, x, z, ablock); + * ravineGenerator.func_151539_a(this, worldObj, x, z, ablock); + * ravineGenerator.func_151539_a(this, worldObj, x, z, ablock); + * ravineGenerator.func_151539_a(this, worldObj, x, z, ablock); + * ravineGenerator.func_151539_a(this, worldObj, x, z, ablock); + * //villageGenerator.func_151539_a(this, worldObj, x, z, ablock); + * scatteredFeatureGenerator.func_151539_a(this, worldObj, x, z, ablock); + * scatteredFeatureGenerator.func_151539_a(this, worldObj, x, z, ablock); + * scatteredFeatureGenerator.func_151539_a(this, worldObj, x, z, ablock); + * scatteredFeatureGenerator.func_151539_a(this, worldObj, x, z, ablock); + * scatteredFeatureGenerator.func_151539_a(this, worldObj, x, z, ablock); + * mineshaftGenerator.func_151539_a(this, worldObj, x, z, ablock); + * + * Chunk chunk = new Chunk(worldObj, ablock, abyte, x, z); byte[] abyte1 = + * chunk.getBiomeArray(); + * + * for (int k = 0; k < abyte1.length; ++k) abyte1[k] = + * (byte)biomesForGeneration[k].biomeID; + * + * chunk.generateSkylightMap(); return chunk; + */ + } + + public void generateTerrain(int x, int z, Block[] par3BlockArray) { + byte b0 = 63; + biomesForGeneration = worldObj.getWorldChunkManager().getBiomesForGeneration(biomesForGeneration, x * 4 - 2, + z * 4 - 2, 10, 10); + generateNoise(x * 4, 0, z * 4); + + for (int k = 0; k < 4; ++k) { + int l = k * 5; + int i1 = (k + 1) * 5; + + for (int j1 = 0; j1 < 4; ++j1) { + int k1 = (l + j1) * 33; + int l1 = (l + j1 + 1) * 33; + int i2 = (i1 + j1) * 33; + int j2 = (i1 + j1 + 1) * 33; + + for (int k2 = 0; k2 < 32; ++k2) { + double d0 = 0.125D; + double d1 = field_147434_q[k1 + k2]; + double d2 = field_147434_q[l1 + k2]; + double d3 = field_147434_q[i2 + k2]; + double d4 = field_147434_q[j2 + k2]; + double d5 = (field_147434_q[k1 + k2 + 1] - d1) * d0; + double d6 = (field_147434_q[l1 + k2 + 1] - d2) * d0; + double d7 = (field_147434_q[i2 + k2 + 1] - d3) * d0; + double d8 = (field_147434_q[j2 + k2 + 1] - d4) * d0; + + for (int l2 = 0; l2 < 8; ++l2) { + double d9 = 0.25D; + double d10 = d1; + double d11 = d2; + double d12 = (d3 - d1) * d9; + double d13 = (d4 - d2) * d9; + + for (int i3 = 0; i3 < 4; ++i3) { + int j3 = i3 + k * 4 << 12 | 0 + j1 * 4 << 8 | k2 * 8 + l2; + short short1 = 256; + j3 -= short1; + double d14 = 0.25D; + double d16 = (d11 - d10) * d14; + double d15 = d10 - d16; + + for (int k3 = 0; k3 < 4; ++k3) + if ((d15 += d16) > 0.0D) + par3BlockArray[j3 += short1] = Blocks.stone; + else if (k2 * 8 + l2 < b0) + par3BlockArray[j3 += short1] = Blocks.water; + else + par3BlockArray[j3 += short1] = null; + + d10 += d12; + d11 += d13; + } + + d1 += d5; + d2 += d6; + d3 += d7; + d4 += d8; + } + } + } + } + } + + private void generateNoise(int x, int y, int z) { + doubleArray4 = noiseGen6.generateNoiseOctaves(doubleArray4, x, z, 5, 5, 200.0D, 200.0D, 0.5D); + doubleArray1 = noiseGen3.generateNoiseOctaves(doubleArray1, x, y, z, 5, 33, 5, 8.555150000000001D, + 4.277575000000001D, 8.555150000000001D); + doubleArray2 = noiseGen1.generateNoiseOctaves(doubleArray2, x, y, z, 5, 33, 5, 684.412D, 684.412D, 684.412D); + doubleArray3 = noiseGen2.generateNoiseOctaves(doubleArray3, x, y, z, 5, 33, 5, 684.412D, 684.412D, 684.412D); + int l = 0; + int i1 = 0; + for (int j1 = 0; j1 < 5; ++j1) + for (int k1 = 0; k1 < 5; ++k1) { + float f = 0.0F; + float f1 = 0.0F; + float f2 = 0.0F; + byte b0 = 2; + BiomeGenBase biomegenbase = biomesForGeneration[j1 + 2 + (k1 + 2) * 10]; + + for (int l1 = -b0; l1 <= b0; ++l1) + for (int i2 = -b0; i2 <= b0; ++i2) { + BiomeGenBase biomegenbase1 = biomesForGeneration[j1 + l1 + 2 + (k1 + i2 + 2) * 10]; + float f3 = biomegenbase1.rootHeight; + float f4 = biomegenbase1.heightVariation; + + if (worldType == WorldType.AMPLIFIED && f3 > 0.0F) { + f3 = 1.0F + f3 * 2.0F; + f4 = 1.0F + f4 * 4.0F; + } + + float f5 = parabolicField[l1 + 2 + (i2 + 2) * 5] / (f3 + 2.0F); + + if (biomegenbase1.rootHeight > biomegenbase.rootHeight) + f5 /= 2.0F; + + f += f4 * f5; + f1 += f3 * f5; + f2 += f5; + } + + f /= f2; + f1 /= f2; + f = f * 0.9F + 0.1F; + f1 = (f1 * 4.0F - 1.0F) / 8.0F; + double d13 = doubleArray4[i1] / 8000.0D; + + if (d13 < 0.0D) + d13 = -d13 * 0.3D; + + d13 = d13 * 3.0D - 2.0D; + + if (d13 < 0.0D) { + d13 /= 2.0D; + + if (d13 < -1.0D) + d13 = -1.0D; + + d13 /= 1.4D; + d13 /= 2.0D; + } else { + if (d13 > 1.0D) + d13 = 1.0D; + + d13 /= 8.0D; + } + + ++i1; + double d12 = f1; + double d14 = f; + d12 += d13 * 0.2D; + d12 = d12 * 8.5D / 8.0D; + double d5 = 8.5D + d12 * 4.0D; + + for (int j2 = 0; j2 < 33; ++j2) { + double d6 = (j2 - d5) * 12.0D * 128.0D / 256.0D / d14; + + if (d6 < 0.0D) + d6 *= 4.0D; + + double d7 = doubleArray2[l] / 512.0D; + double d8 = doubleArray3[l] / 512.0D; + double d9 = (doubleArray1[l] / 10.0D + 1.0D) / 2.0D; + double d10 = MathHelper.denormalizeClamp(d7, d8, d9) - d6; + + if (j2 > 29) { + double d11 = (j2 - 29) / 3.0F; + d10 = d10 * (1.0D - d11) + -10.0D * d11; + } + + field_147434_q[l] = d10; + ++l; + } + } + } + + private void func_147423_a(int p_147423_1_, int p_147423_2_, int p_147423_3_) { + double d0 = 684.412D; + double d1 = 684.412D; + double d2 = 512.0D; + double d3 = 512.0D; + this.doubleArray4 = this.noiseGen6.generateNoiseOctaves(this.doubleArray4, p_147423_1_, p_147423_3_, 5, 5, + 200.0D, 200.0D, 0.5D); + this.doubleArray1 = this.noiseGen3.generateNoiseOctaves(this.doubleArray1, p_147423_1_, p_147423_2_, + p_147423_3_, 5, 33, 5, 8.555150000000001D, 4.277575000000001D, 8.555150000000001D); + + this.doubleArray2 = this.noiseGen1.generateNoiseOctaves(this.doubleArray2, p_147423_1_, p_147423_2_, + p_147423_3_, 5, 33, 5, 684.412D, 684.412D, 684.412D); + + this.doubleArray3 = this.noiseGen2.generateNoiseOctaves(this.doubleArray3, p_147423_1_, p_147423_2_, + p_147423_3_, 5, 33, 5, 684.412D, 684.412D, 684.412D); + + boolean flag1 = false; + boolean flag = false; + int l = 0; + int i1 = 0; + double d4 = 8.5D; + for (int j1 = 0; j1 < 5; j1++) { + for (int k1 = 0; k1 < 5; k1++) { + float f = 0.0F; + float f1 = 0.0F; + float f2 = 0.0F; + byte b0 = 2; + BiomeGenBase biomegenbase = this.biomesForGeneration[(j1 + 2 + (k1 + 2) * 10)]; + for (int l1 = -b0; l1 <= b0; l1++) { + for (int i2 = -b0; i2 <= b0; i2++) { + BiomeGenBase biomegenbase1 = this.biomesForGeneration[(j1 + l1 + 2 + (k1 + i2 + 2) * 10)]; + float f3 = biomegenbase1.rootHeight; + float f4 = biomegenbase1.heightVariation; + if ((this.worldType == WorldType.AMPLIFIED) && (f3 > 0.0F)) { + f3 = 1.0F + f3 * 2.0F; + f4 = 1.0F + f4 * 4.0F; + } + float f5 = this.parabolicField[(l1 + 2 + (i2 + 2) * 5)] / (f3 + 2.0F); + if (biomegenbase1.rootHeight > biomegenbase.rootHeight) { + f5 /= 2.0F; + } + f += f4 * f5; + f1 += f3 * f5; + f2 += f5; + } + } + f /= f2; + f1 /= f2; + f = f * 0.9F + 0.1F; + f1 = (f1 * 4.0F - 1.0F) / 8.0F; + double d13 = this.doubleArray4[i1] / 8000.0D; + if (d13 < 0.0D) { + d13 = -d13 * 0.3D; + } + d13 = d13 * 3.0D - 2.0D; + if (d13 < 0.0D) { + d13 /= 2.0D; + if (d13 < -1.0D) { + d13 = -1.0D; + } + d13 /= 1.4D; + d13 /= 2.0D; + } else { + if (d13 > 1.0D) { + d13 = 1.0D; + } + d13 /= 8.0D; + } + i1++; + double d12 = f1; + double d14 = f; + d12 += d13 * 0.2D; + d12 = d12 * 8.5D / 8.0D; + double d5 = 8.5D + d12 * 4.0D; + for (int j2 = 0; j2 < 33; j2++) { + double d6 = (j2 - d5) * 12.0D * 128.0D / 256.0D / d14; + if (d6 < 0.0D) { + d6 *= 4.0D; + } + double d7 = this.doubleArray2[l] / 512.0D; + double d8 = this.doubleArray3[l] / 512.0D; + double d9 = (this.doubleArray1[l] / 10.0D + 1.0D) / 2.0D; + double d10 = MathHelper.denormalizeClamp(d7, d8, d9) - d6; + if (j2 > 29) { + double d11 = (j2 - 29) / 3.0F; + d10 = d10 * (1.0D - d11) + -10.0D * d11; + } + this.field_147434_q[l] = d10; + l++; + } + } + } + } + + /** + * Checks to see if a chunk exists at x, y + */ + @Override + public boolean chunkExists(int par1, int par2) { + return super.chunkExists(par1, par2); + } + + /** + * Populates chunk with ores etc etc + */ + @Override + public void populate(IChunkProvider par1IChunkProvider, int par2, int par3) { + + if (this.worldObj.getChunkFromChunkCoords(par2, par3) != null) { + super.populate(par1IChunkProvider, par2, par3); + try { + //Maybe Custom stuff? + boolean doGen = false; + boolean flag = false; + int k1; + int l1; + int i2; + int x = par2 * 16; + int z = par3 * 16; + BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(x + 16, z + 16); + MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Pre(par1IChunkProvider, worldObj, rand, par2, par3, flag)); + doGen = TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag, net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.DUNGEON); + for (k1 = 0; doGen && k1 < 8; ++k1) { + l1 = x + this.rand.nextInt(16) + 8; + i2 = this.rand.nextInt(256); + int j2 = z + this.rand.nextInt(16) + 8; + (new WorldGenDungeons()).generate(this.worldObj, this.rand, l1, i2, j2); + } + + if (TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag, ANIMALS)) { + SpawnerAnimals.performWorldGenSpawning(this.worldObj, biomegenbase, x + 8, z + 8, 16, 16, this.rand); + SpawnerAnimals.performWorldGenSpawning(this.worldObj, biomegenbase, x + 8, z + 8, 16, 16, this.rand); + } + MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Post(par1IChunkProvider, worldObj, rand, par2, par3, flag)); + } + catch (Throwable t) { + t.printStackTrace(); + } + } + + + + /*boolean generateStructures = true; + + BlockFalling.fallInstantly = true; + int x = par2 * 16; + int z = par3 * 16; + BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(x + 16, z + 16); + this.rand.setSeed(this.worldObj.getSeed()); + long i1 = this.rand.nextLong() / 2L * 2L + 1L; + long j1 = this.rand.nextLong() / 2L * 2L + 1L; + this.rand.setSeed(par2 * i1 + par3 * j1 ^ this.worldObj.getSeed()); + boolean flag = false; + + MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Pre(par1IChunkProvider, worldObj, rand, par2, par3, flag)); + + if (generateStructures) { + this.mineshaftGenerator.generateStructuresInChunk(this.worldObj, this.rand, par2, par3); + // flag = this.villageGenerator.generateStructuresInChunk(this.worldObj, + // this.rand, par2, par3); + this.scatteredFeatureGenerator.generateStructuresInChunk(this.worldObj, this.rand, par2, par3); + } + + int k1; + int l1; + int i2; + + if (generateStructures) { + if (generateStructures) { + // No specific liquid dimlets specified: we generate default lakes (water and + // lava were appropriate). + if (biomegenbase != BiomeGenBase.desert && biomegenbase != BiomeGenBase.desertHills && !flag + && this.rand.nextInt(4) == 0 + && TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag, + net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.LAKE)) { + k1 = x + this.rand.nextInt(16) + 8; + l1 = this.rand.nextInt(256); + i2 = z + this.rand.nextInt(16) + 8; + (new WorldGenLakes(Blocks.water)).generate(this.worldObj, this.rand, k1, l1, i2); + } + + if (TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag, + net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.LAVA) && !flag + && this.rand.nextInt(8) == 0) { + k1 = x + this.rand.nextInt(16) + 8; + l1 = this.rand.nextInt(this.rand.nextInt(248) + 8); + i2 = z + this.rand.nextInt(16) + 8; + + if (l1 < 63 || this.rand.nextInt(10) == 0) { + (new WorldGenLakes(Blocks.lava)).generate(this.worldObj, this.rand, k1, l1, i2); + } + } + } + * else { // Generate lakes for the specified biomes. for (Block liquid : + * dimensionInformation.getFluidsForLakes()) { if (!flag && this.rand.nextInt(4) + * == 0 && TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, + * flag, + * net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType. + * LAKE)) { k1 = x + this.rand.nextInt(16) + 8; l1 = this.rand.nextInt(256); i2 + * = z + this.rand.nextInt(16) + 8; (new + * WorldGenLakes(liquid)).generate(this.worldObj, this.rand, k1, l1, i2); } } } + + } + + boolean doGen = false; + if (generateStructures) { + doGen = TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag, + net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.DUNGEON); + for (k1 = 0; doGen && k1 < 8; ++k1) { + l1 = x + this.rand.nextInt(16) + 8; + i2 = this.rand.nextInt(256); + int j2 = z + this.rand.nextInt(16) + 8; + (new WorldGenDungeons()).generate(this.worldObj, this.rand, l1, i2, j2); + } + } + + biomegenbase.decorate(this.worldObj, this.rand, x, z); + if (TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag, ANIMALS)) { + SpawnerAnimals.performWorldGenSpawning(this.worldObj, biomegenbase, x + 8, z + 8, 16, 16, this.rand); + } + x += 8; + z += 8; + + doGen = TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag, + net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.ICE); + for (k1 = 0; doGen && k1 < 16; ++k1) { + for (l1 = 0; l1 < 16; ++l1) { + i2 = this.worldObj.getPrecipitationHeight(x + k1, z + l1); + + if (this.worldObj.isBlockFreezable(k1 + x, i2 - 1, l1 + z)) { + this.worldObj.setBlock(k1 + x, i2 - 1, l1 + z, Blocks.ice, 0, 2); + } + + if (this.worldObj.func_147478_e(k1 + x, i2, l1 + z, true)) { + this.worldObj.setBlock(k1 + x, i2, l1 + z, Blocks.snow_layer, 0, 2); + } + } + } + + MinecraftForge.EVENT_BUS + .post(new PopulateChunkEvent.Post(par1IChunkProvider, worldObj, rand, par2, par3, flag)); + + BlockFalling.fallInstantly = false;*/ + // super.populate(par1IChunkProvider, par2, par3); + /* + * net.minecraft.block.BlockFalling.fallInstantly = false; int k = par2 * 16; + * int l = par3 * 16; BiomeGenBase biomegenbase = + * this.worldObj.getBiomeGenForCoords(k + 16, l + 16); + * this.rand.setSeed(this.worldObj.getSeed()); long i1 = this.rand.nextLong() / + * 2L * 2L + 1L; long j1 = this.rand.nextLong() / 2L * 2L + 1L; + * this.rand.setSeed(par2 * i1 + par3 * j1 ^ this.worldObj.getSeed()); boolean + * flag = false; + * + * MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Pre(par1IChunkProvider, + * this.worldObj, this.rand, par2, par3, flag)); + * + * + * this.mineshaftGenerator.generateStructuresInChunk(this.worldObj, this.rand, + * par2, par3); flag = + * this.villageGenerator.generateStructuresInChunk(this.worldObj, this.rand, + * par2, par3); + * this.scatteredFeatureGenerator.generateStructuresInChunk(this.worldObj, + * this.rand, par2, par3); if (flag) { Logger.INFO("Did Generate? "+flag); } + * else { + * //Logger.INFO("Can village spawn here? "+villageGenerator.villageSpawnBiomes. + * contains(biomegenbase)); } + * + * + * if ((biomegenbase != BiomeGenBase.desert) && (biomegenbase != + * BiomeGenBase.desertHills) && (!flag)) { if ((this.rand.nextInt(4) == 0) && + * (TerrainGen.populate(par1IChunkProvider, this.worldObj, this.rand, par2, + * par3, flag, PopulateChunkEvent.Populate.EventType.LAKE))) { int k1 = k + + * this.rand.nextInt(16) + 8; int l1 = this.rand.nextInt(256); int i2 = l + + * this.rand.nextInt(16) + 8; new + * WorldGenLakes(Blocks.water).generate(this.worldObj, this.rand, k1, l1, i2); } + * } if ((TerrainGen.populate(par1IChunkProvider, this.worldObj, this.rand, + * par2, par3, flag, PopulateChunkEvent.Populate.EventType.LAVA)) && (!flag) && + * (this.rand.nextInt(8) == 0)) { int k1 = k + this.rand.nextInt(16) + 8; int l1 + * = this.rand.nextInt(this.rand.nextInt(248) + 8); int i2 = l + + * this.rand.nextInt(16) + 8; if ((l1 < 63) || (this.rand.nextInt(10) == 0)) { + * new WorldGenLakes(Blocks.water).generate(this.worldObj, this.rand, k1, l1, + * i2); } } int var4 = par2 * 16; int var5 = par3 * 16; + * + * biomegenbase.decorate(this.worldObj, this.rand, k, l); + * SpawnerAnimals.performWorldGenSpawning(this.worldObj, biomegenbase, k + 8, l + * + 8, 16, 16, this.rand); if (TerrainGen.populate(this, worldObj, rand, par2, + * par3, flag, ANIMALS)) { SpawnerAnimals.performWorldGenSpawning(this.worldObj, + * biomegenbase, k + 8, l + 8, 16, 16, this.rand); } k += 8; l += 8; + * + * MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Post(par1IChunkProvider, + * this.worldObj, this.rand, par2, par3, flag)); + * + * net.minecraft.block.BlockFalling.fallInstantly = false; + */ + } + + /** + * Two modes of operation: if passed true, save all Chunks in one go. If passed + * false, save up to two chunks. Return true if all chunks have been saved. + */ + @Override + public boolean saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate) { + return super.saveChunks(par1, par2IProgressUpdate); + } + + /** + * Save extra data not associated with any Chunk. Not saved during autosave, + * only during world unload. Currently unimplemented. + */ + @Override + public void saveExtraData() { + super.saveExtraData(); + } + + /** + * Unloads chunks that are marked to be unloaded. This is not guaranteed to + * unload every such chunk. + */ + @Override + public boolean unloadQueuedChunks() { + return super.unloadQueuedChunks(); + } + + /** + * Returns if the IChunkProvider supports saving. + */ + @Override + public boolean canSave() { + return super.canSave(); + } + + /** + * Converts the instance data to a readable string. + */ + @Override + public String makeString() { + return "RandomLevelSource"; + } + + /** + * Returns a list of creatures of the specified type that can spawn at the given + * location. + */ + @SuppressWarnings("rawtypes") + @Override + public List getPossibleCreatures(EnumCreatureType par1EnumCreatureType, int par2, int par3, int par4) { + BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(par2, par4); + return (par1EnumCreatureType == EnumCreatureType.monster) + && (this.scatteredFeatureGenerator.func_143030_a(par2, par3, par4)) + ? this.scatteredFeatureGenerator.getScatteredFeatureSpawnList() + : biomegenbase.getSpawnableList(par1EnumCreatureType); + } + + @Override + public ChunkPosition func_147416_a(World p_147416_1_, String p_147416_2_, int p_147416_3_, int p_147416_4_, + int p_147416_5_) { + Logger.INFO("func_147416_a: " + p_147416_2_); + return super.func_147416_a(p_147416_1_, p_147416_2_, p_147416_3_, p_147416_4_, p_147416_5_); + /* + * return "ExtendedVillage".equals(p_147416_2_) && this.villageGenerator != null + * ? this.villageGenerator.func_151545_a(p_147416_1_, p_147416_3_, p_147416_4_, + * p_147416_5_) : null; + */ + } + + @Override + public int getLoadedChunkCount() { + return super.getLoadedChunkCount(); + } + + @Override + public void recreateStructures(int par1, int par2) { + super.recreateStructures(par1, par2); + // this.mineshaftGenerator.func_151539_a(this, this.worldObj, par1, par2, + // (Block[])null); + // this.villageGenerator.func_151539_a(this, this.worldObj, par1, par2, + // (Block[])null); + // this.scatteredFeatureGenerator.func_151539_a(this, this.worldObj, par1, par2, + // (Block[])null); + + } +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/dimension/Dimension_Australia.java b/src/main/java/gtPlusPlus/australia/dimension/Dimension_Australia.java new file mode 100644 index 0000000000..ff9e81085d --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/dimension/Dimension_Australia.java @@ -0,0 +1,23 @@ +package gtPlusPlus.australia.dimension; + +import net.minecraft.block.Block; +import gtPlusPlus.australia.block.BlockAustraliaPortal; +import gtPlusPlus.australia.item.ItemAustraliaPortalTrigger; +import gtPlusPlus.australia.world.AustraliaWorldProvider; +import gtPlusPlus.core.lib.CORE; +import net.minecraftforge.common.DimensionManager; + +public class Dimension_Australia { + + public Object instance; + public static int DIMID = CORE.AUSTRALIA_ID; + public static BlockAustraliaPortal portalBlock; + public static ItemAustraliaPortalTrigger portalItem; + public static Block blockPortalFrame; + + public void load() { + DimensionManager.registerProviderType(DIMID, AustraliaWorldProvider.class, false); + DimensionManager.registerDimension(DIMID, DIMID); + } + +} diff --git a/src/main/java/gtPlusPlus/australia/entity/model/ModelAustralianSpider.java b/src/main/java/gtPlusPlus/australia/entity/model/ModelAustralianSpider.java new file mode 100644 index 0000000000..05b43b7558 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/entity/model/ModelAustralianSpider.java @@ -0,0 +1,148 @@ +package gtPlusPlus.australia.entity.model; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import net.minecraft.client.model.ModelBase; +import net.minecraft.client.model.ModelRenderer; +import net.minecraft.entity.Entity; +import net.minecraft.util.MathHelper; + +@SideOnly(Side.CLIENT) +public class ModelAustralianSpider extends ModelBase { + + /** The spider's head box */ + public ModelRenderer spiderHead; + /** The spider's neck box */ + public ModelRenderer spiderNeck; + /** The spider's body box */ + public ModelRenderer spiderBody; + /** Spider's first leg */ + public ModelRenderer spiderLeg1; + /** Spider's second leg */ + public ModelRenderer spiderLeg2; + /** Spider's third leg */ + public ModelRenderer spiderLeg3; + /** Spider's fourth leg */ + public ModelRenderer spiderLeg4; + /** Spider's fifth leg */ + public ModelRenderer spiderLeg5; + /** Spider's sixth leg */ + public ModelRenderer spiderLeg6; + /** Spider's seventh leg */ + public ModelRenderer spiderLeg7; + /** Spider's eight leg */ + public ModelRenderer spiderLeg8; + + public ModelAustralianSpider() { + float f = 0.0F; + byte b0 = 15; + this.spiderHead = new ModelRenderer(this, 32, 4); + this.spiderHead.addBox(-4.0F, -4.0F, -8.0F, 8, 8, 8, f); + this.spiderHead.setRotationPoint(0.0F, (float) b0, -3.0F); + this.spiderNeck = new ModelRenderer(this, 0, 0); + this.spiderNeck.addBox(-3.0F, -3.0F, -3.0F, 6, 6, 6, f); + this.spiderNeck.setRotationPoint(0.0F, (float) b0, 0.0F); + this.spiderBody = new ModelRenderer(this, 0, 12); + this.spiderBody.addBox(-5.0F, -4.0F, -6.0F, 10, 8, 12, f); + this.spiderBody.setRotationPoint(0.0F, (float) b0, 9.0F); + this.spiderLeg1 = new ModelRenderer(this, 18, 0); + this.spiderLeg1.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, f); + this.spiderLeg1.setRotationPoint(-4.0F, (float) b0, 2.0F); + this.spiderLeg2 = new ModelRenderer(this, 18, 0); + this.spiderLeg2.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, f); + this.spiderLeg2.setRotationPoint(4.0F, (float) b0, 2.0F); + this.spiderLeg3 = new ModelRenderer(this, 18, 0); + this.spiderLeg3.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, f); + this.spiderLeg3.setRotationPoint(-4.0F, (float) b0, 1.0F); + this.spiderLeg4 = new ModelRenderer(this, 18, 0); + this.spiderLeg4.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, f); + this.spiderLeg4.setRotationPoint(4.0F, (float) b0, 1.0F); + this.spiderLeg5 = new ModelRenderer(this, 18, 0); + this.spiderLeg5.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, f); + this.spiderLeg5.setRotationPoint(-4.0F, (float) b0, 0.0F); + this.spiderLeg6 = new ModelRenderer(this, 18, 0); + this.spiderLeg6.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, f); + this.spiderLeg6.setRotationPoint(4.0F, (float) b0, 0.0F); + this.spiderLeg7 = new ModelRenderer(this, 18, 0); + this.spiderLeg7.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, f); + this.spiderLeg7.setRotationPoint(-4.0F, (float) b0, -1.0F); + this.spiderLeg8 = new ModelRenderer(this, 18, 0); + this.spiderLeg8.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, f); + this.spiderLeg8.setRotationPoint(4.0F, (float) b0, -1.0F); + } + + /** + * Sets the models various rotation angles then renders the model. + */ + public void render(Entity p_78088_1_, float p_78088_2_, float p_78088_3_, float p_78088_4_, float p_78088_5_, + float p_78088_6_, float p_78088_7_) { + this.setRotationAngles(p_78088_2_, p_78088_3_, p_78088_4_, p_78088_5_, p_78088_6_, p_78088_7_, p_78088_1_); + this.spiderHead.render(p_78088_7_); + this.spiderNeck.render(p_78088_7_); + this.spiderBody.render(p_78088_7_); + this.spiderLeg1.render(p_78088_7_); + this.spiderLeg2.render(p_78088_7_); + this.spiderLeg3.render(p_78088_7_); + this.spiderLeg4.render(p_78088_7_); + this.spiderLeg5.render(p_78088_7_); + this.spiderLeg6.render(p_78088_7_); + this.spiderLeg7.render(p_78088_7_); + this.spiderLeg8.render(p_78088_7_); + } + + /** + * Sets the model's various rotation angles. For bipeds, par1 and par2 are used + * for animating the movement of arms and legs, where par1 represents the + * time(so that arms and legs swing back and forth) and par2 represents how + * "far" arms and legs can swing at most. + */ + public void setRotationAngles(float p_78087_1_, float p_78087_2_, float p_78087_3_, float p_78087_4_, + float p_78087_5_, float p_78087_6_, Entity p_78087_7_) { + this.spiderHead.rotateAngleY = p_78087_4_ / (180F / (float) Math.PI); + this.spiderHead.rotateAngleX = p_78087_5_ / (180F / (float) Math.PI); + float f6 = ((float) Math.PI / 4F); + this.spiderLeg1.rotateAngleZ = -f6; + this.spiderLeg2.rotateAngleZ = f6; + this.spiderLeg3.rotateAngleZ = -f6 * 0.74F; + this.spiderLeg4.rotateAngleZ = f6 * 0.74F; + this.spiderLeg5.rotateAngleZ = -f6 * 0.74F; + this.spiderLeg6.rotateAngleZ = f6 * 0.74F; + this.spiderLeg7.rotateAngleZ = -f6; + this.spiderLeg8.rotateAngleZ = f6; + float f7 = -0.0F; + float f8 = 0.3926991F; + this.spiderLeg1.rotateAngleY = f8 * 2.0F + f7; + this.spiderLeg2.rotateAngleY = -f8 * 2.0F - f7; + this.spiderLeg3.rotateAngleY = f8 * 1.0F + f7; + this.spiderLeg4.rotateAngleY = -f8 * 1.0F - f7; + this.spiderLeg5.rotateAngleY = -f8 * 1.0F + f7; + this.spiderLeg6.rotateAngleY = f8 * 1.0F - f7; + this.spiderLeg7.rotateAngleY = -f8 * 2.0F + f7; + this.spiderLeg8.rotateAngleY = f8 * 2.0F - f7; + float f9 = -(MathHelper.cos(p_78087_1_ * 0.6662F * 2.0F + 0.0F) * 0.4F) * p_78087_2_; + float f10 = -(MathHelper.cos(p_78087_1_ * 0.6662F * 2.0F + (float) Math.PI) * 0.4F) * p_78087_2_; + float f11 = -(MathHelper.cos(p_78087_1_ * 0.6662F * 2.0F + ((float) Math.PI / 2F)) * 0.4F) * p_78087_2_; + float f12 = -(MathHelper.cos(p_78087_1_ * 0.6662F * 2.0F + ((float) Math.PI * 3F / 2F)) * 0.4F) * p_78087_2_; + float f13 = Math.abs(MathHelper.sin(p_78087_1_ * 0.6662F + 0.0F) * 0.4F) * p_78087_2_; + float f14 = Math.abs(MathHelper.sin(p_78087_1_ * 0.6662F + (float) Math.PI) * 0.4F) * p_78087_2_; + float f15 = Math.abs(MathHelper.sin(p_78087_1_ * 0.6662F + ((float) Math.PI / 2F)) * 0.4F) * p_78087_2_; + float f16 = Math.abs(MathHelper.sin(p_78087_1_ * 0.6662F + ((float) Math.PI * 3F / 2F)) * 0.4F) * p_78087_2_; + this.spiderLeg1.rotateAngleY += f9; + this.spiderLeg2.rotateAngleY += -f9; + this.spiderLeg3.rotateAngleY += f10; + this.spiderLeg4.rotateAngleY += -f10; + this.spiderLeg5.rotateAngleY += f11; + this.spiderLeg6.rotateAngleY += -f11; + this.spiderLeg7.rotateAngleY += f12; + this.spiderLeg8.rotateAngleY += -f12; + this.spiderLeg1.rotateAngleZ += f13; + this.spiderLeg2.rotateAngleZ += -f13; + this.spiderLeg3.rotateAngleZ += f14; + this.spiderLeg4.rotateAngleZ += -f14; + this.spiderLeg5.rotateAngleZ += f15; + this.spiderLeg6.rotateAngleZ += -f15; + this.spiderLeg7.rotateAngleZ += f16; + this.spiderLeg8.rotateAngleZ += -f16; + } + +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/entity/model/ModelBoar.java b/src/main/java/gtPlusPlus/australia/entity/model/ModelBoar.java new file mode 100644 index 0000000000..7d858e39f0 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/entity/model/ModelBoar.java @@ -0,0 +1,20 @@ +package gtPlusPlus.australia.entity.model; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import net.minecraft.client.model.ModelQuadruped; + +@SideOnly(Side.CLIENT) +public class ModelBoar extends ModelQuadruped { + + public ModelBoar() { + this(0.0F); + } + + public ModelBoar(float p_i1151_1_) { + super(6, p_i1151_1_); + this.head.setTextureOffset(16, 16).addBox(-2.0F, 0.0F, -9.0F, 4, 3, 1, p_i1151_1_); + this.field_78145_g = 4.0F; + } + +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/entity/model/ModelDingo.java b/src/main/java/gtPlusPlus/australia/entity/model/ModelDingo.java new file mode 100644 index 0000000000..2999cdf2dd --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/entity/model/ModelDingo.java @@ -0,0 +1,168 @@ +package gtPlusPlus.australia.entity.model; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import net.minecraft.client.model.ModelBase; +import net.minecraft.client.model.ModelRenderer; +import net.minecraft.entity.Entity; +import net.minecraft.entity.EntityLivingBase; +import net.minecraft.entity.passive.EntityWolf; +import net.minecraft.util.MathHelper; +import org.lwjgl.opengl.GL11; + +@SideOnly(Side.CLIENT) +public class ModelDingo extends ModelBase { + + /** main box for the dingo head */ + public ModelRenderer dingoHeadMain; + /** The dingo's body */ + public ModelRenderer dingoBody; + /** dingo'se first leg */ + public ModelRenderer dingoLeg1; + /** dingo's second leg */ + public ModelRenderer dingoLeg2; + /** dingo's third leg */ + public ModelRenderer dingoLeg3; + /** dingo's fourth leg */ + public ModelRenderer dingoLeg4; + /** The dingo's tail */ + ModelRenderer dingoTail; + /** The dingo's mane */ + ModelRenderer dingoMane; + + public ModelDingo() { + float f = 0.0F; + float f1 = 13.5F; + this.dingoHeadMain = new ModelRenderer(this, 0, 0); + this.dingoHeadMain.addBox(-3.0F, -3.0F, -2.0F, 6, 6, 4, f); + this.dingoHeadMain.setRotationPoint(-1.0F, f1, -7.0F); + this.dingoBody = new ModelRenderer(this, 18, 14); + this.dingoBody.addBox(-4.0F, -2.0F, -3.0F, 6, 9, 6, f); + this.dingoBody.setRotationPoint(0.0F, 14.0F, 2.0F); + this.dingoMane = new ModelRenderer(this, 21, 0); + this.dingoMane.addBox(-4.0F, -3.0F, -3.0F, 8, 6, 7, f); + this.dingoMane.setRotationPoint(-1.0F, 14.0F, 2.0F); + this.dingoLeg1 = new ModelRenderer(this, 0, 18); + this.dingoLeg1.addBox(-1.0F, 0.0F, -1.0F, 2, 8, 2, f); + this.dingoLeg1.setRotationPoint(-2.5F, 16.0F, 7.0F); + this.dingoLeg2 = new ModelRenderer(this, 0, 18); + this.dingoLeg2.addBox(-1.0F, 0.0F, -1.0F, 2, 8, 2, f); + this.dingoLeg2.setRotationPoint(0.5F, 16.0F, 7.0F); + this.dingoLeg3 = new ModelRenderer(this, 0, 18); + this.dingoLeg3.addBox(-1.0F, 0.0F, -1.0F, 2, 8, 2, f); + this.dingoLeg3.setRotationPoint(-2.5F, 16.0F, -4.0F); + this.dingoLeg4 = new ModelRenderer(this, 0, 18); + this.dingoLeg4.addBox(-1.0F, 0.0F, -1.0F, 2, 8, 2, f); + this.dingoLeg4.setRotationPoint(0.5F, 16.0F, -4.0F); + this.dingoTail = new ModelRenderer(this, 9, 18); + this.dingoTail.addBox(-1.0F, 0.0F, -1.0F, 2, 8, 2, f); + this.dingoTail.setRotationPoint(-1.0F, 12.0F, 8.0F); + this.dingoHeadMain.setTextureOffset(16, 14).addBox(-3.0F, -5.0F, 0.0F, 2, 2, 1, f); + this.dingoHeadMain.setTextureOffset(16, 14).addBox(1.0F, -5.0F, 0.0F, 2, 2, 1, f); + this.dingoHeadMain.setTextureOffset(0, 10).addBox(-1.5F, 0.0F, -5.0F, 3, 3, 4, f); + } + + /** + * Sets the models various rotation angles then renders the model. + */ + public void render(Entity p_78088_1_, float p_78088_2_, float p_78088_3_, float p_78088_4_, float p_78088_5_, + float p_78088_6_, float p_78088_7_) { + super.render(p_78088_1_, p_78088_2_, p_78088_3_, p_78088_4_, p_78088_5_, p_78088_6_, p_78088_7_); + this.setRotationAngles(p_78088_2_, p_78088_3_, p_78088_4_, p_78088_5_, p_78088_6_, p_78088_7_, p_78088_1_); + + if (this.isChild) { + float f6 = 2.0F; + GL11.glPushMatrix(); + GL11.glTranslatef(0.0F, 5.0F * p_78088_7_, 2.0F * p_78088_7_); + this.dingoHeadMain.renderWithRotation(p_78088_7_); + GL11.glPopMatrix(); + GL11.glPushMatrix(); + GL11.glScalef(1.0F / f6, 1.0F / f6, 1.0F / f6); + GL11.glTranslatef(0.0F, 24.0F * p_78088_7_, 0.0F); + this.dingoBody.render(p_78088_7_); + this.dingoLeg1.render(p_78088_7_); + this.dingoLeg2.render(p_78088_7_); + this.dingoLeg3.render(p_78088_7_); + this.dingoLeg4.render(p_78088_7_); + this.dingoTail.renderWithRotation(p_78088_7_); + this.dingoMane.render(p_78088_7_); + GL11.glPopMatrix(); + } else { + this.dingoHeadMain.renderWithRotation(p_78088_7_); + this.dingoBody.render(p_78088_7_); + this.dingoLeg1.render(p_78088_7_); + this.dingoLeg2.render(p_78088_7_); + this.dingoLeg3.render(p_78088_7_); + this.dingoLeg4.render(p_78088_7_); + this.dingoTail.renderWithRotation(p_78088_7_); + this.dingoMane.render(p_78088_7_); + } + } + + /** + * Used for easily adding entity-dependent animations. The second and third + * float params here are the same second and third as in the setRotationAngles + * method. + */ + public void setLivingAnimations(EntityLivingBase p_78086_1_, float p_78086_2_, float p_78086_3_, float p_78086_4_) { + EntityWolf entitydingo = (EntityWolf) p_78086_1_; + + if (entitydingo.isAngry()) { + this.dingoTail.rotateAngleY = 0.0F; + } else { + this.dingoTail.rotateAngleY = MathHelper.cos(p_78086_2_ * 0.6662F) * 1.4F * p_78086_3_; + } + + if (entitydingo.isSitting()) { + this.dingoMane.setRotationPoint(-1.0F, 16.0F, -3.0F); + this.dingoMane.rotateAngleX = ((float) Math.PI * 2F / 5F); + this.dingoMane.rotateAngleY = 0.0F; + this.dingoBody.setRotationPoint(0.0F, 18.0F, 0.0F); + this.dingoBody.rotateAngleX = ((float) Math.PI / 4F); + this.dingoTail.setRotationPoint(-1.0F, 21.0F, 6.0F); + this.dingoLeg1.setRotationPoint(-2.5F, 22.0F, 2.0F); + this.dingoLeg1.rotateAngleX = ((float) Math.PI * 3F / 2F); + this.dingoLeg2.setRotationPoint(0.5F, 22.0F, 2.0F); + this.dingoLeg2.rotateAngleX = ((float) Math.PI * 3F / 2F); + this.dingoLeg3.rotateAngleX = 5.811947F; + this.dingoLeg3.setRotationPoint(-2.49F, 17.0F, -4.0F); + this.dingoLeg4.rotateAngleX = 5.811947F; + this.dingoLeg4.setRotationPoint(0.51F, 17.0F, -4.0F); + } else { + this.dingoBody.setRotationPoint(0.0F, 14.0F, 2.0F); + this.dingoBody.rotateAngleX = ((float) Math.PI / 2F); + this.dingoMane.setRotationPoint(-1.0F, 14.0F, -3.0F); + this.dingoMane.rotateAngleX = this.dingoBody.rotateAngleX; + this.dingoTail.setRotationPoint(-1.0F, 12.0F, 8.0F); + this.dingoLeg1.setRotationPoint(-2.5F, 16.0F, 7.0F); + this.dingoLeg2.setRotationPoint(0.5F, 16.0F, 7.0F); + this.dingoLeg3.setRotationPoint(-2.5F, 16.0F, -4.0F); + this.dingoLeg4.setRotationPoint(0.5F, 16.0F, -4.0F); + this.dingoLeg1.rotateAngleX = MathHelper.cos(p_78086_2_ * 0.6662F) * 1.4F * p_78086_3_; + this.dingoLeg2.rotateAngleX = MathHelper.cos(p_78086_2_ * 0.6662F + (float) Math.PI) * 1.4F * p_78086_3_; + this.dingoLeg3.rotateAngleX = MathHelper.cos(p_78086_2_ * 0.6662F + (float) Math.PI) * 1.4F * p_78086_3_; + this.dingoLeg4.rotateAngleX = MathHelper.cos(p_78086_2_ * 0.6662F) * 1.4F * p_78086_3_; + } + + this.dingoHeadMain.rotateAngleZ = entitydingo.getInterestedAngle(p_78086_4_) + + entitydingo.getShakeAngle(p_78086_4_, 0.0F); + this.dingoMane.rotateAngleZ = entitydingo.getShakeAngle(p_78086_4_, -0.08F); + this.dingoBody.rotateAngleZ = entitydingo.getShakeAngle(p_78086_4_, -0.16F); + this.dingoTail.rotateAngleZ = entitydingo.getShakeAngle(p_78086_4_, -0.2F); + } + + /** + * Sets the model's various rotation angles. For bipeds, par1 and par2 are used + * for animating the movement of arms and legs, where par1 represents the + * time(so that arms and legs swing back and forth) and par2 represents how + * "far" arms and legs can swing at most. + */ + public void setRotationAngles(float p_78087_1_, float p_78087_2_, float p_78087_3_, float p_78087_4_, + float p_78087_5_, float p_78087_6_, Entity p_78087_7_) { + super.setRotationAngles(p_78087_1_, p_78087_2_, p_78087_3_, p_78087_4_, p_78087_5_, p_78087_6_, p_78087_7_); + this.dingoHeadMain.rotateAngleX = p_78087_5_ / (180F / (float) Math.PI); + this.dingoHeadMain.rotateAngleY = p_78087_4_ / (180F / (float) Math.PI); + this.dingoTail.rotateAngleX = p_78087_3_; + } + +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/entity/model/ModelOctopus.java b/src/main/java/gtPlusPlus/australia/entity/model/ModelOctopus.java new file mode 100644 index 0000000000..f820d0ad85 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/entity/model/ModelOctopus.java @@ -0,0 +1,67 @@ +package gtPlusPlus.australia.entity.model; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import net.minecraft.client.model.ModelBase; +import net.minecraft.client.model.ModelRenderer; +import net.minecraft.entity.Entity; + +@SideOnly(Side.CLIENT) +public class ModelOctopus extends ModelBase { + + /** The squid's body */ + ModelRenderer octopusBody; + /** The squid's tentacles */ + ModelRenderer[] octoTentacles = new ModelRenderer[8]; + + public ModelOctopus() { + byte b0 = -16; + this.octopusBody = new ModelRenderer(this, 0, 0); + this.octopusBody.addBox(-6.0F, -8.0F, -6.0F, 12, 16, 12); + this.octopusBody.rotationPointY += (float) (24 + b0); + + for (int i = 0; i < this.octoTentacles.length; ++i) { + this.octoTentacles[i] = new ModelRenderer(this, 48, 0); + double d0 = (double) i * Math.PI * 2.0D / (double) this.octoTentacles.length; + float f = (float) Math.cos(d0) * 5.0F; + float f1 = (float) Math.sin(d0) * 5.0F; + this.octoTentacles[i].addBox(-1.0F, 0.0F, -1.0F, 2, 18, 2); + this.octoTentacles[i].rotationPointX = f; + this.octoTentacles[i].rotationPointZ = f1; + this.octoTentacles[i].rotationPointY = (float) (31 + b0); + d0 = (double) i * Math.PI * -2.0D / (double) this.octoTentacles.length + (Math.PI / 2D); + this.octoTentacles[i].rotateAngleY = (float) d0; + } + } + + /** + * Sets the model's various rotation angles. For bipeds, par1 and par2 are used + * for animating the movement of arms and legs, where par1 represents the + * time(so that arms and legs swing back and forth) and par2 represents how + * "far" arms and legs can swing at most. + */ + public void setRotationAngles(float p_78087_1_, float p_78087_2_, float p_78087_3_, float p_78087_4_, + float p_78087_5_, float p_78087_6_, Entity p_78087_7_) { + ModelRenderer[] amodelrenderer = this.octoTentacles; + int i = amodelrenderer.length; + + for (int j = 0; j < i; ++j) { + ModelRenderer modelrenderer = amodelrenderer[j]; + modelrenderer.rotateAngleX = p_78087_3_; + } + } + + /** + * Sets the models various rotation angles then renders the model. + */ + public void render(Entity p_78088_1_, float p_78088_2_, float p_78088_3_, float p_78088_4_, float p_78088_5_, + float p_78088_6_, float p_78088_7_) { + this.setRotationAngles(p_78088_2_, p_78088_3_, p_78088_4_, p_78088_5_, p_78088_6_, p_78088_7_, p_78088_1_); + this.octopusBody.render(p_78088_7_); + + for (int i = 0; i < this.octoTentacles.length; ++i) { + this.octoTentacles[i].render(p_78088_7_); + } + } + +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/entity/render/RenderAustralianSpider.java b/src/main/java/gtPlusPlus/australia/entity/render/RenderAustralianSpider.java new file mode 100644 index 0000000000..af432e04b9 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/entity/render/RenderAustralianSpider.java @@ -0,0 +1,84 @@ +package gtPlusPlus.australia.entity.render; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import gtPlusPlus.australia.entity.model.ModelAustralianSpider; +import gtPlusPlus.australia.entity.type.EntityAustralianSpiderBase; +import gtPlusPlus.core.lib.CORE; +import net.minecraft.client.renderer.OpenGlHelper; +import net.minecraft.client.renderer.entity.RenderLiving; +import net.minecraft.entity.Entity; +import net.minecraft.entity.EntityLivingBase; +import net.minecraft.util.ResourceLocation; +import org.lwjgl.opengl.GL11; + +@SideOnly(Side.CLIENT) +public class RenderAustralianSpider extends RenderLiving { + + private static final ResourceLocation spiderEyesTextures = new ResourceLocation("textures/entity/spider_eyes.png"); + private static final ResourceLocation spiderTextures = new ResourceLocation(CORE.MODID+":"+"textures/entity/australia/bush_spider.png"); + + public RenderAustralianSpider() { + super(new ModelAustralianSpider(), 1.0F); + this.setRenderPassModel(new ModelAustralianSpider()); + } + + protected float getDeathMaxRotation(EntityAustralianSpiderBase p_77037_1_) { + return 180.0F; + } + + /** + * Queries whether should render the specified pass or not. + */ + protected int shouldRenderPass(EntityAustralianSpiderBase p_77032_1_, int p_77032_2_, float p_77032_3_) { + if (p_77032_2_ != 0) { + return -1; + } else { + this.bindTexture(spiderEyesTextures); + GL11.glEnable(GL11.GL_BLEND); + GL11.glDisable(GL11.GL_ALPHA_TEST); + GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE); + + if (p_77032_1_.isInvisible()) { + GL11.glDepthMask(false); + } else { + GL11.glDepthMask(true); + } + + char c0 = 61680; + int j = c0 % 65536; + int k = c0 / 65536; + OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) j / 1.0F, (float) k / 1.0F); + GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); + return 1; + } + } + + /** + * Returns the location of an entity's texture. Doesn't seem to be called unless + * you call Render.bindEntityTexture. + */ + protected ResourceLocation getEntityTexture(EntityAustralianSpiderBase p_110775_1_) { + return spiderTextures; + } + + protected float getDeathMaxRotation(EntityLivingBase p_77037_1_) { + return this.getDeathMaxRotation((EntityAustralianSpiderBase) p_77037_1_); + } + + /** + * Queries whether should render the specified pass or not. + */ + protected int shouldRenderPass(EntityLivingBase p_77032_1_, int p_77032_2_, float p_77032_3_) { + return this.shouldRenderPass((EntityAustralianSpiderBase) p_77032_1_, p_77032_2_, p_77032_3_); + } + + /** + * Returns the location of an entity's texture. Doesn't seem to be called unless + * you call Render.bindEntityTexture. + */ + protected ResourceLocation getEntityTexture(Entity p_110775_1_) { + return this.getEntityTexture((EntityAustralianSpiderBase) p_110775_1_); + } + +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/entity/render/RenderBoar.java b/src/main/java/gtPlusPlus/australia/entity/render/RenderBoar.java new file mode 100644 index 0000000000..cc4bfa8906 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/entity/render/RenderBoar.java @@ -0,0 +1,64 @@ +package gtPlusPlus.australia.entity.render; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import gtPlusPlus.australia.entity.type.EntityBoar; +import gtPlusPlus.core.lib.CORE; +import net.minecraft.client.model.ModelBase; +import net.minecraft.client.renderer.entity.RenderLiving; +import net.minecraft.entity.Entity; +import net.minecraft.entity.EntityLivingBase; +import net.minecraft.util.ResourceLocation; + +@SideOnly(Side.CLIENT) +public class RenderBoar extends RenderLiving +{ + private static final ResourceLocation saddledBoarTextures = new ResourceLocation("textures/entity/boar/boar_saddle.png"); + private static final ResourceLocation boarTextures = new ResourceLocation(CORE.MODID+":"+"textures/entity/australia/boar.png"); + + public RenderBoar(ModelBase p_i1265_1_, ModelBase p_i1265_2_, float p_i1265_3_) + { + super(p_i1265_1_, p_i1265_3_); + this.setRenderPassModel(p_i1265_2_); + } + + /** + * Queries whether should render the specified pass or not. + */ + protected int shouldRenderPass(EntityBoar p_77032_1_, int p_77032_2_, float p_77032_3_) + { + if (p_77032_2_ == 0 && p_77032_1_.getSaddled()) + { + this.bindTexture(saddledBoarTextures); + return 1; + } + else + { + return -1; + } + } + + /** + * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture. + */ + protected ResourceLocation getEntityTexture(EntityBoar p_110775_1_) + { + return boarTextures; + } + + /** + * Queries whether should render the specified pass or not. + */ + protected int shouldRenderPass(EntityLivingBase p_77032_1_, int p_77032_2_, float p_77032_3_) + { + return this.shouldRenderPass((EntityBoar)p_77032_1_, p_77032_2_, p_77032_3_); + } + + /** + * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture. + */ + protected ResourceLocation getEntityTexture(Entity p_110775_1_) + { + return this.getEntityTexture((EntityBoar)p_110775_1_); + } +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/entity/render/RenderDingo.java b/src/main/java/gtPlusPlus/australia/entity/render/RenderDingo.java new file mode 100644 index 0000000000..8bbf0392cd --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/entity/render/RenderDingo.java @@ -0,0 +1,90 @@ +package gtPlusPlus.australia.entity.render; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import gtPlusPlus.australia.entity.type.EntityDingo; +import gtPlusPlus.core.lib.CORE; +import net.minecraft.client.model.ModelBase; +import net.minecraft.client.renderer.entity.RenderLiving; +import net.minecraft.entity.Entity; +import net.minecraft.entity.EntityLivingBase; +import net.minecraft.entity.passive.EntitySheep; +import net.minecraft.util.ResourceLocation; +import org.lwjgl.opengl.GL11; + +@SideOnly(Side.CLIENT) +public class RenderDingo extends RenderLiving { + + private static final ResourceLocation dingoTextures = new ResourceLocation( + CORE.MODID + ":" + "textures/entity/australia/dingo/dingo.png"); + private static final ResourceLocation tamedDingoTextures = new ResourceLocation( + CORE.MODID + ":" + "textures/entity/australia/dingo/wdingo_tame.png"); + private static final ResourceLocation anrgyDingoTextures = new ResourceLocation( + CORE.MODID + ":" + "textures/entity/australia/dingo/dingo_angry.png"); + private static final ResourceLocation dingoCollarTextures = new ResourceLocation( + CORE.MODID + ":" + "textures/entity/australia/wdingoolf/dingo_collar.png"); + + public RenderDingo(ModelBase p_i1269_1_, ModelBase p_i1269_2_, float p_i1269_3_) { + super(p_i1269_1_, p_i1269_3_); + this.setRenderPassModel(p_i1269_2_); + } + + /** + * Defines what float the third param in setRotationAngles of ModelBase is + */ + protected float handleRotationFloat(EntityDingo p_77044_1_, float p_77044_2_) { + return p_77044_1_.getTailRotation(); + } + + /** + * Queries whether should render the specified pass or not. + */ + protected int shouldRenderPass(EntityDingo p_77032_1_, int p_77032_2_, float p_77032_3_) { + if (p_77032_2_ == 0 && p_77032_1_.getWolfShaking()) { + float f1 = p_77032_1_.getBrightness(p_77032_3_) * p_77032_1_.getShadingWhileShaking(p_77032_3_); + this.bindTexture(dingoTextures); + GL11.glColor3f(f1, f1, f1); + return 1; + } else if (p_77032_2_ == 1 && p_77032_1_.isTamed()) { + this.bindTexture(dingoCollarTextures); + int j = p_77032_1_.getCollarColor(); + GL11.glColor3f(EntitySheep.fleeceColorTable[j][0], EntitySheep.fleeceColorTable[j][1], + EntitySheep.fleeceColorTable[j][2]); + return 1; + } else { + return -1; + } + } + + /** + * Returns the location of an entity's texture. Doesn't seem to be called unless + * you call Render.bindEntityTexture. + */ + protected ResourceLocation getEntityTexture(EntityDingo p_110775_1_) { + return p_110775_1_.isTamed() ? tamedDingoTextures + : (p_110775_1_.isAngry() ? anrgyDingoTextures : dingoTextures); + } + + /** + * Queries whether should render the specified pass or not. + */ + protected int shouldRenderPass(EntityLivingBase p_77032_1_, int p_77032_2_, float p_77032_3_) { + return this.shouldRenderPass((EntityDingo) p_77032_1_, p_77032_2_, p_77032_3_); + } + + /** + * Defines what float the third param in setRotationAngles of ModelBase is + */ + protected float handleRotationFloat(EntityLivingBase p_77044_1_, float p_77044_2_) { + return this.handleRotationFloat((EntityDingo) p_77044_1_, p_77044_2_); + } + + /** + * Returns the location of an entity's texture. Doesn't seem to be called unless + * you call Render.bindEntityTexture. + */ + protected ResourceLocation getEntityTexture(Entity p_110775_1_) { + return this.getEntityTexture((EntityDingo) p_110775_1_); + } + +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/entity/render/RenderOctopus.java b/src/main/java/gtPlusPlus/australia/entity/render/RenderOctopus.java new file mode 100644 index 0000000000..592ef9391a --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/entity/render/RenderOctopus.java @@ -0,0 +1,120 @@ +package gtPlusPlus.australia.entity.render; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import gtPlusPlus.australia.entity.type.EntityOctopus; +import gtPlusPlus.core.lib.CORE; +import net.minecraft.client.model.ModelBase; +import net.minecraft.client.renderer.entity.RenderLiving; +import net.minecraft.entity.Entity; +import net.minecraft.entity.EntityLiving; +import net.minecraft.entity.EntityLivingBase; +import net.minecraft.util.ResourceLocation; +import org.lwjgl.opengl.GL11; + +@SideOnly(Side.CLIENT) +public class RenderOctopus extends RenderLiving { + + private static final ResourceLocation octopusTextures = new ResourceLocation(CORE.MODID+":"+"textures/entity/australia/octopus.png"); + + public RenderOctopus(ModelBase p_i1268_1_, float p_i1268_2_) { + super(p_i1268_1_, p_i1268_2_); + } + + /** + * Actually renders the given argument. This is a synthetic bridge method, + * always casting down its argument and then handing it off to a worker function + * which does the actual work. In all probabilty, the class Render is generic + * (Render<T extends Entity) and this method has signature public void + * func_76986_a(T entity, double d, double d1, double d2, float f, float f1). + * But JAD is pre 1.5 so doesn't do that. + */ + public void doRender(EntityOctopus p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, + float p_76986_8_, float p_76986_9_) { + super.doRender((EntityLiving) p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_); + } + + /** + * Returns the location of an entity's texture. Doesn't seem to be called unless + * you call Render.bindEntityTexture. + */ + protected ResourceLocation getEntityTexture(EntityOctopus p_110775_1_) { + return octopusTextures; + } + + protected void rotateCorpse(EntityOctopus p_77043_1_, float p_77043_2_, float p_77043_3_, float p_77043_4_) { + float f3 = p_77043_1_.prevSquidPitch + (p_77043_1_.octopusPitch - p_77043_1_.prevSquidPitch) * p_77043_4_; + float f4 = p_77043_1_.prevSquidYaw + (p_77043_1_.octopusYaw - p_77043_1_.prevSquidYaw) * p_77043_4_; + GL11.glTranslatef(0.0F, 0.5F, 0.0F); + GL11.glRotatef(180.0F - p_77043_3_, 0.0F, 1.0F, 0.0F); + GL11.glRotatef(f3, 1.0F, 0.0F, 0.0F); + GL11.glRotatef(f4, 0.0F, 1.0F, 0.0F); + GL11.glTranslatef(0.0F, -1.2F, 0.0F); + } + + /** + * Defines what float the third param in setRotationAngles of ModelBase is + */ + protected float handleRotationFloat(EntityOctopus p_77044_1_, float p_77044_2_) { + return p_77044_1_.lastTentacleAngle + (p_77044_1_.tentacleAngle - p_77044_1_.lastTentacleAngle) * p_77044_2_; + } + + /** + * Actually renders the given argument. This is a synthetic bridge method, + * always casting down its argument and then handing it off to a worker function + * which does the actual work. In all probabilty, the class Render is generic + * (Render<T extends Entity) and this method has signature public void + * func_76986_a(T entity, double d, double d1, double d2, float f, float f1). + * But JAD is pre 1.5 so doesn't do that. + */ + public void doRender(EntityLiving p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, + float p_76986_8_, float p_76986_9_) { + this.doRender((EntityOctopus) p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_); + } + + /** + * Defines what float the third param in setRotationAngles of ModelBase is + */ + protected float handleRotationFloat(EntityLivingBase p_77044_1_, float p_77044_2_) { + return this.handleRotationFloat((EntityOctopus) p_77044_1_, p_77044_2_); + } + + protected void rotateCorpse(EntityLivingBase p_77043_1_, float p_77043_2_, float p_77043_3_, float p_77043_4_) { + this.rotateCorpse((EntityOctopus) p_77043_1_, p_77043_2_, p_77043_3_, p_77043_4_); + } + + /** + * Actually renders the given argument. This is a synthetic bridge method, + * always casting down its argument and then handing it off to a worker function + * which does the actual work. In all probabilty, the class Render is generic + * (Render<T extends Entity) and this method has signature public void + * func_76986_a(T entity, double d, double d1, double d2, float f, float f1). + * But JAD is pre 1.5 so doesn't do that. + */ + public void doRender(EntityLivingBase p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, + float p_76986_8_, float p_76986_9_) { + this.doRender((EntityOctopus) p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_); + } + + /** + * Returns the location of an entity's texture. Doesn't seem to be called unless + * you call Render.bindEntityTexture. + */ + protected ResourceLocation getEntityTexture(Entity p_110775_1_) { + return this.getEntityTexture((EntityOctopus) p_110775_1_); + } + + /** + * Actually renders the given argument. This is a synthetic bridge method, + * always casting down its argument and then handing it off to a worker function + * which does the actual work. In all probabilty, the class Render is generic + * (Render<T extends Entity) and this method has signature public void + * func_76986_a(T entity, double d, double d1, double d2, float f, float f1). + * But JAD is pre 1.5 so doesn't do that. + */ + public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, + float p_76986_9_) { + this.doRender((EntityOctopus) p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_); + } + +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/entity/type/EntityAustralianSpiderBase.java b/src/main/java/gtPlusPlus/australia/entity/type/EntityAustralianSpiderBase.java new file mode 100644 index 0000000000..5aa78203a3 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/entity/type/EntityAustralianSpiderBase.java @@ -0,0 +1,41 @@ +package gtPlusPlus.australia.entity.type; + +import net.minecraft.entity.Entity; +import net.minecraft.entity.EntityLivingBase; +import net.minecraft.entity.IEntityLivingData; +import net.minecraft.entity.SharedMonsterAttributes; +import net.minecraft.entity.monster.EntitySpider; +import net.minecraft.potion.Potion; +import net.minecraft.potion.PotionEffect; +import net.minecraft.world.World; + +public class EntityAustralianSpiderBase extends EntitySpider { + + public EntityAustralianSpiderBase(World p_i1732_1_) { + super(p_i1732_1_); + this.setSize(0.7F, 0.5F); + } + + protected void applyEntityAttributes() { + super.applyEntityAttributes(); + this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(12.0D); + } + + public boolean attackEntityAsMob(Entity p_70652_1_) { + if (super.attackEntityAsMob(p_70652_1_)) { + if (p_70652_1_ instanceof EntityLivingBase) { + byte b0 = 45; + if (b0 > 0) { + ((EntityLivingBase) p_70652_1_).addPotionEffect(new PotionEffect(Potion.poison.id, b0 * 20, 0)); + } + } + return true; + } else { + return false; + } + } + + public IEntityLivingData onSpawnWithEgg(IEntityLivingData p_110161_1_) { + return p_110161_1_; + } +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/entity/type/EntityBoar.java b/src/main/java/gtPlusPlus/australia/entity/type/EntityBoar.java new file mode 100644 index 0000000000..871b1a5356 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/entity/type/EntityBoar.java @@ -0,0 +1,220 @@ +package gtPlusPlus.australia.entity.type; + +import net.minecraft.block.Block; +import net.minecraft.entity.EntityAgeable; +import net.minecraft.entity.SharedMonsterAttributes; +import net.minecraft.entity.ai.EntityAIControlledByPlayer; +import net.minecraft.entity.ai.EntityAIFollowParent; +import net.minecraft.entity.ai.EntityAILookIdle; +import net.minecraft.entity.ai.EntityAIMate; +import net.minecraft.entity.ai.EntityAIPanic; +import net.minecraft.entity.ai.EntityAISwimming; +import net.minecraft.entity.ai.EntityAITempt; +import net.minecraft.entity.ai.EntityAIWander; +import net.minecraft.entity.ai.EntityAIWatchClosest; +import net.minecraft.entity.effect.EntityLightningBolt; +import net.minecraft.entity.monster.EntityPigZombie; +import net.minecraft.entity.passive.EntityAnimal; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.init.Items; +import net.minecraft.item.Item; +import net.minecraft.item.ItemStack; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.stats.AchievementList; +import net.minecraft.world.World; + +public class EntityBoar extends EntityAnimal { + /** AI task for player control. */ + private final EntityAIControlledByPlayer aiControlledByPlayer; + + public EntityBoar(World p_i1689_1_) { + super(p_i1689_1_); + this.setSize(0.9F, 0.9F); + this.getNavigator().setAvoidsWater(true); + this.tasks.addTask(0, new EntityAISwimming(this)); + //this.tasks.addTask(1, new EntityAIPanic(this, 1.25D)); + this.tasks.addTask(2, this.aiControlledByPlayer = new EntityAIControlledByPlayer(this, 0.3F)); + this.tasks.addTask(3, new EntityAIMate(this, 1.0D)); + this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot_on_a_stick, false)); + this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot, false)); + this.tasks.addTask(5, new EntityAIFollowParent(this, 1.1D)); + this.tasks.addTask(6, new EntityAIWander(this, 1.0D)); + this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); + this.tasks.addTask(8, new EntityAILookIdle(this)); + } + + /** + * Returns true if the newer Entity AI code should be run + */ + public boolean isAIEnabled() { + return true; + } + + protected void applyEntityAttributes() { + super.applyEntityAttributes(); + this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(10.0D); + this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.25D); + } + + protected void updateAITasks() { + super.updateAITasks(); + } + + /** + * returns true if all the conditions for steering the entity are met. For pigs, + * this is true if it is being ridden by a player and the player is holding a + * carrot-on-a-stick + */ + public boolean canBeSteered() { + ItemStack itemstack = ((EntityPlayer) this.riddenByEntity).getHeldItem(); + return itemstack != null && itemstack.getItem() == Items.carrot_on_a_stick; + } + + protected void entityInit() { + super.entityInit(); + this.dataWatcher.addObject(16, Byte.valueOf((byte) 0)); + } + + /** + * (abstract) Protected helper method to write subclass entity data to NBT. + */ + public void writeEntityToNBT(NBTTagCompound p_70014_1_) { + super.writeEntityToNBT(p_70014_1_); + p_70014_1_.setBoolean("Saddle", this.getSaddled()); + } + + /** + * (abstract) Protected helper method to read subclass entity data from NBT. + */ + public void readEntityFromNBT(NBTTagCompound p_70037_1_) { + super.readEntityFromNBT(p_70037_1_); + this.setSaddled(p_70037_1_.getBoolean("Saddle")); + } + + /** + * Returns the sound this mob makes while it's alive. + */ + protected String getLivingSound() { + return "mob.pig.say"; + } + + /** + * Returns the sound this mob makes when it is hurt. + */ + protected String getHurtSound() { + return "mob.pig.say"; + } + + /** + * Returns the sound this mob makes on death. + */ + protected String getDeathSound() { + return "mob.pig.death"; + } + + protected void func_145780_a(int p_145780_1_, int p_145780_2_, int p_145780_3_, Block p_145780_4_) { + this.playSound("mob.pig.step", 0.15F, 1.0F); + } + + /** + * Called when a player interacts with a mob. e.g. gets milk from a cow, gets + * into the saddle on a pig. + */ + public boolean interact(EntityPlayer p_70085_1_) { + if (super.interact(p_70085_1_)) { + return true; + } else if (this.getSaddled() && !this.worldObj.isRemote + && (this.riddenByEntity == null || this.riddenByEntity == p_70085_1_)) { + p_70085_1_.mountEntity(this); + return true; + } else { + return false; + } + } + + protected Item getDropItem() { + return this.isBurning() ? Items.cooked_porkchop : Items.porkchop; + } + + /** + * Drop 0-2 items of this living's type. @param par1 - Whether this entity has + * recently been hit by a player. @param par2 - Level of Looting used to kill + * this mob. + */ + protected void dropFewItems(boolean p_70628_1_, int p_70628_2_) { + int j = this.rand.nextInt(3) + 1 + this.rand.nextInt(1 + p_70628_2_); + + for (int k = 0; k < j; ++k) { + if (this.isBurning()) { + this.dropItem(Items.cooked_porkchop, 1); + } else { + this.dropItem(Items.porkchop, 1); + } + } + + if (this.getSaddled()) { + this.dropItem(Items.saddle, 1); + } + } + + /** + * Returns true if the pig is saddled. + */ + public boolean getSaddled() { + return (this.dataWatcher.getWatchableObjectByte(16) & 1) != 0; + } + + /** + * Set or remove the saddle of the pig. + */ + public void setSaddled(boolean p_70900_1_) { + if (p_70900_1_) { + this.dataWatcher.updateObject(16, Byte.valueOf((byte) 1)); + } else { + this.dataWatcher.updateObject(16, Byte.valueOf((byte) 0)); + } + } + + /** + * Called when a lightning bolt hits the entity. + */ + public void onStruckByLightning(EntityLightningBolt p_70077_1_) { + if (!this.worldObj.isRemote) { + EntityPigZombie entitypigzombie = new EntityPigZombie(this.worldObj); + entitypigzombie.setCurrentItemOrArmor(0, new ItemStack(Items.golden_sword)); + entitypigzombie.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch); + this.worldObj.spawnEntityInWorld(entitypigzombie); + this.setDead(); + } + } + + /** + * Called when the mob is falling. Calculates and applies fall damage. + */ + protected void fall(float p_70069_1_) { + super.fall(p_70069_1_); + + if (p_70069_1_ > 5.0F && this.riddenByEntity instanceof EntityPlayer) { + ((EntityPlayer) this.riddenByEntity).triggerAchievement(AchievementList.flyPig); + } + } + + public EntityBoar createChild(EntityAgeable p_90011_1_) { + return new EntityBoar(this.worldObj); + } + + /** + * Checks if the parameter is an item which this animal can be fed to breed it + * (wheat, carrots or seeds depending on the animal type) + */ + public boolean isBreedingItem(ItemStack p_70877_1_) { + return p_70877_1_ != null && p_70877_1_.getItem() == Items.carrot; + } + + /** + * Return the AI task for player control. + */ + public EntityAIControlledByPlayer getAIControlledByPlayer() { + return this.aiControlledByPlayer; + } +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/entity/type/EntityDingo.java b/src/main/java/gtPlusPlus/australia/entity/type/EntityDingo.java new file mode 100644 index 0000000000..11b9737c4f --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/entity/type/EntityDingo.java @@ -0,0 +1,536 @@ +package gtPlusPlus.australia.entity.type; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import net.minecraft.block.Block; +import net.minecraft.block.BlockColored; +import net.minecraft.entity.Entity; +import net.minecraft.entity.EntityAgeable; +import net.minecraft.entity.EntityLivingBase; +import net.minecraft.entity.SharedMonsterAttributes; +import net.minecraft.entity.ai.EntityAIAttackOnCollide; +import net.minecraft.entity.ai.EntityAIBeg; +import net.minecraft.entity.ai.EntityAIFollowOwner; +import net.minecraft.entity.ai.EntityAIHurtByTarget; +import net.minecraft.entity.ai.EntityAILeapAtTarget; +import net.minecraft.entity.ai.EntityAILookIdle; +import net.minecraft.entity.ai.EntityAIMate; +import net.minecraft.entity.ai.EntityAIOwnerHurtByTarget; +import net.minecraft.entity.ai.EntityAIOwnerHurtTarget; +import net.minecraft.entity.ai.EntityAISwimming; +import net.minecraft.entity.ai.EntityAITargetNonTamed; +import net.minecraft.entity.ai.EntityAIWander; +import net.minecraft.entity.ai.EntityAIWatchClosest; +import net.minecraft.entity.monster.EntityCreeper; +import net.minecraft.entity.monster.EntityGhast; +import net.minecraft.entity.passive.EntityAnimal; +import net.minecraft.entity.passive.EntityHorse; +import net.minecraft.entity.passive.EntitySheep; +import net.minecraft.entity.passive.EntityTameable; +import net.minecraft.entity.passive.EntityWolf; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.entity.projectile.EntityArrow; +import net.minecraft.init.Items; +import net.minecraft.item.Item; +import net.minecraft.item.ItemFood; +import net.minecraft.item.ItemStack; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.pathfinding.PathEntity; +import net.minecraft.util.DamageSource; +import net.minecraft.util.MathHelper; +import net.minecraft.world.World; + +public class EntityDingo extends EntityWolf { + + private float mPrivateField1; + private float mPrivateField2; + private boolean mPrivateField3; + + /** true is the dingo is wet else false */ + private boolean isShaking; + /** This time increases while dingo is shaking and emitting water particles. */ + private float timeWolfIsShaking; + private float prevTimeWolfIsShaking; + + public EntityDingo(World p_i1696_1_) { + super(p_i1696_1_); + this.setSize(0.6F, 0.8F); + this.getNavigator().setAvoidsWater(true); + this.tasks.addTask(1, new EntityAISwimming(this)); + this.tasks.addTask(2, this.aiSit); + this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F)); + this.tasks.addTask(4, new EntityAIAttackOnCollide(this, 1.0D, true)); + this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F)); + this.tasks.addTask(6, new EntityAIMate(this, 1.0D)); + this.tasks.addTask(7, new EntityAIWander(this, 1.0D)); + this.tasks.addTask(8, new EntityAIBeg(this, 8.0F)); + this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); + this.tasks.addTask(9, new EntityAILookIdle(this)); + this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this)); + this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this)); + this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true)); + this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntitySheep.class, 200, false)); + this.setTamed(false); + } + + protected void applyEntityAttributes() { + super.applyEntityAttributes(); + this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.30000001192092896D); + + if (this.isTamed()) { + this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(20.0D); + } else { + this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(8.0D); + } + } + + /** + * Returns true if the newer Entity AI code should be run + */ + public boolean isAIEnabled() { + return true; + } + + /** + * Sets the active target the Task system uses for tracking + */ + public void setAttackTarget(EntityLivingBase p_70624_1_) { + super.setAttackTarget(p_70624_1_); + + if (p_70624_1_ == null) { + this.setAngry(false); + } else if (!this.isTamed()) { + this.setAngry(true); + } + } + + /** + * main AI tick function, replaces updateEntityActionState + */ + protected void updateAITick() { + this.dataWatcher.updateObject(18, Float.valueOf(this.getHealth())); + } + + protected void entityInit() { + super.entityInit(); + } + + protected void func_145780_a(int p_145780_1_, int p_145780_2_, int p_145780_3_, Block p_145780_4_) { + this.playSound("mob.wolf.step", 0.15F, 1.0F); + } + + /** + * (abstract) Protected helper method to write subclass entity data to NBT. + */ + public void writeEntityToNBT(NBTTagCompound p_70014_1_) { + super.writeEntityToNBT(p_70014_1_); + } + + /** + * (abstract) Protected helper method to read subclass entity data from NBT. + */ + public void readEntityFromNBT(NBTTagCompound p_70037_1_) { + super.readEntityFromNBT(p_70037_1_); + } + + /** + * Returns the sound this mob makes while it's alive. + */ + protected String getLivingSound() { + return this.isAngry() ? "mob.wolf.growl" + : (this.rand.nextInt(3) == 0 + ? (this.isTamed() && this.dataWatcher.getWatchableObjectFloat(18) < 10.0F ? "mob.wolf.whine" + : "mob.wolf.panting") + : "mob.wolf.bark"); + } + + /** + * Returns the sound this mob makes when it is hurt. + */ + protected String getHurtSound() { + return "mob.wolf.hurt"; + } + + /** + * Returns the sound this mob makes on death. + */ + protected String getDeathSound() { + return "mob.wolf.death"; + } + + /** + * Returns the volume for the sounds this mob makes. + */ + protected float getSoundVolume() { + return 0.4F; + } + + protected Item getDropItem() { + return Item.getItemById(-1); + } + + /** + * Called frequently so the entity can update its state every tick as required. + * For example, zombies and skeletons use this to react to sunlight and start to + * burn. + */ + public void onLivingUpdate() { + super.onLivingUpdate(); + + if (!this.worldObj.isRemote && this.isShaking && !this.mPrivateField3 && !this.hasPath() && this.onGround) { + this.mPrivateField3 = true; + this.timeWolfIsShaking = 0.0F; + this.prevTimeWolfIsShaking = 0.0F; + this.worldObj.setEntityState(this, (byte) 8); + } + } + + /** + * Called to update the entity's position/logic. + */ + public void onUpdate() { + super.onUpdate(); + this.mPrivateField2 = this.mPrivateField1; + + if (this.func_70922_bv()) { + this.mPrivateField1 += (1.0F - this.mPrivateField1) * 0.4F; + } else { + this.mPrivateField1 += (0.0F - this.mPrivateField1) * 0.4F; + } + + if (this.func_70922_bv()) { + this.numTicksToChaseTarget = 10; + } + + if (this.isWet()) { + this.isShaking = true; + this.mPrivateField3 = false; + this.timeWolfIsShaking = 0.0F; + this.prevTimeWolfIsShaking = 0.0F; + } else if ((this.isShaking || this.mPrivateField3) && this.mPrivateField3) { + if (this.timeWolfIsShaking == 0.0F) { + this.playSound("mob.wolf.shake", this.getSoundVolume(), + (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F); + } + + this.prevTimeWolfIsShaking = this.timeWolfIsShaking; + this.timeWolfIsShaking += 0.05F; + + if (this.prevTimeWolfIsShaking >= 2.0F) { + this.isShaking = false; + this.mPrivateField3 = false; + this.prevTimeWolfIsShaking = 0.0F; + this.timeWolfIsShaking = 0.0F; + } + + if (this.timeWolfIsShaking > 0.4F) { + float f = (float) this.boundingBox.minY; + int i = (int) (MathHelper.sin((this.timeWolfIsShaking - 0.4F) * (float) Math.PI) * 7.0F); + + for (int j = 0; j < i; ++j) { + float f1 = (this.rand.nextFloat() * 2.0F - 1.0F) * this.width * 0.5F; + float f2 = (this.rand.nextFloat() * 2.0F - 1.0F) * this.width * 0.5F; + this.worldObj.spawnParticle("splash", this.posX + (double) f1, (double) (f + 0.8F), + this.posZ + (double) f2, this.motionX, this.motionY, this.motionZ); + } + } + } + } + + @SideOnly(Side.CLIENT) + public boolean getWolfShaking() { + return this.isShaking; + } + + /** + * Used when calculating the amount of shading to apply while the dingo is + * shaking. + */ + @SideOnly(Side.CLIENT) + public float getShadingWhileShaking(float p_70915_1_) { + return 0.75F + (this.prevTimeWolfIsShaking + (this.timeWolfIsShaking - this.prevTimeWolfIsShaking) * p_70915_1_) + / 2.0F * 0.25F; + } + + @SideOnly(Side.CLIENT) + public float getShakeAngle(float p_70923_1_, float p_70923_2_) { + float f2 = (this.prevTimeWolfIsShaking + (this.timeWolfIsShaking - this.prevTimeWolfIsShaking) * p_70923_1_ + + p_70923_2_) / 1.8F; + + if (f2 < 0.0F) { + f2 = 0.0F; + } else if (f2 > 1.0F) { + f2 = 1.0F; + } + + return MathHelper.sin(f2 * (float) Math.PI) * MathHelper.sin(f2 * (float) Math.PI * 11.0F) * 0.15F + * (float) Math.PI; + } + + public float getEyeHeight() { + return this.height * 0.8F; + } + + @SideOnly(Side.CLIENT) + public float getInterestedAngle(float p_70917_1_) { + return (this.mPrivateField2 + (this.mPrivateField1 - this.mPrivateField2) * p_70917_1_) * 0.15F + * (float) Math.PI; + } + + /** + * The speed it takes to move the entityliving's rotationPitch through the + * faceEntity method. This is only currently use in wolves. + */ + public int getVerticalFaceSpeed() { + return this.isSitting() ? 20 : super.getVerticalFaceSpeed(); + } + + /** + * Called when the entity is attacked. + */ + public boolean attackEntityFrom(DamageSource p_70097_1_, float p_70097_2_) { + if (this.isEntityInvulnerable()) { + return false; + } else { + Entity entity = p_70097_1_.getEntity(); + this.aiSit.setSitting(false); + + if (entity != null && !(entity instanceof EntityPlayer) && !(entity instanceof EntityArrow)) { + p_70097_2_ = (p_70097_2_ + 1.0F) / 2.0F; + } + + return super.attackEntityFrom(p_70097_1_, p_70097_2_); + } + } + + public boolean attackEntityAsMob(Entity p_70652_1_) { + int i = this.isTamed() ? 4 : 2; + return p_70652_1_.attackEntityFrom(DamageSource.causeMobDamage(this), (float) i); + } + + public void setTamed(boolean p_70903_1_) { + super.setTamed(p_70903_1_); + + if (p_70903_1_) { + this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(20.0D); + } else { + this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(8.0D); + } + } + + /** + * Called when a player interacts with a mob. e.g. gets milk from a cow, gets + * into the saddle on a pig. + */ + public boolean interact(EntityPlayer p_70085_1_) { + ItemStack itemstack = p_70085_1_.inventory.getCurrentItem(); + + if (this.isTamed()) { + if (itemstack != null) { + if (itemstack.getItem() instanceof ItemFood) { + ItemFood itemfood = (ItemFood) itemstack.getItem(); + + if (itemfood.isWolfsFavoriteMeat() && this.dataWatcher.getWatchableObjectFloat(18) < 20.0F) { + if (!p_70085_1_.capabilities.isCreativeMode) { + --itemstack.stackSize; + } + + this.heal((float) itemfood.func_150905_g(itemstack)); + + if (itemstack.stackSize <= 0) { + p_70085_1_.inventory.setInventorySlotContents(p_70085_1_.inventory.currentItem, + (ItemStack) null); + } + + return true; + } + } else if (itemstack.getItem() == Items.dye) { + int i = BlockColored.func_150032_b(itemstack.getItemDamage()); + + if (i != this.getCollarColor()) { + this.setCollarColor(i); + + if (!p_70085_1_.capabilities.isCreativeMode && --itemstack.stackSize <= 0) { + p_70085_1_.inventory.setInventorySlotContents(p_70085_1_.inventory.currentItem, + (ItemStack) null); + } + + return true; + } + } + } + + if (this.func_152114_e(p_70085_1_) && !this.worldObj.isRemote && !this.isBreedingItem(itemstack)) { + this.aiSit.setSitting(!this.isSitting()); + this.isJumping = false; + this.setPathToEntity((PathEntity) null); + this.setTarget((Entity) null); + this.setAttackTarget((EntityLivingBase) null); + } + } else if (itemstack != null && itemstack.getItem() == Items.bone && !this.isAngry()) { + if (!p_70085_1_.capabilities.isCreativeMode) { + --itemstack.stackSize; + } + + if (itemstack.stackSize <= 0) { + p_70085_1_.inventory.setInventorySlotContents(p_70085_1_.inventory.currentItem, (ItemStack) null); + } + + if (!this.worldObj.isRemote) { + if (this.rand.nextInt(3) == 0) { + this.setTamed(true); + this.setPathToEntity((PathEntity) null); + this.setAttackTarget((EntityLivingBase) null); + this.aiSit.setSitting(true); + this.setHealth(20.0F); + this.func_152115_b(p_70085_1_.getUniqueID().toString()); + this.playTameEffect(true); + this.worldObj.setEntityState(this, (byte) 7); + } else { + this.playTameEffect(false); + this.worldObj.setEntityState(this, (byte) 6); + } + } + + return true; + } + + return super.interact(p_70085_1_); + } + + @SideOnly(Side.CLIENT) + public void handleHealthUpdate(byte p_70103_1_) { + if (p_70103_1_ == 8) { + this.mPrivateField3 = true; + this.timeWolfIsShaking = 0.0F; + this.prevTimeWolfIsShaking = 0.0F; + } else { + super.handleHealthUpdate(p_70103_1_); + } + } + + @SideOnly(Side.CLIENT) + public float getTailRotation() { + return this.isAngry() ? 1.5393804F + : (this.isTamed() + ? (0.55F - (20.0F - this.dataWatcher.getWatchableObjectFloat(18)) * 0.02F) * (float) Math.PI + : ((float) Math.PI / 5F)); + } + + /** + * Checks if the parameter is an item which this animal can be fed to breed it + * (wheat, carrots or seeds depending on the animal type) + */ + public boolean isBreedingItem(ItemStack p_70877_1_) { + return p_70877_1_ == null ? false + : (!(p_70877_1_.getItem() instanceof ItemFood) ? false + : ((ItemFood) p_70877_1_.getItem()).isWolfsFavoriteMeat()); + } + + /** + * Will return how many at most can spawn in a chunk at once. + */ + public int getMaxSpawnedInChunk() { + return 8; + } + + /** + * Determines whether this dingo is angry or not. + */ + public boolean isAngry() { + return (this.dataWatcher.getWatchableObjectByte(16) & 2) != 0; + } + + /** + * Sets whether this dingo is angry or not. + */ + public void setAngry(boolean p_70916_1_) { + byte b0 = this.dataWatcher.getWatchableObjectByte(16); + + if (p_70916_1_) { + this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 | 2))); + } else { + this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 & -3))); + } + } + + /** + * Return this dingo's collar color. + */ + public int getCollarColor() { + return this.dataWatcher.getWatchableObjectByte(20) & 15; + } + + /** + * Set this dingo's collar color. + */ + public void setCollarColor(int p_82185_1_) { + this.dataWatcher.updateObject(20, Byte.valueOf((byte) (p_82185_1_ & 15))); + } + + public EntityDingo createChild(EntityAgeable p_90011_1_) { + EntityDingo entitydingo = new EntityDingo(this.worldObj); + String s = this.func_152113_b(); + + if (s != null && s.trim().length() > 0) { + entitydingo.func_152115_b(s); + entitydingo.setTamed(true); + } + + return entitydingo; + } + + public void func_70918_i(boolean p_70918_1_) { + if (p_70918_1_) { + this.dataWatcher.updateObject(19, Byte.valueOf((byte) 1)); + } else { + this.dataWatcher.updateObject(19, Byte.valueOf((byte) 0)); + } + } + + /** + * Returns true if the mob is currently able to mate with the specified mob. + */ + public boolean canMateWith(EntityAnimal p_70878_1_) { + if (p_70878_1_ == this) { + return false; + } else if (!this.isTamed()) { + return false; + } else if (!(p_70878_1_ instanceof EntityDingo)) { + return false; + } else { + EntityDingo entitydingo = (EntityDingo) p_70878_1_; + return !entitydingo.isTamed() ? false + : (entitydingo.isSitting() ? false : this.isInLove() && entitydingo.isInLove()); + } + } + + public boolean func_70922_bv() { + return this.dataWatcher.getWatchableObjectByte(19) == 1; + } + + /** + * Determines if an entity can be despawned, used on idle far away entities + */ + protected boolean canDespawn() { + return !this.isTamed() && this.ticksExisted > 2400; + } + + public boolean func_142018_a(EntityLivingBase p_142018_1_, EntityLivingBase p_142018_2_) { + if (!(p_142018_1_ instanceof EntityCreeper) && !(p_142018_1_ instanceof EntityGhast)) { + if (p_142018_1_ instanceof EntityDingo) { + EntityDingo entitydingo = (EntityDingo) p_142018_1_; + + if (entitydingo.isTamed() && entitydingo.getOwner() == p_142018_2_) { + return false; + } + } + + return p_142018_1_ instanceof EntityPlayer && p_142018_2_ instanceof EntityPlayer + && !((EntityPlayer) p_142018_2_).canAttackPlayer((EntityPlayer) p_142018_1_) ? false + : !(p_142018_1_ instanceof EntityHorse) || !((EntityHorse) p_142018_1_).isTame(); + } else { + return false; + } + } +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/entity/type/EntityOctopus.java b/src/main/java/gtPlusPlus/australia/entity/type/EntityOctopus.java new file mode 100644 index 0000000000..f88d931b52 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/entity/type/EntityOctopus.java @@ -0,0 +1,228 @@ +package gtPlusPlus.australia.entity.type; + +import net.minecraft.block.material.Material; +import net.minecraft.entity.SharedMonsterAttributes; +import net.minecraft.entity.passive.EntityWaterMob; +import net.minecraft.init.Items; +import net.minecraft.item.Item; +import net.minecraft.item.ItemStack; +import net.minecraft.util.MathHelper; +import net.minecraft.world.World; + +public class EntityOctopus extends EntityWaterMob +{ + public float octopusPitch; + public float prevSquidPitch; + public float octopusYaw; + public float prevSquidYaw; + /** appears to be rotation in radians; we already have pitch & yaw, so this completes the triumvirate. */ + public float octopusRotation; + /** previous octopusRotation in radians */ + public float prevSquidRotation; + /** angle of the tentacles in radians */ + public float tentacleAngle; + /** the last calculated angle of the tentacles in radians */ + public float lastTentacleAngle; + private float randomMotionSpeed; + /** change in octopusRotation in radians. */ + private float rotationVelocity; + private float field_70871_bB; + private float randomMotionVecX; + private float randomMotionVecY; + private float randomMotionVecZ; + + public EntityOctopus(World p_i1693_1_) + { + super(p_i1693_1_); + this.setSize(0.95F, 0.95F); + this.rotationVelocity = 1.0F / (this.rand.nextFloat() + 1.0F) * 0.2F; + } + + protected void applyEntityAttributes() + { + super.applyEntityAttributes(); + this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(10.0D); + } + + /** + * Returns the sound this mob makes while it's alive. + */ + protected String getLivingSound() + { + return null; + } + + /** + * Returns the sound this mob makes when it is hurt. + */ + protected String getHurtSound() + { + return null; + } + + /** + * Returns the sound this mob makes on death. + */ + protected String getDeathSound() + { + return null; + } + + /** + * Returns the volume for the sounds this mob makes. + */ + protected float getSoundVolume() + { + return 0.4F; + } + + protected Item getDropItem() + { + return Item.getItemById(0); + } + + /** + * returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to + * prevent them from trampling crops + */ + protected boolean canTriggerWalking() + { + return false; + } + + /** + * Drop 0-2 items of this living's type. @param par1 - Whether this entity has recently been hit by a player. @param + * par2 - Level of Looting used to kill this mob. + */ + protected void dropFewItems(boolean p_70628_1_, int p_70628_2_) + { + int j = this.rand.nextInt(3 + p_70628_2_) + 1; + + for (int k = 0; k < j; ++k) + { + this.entityDropItem(new ItemStack(Items.dye, 1, 0), 0.0F); + } + } + + /** + * Checks if this entity is inside water (if inWater field is true as a result of handleWaterMovement() returning + * true) + */ + public boolean isInWater() + { + return this.worldObj.handleMaterialAcceleration(this.boundingBox.expand(0.0D, -0.6000000238418579D, 0.0D), Material.water, this); + } + + /** + * Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons + * use this to react to sunlight and start to burn. + */ + public void onLivingUpdate() + { + super.onLivingUpdate(); + this.prevSquidPitch = this.octopusPitch; + this.prevSquidYaw = this.octopusYaw; + this.prevSquidRotation = this.octopusRotation; + this.lastTentacleAngle = this.tentacleAngle; + this.octopusRotation += this.rotationVelocity; + + if (this.octopusRotation > ((float)Math.PI * 2F)) + { + this.octopusRotation -= ((float)Math.PI * 2F); + + if (this.rand.nextInt(10) == 0) + { + this.rotationVelocity = 1.0F / (this.rand.nextFloat() + 1.0F) * 0.2F; + } + } + + if (this.isInWater()) + { + float f; + + if (this.octopusRotation < (float)Math.PI) + { + f = this.octopusRotation / (float)Math.PI; + this.tentacleAngle = MathHelper.sin(f * f * (float)Math.PI) * (float)Math.PI * 0.25F; + + if ((double)f > 0.75D) + { + this.randomMotionSpeed = 1.0F; + this.field_70871_bB = 1.0F; + } + else + { + this.field_70871_bB *= 0.8F; + } + } + else + { + this.tentacleAngle = 0.0F; + this.randomMotionSpeed *= 0.9F; + this.field_70871_bB *= 0.99F; + } + + if (!this.worldObj.isRemote) + { + this.motionX = (double)(this.randomMotionVecX * this.randomMotionSpeed); + this.motionY = (double)(this.randomMotionVecY * this.randomMotionSpeed); + this.motionZ = (double)(this.randomMotionVecZ * this.randomMotionSpeed); + } + + f = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ); + this.renderYawOffset += (-((float)Math.atan2(this.motionX, this.motionZ)) * 180.0F / (float)Math.PI - this.renderYawOffset) * 0.1F; + this.rotationYaw = this.renderYawOffset; + this.octopusYaw += (float)Math.PI * this.field_70871_bB * 1.5F; + this.octopusPitch += (-((float)Math.atan2((double)f, this.motionY)) * 180.0F / (float)Math.PI - this.octopusPitch) * 0.1F; + } + else + { + this.tentacleAngle = MathHelper.abs(MathHelper.sin(this.octopusRotation)) * (float)Math.PI * 0.25F; + + if (!this.worldObj.isRemote) + { + this.motionX = 0.0D; + this.motionY -= 0.08D; + this.motionY *= 0.9800000190734863D; + this.motionZ = 0.0D; + } + + this.octopusPitch = (float)((double)this.octopusPitch + (double)(-90.0F - this.octopusPitch) * 0.02D); + } + } + + /** + * Moves the entity based on the specified heading. Args: strafe, forward + */ + public void moveEntityWithHeading(float p_70612_1_, float p_70612_2_) + { + this.moveEntity(this.motionX, this.motionY, this.motionZ); + } + + protected void updateEntityActionState() + { + ++this.entityAge; + + if (this.entityAge > 100) + { + this.randomMotionVecX = this.randomMotionVecY = this.randomMotionVecZ = 0.0F; + } + else if (this.rand.nextInt(50) == 0 || !this.inWater || this.randomMotionVecX == 0.0F && this.randomMotionVecY == 0.0F && this.randomMotionVecZ == 0.0F) + { + float f = this.rand.nextFloat() * (float)Math.PI * 2.0F; + this.randomMotionVecX = MathHelper.cos(f) * 0.2F; + this.randomMotionVecY = -0.1F + this.rand.nextFloat() * 0.2F; + this.randomMotionVecZ = MathHelper.sin(f) * 0.2F; + } + + this.despawnEntity(); + } + + /** + * Checks if the entity's current position is a valid location to spawn this entity. + */ + public boolean getCanSpawnHere() + { + return this.posY > 45.0D && this.posY < 63.0D && super.getCanSpawnHere(); + } +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/gen/gt/WorldGen_Australia_Ores.java b/src/main/java/gtPlusPlus/australia/gen/gt/WorldGen_Australia_Ores.java new file mode 100644 index 0000000000..18f9e6684f --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/gen/gt/WorldGen_Australia_Ores.java @@ -0,0 +1,294 @@ +package gtPlusPlus.australia.gen.gt; + +import java.util.Hashtable; + +import gregtech.api.enums.Materials; + +import gtPlusPlus.core.material.ELEMENT; +import gtPlusPlus.core.material.Material; +import gtPlusPlus.core.util.minecraft.MaterialUtils; +import gtPlusPlus.everglades.object.BoxedQuad; + +public class WorldGen_Australia_Ores { + + /** + * Set Ore Types on by one. + */ + + private static final Material PYRITE = MaterialUtils.generateMaterialFromGtENUM(Materials.Pyrite); + private static final Material PYROPE = MaterialUtils.generateMaterialFromGtENUM(Materials.Pyrope); + private static final Material ALMANDINE = MaterialUtils.generateMaterialFromGtENUM(Materials.Almandine); + private static final Material RUBY = MaterialUtils.generateMaterialFromGtENUM(Materials.Ruby); + private static final Material CHALCOPYRITE = MaterialUtils.generateMaterialFromGtENUM(Materials.Chalcopyrite); + private static final Material TOPAZ = MaterialUtils.generateMaterialFromGtENUM(Materials.Topaz); + private static final Material SAPPHIRE_GREEN = MaterialUtils.generateMaterialFromGtENUM(Materials.GreenSapphire); + private static final Material SAPPHIRE_BLUE = MaterialUtils.generateMaterialFromGtENUM(Materials.Sapphire); + + + private static final Material EMERALD = MaterialUtils.generateMaterialFromGtENUM(Materials.Emerald); + private static final Material DIAMOND = MaterialUtils.generateMaterialFromGtENUM(Materials.Diamond); + private static final Material BANDED_IRON = MaterialUtils.generateMaterialFromGtENUM(Materials.BandedIron); + private static final Material LIM_YELLOW = MaterialUtils.generateMaterialFromGtENUM(Materials.YellowLimonite); + private static final Material LIM_BROWN = MaterialUtils.generateMaterialFromGtENUM(Materials.BrownLimonite); + private static final Material TETRAHEDRITE = MaterialUtils.generateMaterialFromGtENUM(Materials.Tetrahedrite); + private static final Material COAL = MaterialUtils.generateMaterialFromGtENUM(Materials.Coal); + private static final Material SHIT_COAL = MaterialUtils.generateMaterialFromGtENUM(Materials.Lignite); + private static final Material GRAPHITE = MaterialUtils.generateMaterialFromGtENUM(Materials.Graphite); + + + + public static WorldGen_GT_Australia_Ore_Layer BaseVein = new WorldGen_GT_Australia_Ore_Layer( + "veinA", + 0, 128, + 5, + 8, + 32, + ELEMENT.getInstance().IRON, + BANDED_IRON, + LIM_YELLOW, + TETRAHEDRITE); + + + + /** + * Custom ore Veins + */ + + public static WorldGen_GT_Australia_Ore_Layer Vein1 = new WorldGen_GT_Australia_Ore_Layer( + "vein1", + 0, 10, + 1, + 8, + 16, + EMERALD, + SHIT_COAL, + TOPAZ, + DIAMOND); + + public static WorldGen_GT_Australia_Ore_Layer Vein2 = new WorldGen_GT_Australia_Ore_Layer( + "vein2", + 0, 128, + 20, + 16, + 64, + COAL, + COAL, + SHIT_COAL, + SHIT_COAL); + + public static WorldGen_GT_Australia_Ore_Layer Vein3 = new WorldGen_GT_Australia_Ore_Layer( + "vein3", + 0, 128, + 5, + 8, + 32, + ELEMENT.getInstance().IRON, + ELEMENT.getInstance().TIN, + ELEMENT.getInstance().GOLD, + ELEMENT.getInstance().LEAD); + + public static WorldGen_GT_Australia_Ore_Layer Vein4 = new WorldGen_GT_Australia_Ore_Layer( + "vein4", + 0, 128, + 5, + 8, + 32, + ELEMENT.getInstance().GOLD, + ELEMENT.getInstance().COPPER, + ELEMENT.getInstance().COBALT, + ALMANDINE); + + + + public static WorldGen_GT_Australia_Ore_Layer Vein5 = new WorldGen_GT_Australia_Ore_Layer( + "vein5", + 0, 128, + 15, + 8, + 16, + PYRITE, + PYROPE, + LIM_YELLOW, + CHALCOPYRITE); + + public static WorldGen_GT_Australia_Ore_Layer Vein6 = new WorldGen_GT_Australia_Ore_Layer( + "vein6", + 0, 128, + 5, + 8, + 32, + LIM_BROWN, + SAPPHIRE_GREEN, + ELEMENT.getInstance().IRON, + ELEMENT.getInstance().COPPER); + + public static WorldGen_GT_Australia_Ore_Layer Vein7 = new WorldGen_GT_Australia_Ore_Layer( + "vein7", + 0, 128, + 5, + 8, + 32, + GRAPHITE, + RUBY, + LIM_YELLOW, + ELEMENT.getInstance().NICKEL); + + public static WorldGen_GT_Australia_Ore_Layer Vein8 = new WorldGen_GT_Australia_Ore_Layer( + "vein8", + 0, 128, + 5, + 8, + 32, + ELEMENT.getInstance().IRON, + SAPPHIRE_BLUE, + LIM_YELLOW, + GRAPHITE); + + + + + /*public static WorldGen_GT_Australia_Ore_Layer Vein9 = new WorldGen_GT_Australia_Ore_Layer( + "vein9", + 10, 30, + 20, + 4, + 64, + ORES.LANTHANITE_CE, + FLUORIDES.FLUORITE, + PLATINUM, + ORES.FLORENCITE); + public static WorldGen_GT_Australia_Ore_Layer Vein10 = new WorldGen_GT_Australia_Ore_Layer( + "vein10", + 20, 50, + 20, + 8, + 32, + ORES.GEIKIELITE, + ORES.YTTROCERITE, + ORES.LANTHANITE_LA, + BAUXITE); + public static WorldGen_GT_Australia_Ore_Layer Vein11 = new WorldGen_GT_Australia_Ore_Layer( + "vein11", + 30, 70, + 20, + 5, + 64, + FLUORIDES.FLUORITE, + SAPPHIRE_BLUE, + ORES.ZIRCON, + ORES.CRYOLITE); + public static WorldGen_GT_Australia_Ore_Layer Vein12 = new WorldGen_GT_Australia_Ore_Layer( + "vein12", + 40, 80, + 20, + 8, + 32, + ORES.CERITE, + SAPPHIRE_GREEN, + CHALCOPYRITE, + ORES.HIBONITE); + + *//** + * Best Rarest Veins 2017 + *//* + + public static WorldGen_GT_Australia_Ore_Layer Vein13 = new WorldGen_GT_Australia_Ore_Layer( + "vein13", + 5, 15, + 5, + 5, + 16, + ORES.CRYOLITE, + NAQPLUS, + NAQUADRIA, + ORES.FLORENCITE); + + public static WorldGen_GT_Australia_Ore_Layer Vein14 = new WorldGen_GT_Australia_Ore_Layer( + "vein14", + 10, 20, + 8, + 3, + 16, + URNAIUM235, + PLUTONIUM, + OSMIUM, + AMETHYST); + + public static WorldGen_GT_Australia_Ore_Layer Vein15 = new WorldGen_GT_Australia_Ore_Layer( + "vein15", + 5, 25, + 5, + 6, + 24, + ORES.FLUORCAPHITE, + BISMUTH, + ORES.GADOLINITE_CE, + ORES.GADOLINITE_Y); + + public static WorldGen_GT_Australia_Ore_Layer Vein16 = new WorldGen_GT_Australia_Ore_Layer( + "vein16", + 0, 25, + 4, + 6, + 32, + ORES.YTTROCERITE, + ORES.LEPERSONNITE, + INFUSEDGOLD, + FLUORIDES.FLUORITE); + + public static WorldGen_GT_Australia_Ore_Layer Vein17 = new WorldGen_GT_Australia_Ore_Layer( + "vein17", + 10, 35, + 4, + 5, + 32, + ORES.FLORENCITE, + URNAIUM235, + ORES.SAMARSKITE_YB, + ORES.POLYCRASE); + public static WorldGen_GT_Australia_Ore_Layer Vein18 = new WorldGen_GT_Australia_Ore_Layer( + "vein18", + 15, 40, + 4, + 4, + 64, + ORES.GADOLINITE_CE, + ORES.GADOLINITE_Y, + ORES.AGARDITE_LA, + ORES.AGARDITE_CD);*/ + + + + + public static Hashtable<Long, WorldGen_GT_Australia_Ore_Layer> validOreveins = new Hashtable<Long, WorldGen_GT_Australia_Ore_Layer>( + 1024); + + + public static volatile BoxedQuad<Integer, Integer, Integer, Integer> OreVein1 = new BoxedQuad<Integer, Integer, Integer, Integer>(null, null, null, null); + + static long ID = 0; + public static void generateValidOreVeins(){ + validOreveins.put(ID++, BaseVein); + + validOreveins.put(ID++, Vein1); + validOreveins.put(ID++, Vein2); + validOreveins.put(ID++, Vein3); + validOreveins.put(ID++, Vein4); + validOreveins.put(ID++, Vein5); + validOreveins.put(ID++, Vein6); + validOreveins.put(ID++, Vein7); + validOreveins.put(ID++, Vein8); + + /*validOreveins.put(ID++, Vein9); + validOreveins.put(ID++, Vein10); + validOreveins.put(ID++, Vein11); + validOreveins.put(ID++, Vein12); + validOreveins.put(ID++, Vein13); + validOreveins.put(ID++, Vein14); + validOreveins.put(ID++, Vein15); + validOreveins.put(ID++, Vein16); + validOreveins.put(ID++, Vein17); + validOreveins.put(ID++, Vein18);*/ + } + +} diff --git a/src/main/java/gtPlusPlus/australia/gen/gt/WorldGen_GT_Australia.java b/src/main/java/gtPlusPlus/australia/gen/gt/WorldGen_GT_Australia.java new file mode 100644 index 0000000000..93d5524a66 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/gen/gt/WorldGen_GT_Australia.java @@ -0,0 +1,48 @@ +package gtPlusPlus.australia.gen.gt; + +import java.util.List; +import java.util.Map; +import java.util.Random; +import java.util.concurrent.ConcurrentHashMap; + +import net.minecraft.world.World; +import net.minecraft.world.chunk.IChunkProvider; +import gtPlusPlus.australia.GTplusplus_Australia; + +public abstract class WorldGen_GT_Australia { + public final String mWorldGenName; + public final boolean mEnabled; + private final Map<String, Boolean> mDimensionMap = new ConcurrentHashMap<String, Boolean>(); + + public WorldGen_GT_Australia(String aName, List aList, boolean aDefault) { + this.mWorldGenName = aName; + this.mEnabled = GTplusplus_Australia.sCustomWorldgenFile.get("worldgen", this.mWorldGenName, aDefault); + if (this.mEnabled) { + aList.add(this); + } + + } + + public boolean executeWorldgen(World aWorld, Random aRandom, String aBiome, int aDimensionType, int aChunkX, + int aChunkZ, IChunkProvider aChunkGenerator, IChunkProvider aChunkProvider) { + return false; + } + + public boolean executeCavegen(World aWorld, Random aRandom, String aBiome, int aDimensionType, int aChunkX, + int aChunkZ, IChunkProvider aChunkGenerator, IChunkProvider aChunkProvider) { + return false; + } + + public boolean isGenerationAllowed(World aWorld, int aDimensionType, int aAllowedDimensionType) { + String aDimName = aWorld.provider.getDimensionName(); + Boolean tAllowed = (Boolean) this.mDimensionMap.get(aDimName); + if (tAllowed == null) { + boolean tValue = GTplusplus_Australia.sCustomWorldgenFile.get("worldgen.dimensions." + this.mWorldGenName, aDimName, + aDimensionType == aAllowedDimensionType); + this.mDimensionMap.put(aDimName, Boolean.valueOf(tValue)); + return tValue; + } else { + return tAllowed.booleanValue(); + } + } +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/gen/gt/WorldGen_GT_Australia_Base.java b/src/main/java/gtPlusPlus/australia/gen/gt/WorldGen_GT_Australia_Base.java new file mode 100644 index 0000000000..917c1eb746 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/gen/gt/WorldGen_GT_Australia_Base.java @@ -0,0 +1,471 @@ +package gtPlusPlus.australia.gen.gt; + +import java.util.*; + +import cpw.mods.fml.common.IWorldGenerator; + +import net.minecraft.block.Block; +import net.minecraft.world.World; +import net.minecraft.world.chunk.Chunk; +import net.minecraft.world.chunk.IChunkProvider; +import net.minecraft.world.gen.feature.WorldGenMinable; + +import gregtech.api.util.GT_Log; + +import gtPlusPlus.api.objects.Logger; +import gtPlusPlus.api.objects.random.XSTR; +import gtPlusPlus.australia.dimension.Dimension_Australia; +import gtPlusPlus.core.material.ELEMENT; +import gtPlusPlus.xmod.gregtech.HANDLER_GT; + +public class WorldGen_GT_Australia_Base implements IWorldGenerator { + + /** + * Class Variables + */ + + /** + * Control percentage of filled 3x3 chunks. Lower number means less oreveins + * spawn + */ + public static int oreveinPercentage; + /** + * Control number of attempts to find a valid orevein. Generally this + * maximum limit isn't hit, selecting a vein is cheap + */ + public static int oreveinAttempts; + /** + * Control number of attempts to place a valid orevein. If a vein wasn't + * placed due to height restrictions, completely in the water, etc, another + * attempt is tried. + */ + public static int oreveinMaxPlacementAttempts; + /** + * Debug parameter for world generation. Tracks chunks added/removed from + * run queue. + */ + public static boolean debugWorldGen = false; + /** + * Try re-implement Richard Hendrick's Chunk by Chunk Ore Generation from + * his GT5u fork. + */ + + public static List<Runnable> mList = new ArrayList<Runnable>(); + public static HashSet<Long> ProcChunks = new HashSet<Long>(); + // This is probably not going to work. Trying to create a fake orevein to + // put into hashtable when there will be no ores in a vein. + public static WorldGen_GT_Australia_Ore_Layer noOresInVein = new WorldGen_GT_Australia_Ore_Layer("vein0", 0, 255, 0, 0, + 0, ELEMENT.getInstance().IRON, ELEMENT.getInstance().GOLD, ELEMENT.getInstance().LEAD, ELEMENT.getInstance().TIN); + + public static Hashtable<Long, WorldGen_GT_Australia_Ore_Layer> validOreveins = new Hashtable<Long, WorldGen_GT_Australia_Ore_Layer>( + 1024); + + public boolean mIsGenerating = false; + public static final Object listLock = new Object(); + // private static boolean gcAsteroids = true; + + public WorldGen_GT_Australia_Base() { + if (debugWorldGen) { + GT_Log.out.println("GTPP_Worldgenerator created"); + } + } + + @Override + public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, + IChunkProvider chunkProvider) { + if (world.provider.dimensionId == Dimension_Australia.DIMID) { + generateSafely(random, chunkX, chunkZ, world, chunkGenerator, chunkProvider); + } + } + + public synchronized void generateSafely(Random random, int chunkX, int chunkZ, World world, + IChunkProvider chunkGenerator, IChunkProvider chunkProvider) { + int xDim = Dimension_Australia.DIMID; + switch (world.provider.dimensionId) { + case -1: // Nether + // generateNether(world, random, chunkX * 16, chunkZ * 16); + break; + case 0: // Overworld + // generateSurface(world, random, chunkX * 16, chunkZ * 16); + break; + case 1: // End + // generateEnd(world, random, chunkX * 16, chunkZ * 16); + break; + default: // Any other dimension + if (world.provider.dimensionId != xDim) { + break; + } + else { + generateEverglades(random, chunkX, chunkZ, world, chunkGenerator, chunkProvider); + break; + } + } + } + + private synchronized void generateEverglades(Random aRandom, int aX, int aZ, World aWorld, + IChunkProvider aChunkGenerator, IChunkProvider aChunkProvider) { + Logger.WARNING("Trying to Generate Dimension."); + synchronized (listLock) { + Logger.WARNING("Locked List addition."); + if (WorldGen_GT_Australia_Base.mList.add(new WorldGenContainer(new XSTR(Math.abs(aRandom.nextInt()) + 1), aX, aZ, + Dimension_Australia.DIMID, + aWorld, aChunkGenerator, aChunkProvider, + aWorld.getBiomeGenForCoords(aX * 16 + 8, aZ * 16 + 8).biomeName))){ + Logger.WARNING("Locked List addition. Success."); + } + else { + Logger.WARNING("Locked List addition. Fail."); + } + if (debugWorldGen) + GT_Log.out.println("ADD WorldSeed:" + aWorld.getSeed() + " DimId" + aWorld.provider.dimensionId + + " chunk x:" + aX + " z:" + aZ + " SIZE: " + WorldGen_GT_Australia_Base.mList.size()); + } + + if (!this.mIsGenerating) { + Logger.WARNING("Is not generating."); + this.mIsGenerating = true; + Logger.WARNING("Setting Generation to true."); + int mList_sS = WorldGen_GT_Australia_Base.mList.size(); + mList_sS = Math.min(mList_sS, 3); // Run a maximum of 3 chunks at a + // time through worldgen. Extra + // chunks get done later. + for (int i = 0; i < mList_sS; i++) { + WorldGenContainer toRun = (WorldGenContainer) WorldGen_GT_Australia_Base.mList.get(0); + if (debugWorldGen) + GT_Log.out.println("RUN WorldSeed:" + aWorld.getSeed() + " DimId" + aWorld.provider.dimensionId + + " chunk x:" + toRun.mX + " z:" + toRun.mZ + " SIZE: " + WorldGen_GT_Australia_Base.mList.size() + + " i: " + i); + synchronized (listLock) { + Logger.WARNING("Locked List Removal."); + WorldGen_GT_Australia_Base.mList.remove(0); + } + toRun.run(); + } + this.mIsGenerating = false; + Logger.WARNING("Is Generating now set to false.."); + } + } + + public void generateOre(Block block, World world, Random random, int chunk_x, int chunk_z, int maxX, int maxZ, + int maxVeinSize, int chancesToSpawn, int minY, int maxY, Block generateIn) { + int heightRange = maxY - minY; + WorldGenMinable worldgenminable = new WorldGenMinable(block, maxVeinSize, generateIn); + for (int k1 = 0; k1 < chancesToSpawn; ++k1) { + int xrand = random.nextInt(16); + int yrand = random.nextInt(heightRange) + minY; + int zrand = random.nextInt(16); + worldgenminable.generate(world, random, chunk_x + xrand, yrand, chunk_z + zrand); + } + } + + public static class WorldGenContainer implements Runnable { + public final Random mRandom; + public final int mX; + public final int mZ; + public final int mDimensionType; + public final World mWorld; + public final IChunkProvider mChunkGenerator; + public final IChunkProvider mChunkProvider; + public final String mBiome; + + // Local class to track which orevein seeds must be checked when doing + // chunkified worldgen + class NearbySeeds { + public int mX; + public int mZ; + + NearbySeeds(int x, int z) { + this.mX = x; + this.mZ = z; + } + }; + + public static ArrayList<NearbySeeds> seedList = new ArrayList<NearbySeeds>(); + + // aX and aZ are now the by-chunk X and Z for the chunk of interest + public WorldGenContainer(Random aRandom, int aX, int aZ, int aDimensionType, World aWorld, + IChunkProvider aChunkGenerator, IChunkProvider aChunkProvider, String aBiome) { + this.mRandom = aRandom; + this.mX = aX; + this.mZ = aZ; + this.mDimensionType = aDimensionType; + this.mWorld = aWorld; + this.mChunkGenerator = aChunkGenerator; + this.mChunkProvider = aChunkProvider; + this.mBiome = aBiome; + } + + public void worldGenFindVein(int oreseedX, int oreseedZ) { + // Explanation of oreveinseed implementation. + // (long)this.mWorld.getSeed()<<16) Deep Dark does two oregen + // passes, one with getSeed set to +1 the original world seed. This + // pushes that +1 off the low bits of oreseedZ, so that the hashes + // are far apart for the two passes. + // ((this.mWorld.provider.dimensionId & 0xffL)<<56) Puts the + // dimension in the top bits of the hash, to make sure to get unique + // hashes per dimension + // ((long)oreseedX & 0x000000000fffffffL) << 28) Puts the chunk X in + // the bits 29-55. Cuts off the top few bits of the chunk so we have + // bits for dimension. + // ( (long)oreseedZ & 0x000000000fffffffL )) Puts the chunk Z in the + // bits 0-27. Cuts off the top few bits of the chunk so we have bits + // for dimension. + long oreveinSeed = (this.mWorld.getSeed() << 16) ^ ((this.mWorld.provider.dimensionId & 0xffL) << 56 + | ((oreseedX & 0x000000000fffffffL) << 28) | (oreseedZ & 0x000000000fffffffL)); // Use + // an + // RNG + // that + // is + // identical + // every + // time + // it + // is + // called + // for + // this + // oreseed. + XSTR oreveinRNG = new XSTR(oreveinSeed); + int oreveinPercentageRoll = oreveinRNG.nextInt(100); // Roll the + // dice, see + // if we get + // an + // orevein + // here at + // all + int noOrePlacedCount = 0; + String tDimensionName = ""; + if (debugWorldGen) { + tDimensionName = this.mWorld.provider.getDimensionName(); + } + + if (debugWorldGen){ + GT_Log.out.println(" Finding oreveins for oreveinSeed=" + oreveinSeed + " mX=" + this.mX + " mZ=" + + this.mZ + " oreseedX=" + oreseedX + " oreseedZ=" + oreseedZ + " worldSeed=" + + this.mWorld.getSeed()); + } + + Logger.WARNING("[World Generation Debug] !validOreveins.containsKey(oreveinSeed) | oreveinSeed: "+oreveinSeed); + // Search for a valid orevein for this dimension + if (!validOreveins.containsKey(oreveinSeed)) { + + + Logger.WARNING("[World Generation Debug] oreveinPercentageRoll < oreveinPercentage? "+((oreveinPercentageRoll < oreveinPercentage))); + Logger.WARNING("[World Generation Debug] WorldGen_GT_Ore_Layer.sWeight > 0? "+(WorldGen_GT_Australia_Ore_Layer.sWeight > 0)); + Logger.WARNING("[World Generation Debug] WorldGen_GT_Ore_Layer.sList.size() > 0? "+(WorldGen_GT_Australia_Ore_Layer.sList.size() > 0)); + if ((oreveinPercentageRoll < oreveinPercentage) && (WorldGen_GT_Australia_Ore_Layer.sWeight > 0) + && (WorldGen_GT_Australia_Ore_Layer.sList.size() > 0)) { + int placementAttempts = 0; + boolean oreveinFound = false; + int i; + for (i = 0; (i < oreveinAttempts) && (!oreveinFound) + && (placementAttempts < oreveinMaxPlacementAttempts); i++) { + Logger.WARNING("[World Generation Debug] i: "+i); + Logger.WARNING("[World Generation Debug] placementAttempts: "+placementAttempts); + Logger.WARNING("[World Generation Debug] oreveinAttempts: "+oreveinAttempts); + Logger.WARNING("[World Generation Debug] (placementAttempts < oreveinMaxPlacementAttempts): "+(placementAttempts < oreveinMaxPlacementAttempts)); + Logger.WARNING("[World Generation Debug] oreveinFound: "+oreveinFound); + int tRandomWeight = oreveinRNG.nextInt(WorldGen_GT_Australia_Ore_Layer.sWeight); + for (WorldGen_GT_Australia_Ore_Layer tWorldGen : WorldGen_GT_Australia_Ore_Layer.sList) { + Logger.WARNING("[World Generation Debug] Iterating sList - Size: "+WorldGen_GT_Australia_Ore_Layer.sList.size()); + tRandomWeight -= (tWorldGen).mWeight; + if (tRandomWeight <= 0) { + try { + // Adjust the seed so that this layer has a + // series of unique random numbers. + // Otherwise multiple attempts at this same + // oreseed will get the same offset and X/Z + // values. If an orevein failed, any orevein + // with the + // same minimum heights would fail as well. + // This prevents that, giving each orevein a + // unique height each pass through here. + int placementResult = tWorldGen.executeWorldgenChunkified(this.mWorld, + new XSTR(oreveinSeed ^ (Block.getIdFromBlock(tWorldGen.mPrimaryMeta))), this.mBiome, + this.mDimensionType, this.mX * 16, this.mZ * 16, oreseedX * 16, + oreseedZ * 16, this.mChunkGenerator, this.mChunkProvider); + switch (placementResult) { + case WorldGen_GT_Australia_Ore_Layer.ORE_PLACED: + if (debugWorldGen) + GT_Log.out.println(" Added oreveinSeed=" + oreveinSeed + + " tries at oremix=" + i + " placementAttempts=" + + placementAttempts + " dimensionName=" + tDimensionName); + validOreveins.put(oreveinSeed, tWorldGen); + oreveinFound = true; + Logger.WARNING("[World Generation Debug] ORE_PLACED"); + break; + case WorldGen_GT_Australia_Ore_Layer.NO_ORE_IN_BOTTOM_LAYER: + placementAttempts++; + Logger.WARNING("[World Generation Debug] NO_ORE_IN_BOTTOM_LAYER | Attempts: "+placementAttempts); + // SHould do retry in this case + // until out of chances + break; + case WorldGen_GT_Australia_Ore_Layer.NO_OVERLAP: + // Orevein didn't reach this chunk, + // can't add it yet to the hash + Logger.WARNING("[World Generation Debug] NO_OVERLAP"); + if (debugWorldGen) GT_Log.out.println( + " Added far oreveinSeed=" + oreveinSeed + " " + + ( tWorldGen).mWorldGenName + + " tries at oremix=" + i + + " placementAttempts=" + placementAttempts + + " dimensionName=" + tDimensionName + ); + validOreveins.put(oreveinSeed, tWorldGen); + oreveinFound = true; + break; + case WorldGen_GT_Australia_Ore_Layer.NO_OVERLAP_AIR_BLOCK: + if (debugWorldGen) GT_Log.out.println( + " No overlap and air block in test spot=" + oreveinSeed + " " + + ( tWorldGen).mWorldGenName + + " tries at oremix=" + i + + " placementAttempts=" + placementAttempts + + " dimensionName=" + tDimensionName + ); + // SHould do retry in this case until out of chances + Logger.WARNING("[World Generation Debug] NO_OVERLAP_AIR_BLOCK"); + placementAttempts++; + break; + } + break; // Try the next orevein + } + catch (Throwable e) { + if (debugWorldGen) + GT_Log.out.println("Exception occurred on oreVein" + tWorldGen + " oreveinSeed=" + + oreveinSeed + " mX=" + this.mX + " mZ=" + this.mZ + " oreseedX=" + + oreseedX + " oreseedZ=" + oreseedZ); + e.printStackTrace(GT_Log.err); + } + } + } + } + // Only add an empty orevein if are unable to place a vein + // at the oreseed chunk. + if ((!oreveinFound) && (this.mX == oreseedX) && (this.mZ == oreseedZ)) { + if (debugWorldGen) + GT_Log.out.println(" Empty oreveinSeed=" + oreveinSeed + " mX=" + this.mX + " mZ=" + this.mZ + + " oreseedX=" + oreseedX + " oreseedZ=" + oreseedZ + " tries at oremix=" + i + + " placementAttempts=" + placementAttempts + " dimensionName=" + tDimensionName); + validOreveins.put(oreveinSeed, noOresInVein); + } + } + else if (oreveinPercentageRoll >= oreveinPercentage) { + if (debugWorldGen) + GT_Log.out.println(" Skipped oreveinSeed=" + oreveinSeed + " mX=" + this.mX + " mZ=" + this.mZ + + " oreseedX=" + oreseedX + " oreseedZ=" + oreseedZ + " RNG=" + oreveinPercentageRoll + + " %=" + oreveinPercentage + " dimensionName=" + tDimensionName); + validOreveins.put(oreveinSeed, noOresInVein); + } + } + else { + // oreseed is located in the previously processed table + if (debugWorldGen) + GT_Log.out.print(" Valid oreveinSeed=" + oreveinSeed + " validOreveins.size()=" + + validOreveins.size() + " "); + WorldGen_GT_Australia_Ore_Layer tWorldGen = validOreveins.get(oreveinSeed); + oreveinRNG.setSeed(oreveinSeed ^ (Block.getIdFromBlock(tWorldGen.mPrimaryMeta))); // Reset + // RNG + // to + // only + // be + // based + // on + // oreseed + // X/Z + // and + // type + // of + // vein + int placementResult = tWorldGen.executeWorldgenChunkified(this.mWorld, oreveinRNG, this.mBiome, + this.mDimensionType, this.mX * 16, this.mZ * 16, oreseedX * 16, oreseedZ * 16, + this.mChunkGenerator, this.mChunkProvider); + switch (placementResult) { + case WorldGen_GT_Australia_Ore_Layer.NO_ORE_IN_BOTTOM_LAYER: + if (debugWorldGen) + GT_Log.out.println(" No ore in bottom layer"); + break; + case WorldGen_GT_Australia_Ore_Layer.NO_OVERLAP: + if (debugWorldGen) + GT_Log.out.println(" No overlap"); + break; + } + } + } + + @Override + public void run() { + long startTime = System.nanoTime(); + int oreveinMaxSize; + + // Determine bounding box on how far out to check for oreveins + // affecting this chunk + // For now, manually reducing oreveinMaxSize when not in the + // Underdark for performance + if (this.mWorld.provider.getDimensionName().equals("Underdark")) { + oreveinMaxSize = 24; // Leave Deep Dark/Underdark max oregen at + // 32, instead of 64 + } + else { + oreveinMaxSize = 48; + } + + int wXbox = this.mX - (oreveinMaxSize / 16); + int eXbox = this.mX + (oreveinMaxSize / 16 + 1); // Need to add 1 + // since it is + // compared + // using a < + int nZbox = this.mZ - (oreveinMaxSize / 16); + int sZbox = this.mZ + (oreveinMaxSize / 16 + 1); + + // Search for orevein seeds and add to the list; + for (int x = wXbox; x < eXbox; x++) { + for (int z = nZbox; z < sZbox; z++) { + // Determine if this X/Z is an orevein seed + if (((Math.abs(x) % 3) == 1) && ((Math.abs(z) % 3) == 1)) { + if (debugWorldGen) + GT_Log.out.println("Adding seed x=" + x + " z=" + z); + seedList.add(new NearbySeeds(x, z)); + } + } + } + + // Now process each oreseed vs this requested chunk + for (; seedList.size() != 0; seedList.remove(0)) { + if (debugWorldGen) + GT_Log.out.println("Processing seed x=" + seedList.get(0).mX + " z=" + seedList.get(0).mZ); + worldGenFindVein(seedList.get(0).mX, seedList.get(0).mZ); + } + + long oregenTime = System.nanoTime(); + + // Do leftover worldgen for this chunk (GT_Stones and GT_small_ores) + try { + for (WorldGen_GT_Australia tWorldGen : HANDLER_GT.sWorldgenListAustralia) { + /* + * if (debugWorldGen) GT_Log.out.println( + * "tWorldGen.mWorldGenName="+tWorldGen.mWorldGenName ); + */ + tWorldGen.executeWorldgen(this.mWorld, this.mRandom, this.mBiome, this.mDimensionType, this.mX * 16, + this.mZ * 16, this.mChunkGenerator, this.mChunkProvider); + } + } + catch (Throwable e) { + e.printStackTrace(GT_Log.err); + } + + long leftOverTime = System.nanoTime(); + + Chunk tChunk = this.mWorld.getChunkFromBlockCoords(this.mX, this.mZ); + if (tChunk != null) { + tChunk.isModified = true; + } + long endTime = System.nanoTime(); + long duration = (endTime - startTime); + if (debugWorldGen) { + GT_Log.out.println(" Oregen took " + (oregenTime - startTime) + " Leftover gen took " + + (leftOverTime - oregenTime) + " Worldgen took " + duration + " nanoseconds"); + } + } + } + +} diff --git a/src/main/java/gtPlusPlus/australia/gen/gt/WorldGen_GT_Australia_Ore_Layer.java b/src/main/java/gtPlusPlus/australia/gen/gt/WorldGen_GT_Australia_Ore_Layer.java new file mode 100644 index 0000000000..a5e5f8b245 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/gen/gt/WorldGen_GT_Australia_Ore_Layer.java @@ -0,0 +1,511 @@ +package gtPlusPlus.australia.gen.gt; + +import static gtPlusPlus.australia.gen.gt.WorldGen_GT_Australia_Base.debugWorldGen; + +import java.lang.reflect.Field; +import java.lang.reflect.InvocationTargetException; +import java.lang.reflect.Method; +import java.util.*; + +import net.minecraft.block.Block; +import net.minecraft.init.Blocks; +import net.minecraft.util.MathHelper; +import net.minecraft.world.World; +import net.minecraft.world.chunk.IChunkProvider; + +import gregtech.api.GregTech_API; +import gregtech.api.enums.Materials; +import gregtech.api.util.GT_Log; +import gregtech.common.blocks.GT_Block_Ores; +import gregtech.common.blocks.GT_TileEntity_Ores; + +import gtPlusPlus.api.objects.Logger; +import gtPlusPlus.australia.GTplusplus_Australia; +import gtPlusPlus.australia.dimension.Dimension_Australia; +import gtPlusPlus.core.lib.CORE; +import gtPlusPlus.core.material.Material; +import gtPlusPlus.core.util.Utils; +import gtPlusPlus.core.util.reflect.ReflectionUtils; + +public class WorldGen_GT_Australia_Ore_Layer +extends WorldGen_GT_Australia { + public static ArrayList<WorldGen_GT_Australia_Ore_Layer> sList = new ArrayList<WorldGen_GT_Australia_Ore_Layer>(); + public static int sWeight = 0; + public final short mMinY; + public final short mMaxY; + public final short mWeight; + public final short mDensity; + public final short mSize; + public Block mPrimaryMeta; + public Block mSecondaryMeta; + public Block mBetweenMeta; + public Block mSporadicMeta; + public final Material mPrimary; + public final Material mSecondary; + public final Material mBetween; + public final Material mSporadic; + + public static boolean mUpdated = CORE.MAIN_GREGTECH_5U_EXPERIMENTAL_FORK; + public static final Block mStoneTypes; + + //public final String mBiome; + public final String mRestrictBiome; + public final boolean mOverworld; + public final boolean mNether; + public final boolean mEnd; + public static final int WRONG_BIOME=0; + public static final int WRONG_DIMENSION=1; + public static final int NO_ORE_IN_BOTTOM_LAYER=2; + public static final int NO_OVERLAP=3; + public static final int ORE_PLACED=4; + public static final int NO_OVERLAP_AIR_BLOCK=5; + + //public final boolean mMoon; + //public final boolean mMars; + //public final boolean mAsteroid; + public final String aTextWorldgen = "worldgen."; + + static { + if (mUpdated) { + Object tempBlock = null; + try { + Field temp = ReflectionUtils.getField(GregTech_API.class, "sBlockStones"); + tempBlock = temp.get(null); + } + catch (IllegalArgumentException | IllegalAccessException e) {} + mStoneTypes = (Block) tempBlock; + } + else { + mStoneTypes = null; + } + } + + + public WorldGen_GT_Australia_Ore_Layer(String aName, int aMinY, int aMaxY, int aWeight, int aDensity, int aSize, Material aPrimary, Material aSecondary, Material aBetween, Material aSporadic) { + this(aName, true, aMinY, aMaxY, aWeight, aDensity, aSize, false, false, false, false, false, false, aPrimary, aSecondary, aBetween, aSporadic); + } + + + public WorldGen_GT_Australia_Ore_Layer(String aName, boolean aDefault, int aMinY, int aMaxY, int aWeight, int aDensity, int aSize, boolean aOverworld, boolean aNether, boolean aEnd, boolean GC_UNUSED1, boolean GC_UNUSED2, boolean GC_UNUSED3, Material aPrimary, Material aSecondary, Material aBetween, Material aSporadic) { + super(aName, sList, aDefault); + Logger.WARNING("Creating Ore Layer Object"); + this.mOverworld = GTplusplus_Australia.sCustomWorldgenFile.get(aTextWorldgen + this.mWorldGenName, "Overworld", aOverworld); + this.mNether = GTplusplus_Australia.sCustomWorldgenFile.get(aTextWorldgen + this.mWorldGenName, "Nether", aNether); + this.mEnd = GTplusplus_Australia.sCustomWorldgenFile.get(aTextWorldgen + this.mWorldGenName, "TheEnd", aEnd); + //this.mMoon = HANDLER_GT.sCustomWorldgenFile.get(aTextWorldgen + this.mWorldGenName, "Moon", aMoon); + //this.mMars = HANDLER_GT.sCustomWorldgenFile.get(aTextWorldgen + this.mWorldGenName, "Mars", aMars); + //this.mAsteroid = HANDLER_GT.sCustomWorldgenFile.get(aTextWorldgen + this.mWorldGenName, "Asteroid", aAsteroid); + this.mMinY = 5; + short mMaxY = 14; + if (mMaxY < (this.mMinY + 7)) { + GT_Log.out.println( + "Oremix " + this.mWorldGenName + + " has invalid Min/Max heights!" + ); + mMaxY = (short) (this.mMinY + 7); + } + this.mMaxY = mMaxY; + this.mWeight = ((short) GTplusplus_Australia.sCustomWorldgenFile.get(aTextWorldgen + this.mWorldGenName, "RandomWeight", aWeight)); + this.mDensity = ((short) GTplusplus_Australia.sCustomWorldgenFile.get(aTextWorldgen + this.mWorldGenName, "Density", aDensity)); + this.mSize = ((short) Math.max(1, GTplusplus_Australia.sCustomWorldgenFile.get(aTextWorldgen + this.mWorldGenName, "Size", aSize))); + this.mPrimary = aPrimary; + this.mSecondary = aSecondary; + this.mBetween = aBetween; + this.mSporadic = aSporadic; + this.mPrimaryMeta = aPrimary.getOreBlock(1); + this.mSecondaryMeta = aSecondary.getOreBlock(1); + this.mBetweenMeta = aBetween.getOreBlock(1); + this.mSporadicMeta = aSporadic.getOreBlock(1); + this.mRestrictBiome = GTplusplus_Australia.sCustomWorldgenFile.get(aTextWorldgen + this.mWorldGenName, "RestrictToBiomeName", "None"); + + //if (mPrimaryMeta != -1 && GregTech_API.sGeneratedMaterials[(mPrimaryMeta % 1000)] == null) throw new IllegalArgumentException("A Material for the supplied ID " + mPrimaryMeta + " for " + mWorldGenName + " does not exist"); + //if (mSecondaryMeta != -1 && GregTech_API.sGeneratedMaterials[(mSecondaryMeta % 1000)] == null) throw new IllegalArgumentException("A Material for the supplied ID " + mSecondaryMeta + " for " + mWorldGenName + " does not exist"); + //if (mBetweenMeta != -1 && GregTech_API.sGeneratedMaterials[(mBetweenMeta % 1000)] == null) throw new IllegalArgumentException("A Material for the supplied ID " + mBetweenMeta + " for " + mWorldGenName + " does not exist"); + //if (mPrimaryMeta != -1 && GregTech_API.sGeneratedMaterials[(mSporadicMeta % 1000)] == null) throw new IllegalArgumentException("A Material for the supplied ID " + mSporadicMeta + " for " + mWorldGenName + " does not exist"); + + if (this.mEnabled) { + //GT_Achievements.registerOre(GregTech_API.sGeneratedMaterials[(mPrimaryMeta % 1000)], aMinY, aMaxY, aWeight, aOverworld, aNether, aEnd); + //GT_Achievements.registerOre(GregTech_API.sGeneratedMaterials[(mSecondaryMeta % 1000)], aMinY, aMaxY, aWeight, aOverworld, aNether, aEnd); + //GT_Achievements.registerOre(GregTech_API.sGeneratedMaterials[(mBetweenMeta % 1000)], aMinY, aMaxY, aWeight, aOverworld, aNether, aEnd); + //GT_Achievements.registerOre(GregTech_API.sGeneratedMaterials[(mSporadicMeta % 1000)], aMinY, aMaxY, aWeight, aOverworld, aNether, aEnd); + sWeight += this.mWeight; + } + } + + public int executeWorldgenChunkified(World aWorld, Random aRandom, String aBiome, int aDimensionType, int aChunkX, int aChunkZ, int aSeedX, int aSeedZ, IChunkProvider aChunkGenerator, IChunkProvider aChunkProvider) { + + //Debug Handler + /** + * This handles Variables that are null during Init + */ + + if (this.mPrimaryMeta == Blocks.stone || this.mSecondaryMeta == Blocks.stone + || this.mBetweenMeta == Blocks.stone || this.mSporadicMeta == Blocks.stone){ + this.mPrimaryMeta = this.mPrimary.getOreBlock(1); + this.mSecondaryMeta = this.mSecondary.getOreBlock(1); + this.mBetweenMeta = this.mBetween.getOreBlock(1); + this.mSporadicMeta = this.mSporadic.getOreBlock(1); + Logger.WARNING("[Vein Generator] An Ore in a Vein had defaulted back to a default value, so they have now been reset to correct values."); + } + + if( mWorldGenName.equals("vein0") ) { + if (debugWorldGen) GT_Log.out.println( + " NoOresInVein-vein0" + ); + // This is a special empty orevein + Logger.WARNING("[World Generation Debug] Special Empty Vein placed."); + return ORE_PLACED; + } + if (aDimensionType != Dimension_Australia.DIMID) { + /* // Debug code, but spams log + if (debugWorldGen) { + GT_Log.out.println( + "Wrong dimension" + ); + } + */ + Logger.WARNING("[World Generation Debug] Wrong dimension."); + return WRONG_DIMENSION; + } + if (!this.mRestrictBiome.equals("None") && !(this.mRestrictBiome.equals(aBiome))) { + return WRONG_BIOME; + } + int[] placeCount=new int[4]; + + int tMinY = mMinY + aRandom.nextInt(mMaxY - mMinY - 5); + // Determine West/East ends of orevein + int wXVein = aSeedX - aRandom.nextInt(mSize); // West side + int eXVein = aSeedX + 16 + aRandom.nextInt(mSize); + // Limit Orevein to only blocks present in current chunk + int wX = Math.max( wXVein, aChunkX + 2); // Bias placement by 2 blocks to prevent worldgen cascade. + int eX = Math.min( eXVein, aChunkX + 2 + 16); + if (wX >= eX) { //No overlap between orevein and this chunk exists in X + Block tBlock = aWorld.getBlock(aChunkX + 8, tMinY, aChunkZ + 8); + if (tBlock.isReplaceableOreGen(aWorld, aChunkX+8, tMinY, aChunkZ + 8, Blocks.stone) || + tBlock.isReplaceableOreGen(aWorld, aChunkX+8, tMinY, aChunkZ + 8, Blocks.netherrack) || + tBlock.isReplaceableOreGen(aWorld, aChunkX+8, tMinY, aChunkZ + 8, Blocks.end_stone) || + tBlock.isReplaceableOreGen(aWorld, aChunkX+8, tMinY, aChunkZ + 8, GregTech_API.sBlockGranites) || + (mUpdated && tBlock.isReplaceableOreGen(aWorld, aChunkX+8, tMinY, aChunkZ + 8, mStoneTypes)) ) { + // Didn't reach, but could have placed. Save orevein for future use. + return NO_OVERLAP; + } else { + // Didn't reach, but couldn't place in test spot anywys, try for another orevein + return NO_OVERLAP_AIR_BLOCK; + } + } + // Determine North/Sound ends of orevein + int nZVein = aSeedZ - aRandom.nextInt(mSize); + int sZVein = aSeedZ + 16 + aRandom.nextInt(mSize); + + int nZ = Math.max(nZVein, aChunkZ + 2); // Bias placement by 2 blocks to prevent worldgen cascade. + int sZ = Math.min(sZVein, aChunkZ + 2 + 16); + if (nZ >= sZ) { //No overlap between orevein and this chunk exists in Z + Block tBlock = aWorld.getBlock(aChunkX + 8, tMinY, aChunkZ + 8); + if (tBlock.isReplaceableOreGen(aWorld, aChunkX+8, tMinY, aChunkZ + 8, Blocks.stone) || + tBlock.isReplaceableOreGen(aWorld, aChunkX+8, tMinY, aChunkZ + 8, Blocks.netherrack) || + tBlock.isReplaceableOreGen(aWorld, aChunkX+8, tMinY, aChunkZ + 8, Blocks.end_stone) || + tBlock.isReplaceableOreGen(aWorld, aChunkX+8, tMinY, aChunkZ + 8, GregTech_API.sBlockGranites) || + (mUpdated && tBlock.isReplaceableOreGen(aWorld, aChunkX+8, tMinY, aChunkZ + 8, mStoneTypes)) ) { + // Didn't reach, but could have placed. Save orevein for future use. + return NO_OVERLAP; + } else { + // Didn't reach, but couldn't place in test spot anywys, try for another orevein + return NO_OVERLAP_AIR_BLOCK; + } + + } + + if (debugWorldGen) { + String tDimensionName = aWorld.provider.getDimensionName(); + GT_Log.out.print( + "Trying Orevein:" + this.mWorldGenName + + " Dimension=" + tDimensionName + + " mX="+aChunkX/16+ + " mZ="+aChunkZ/16+ + " oreseedX="+ aSeedX/16 + + " oreseedZ="+ aSeedZ/16 + + " cY="+tMinY + ); + } + // Adjust the density down the more chunks we are away from the oreseed. The 5 chunks surrounding the seed should always be max density due to truncation of Math.sqrt(). + int localDensity = (Math.max(1, this.mDensity / ((int)Math.sqrt(2 + Math.pow(aChunkX/16 - aSeedX/16, 2) + Math.pow(aChunkZ/16 - aSeedZ/16, 2))))); + + // To allow for early exit due to no ore placed in the bottom layer (probably because we are in the sky), unroll 1 pass through the loop + // Now we do bottom-level-first oregen, and work our way upwards. + int level = tMinY - 1; //Dunno why, but the first layer is actually played one below tMinY. Go figure. + for (int tX = wX; tX < eX; tX++) { + int placeX = Math.max(1, Math.max(MathHelper.abs_int(wXVein - tX), MathHelper.abs_int(eXVein - tX))/localDensity); + for (int tZ = nZ; tZ < sZ; tZ++) { + int placeZ = Math.max(1, Math.max(MathHelper.abs_int(sZVein - tZ), MathHelper.abs_int(nZVein - tZ))/localDensity); + if ( ((aRandom.nextInt(placeZ) == 0) || (aRandom.nextInt(placeX) == 0)) && (this.mSecondaryMeta != null) ) { + if (setOreBlock(aWorld, tX, level, tZ, this.mSecondaryMeta, false, false)) { + placeCount[1]++; + } + } + else if ((aRandom.nextInt(7) == 0) && ((aRandom.nextInt(placeZ) == 0) || (aRandom.nextInt(placeX) == 0)) && (this.mSporadicMeta != null) ) { // Sporadics are only 1 per vertical column normally, reduce by 1/7 to compensate + if (setOreBlock(aWorld, tX, level, tZ, this.mSporadicMeta, false, false)) + placeCount[3]++; + } + } + } + /*if ((placeCount[1]+placeCount[3])==0) { + if (debugWorldGen) GT_Log.out.println( + " No ore in bottom layer" + ); + return NO_ORE_IN_BOTTOM_LAYER; // Exit early, didn't place anything in the bottom layer + }*/ + Logger.WARNING("[World Generation Debug] Trying to set Ores?"); + for (level = tMinY; level < (tMinY-1+3); level++) { + for (int tX = wX; tX < eX; tX++) { + int placeX = Math.max(1, Math.max(MathHelper.abs_int(wXVein - tX), MathHelper.abs_int(eXVein - tX))/localDensity); + for (int tZ = nZ; tZ < sZ; tZ++) { + int placeZ = Math.max(1, Math.max(MathHelper.abs_int(sZVein - tZ), MathHelper.abs_int(nZVein - tZ))/localDensity); + if ( ((aRandom.nextInt(placeZ) == 0) || (aRandom.nextInt(placeX) == 0)) && (this.mSecondaryMeta != null) ) { + if (setOreBlock(aWorld, tX, level, tZ, this.mSecondaryMeta, false, false)) { + placeCount[1]++; + } + } + else if ((aRandom.nextInt(7) == 0) && ((aRandom.nextInt(placeZ) == 0) || (aRandom.nextInt(placeX) == 0)) && (this.mSporadicMeta != null) ) { // Sporadics are only 1 per vertical column normally, reduce by 1/7 to compensate + if (setOreBlock(aWorld, tX, level, tZ, this.mSporadicMeta, false, false)) + placeCount[3]++; + } + } + } + } + // Low Middle layer is between + sporadic + // level should be = tMinY-1+3 from end of for loop + for (int tX = wX; tX < eX; tX++) { + int placeX = Math.max(1, Math.max(MathHelper.abs_int(wXVein - tX), MathHelper.abs_int(eXVein - tX))/localDensity); + for (int tZ = nZ; tZ < sZ; tZ++) { + int placeZ = Math.max(1, Math.max(MathHelper.abs_int(sZVein - tZ), MathHelper.abs_int(nZVein - tZ))/localDensity); + if ((aRandom.nextInt(2) == 0) && ((aRandom.nextInt(placeZ) == 0) || (aRandom.nextInt(placeX) == 0)) && (this.mBetweenMeta != null) ) { // Between are only 1 per vertical column, reduce by 1/2 to compensate + if (setOreBlock(aWorld, tX, level, tZ, this.mBetweenMeta, false, false)) { + placeCount[2]++; + } + } + else if ((aRandom.nextInt(7) == 0) && ((aRandom.nextInt(placeZ) == 0) || (aRandom.nextInt(placeX) == 0)) && (this.mSporadicMeta != null) ) { // Sporadics are only 1 per vertical column normally, reduce by 1/7 to compensate + if (setOreBlock(aWorld, tX, level, tZ, this.mSporadicMeta, false, false)) + placeCount[3]++; + } + } + } + // High Middle layer is between + primary + sporadic + level++; // Increment level to next layer + for (int tX = wX; tX < eX; tX++) { + int placeX = Math.max(1, Math.max(MathHelper.abs_int(wXVein - tX), MathHelper.abs_int(eXVein - tX))/localDensity); + for (int tZ = nZ; tZ < sZ; tZ++) { + int placeZ = Math.max(1, Math.max(MathHelper.abs_int(sZVein - tZ), MathHelper.abs_int(nZVein - tZ))/localDensity); + if ((aRandom.nextInt(2) == 0) && ((aRandom.nextInt(placeZ) == 0) || (aRandom.nextInt(placeX) == 0)) && (this.mBetweenMeta != null) ) { // Between are only 1 per vertical column, reduce by 1/2 to compensate + if (setOreBlock(aWorld, tX, level, tZ, this.mBetweenMeta, false, false)) { + placeCount[2]++; + } + } + else if ( ((aRandom.nextInt(placeZ) == 0) || (aRandom.nextInt(placeX) == 0)) && (this.mPrimaryMeta != null) ) { + if (setOreBlock(aWorld, tX, level, tZ, this.mPrimaryMeta, false, false)) { + placeCount[0]++; + } + } + else if ((aRandom.nextInt(7) == 0) && ((aRandom.nextInt(placeZ) == 0) || (aRandom.nextInt(placeX) == 0)) && (this.mSporadicMeta != null) ) { // Sporadics are only 1 per vertical column normally, reduce by 1/7 to compensate + if (setOreBlock(aWorld, tX, level, tZ, this.mSporadicMeta, false, false)) + placeCount[3]++; + } + } + } + // Top two layers are primary + sporadic + level++; // Increment level to next layer + for( ; level < (tMinY + 6); level++){ // should do two layers + for (int tX = wX; tX < eX; tX++) { + int placeX = Math.max(1, Math.max(MathHelper.abs_int(wXVein - tX), MathHelper.abs_int(eXVein - tX))/localDensity); + for (int tZ = nZ; tZ < sZ; tZ++) { + int placeZ = Math.max(1, Math.max(MathHelper.abs_int(sZVein - tZ), MathHelper.abs_int(nZVein - tZ))/localDensity); + if ( ((aRandom.nextInt(placeZ) == 0) || (aRandom.nextInt(placeX) == 0)) && (this.mPrimaryMeta != null) ) { + if (setOreBlock(aWorld, tX, level, tZ, this.mPrimaryMeta, false, false)) { + placeCount[0]++; + } + } + else if ((aRandom.nextInt(7) == 0) && ((aRandom.nextInt(placeZ) == 0) || (aRandom.nextInt(placeX) == 0)) && (this.mSporadicMeta != null) ) { // Sporadics are only 1 per vertical column normally, reduce by 1/7 to compensate + if (setOreBlock(aWorld, tX, level, tZ, this.mSporadicMeta, false, false)) + placeCount[3]++; + } + } + } + } + if (debugWorldGen) { + String tDimensionName = aWorld.provider.getDimensionName(); + GT_Log.out.println( + "Generated Orevein:" + this.mWorldGenName + + " Dimension=" + tDimensionName + + " mX="+aChunkX/16+ + " mZ="+aChunkZ/16+ + " oreseedX="+ aSeedX/16 + + " oreseedZ="+ aSeedZ/16 + + " cY="+tMinY+ + " wXVein" + wXVein + + " eXVein" + eXVein + + " nZVein" + nZVein + + " sZVein" + sZVein + + " locDen=" + localDensity + + " Den=" + this.mDensity + + " Sec="+placeCount[1]+ + " Spo="+placeCount[3]+ + " Bet="+placeCount[2]+ + " Pri="+placeCount[0] + ); + } + // Something (at least the bottom layer must have 1 block) must have been placed, return true + return ORE_PLACED; + } + + private String fString = "unset", ore1String = "unset", ore2String = "unset", ore3String = "unset", ore4String = "unset"; + Map<Materials, String> gtOreMap = new HashMap<Materials, String>(); + + @SuppressWarnings("deprecation") + public boolean setOreBlock(World aWorld, int aX, int aY, int aZ, Block aMetaData, boolean isSmallOre, + boolean air) { + if (!air) { + aY = Math.min(aWorld.getActualHeight(), Math.max(aY, 1)); + } + + //Set GT ORE + if (aMetaData instanceof GT_Block_Ores){ + if (ore1String.equals("unset")) { + ore1String = Utils.sanitizeString(this.mPrimary.getLocalizedName().toLowerCase()); + } + if (ore2String.equals("unset")) { + ore2String = Utils.sanitizeString(this.mSecondaryMeta.getLocalizedName().toLowerCase()); + } + if (ore3String.equals("unset")) { + ore3String = Utils.sanitizeString(this.mBetweenMeta.getLocalizedName().toLowerCase()); + } + if (ore4String.equals("unset")) { + ore4String = Utils.sanitizeString(this.mSporadicMeta.getLocalizedName().toLowerCase()); + } + + if (this.mPrimaryMeta == aMetaData){ + for (Materials f : Materials.values()){ + if (!gtOreMap.containsKey(f)) { + gtOreMap.put(f, Utils.sanitizeString(f.name().toLowerCase())); + } + fString = gtOreMap.get(f); + if (fString.contains(ore1String)){ + int r = f.mMetaItemSubID; + if (setOreBlock(aWorld, aX, aY, aZ, r, false)){ + Logger.WARNING("[World Generation Debug] Set "+f.mDefaultLocalName+" Ore at X: "+aX+" | Y: "+aY+" | Z: "+aZ); + return true; + } + } + } + } + if (this.mSecondaryMeta == aMetaData){ + for (Materials f : Materials.values()){ + if (!gtOreMap.containsKey(f)) { + gtOreMap.put(f, Utils.sanitizeString(f.name().toLowerCase())); + } + fString = gtOreMap.get(f); + if (fString.contains(ore2String)){ + int r = f.mMetaItemSubID; + if (setOreBlock(aWorld, aX, aY, aZ, r, false)){ + Logger.WARNING("[World Generation Debug] Set "+f.mDefaultLocalName+" Ore at X: "+aX+" | Y: "+aY+" | Z: "+aZ); + return true; + } + } + } + } + if (this.mBetweenMeta == aMetaData){ + for (Materials f : Materials.values()){ + if (!gtOreMap.containsKey(f)) { + gtOreMap.put(f, Utils.sanitizeString(f.name().toLowerCase())); + } + fString = gtOreMap.get(f); + if (fString.contains(ore3String)){ + int r = f.mMetaItemSubID; + if (setOreBlock(aWorld, aX, aY, aZ, r, false)){ + Logger.WARNING("[World Generation Debug] Set "+f.mDefaultLocalName+" Ore at X: "+aX+" | Y: "+aY+" | Z: "+aZ); + return true; + } + } + } + } + if (this.mSporadicMeta == aMetaData){ + for (Materials f : Materials.values()){ + if (!gtOreMap.containsKey(f)) { + gtOreMap.put(f, Utils.sanitizeString(f.name().toLowerCase())); + } + fString = gtOreMap.get(f); + if (fString.contains(ore4String)){ + int r = f.mMetaItemSubID; + if (setOreBlock(aWorld, aX, aY, aZ, r, false)){ + Logger.WARNING("[World Generation Debug] Set "+f.mDefaultLocalName+" Ore at X: "+aX+" | Y: "+aY+" | Z: "+aZ); + return true; + } + } + } + } + + } + + Block tBlock = aWorld.getBlock(aX, aY, aZ); + Block tOreBlock = aMetaData; + int BlockMeta = aWorld.getBlockMetadata(aX, aY, aZ); + String BlockName = tBlock.getUnlocalizedName(); + if ( + tBlock.isReplaceableOreGen(aWorld, aX, aY, aZ, Blocks.stone) || + tBlock.isReplaceableOreGen(aWorld, aX, aY, aZ, Blocks.sand) || + tBlock.isReplaceableOreGen(aWorld, aX, aY, aZ, Blocks.dirt) || + tBlock.isReplaceableOreGen(aWorld, aX, aY, aZ, GregTech_API.sBlockGranites) || + (mUpdated && tBlock.isReplaceableOreGen(aWorld, aX, aY, aZ, mStoneTypes)) ||/* + tBlock.isReplaceableOreGen(aWorld, aX, aY, aZ, Dimension_Everglades.blockSecondLayer) || + tBlock.isReplaceableOreGen(aWorld, aX, aY, aZ, Dimension_Everglades.blockMainFiller) || + tBlock.isReplaceableOreGen(aWorld, aX, aY, aZ, Dimension_Everglades.blockSecondaryFiller) ||*/ + tBlock.isReplaceableOreGen(aWorld, aX, aY, aZ, Blocks.sandstone)) { + + if (aWorld.setBlock(aX, aY, aZ, tOreBlock, 0, 3)){ + Logger.WARNING("[World Generation Debug] Set "+tOreBlock.getLocalizedName()+" at X: "+aX+" | Y: "+aY+" | Z: "+aZ); + return true; + } + } + return false; + } + + + private boolean setOreBlock(World aWorld, int aX, int aY, int aZ, int mMetaItemSubID, boolean useless){ + + //Get Class and Methods + Method setOres = null; + boolean is08 = !CORE.MAIN_GREGTECH_5U_EXPERIMENTAL_FORK; + + //GT 5.08 + if (is08){ + try { + setOres = GT_TileEntity_Ores.class.getDeclaredMethod("setOreBlock", World.class, int.class, int.class, int.class, int.class); + } + catch (NoSuchMethodException | SecurityException e) { + + } + } + //GT 5.09 + else { + try { + setOres = GT_TileEntity_Ores.class.getDeclaredMethod("setOreBlock", World.class, int.class, int.class, int.class, int.class, boolean.class); + } + catch (NoSuchMethodException | SecurityException e) { + + } + } + + try { + if (is08 && setOres != null){ + setOres.invoke(null, aWorld, aX, aY, aZ, mMetaItemSubID); + } + else if (!is08 && setOres != null){ + setOres.invoke(null, aWorld, aX, aY, aZ, mMetaItemSubID, useless); + } + else { + return false; + }} + catch (IllegalAccessException | IllegalArgumentException | InvocationTargetException e) { + + } + return false; + } +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/gen/map/MapGenExtendedVillage.java b/src/main/java/gtPlusPlus/australia/gen/map/MapGenExtendedVillage.java new file mode 100644 index 0000000000..8fc6940242 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/gen/map/MapGenExtendedVillage.java @@ -0,0 +1,265 @@ +package gtPlusPlus.australia.gen.map; + +import java.lang.reflect.InvocationTargetException; +import java.lang.reflect.Method; +import java.util.Arrays; +import java.util.Iterator; +import java.util.List; +import java.util.Map; +import java.util.Random; + +import gtPlusPlus.api.objects.Logger; +import gtPlusPlus.australia.GTplusplus_Australia; + +import java.util.Map.Entry; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.util.MathHelper; +import net.minecraft.world.World; +import net.minecraft.world.biome.BiomeGenBase; +import net.minecraft.world.gen.structure.MapGenStructure; +import net.minecraft.world.gen.structure.StructureBoundingBox; +import net.minecraft.world.gen.structure.StructureComponent; +import net.minecraft.world.gen.structure.StructureStart; +import net.minecraft.world.gen.structure.StructureVillagePieces; + +public class MapGenExtendedVillage extends MapGenStructure +{ + /** A list of all the biomes villages can spawn in. */ + public static List<BiomeGenBase> villageSpawnBiomes = Arrays.asList(new BiomeGenBase[] {GTplusplus_Australia.Australian_Desert_Biome_3, GTplusplus_Australia.Australian_Plains_Biome, GTplusplus_Australia.Australian_Forest_Biome, GTplusplus_Australia.Australian_Outback_Biome}); + /** World terrain type, 0 for normal, 1 for flat map */ + private int terrainType; + private int field_82665_g; + private int field_82666_h; + + public MapGenExtendedVillage(){ + this.field_82665_g = 8; + this.field_82666_h = 4; + } + + public MapGenExtendedVillage(Map<?, ?> p_i2093_1_){ + this(); + Iterator<?> iterator = p_i2093_1_.entrySet().iterator(); + + Logger.INFO("Created Extended Village Object."); + + while (iterator.hasNext()) + { + Entry<?, ?> entry = (Entry<?, ?>)iterator.next(); + + if (((String)entry.getKey()).equals("size")) + { + this.terrainType = MathHelper.parseIntWithDefaultAndMax((String)entry.getValue(), this.terrainType, 0); + } + else if (((String)entry.getKey()).equals("distance")) + { + this.field_82665_g = MathHelper.parseIntWithDefaultAndMax((String)entry.getValue(), this.field_82665_g, this.field_82666_h + 1); + } + } + } + + public String func_143025_a() + { + return "ExtendedVillage"; + } + + protected boolean canSpawnStructureAtCoords(int p_75047_1_, int p_75047_2_) + { + + + int k = p_75047_1_; + int l = p_75047_2_; + + if (p_75047_1_ < 0) + { + p_75047_1_ -= this.field_82665_g - 1; + } + + if (p_75047_2_ < 0) + { + p_75047_2_ -= this.field_82665_g - 1; + } + + int i1 = p_75047_1_ / this.field_82665_g; + int j1 = p_75047_2_ / this.field_82665_g; + Random random = this.worldObj.setRandomSeed(i1, j1, 10387312); + i1 *= this.field_82665_g; + j1 *= this.field_82665_g; + i1 += random.nextInt(this.field_82665_g - this.field_82666_h); + j1 += random.nextInt(this.field_82665_g - this.field_82666_h); + + if (k == i1 && l == j1) + { + boolean flag = this.worldObj.getWorldChunkManager().areBiomesViable(k * 16 + 8, l * 16 + 8, 0, villageSpawnBiomes); + + if (flag) + { + Logger.INFO("Found viable biome(s) for custom village"); + return true; + } + } + + return false; + } + + protected StructureStart getStructureStart(int p_75049_1_, int p_75049_2_) + { + return new MapGenExtendedVillage.Start(this.worldObj, this.rand, p_75049_1_, p_75049_2_, this.terrainType); + } + + public static class Start extends StructureStart + { + /** well ... thats what it does */ + private boolean hasMoreThanTwoComponents; + + public Start() { + } + + public Start(World p_i2092_1_, Random p_i2092_2_, int p_i2092_3_, int p_i2092_4_, int p_i2092_5_) + { + super(p_i2092_3_, p_i2092_4_); + Logger.INFO("Trying to Start Village Builder."); + List<?> list = StructureVillagePieces.getStructureVillageWeightedPieceList(p_i2092_2_, p_i2092_5_); + StructureVillagePieces.Start start = new StructureVillagePieces.Start(p_i2092_1_.getWorldChunkManager(), 0, p_i2092_2_, (p_i2092_3_ << 4) + 2, (p_i2092_4_ << 4) + 2, list, p_i2092_5_); + this.components.add(start); + start.buildComponent(start, this.components, p_i2092_2_); + List<?> list1 = start.field_74930_j; + List<?> list2 = start.field_74932_i; + int l; + Logger.INFO("List1: "+list1.size()+" | List2: "+list2.size()); + + while (!list1.isEmpty() || !list2.isEmpty()) + { + Logger.INFO("Iterating non empty list."); + StructureComponent structurecomponent; + + if (list1.isEmpty()) + { + l = p_i2092_2_.nextInt(list2.size()); + structurecomponent = (StructureComponent)list2.remove(l); + structurecomponent.buildComponent(start, this.components, p_i2092_2_); + } + else + { + l = p_i2092_2_.nextInt(list1.size()); + structurecomponent = (StructureComponent)list1.remove(l); + structurecomponent.buildComponent(start, this.components, p_i2092_2_); + } + } + Logger.INFO("Finished iterating lists, updating bounding box for structure."); + + this.updateBoundingBox(); + l = 0; + Iterator iterator = this.components.iterator(); + + while (iterator.hasNext()) + { + Logger.INFO("Iterating Components."); + StructureComponent structurecomponent1 = (StructureComponent)iterator.next(); + + if (!(structurecomponent1 instanceof StructureVillagePieces.Road)) + { + ++l; + } + } + + Logger.INFO("hasMoreThanTwoComponents? "+(l > 2)); + this.hasMoreThanTwoComponents = l > 2; + } + + /** + * currently only defined for Villages, returns true if Village has more than 2 non-road components + */ + public boolean isSizeableStructure() + { + //return this.hasMoreThanTwoComponents; + return true; + } + + public void func_143022_a(NBTTagCompound p_143022_1_) + { + super.func_143022_a(p_143022_1_); + p_143022_1_.setBoolean("Valid", this.hasMoreThanTwoComponents); + } + + public void func_143017_b(NBTTagCompound p_143017_1_) + { + super.func_143017_b(p_143017_1_); + this.hasMoreThanTwoComponents = p_143017_1_.getBoolean("Valid"); + } + } + + /** + * Generates structures in specified chunk next to existing structures. Does *not* generate StructureStarts. + */ + @Override + public boolean generateStructuresInChunk(World p_75051_1_, Random p_75051_2_, int p_75051_3_, int p_75051_4_){ + //Logger.INFO("Try generate Structs in chunk."); + this.callPrivateFunction1(p_75051_1_); + int k = (p_75051_3_ << 4) + 8; + int l = (p_75051_4_ << 4) + 8; + boolean flag = false; + Iterator iterator = this.structureMap.values().iterator(); + + //Logger.INFO("Iteration Size: "+this.structureMap.values().size()); + while (iterator.hasNext()) + { + //Logger.INFO("Iterating."); + StructureStart structurestart = (StructureStart)iterator.next(); + + if (structurestart.isSizeableStructure() && (structurestart.getBoundingBox().intersectsWith(k, l, k + 15, l + 15) || structurestart.getBoundingBox().intersectsWith(k, l, k - 15, l - 15))) + { + Logger.INFO("Iterating. 2"); + structurestart.generateStructure(p_75051_1_, p_75051_2_, new StructureBoundingBox(k, l, k + 15, l + 15)); + flag = true; + this.callPrivateFunction2(structurestart.func_143019_e(), structurestart.func_143018_f(), structurestart); + } + /* else { + Logger.INFO("Iterating. 3"); + Logger.INFO("structurestart.isSizeableStructure()? "+structurestart.isSizeableStructure()); + Logger.INFO("structurestart.getBoundingBox().intersectsWith(k, l, k + 15, l + 15)? "+(structurestart.getBoundingBox().intersectsWith(k, l, k + 15, l + 15) || structurestart.getBoundingBox().intersectsWith(k, l, k - 15, l - 15))); + Logger.INFO("K: "+k+" | L: "+l); + Logger.INFO("structure bounding box info: x-:"+structurestart.getBoundingBox().minX+" y-:"+structurestart.getBoundingBox().minY+" x+:"+structurestart.getBoundingBox().maxX+" y+:"+structurestart.getBoundingBox().maxY); + }*/ + } + + return flag; + } + + Method mMethod1; + Method mMethod2; + private boolean callPrivateFunction1(World aWorld) { + if (mMethod1 == null) { + try { + mMethod1 = MapGenStructure.class.getDeclaredMethod("func_143027_a", World.class); + } catch (NoSuchMethodException | SecurityException e) { + return false; + } + } + if (mMethod1 != null) { + try { + //Logger.INFO("Invoking func_143027_a"); + mMethod1.invoke(this, aWorld); + return true; + } catch (IllegalAccessException | IllegalArgumentException | InvocationTargetException e) {} + } + return false; + } + + private boolean callPrivateFunction2(int aInt1, int aInt2, StructureStart aStruct) { + if (mMethod2 == null) { + try { + mMethod2 = MapGenStructure.class.getDeclaredMethod("func_143026_a", int.class, int.class, StructureStart.class); + } catch (NoSuchMethodException | SecurityException e) { + return false; + } + } + if (mMethod2 != null) { + try { + Logger.INFO("Invoking func_143026_a"); + mMethod2.invoke(this, aInt1, aInt2, aStruct); + return true; + } catch (IllegalAccessException | IllegalArgumentException | InvocationTargetException e) {} + } + return false; + } +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/gen/map/MapGenLargeRavine.java b/src/main/java/gtPlusPlus/australia/gen/map/MapGenLargeRavine.java new file mode 100644 index 0000000000..0eab94c5d1 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/gen/map/MapGenLargeRavine.java @@ -0,0 +1,217 @@ +package gtPlusPlus.australia.gen.map; + +import java.lang.reflect.InvocationTargetException; +import java.lang.reflect.Method; +import java.util.Random; + +import gtPlusPlus.api.objects.Logger; +import gtPlusPlus.core.lib.CORE; +import net.minecraft.block.Block; +import net.minecraft.util.MathHelper; +import net.minecraft.world.World; +import net.minecraft.world.gen.MapGenRavine; + +public class MapGenLargeRavine extends MapGenRavine { + private float[] field_75046_d = new float[1024]; + + @Override + protected void func_151540_a(long aSeed, int var1, int var2, Block[] aBlocksInChunkOrPassedIn, double p_151540_6_, + double p_151540_8_, double p_151540_10_, float p_151540_12_, float p_151540_13_, float p_151540_14_, + int possibleCurrentY, int possibleMaxY, double p_151540_17_) { + Random random = CORE.RANDOM; + //gtPlusPlus.api.objects.Logger.WORLD("Generating Large Ravine. 1"); + this.range *= 2; + double d4 = (double) (var1 * 24 + 16); + double d5 = (double) (var2 * 24 + 16); + float f3 = 0.0F; + float f4 = 0.0F; + + if (possibleMaxY <= 25) { + int j1 = Math.min(this.range * 16 - 32, 200); + possibleMaxY = j1 - random.nextInt(j1 / 4); + } + + boolean possibleIsUnderGroundFlag = false; + + if (possibleCurrentY <= -1) { + possibleCurrentY = possibleMaxY / 3; + possibleIsUnderGroundFlag = true; + } + + float f5 = 1.0F; + + for (int k1 = 0; k1 < 256; ++k1) { + if (k1 == 0 || random.nextInt(3) == 0) { + f5 = 1.0F + random.nextFloat() * random.nextFloat() * 1.0F; + } + + this.field_75046_d[k1] = f5 * f5; + } + + for (; possibleCurrentY < possibleMaxY; ++possibleCurrentY) { + double d12 = 3.5D + (double) (MathHelper.sin((float) possibleCurrentY * CORE.PI / (float) possibleMaxY) + * p_151540_12_ * 1.0F); + double d6 = d12 * p_151540_17_; + d12 *= (double) random.nextFloat() * 0.55D + 0.75D; + d6 *= (double) random.nextFloat() * 0.55D + 0.75D; + float f6 = MathHelper.cos(p_151540_14_); + float f7 = MathHelper.sin(p_151540_14_); + p_151540_6_ += (double) (MathHelper.cos(p_151540_13_) * f6); + p_151540_8_ += (double) f7; + p_151540_10_ += (double) (MathHelper.sin(p_151540_13_) * f6); + p_151540_14_ *= 1.7F; + p_151540_14_ += f4 * 0.25F; + p_151540_13_ += f3 * 0.25F; + f4 *= 0.8F; + f3 *= 0.5F; + f4 += (random.nextFloat() - random.nextFloat()) * random.nextFloat() * 2.0F; + f3 += (random.nextFloat() - random.nextFloat()) * random.nextFloat() * 4.0F; + + if (possibleIsUnderGroundFlag || random.nextInt(4) != 0) { + double d7 = p_151540_6_ - d4; + double d8 = p_151540_10_ - d5; + double d9 = (double) (possibleMaxY - possibleCurrentY); + double d10 = (double) (p_151540_12_ + 2.0F + 16.0F); + + if (d7 * d7 + d8 * d8 - d9 * d9 > d10 * d10) { + return; + } + + if (p_151540_6_ >= d4 - 16.0D - d12 * 2.0D && p_151540_10_ >= d5 - 16.0D - d12 * 2.0D + && p_151540_6_ <= d4 + 16.0D + d12 * 2.0D && p_151540_10_ <= d5 + 16.0D + d12 * 2.0D) { + int i4 = MathHelper.floor_double(p_151540_6_ - d12) - var1 * 16 - 1; + int l1 = MathHelper.floor_double(p_151540_6_ + d12) - var1 * 16 + 1; + int j4 = MathHelper.floor_double(p_151540_8_ - d6) - 1; + int i2 = MathHelper.floor_double(p_151540_8_ + d6) + 1; + int k4 = MathHelper.floor_double(p_151540_10_ - d12) - var2 * 16 - 1; + int j2 = MathHelper.floor_double(p_151540_10_ + d12) - var2 * 16 + 1; + + if (i4 < 0) { + i4 = 0; + } + + if (l1 > 16) { + l1 = 16; + } + + if (j4 < 1) { + j4 = 1; + } + + if (i2 > 248) { + i2 = 248; + } + + if (k4 < 0) { + k4 = 0; + } + + if (j2 > 16) { + j2 = 16; + } + + boolean flag2 = false; + int k2; + int j3; + + for (k2 = i4; !flag2 && k2 < l1; ++k2) { + for (int l2 = k4; !flag2 && l2 < j2; ++l2) { + for (int i3 = i2 + 1; !flag2 && i3 >= j4 - 1; --i3) { + j3 = (k2 * 16 + l2) * 256 + i3; + + if (i3 >= 0 && i3 < 256) { + Block block = aBlocksInChunkOrPassedIn[j3]; + + if (isOceanBlock(aBlocksInChunkOrPassedIn, j3, k2, i3, l2, var1, var2)) { + flag2 = true; + } + + if (i3 != j4 - 1 && k2 != i4 && k2 != l1 - 1 && l2 != k4 && l2 != j2 - 1) { + i3 = j4; + } + } + } + } + } + + if (!flag2) { + for (k2 = i4; k2 < l1; ++k2) { + double d13 = ((double) (k2 + var1 * 16) + 0.5D - p_151540_6_) / d12; + + for (j3 = k4; j3 < j2; ++j3) { + double d14 = ((double) (j3 + var2 * 16) + 0.5D - p_151540_10_) / d12; + int k3 = (k2 * 16 + j3) * 256 + i2; + boolean flag = false; + + if (d13 * d13 + d14 * d14 < 1.0D) { + for (int l3 = i2 - 1; l3 >= j4; --l3) { + double d11 = ((double) l3 + 0.5D - p_151540_8_) / d6; + + if ((d13 * d13 + d14 * d14) * (double) this.field_75046_d[l3] + + d11 * d11 / 6.0D < 1.0D) { + Block block1 = aBlocksInChunkOrPassedIn[k3]; + + if (checkIfTopBlock(aBlocksInChunkOrPassedIn, k3, k2, l3, j3, var1, var2)) { + flag = true; + } + + Logger.WORLD("Generating Large Ravine. 2"); + digBlock(aBlocksInChunkOrPassedIn, k3, k2, l3, j3, var1, var2, flag); + } + + --k3; + } + } + } + } + + if (possibleIsUnderGroundFlag) { + break; + } + } + } + } + } + } + + // generate? + @Override + protected void func_151538_a(World p_151538_1_, int p_151538_2_, int p_151538_3_, int chunkX, int chunkZ, + Block[] blocks) { + if (this.rand.nextInt(50) == 0) { + double d0 = (double) (p_151538_2_ * 16 + this.rand.nextInt(16)); + double d1 = (double) (this.rand.nextInt(this.rand.nextInt(40) + 8) + 20); + double d2 = (double) (p_151538_3_ * 16 + this.rand.nextInt(16)); + byte b0 = 1; + + for (int i1 = 0; i1 < b0; ++i1) { + float f = this.rand.nextFloat() * (float) Math.PI * 2.0F; + float f1 = (this.rand.nextFloat() - 0.5F) * 2.0F / 8.0F; + float f2 = (this.rand.nextFloat() * 2.0F + this.rand.nextFloat()) * 2.0F; + this.func_151540_a(this.rand.nextLong(), chunkX, chunkZ, blocks, d0, d1, d2, f2, f, f1, 0, 0, 3.0D); + } + } + } + + private static Method isTopBlock; + + // Determine if the block at the specified location is the top block for the + // biome, we take into account + private synchronized boolean checkIfTopBlock(Block[] data, int index, int x, int y, int z, int chunkX, int chunkZ) { + try { + if (isTopBlock == null) { + isTopBlock = MapGenRavine.class.getDeclaredMethod("isTopBlock", Block[].class, int.class, int.class, + int.class, int.class, int.class, int.class); + } + if (isTopBlock != null) { + return (boolean) isTopBlock.invoke(this, data, index, x, y, z, chunkX, chunkZ); + } else { + return false; + } + } catch (NoSuchMethodException | SecurityException | IllegalAccessException | IllegalArgumentException + | InvocationTargetException n) { + return false; + } + } + +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/gen/map/component/AustraliaComponent.java b/src/main/java/gtPlusPlus/australia/gen/map/component/AustraliaComponent.java new file mode 100644 index 0000000000..b6b83d997b --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/gen/map/component/AustraliaComponent.java @@ -0,0 +1,196 @@ +package gtPlusPlus.australia.gen.map.component; + +import java.util.Random; + +import gtPlusPlus.api.objects.Logger; +import net.minecraft.block.Block; +import net.minecraft.block.material.Material; +import net.minecraft.init.Blocks; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.tileentity.TileEntity; +import net.minecraft.tileentity.TileEntityDispenser; +import net.minecraft.tileentity.TileEntityMobSpawner; +import net.minecraft.util.WeightedRandomChestContent; +import net.minecraft.world.World; +import net.minecraft.world.gen.structure.StructureBoundingBox; +import net.minecraft.world.gen.structure.StructureComponent; +import net.minecraftforge.common.ChestGenHooks; + +public class AustraliaComponent extends StructureComponent { + public AustraliaComponent() { + } + + public AustraliaComponent(int direction, Random random, int x, int z, int dimX, int dimY, int dimZ) { + super(direction); + this.coordBaseMode = direction; + this.boundingBox = calcBox(direction, x + (16 - dimX) / 2, 64, z + (16 - dimZ) / 2, dimX, dimY, dimZ, 0); + } + + public boolean addComponentParts(World world, Random random) { + return true; + } + + protected void func_151554_b(World par1World, Block par2, int par3, int par4, int par5, int par6, + StructureBoundingBox par7StructureBoundingBox) { + int j1 = getXWithOffset(par4, par6); + int k0 = getYWithOffset(par5); + int k1 = k0; + int l1 = getZWithOffset(par4, par6); + if (par7StructureBoundingBox.isVecInside(j1, k1, l1)) { + if (par1World.isAirBlock(j1, k1, l1)) { + return; + } + k1--; + while (((par1World.isAirBlock(j1, k1, l1)) || (!par1World.getBlock(j1, k1, l1).getMaterial().isSolid()) + || (par1World.getBlock(j1, k1, l1) == Blocks.ice)) && (k1 > 1)) { + par1World.setBlock(j1, k1, l1, par2, par3, 2); + + k1--; + } + } + } + + protected void clearCurrentPositionBlocksUpwards(World par1World, int par2, int par3, int par4, + StructureBoundingBox par5StructureBoundingBox) { + int l = getXWithOffset(par2, par4); + int i1 = getYWithOffset(par3); + int j1 = getZWithOffset(par2, par4); + if (par5StructureBoundingBox.isVecInside(l, i1, j1)) { + int i = 0; + for (;;) { + i++; + if (((i >= 20) && (par1World.isAirBlock(l, i1, j1))) || (i1 >= 255)) { + break; + } + par1World.setBlock(l, i1, j1, Blocks.air, 0, 2); + i1++; + } + } + } + + protected boolean isWaterBelow(World par1World, int par4, int par5, int par6, + StructureBoundingBox par7StructureBoundingBox) { + int j1 = getXWithOffset(par4, par6); + int k1 = getYWithOffset(par5); + int l1 = getZWithOffset(par4, par6); + for (int i = 0; i < 10; i++) { + Material material = par1World.getBlock(j1, k1, l1).getMaterial(); + if ((material.isLiquid()) || (material == Material.ice)) { + return true; + } + if (!par1World.isAirBlock(j1, k1, l1)) { + return false; + } + } + return false; + } + + public void setDispenser(int x, int y, int z, Random random, World world, int facing) { + int i1 = getXWithOffset(x, z); + int j1 = getYWithOffset(y); + int k1 = getZWithOffset(x, z); + + world.setBlock(i1, j1, k1, Blocks.dispenser, facing, 0); + TileEntity tileDispenser = world.getTileEntity(i1, j1, k1); + if ((tileDispenser != null) && ((tileDispenser instanceof TileEntityDispenser))) { + ChestGenHooks info = ChestGenHooks.getInfo("mineshaftCorridor"); + WeightedRandomChestContent.generateChestContents(random, info.getItems(random), + (TileEntityDispenser) tileDispenser, info.getCount(random)); + } else { + Logger.WARNING("Failed to fetch dispenser entity at (" + i1 + ", " + j1 + ", " + k1 + ")"); + } + } + + protected void setSpawner(int x, int y, int z, String mobName, World world) { + int i1 = getXWithOffset(x, z); + int j1 = getYWithOffset(y); + int k1 = getZWithOffset(x, z); + + world.setBlock(i1, j1, k1, Blocks.mob_spawner, 0, 2); + TileEntity tileSpawner = world.getTileEntity(i1, j1, k1); + if ((tileSpawner != null) && ((tileSpawner instanceof TileEntityMobSpawner))) { + ((TileEntityMobSpawner) tileSpawner).func_145881_a().setEntityName(mobName); + } else { + Logger.WARNING("Failed to fetch mob spawner entity at (" + i1 + ", " + j1 + ", " + k1 + ")"); + } + } + + protected void setFurnace(int x, int y, int z, World world) { + int i1 = getXWithOffset(x, z); + int j1 = getYWithOffset(y); + int k1 = getZWithOffset(x, z); + + world.setBlock(i1, j1, k1, Blocks.furnace, getMetadataWithOffset(Blocks.piston, 3), 2); + } + + protected void placeAirBlockAtPos(int x, int y, int z, StructureBoundingBox bounds, World world) { + placeBlockAtCurrentPosition(world, Blocks.air, 0, x, y, z, bounds); + } + + protected void place(Block block, int meta, int x, int y, int z, StructureBoundingBox bounds, World world) { + placeBlockAtCurrentPosition(world, block, meta, x, y, z, bounds); + } + + protected StructureBoundingBox calcBox(int direction, int x, int y, int z, int xLength, int height, int zLength, + int xShift) { + int minX = 0; + int maxX = 0; + int minY = y; + int maxY = y + height; + int minZ = 0; + int maxZ = 0; + switch (direction) { + case 0: + minX = x - xShift; + maxX = x - xShift + xLength; + minZ = z; + maxZ = z + zLength; + break; + case 1: + minX = x - zLength; + maxX = x; + minZ = z - xShift; + maxZ = z - xShift + xLength; + break; + case 2: + minX = x - xShift; + maxX = x - xShift + xLength; + minZ = z - zLength; + maxZ = z; + break; + case 3: + minX = x; + maxX = x + zLength; + minZ = z - xShift; + maxZ = z - xShift + xLength; + } + return new StructureBoundingBox(minX, minY, minZ, maxX, maxY, maxZ); + } + + protected int calcGroundHeight(World world, StructureBoundingBox boundingBox) { + int height = 0; + int count = 0; + for (int z = boundingBox.minZ; z <= boundingBox.maxZ; z++) { + for (int x = boundingBox.minX; x <= boundingBox.maxX; x++) { + if (boundingBox.isVecInside(x, 64, z)) { + height += Math.max(world.getTopSolidOrLiquidBlock(x, z), world.provider.getAverageGroundLevel()); + count++; + } + } + } + if (count == 0) { + return -1; + } + return height / count; + } + + protected void func_143012_a(NBTTagCompound nbttagcompound) { + } + + protected void func_143011_b(NBTTagCompound nbttagcompound) { + } + + public boolean addComponentParts(World world, Random random, StructureBoundingBox structureboundingbox) { + return true; + } +} diff --git a/src/main/java/gtPlusPlus/australia/gen/map/component/ComponentHut.java b/src/main/java/gtPlusPlus/australia/gen/map/component/ComponentHut.java new file mode 100644 index 0000000000..1f5dd59667 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/gen/map/component/ComponentHut.java @@ -0,0 +1,474 @@ +package gtPlusPlus.australia.gen.map.component; + +import java.util.Random; + +import gtPlusPlus.api.interfaces.IGeneratorWorld; +import gtPlusPlus.api.objects.Logger; +import gtPlusPlus.australia.GTplusplus_Australia; +import gtPlusPlus.core.util.math.MathUtils; +import gtPlusPlus.plugin.villagers.entity.EntityNativeAustralian; +import net.minecraft.block.Block; +import net.minecraft.entity.passive.EntityVillager; +import net.minecraft.init.Blocks; +import net.minecraft.init.Items; +import net.minecraft.item.Item; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.util.WeightedRandomChestContent; +import net.minecraft.world.World; +import net.minecraft.world.biome.BiomeGenBase; +import net.minecraft.world.gen.structure.StructureBoundingBox; + +public class ComponentHut extends AustraliaComponent { + public static final int DIM_X = 7; + public static final int DIM_Y = 10; + public static final int DIM_Z = 7; + + public ComponentHut() { + } + + public ComponentHut(int direction, Random random, int x, int z) { + super(direction, random, x, z, 7, 10, 7); + } + + public boolean addComponentParts(World world, Random random) { + + BiomeGenBase biom = world.getBiomeGenForCoords(getXWithOffset(0, 0), getZWithOffset(0, 0)); + int groundAvg = calcGroundHeight(world, this.boundingBox); + if (groundAvg < 0) { + return true; + } + this.boundingBox.offset(0, groundAvg - this.boundingBox.maxY + 10 - 1, 0); + if ((isWaterBelow(world, 0, -1, 0, this.boundingBox)) || (isWaterBelow(world, 0, -1, 6, this.boundingBox)) + || (isWaterBelow(world, 6, -1, 0, this.boundingBox)) + || (isWaterBelow(world, 6, -1, 6, this.boundingBox))) { + return false; + } + + Block aWall1, aWall2, aRoof, aFloor; + + if (biom.biomeID == GTplusplus_Australia.Australian_Desert_Biome_3.biomeID) { + aWall1 = Blocks.sand; + aWall2 = Blocks.sandstone; + aRoof = Blocks.sandstone; + aFloor = Blocks.sandstone; + } + else if (biom.biomeID == GTplusplus_Australia.Australian_Outback_Biome.biomeID) { + aWall1 = Blocks.clay; + aWall2 = Blocks.hardened_clay; + aRoof = Blocks.hardened_clay; + aFloor = Blocks.stained_hardened_clay; + } + else { + aWall1 = Blocks.sand; + aWall2 = Blocks.sandstone; + aRoof = Blocks.sandstone; + aFloor = Blocks.sandstone; + } + + //Empty Area + fillWithAir(world, this.boundingBox, 0, 1, 0, 6, 9, 6); + + //Build Floor + fillWithMetadataBlocks(world, this.boundingBox, 0, 0, 0, 6, 0, 6, aFloor, 0, aFloor, 1, false); + + //Layer 2 + int dir = MathUtils.randInt(0, 3); + + //Door First + if (dir == 0) { + placeDoorAtCurrentPosition( + world, this.boundingBox, random, 0, 1, 3, getMetadataWithOffset(Blocks.wooden_door, 1)); + } + else if (dir == 1) { + placeDoorAtCurrentPosition( + world, this.boundingBox, random, 3, 1, 6, getMetadataWithOffset(Blocks.wooden_door, 1)); + } + else if (dir == 2) { + placeDoorAtCurrentPosition( + world, this.boundingBox, random, 6, 1, 3, getMetadataWithOffset(Blocks.wooden_door, 1)); + } + else { + placeDoorAtCurrentPosition( + world, this.boundingBox, random, 3, 1, 0, getMetadataWithOffset(Blocks.wooden_door, 1)); + } + + //Layer 1 + //Wall Top + place(aWall1, 0, 0, 1, 2, this.boundingBox, world); + if (dir != 0) place(aWall1, 0, 0, 1, 3, this.boundingBox, world); + place(aWall1, 0, 0, 1, 4, this.boundingBox, world); + //Wall Right + place(aWall1, 0, 2, 1, 6, this.boundingBox, world); + if (dir != 1) place(aWall2, 0, 3, 1, 6, this.boundingBox, world); + place(aWall1, 0, 4, 1, 6, this.boundingBox, world); + //Wall Bottom + place(aWall2, 0, 6, 1, 4, this.boundingBox, world); + if (dir != 2) place(aWall1, 0, 6, 1, 3, this.boundingBox, world); + place(aWall1, 0, 6, 1, 2, this.boundingBox, world); + //Wall Left + place(aWall1, 0, 4, 1, 0, this.boundingBox, world); + if (dir != 3) place(aWall1, 0, 3, 1, 0, this.boundingBox, world); + place(aWall2, 0, 2, 1, 0, this.boundingBox, world); + //Corners + place(aWall1, 0, 1, 1, 5, this.boundingBox, world); + place(aWall2, 0, 5, 1, 5, this.boundingBox, world); + place(aWall1, 0, 5, 1, 1, this.boundingBox, world); + place(aWall1, 0, 1, 1, 1, this.boundingBox, world); + + + //Wall Top + place(aWall1, 0, 0, 2, 2, this.boundingBox, world); + //place(aWall1, 0, 0, 2, 3, this.boundingBox, world); + place(aWall2, 0, 0, 2, 4, this.boundingBox, world); + + //Wall Right + place(aWall2, 0, 2, 2, 6, this.boundingBox, world); + //place(aWall1, 0, 3, 2, 6, this.boundingBox, world); + place(aWall1, 0, 4, 2, 6, this.boundingBox, world); + + //Wall Bottom + place(aWall1, 0, 6, 2, 4, this.boundingBox, world); + //place(aWall1, 0, 6, 2, 3, this.boundingBox, world); + place(aWall2, 0, 6, 2, 2, this.boundingBox, world); + + //Wall Left + place(aWall1, 0, 4, 2, 0, this.boundingBox, world); + //place(aWall2, 0, 4, 2, 0, this.boundingBox, world); + place(aWall1, 0, 2, 2, 0, this.boundingBox, world); + + //Corners + place(aWall1, 0, 1, 2, 5, this.boundingBox, world); + place(aWall1, 0, 5, 2, 5, this.boundingBox, world); + place(aWall2, 0, 5, 2, 1, this.boundingBox, world); + place(aWall2, 0, 1, 2, 1, this.boundingBox, world); + + //Layer 3 + //Wall Top + place(aWall2, 0, 0, 3, 2, this.boundingBox, world); + place(aWall1, 0, 0, 3, 3, this.boundingBox, world); + place(aWall1, 0, 0, 3, 4, this.boundingBox, world); + //Wall Right + place(aWall1, 0, 2, 3, 6, this.boundingBox, world); + place(aWall1, 0, 3, 3, 6, this.boundingBox, world); + place(aWall1, 0, 4, 3, 6, this.boundingBox, world); + //Wall Bottom + place(aWall1, 0, 6, 3, 4, this.boundingBox, world); + place(aWall2, 0, 6, 3, 3, this.boundingBox, world); + place(aWall1, 0, 6, 3, 2, this.boundingBox, world); + //Wall Left + place(aWall1, 0, 4, 3, 0, this.boundingBox, world); + place(aWall2, 0, 3, 3, 0, this.boundingBox, world); + place(aWall1, 0, 2, 3, 0, this.boundingBox, world); + //Corners + place(aWall1, 0, 1, 3, 5, this.boundingBox, world); + place(aWall2, 0, 5, 3, 5, this.boundingBox, world); + place(aWall1, 0, 5, 3, 1, this.boundingBox, world); + place(aWall1, 0, 1, 3, 1, this.boundingBox, world); + + //Roof + //Roof 1 Top + place(aRoof, 0, 1, 4, 2, this.boundingBox, world); + place(aRoof, 0, 1, 4, 3, this.boundingBox, world); + place(aRoof, 0, 1, 4, 4, this.boundingBox, world); + //Roof 1 Right + place(aRoof, 0, 2, 4, 5, this.boundingBox, world); + place(aRoof, 0, 3, 4, 5, this.boundingBox, world); + place(aRoof, 0, 4, 4, 5, this.boundingBox, world); + //Roof 1 Bottom + place(aRoof, 0, 5, 4, 4, this.boundingBox, world); + place(aRoof, 0, 5, 4, 3, this.boundingBox, world); + place(aRoof, 0, 5, 4, 2, this.boundingBox, world); + //Roof 1 Left + place(aRoof, 0, 4, 4, 1, this.boundingBox, world); + place(aRoof, 0, 3, 4, 1, this.boundingBox, world); + place(aRoof, 0, 2, 4, 1, this.boundingBox, world); + + //Roof 2 Top + place(aRoof, 0, 2, 5, 2, this.boundingBox, world); + place(aRoof, 0, 2, 5, 3, this.boundingBox, world); + place(aRoof, 0, 2, 5, 4, this.boundingBox, world); + + //Roof 2 Right + //place(aWall1, 0, 2, 5, 4, this.boundingBox, world); + place(aRoof, 0, 3, 5, 4, this.boundingBox, world); + //place(aWall1, 0, 4, 5, 4, this.boundingBox, world); + + //Roof 2 Bottom + place(aRoof, 0, 4, 5, 4, this.boundingBox, world); + place(aRoof, 0, 4, 5, 3, this.boundingBox, world); + place(aRoof, 0, 4, 5, 2, this.boundingBox, world); + + //Roof 2 Left + //place(aWall1, 0, 4, 5, 2, this.boundingBox, world); + place(aRoof, 0, 3, 5, 2, this.boundingBox, world); + //place(aWall1, 0, 2, 5, 2, this.boundingBox, world); + + //Roof 3 Top + place(Blocks.glowstone, 0, 3, 5, 3, this.boundingBox, world); + /* + int logID = MathUtils.randInt(0, 1); + place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 1, 1, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 2, 1, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 3, 1, this.boundingBox, world); + + place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 1, 5, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 2, 5, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 3, 5, this.boundingBox, world); + + place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 1, 1, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 2, 1, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 3, 1, this.boundingBox, world); + + place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 1, 5, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 2, 5, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 3, 5, this.boundingBox, world); + + int meta = (this.coordBaseMode == 3) || (this.coordBaseMode == 1) ? 4 : 8; + + place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 4, 2, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 4, 3, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 4, 4, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 4, 2, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 4, 3, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 4, 4, this.boundingBox, world); + + for (int x = -2; x < 9; x++) { + place(Blocks.leaves, MathUtils.randInt(0, 3), x, 3, 0, this.boundingBox, world); + place(Blocks.leaves, MathUtils.randInt(0, 3), x, 4, 1, this.boundingBox, world); + place(Blocks.leaves, MathUtils.randInt(0, 3), x, 5, 2, this.boundingBox, world); + place(Blocks.leaves, MathUtils.randInt(0, 3), x, 5, 3, this.boundingBox, world); + place(Blocks.leaves, MathUtils.randInt(0, 3), x, 5, 4, this.boundingBox, world); + place(Blocks.leaves, MathUtils.randInt(0, 3), x, 4, 5, this.boundingBox, world); + place(Blocks.leaves, MathUtils.randInt(0, 3), x, 3, 6, this.boundingBox, world); + } + + int glassMeta = Math.min(16, (coordBaseMode+MathUtils.randInt(0, 8))); + if (MathUtils.randInt(0, 5) > 4) + place(Blocks.stained_glass, glassMeta, 2, 2, 1, this.boundingBox, world); + if (MathUtils.randInt(0, 5) > 4) + place(Blocks.stained_glass, glassMeta, 2, 2, 5, this.boundingBox, world); + if (MathUtils.randInt(0, 5) > 4) + place(Blocks.stained_glass, glassMeta, 4, 2, 5, this.boundingBox, world); + if (MathUtils.randInt(0, 5) > 4) + place(Blocks.stained_glass, glassMeta, 0, 2, 3, this.boundingBox, world); + if (MathUtils.randInt(0, 5) > 4) + place(Blocks.stained_glass, glassMeta, 6, 2, 3, this.boundingBox, world); + + placeDoorAtCurrentPosition(world, this.boundingBox, random, 4, 1, 1, + getMetadataWithOffset(Blocks.wooden_door, 1)); + + place(Blocks.leaves, MathUtils.randInt(0, 3), 1, 1, 4, this.boundingBox, world); + place(Blocks.torch, 0, 1, 2, 3, this.boundingBox, world); + place(Blocks.torch, 0, 3, 2, 2, this.boundingBox, world); + if (!this.hasMadeChest) { + int ic = getYWithOffset(0); + int jc = getXWithOffset(7, 1); + int kc = getZWithOffset(7, 1); + if (this.boundingBox.isVecInside(jc, ic, kc)) { + this.hasMadeChest = true; + generateStructureChestContents(world, this.boundingBox, random, 1, 1, 2, shackChestContents, + 1 + random.nextInt(3)); + } + }*/ + for (int i = 0; i < 7; i++) { + for (int j = 0; j < 7; j++) { + clearCurrentPositionBlocksUpwards(world, j, 6, i, this.boundingBox); + func_151554_b(world, aFloor, 0, j, 0, i, this.boundingBox); + } + } + spawnNatives(world, this.boundingBox, 4, 1, 3, MathUtils.randInt(3, 5)); + + return true; + + /* + BiomeGenBase biom = world.getBiomeGenForCoords(getXWithOffset(0, 0), getZWithOffset(0, 0)); + int groundAvg = calcGroundHeight(world, this.boundingBox); + if (groundAvg < 0) { + return true; + } + this.boundingBox.offset(0, groundAvg - this.boundingBox.maxY + 10 - 1, 0); + if ((isWaterBelow(world, 0, -1, 0, this.boundingBox)) || (isWaterBelow(world, 0, -1, 6, this.boundingBox)) + || (isWaterBelow(world, 6, -1, 0, this.boundingBox)) + || (isWaterBelow(world, 6, -1, 6, this.boundingBox))) { + return false; + } + Block groundID = Blocks.grass; + Block undergroundID = Blocks.dirt; + if (biom.biomeID == GTplusplus_Australia.Australian_Desert_Biome_3.biomeID) { + groundID = Blocks.sand; + undergroundID = Blocks.sand; + } + else if (biom.biomeID == GTplusplus_Australia.Australian_Outback_Biome.biomeID) { + groundID = Blocks.hardened_clay; + undergroundID = Blocks.stained_hardened_clay; + } + + + fillWithAir(world, this.boundingBox, 0, 1, 0, 6, 9, 6); + fillWithMetadataBlocks(world, this.boundingBox, 0, 0, 1, 6, 1, 5, Blocks.dirt, 0, Blocks.dirt, 1, false); + fillWithMetadataBlocks(world, this.boundingBox, 0, 2, 1, 6, 3, 5, Blocks.cobblestone, 0, Blocks.cobblestone, 0, false); + fillWithAir(world, this.boundingBox, 1, 1, 2, 5, 3, 4); + + int logID = MathUtils.randInt(0, 1); + place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 1, 1, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 2, 1, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 3, 1, this.boundingBox, world); + + place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 1, 5, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 2, 5, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 3, 5, this.boundingBox, world); + + place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 1, 1, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 2, 1, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 3, 1, this.boundingBox, world); + + place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 1, 5, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 2, 5, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 3, 5, this.boundingBox, world); + + int meta = (this.coordBaseMode == 3) || (this.coordBaseMode == 1) ? 4 : 8; + + place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 4, 2, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 4, 3, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 4, 4, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 4, 2, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 4, 3, this.boundingBox, world); + place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 4, 4, this.boundingBox, world); + + for (int x = -2; x < 9; x++) { + place(Blocks.leaves, MathUtils.randInt(0, 3), x, 3, 0, this.boundingBox, world); + place(Blocks.leaves, MathUtils.randInt(0, 3), x, 4, 1, this.boundingBox, world); + place(Blocks.leaves, MathUtils.randInt(0, 3), x, 5, 2, this.boundingBox, world); + place(Blocks.leaves, MathUtils.randInt(0, 3), x, 5, 3, this.boundingBox, world); + place(Blocks.leaves, MathUtils.randInt(0, 3), x, 5, 4, this.boundingBox, world); + place(Blocks.leaves, MathUtils.randInt(0, 3), x, 4, 5, this.boundingBox, world); + place(Blocks.leaves, MathUtils.randInt(0, 3), x, 3, 6, this.boundingBox, world); + } + + int glassMeta = Math.min(16, (coordBaseMode+MathUtils.randInt(0, 8))); + if (MathUtils.randInt(0, 5) > 4) + place(Blocks.stained_glass, glassMeta, 2, 2, 1, this.boundingBox, world); + if (MathUtils.randInt(0, 5) > 4) + place(Blocks.stained_glass, glassMeta, 2, 2, 5, this.boundingBox, world); + if (MathUtils.randInt(0, 5) > 4) + place(Blocks.stained_glass, glassMeta, 4, 2, 5, this.boundingBox, world); + if (MathUtils.randInt(0, 5) > 4) + place(Blocks.stained_glass, glassMeta, 0, 2, 3, this.boundingBox, world); + if (MathUtils.randInt(0, 5) > 4) + place(Blocks.stained_glass, glassMeta, 6, 2, 3, this.boundingBox, world); + + placeDoorAtCurrentPosition(world, this.boundingBox, random, 4, 1, 1, + getMetadataWithOffset(Blocks.wooden_door, 1)); + + place(Blocks.leaves, MathUtils.randInt(0, 3), 1, 1, 4, this.boundingBox, world); + place(Blocks.torch, 0, 1, 2, 3, this.boundingBox, world); + place(Blocks.torch, 0, 3, 2, 2, this.boundingBox, world); + if (!this.hasMadeChest) { + int ic = getYWithOffset(0); + int jc = getXWithOffset(7, 1); + int kc = getZWithOffset(7, 1); + if (this.boundingBox.isVecInside(jc, ic, kc)) { + this.hasMadeChest = true; + generateStructureChestContents(world, this.boundingBox, random, 1, 1, 2, shackChestContents, + 1 + random.nextInt(3)); + } + } + for (int i = 0; i < 7; i++) { + for (int j = 0; j < 7; j++) { + clearCurrentPositionBlocksUpwards(world, j, 6, i, this.boundingBox); + func_151554_b(world, undergroundID, 0, j, 0, i, this.boundingBox); + } + } + spawnNatives(world, this.boundingBox, 4, 1, 3, MathUtils.randInt(3, 5)); + + return true; + */} + + private int nativesSpawned = 0; + + private void spawnNatives(World par1World, StructureBoundingBox par2StructureBoundingBox, int par3, int par4, + int par5, int maxSpawned) { + if (this.nativesSpawned < maxSpawned) { + for (int i1 = this.nativesSpawned; i1 < maxSpawned; i1++) { + int j1 = getXWithOffset(par3 + i1, par5); + int k1 = getYWithOffset(par4); + int l1 = getZWithOffset(par3 + i1, par5); + if (!par2StructureBoundingBox.isVecInside(j1, k1, l1)) { + break; + } + if (par1World.rand.nextInt(MathUtils.randInt(3, 5)) != 0) { + EntityNativeAustralian entityvillager = new EntityNativeAustralian(par1World); + entityvillager.func_110163_bv(); + entityvillager.setLocationAndAngles(j1 + 0.5D, k1, l1 + 0.5D, 0.0F, 0.0F); + par1World.spawnEntityInWorld(entityvillager); + this.nativesSpawned += 1; + } + } + } + } + + public static final WeightedRandomChestContent[] shackChestContents = { + new WeightedRandomChestContent(Items.glass_bottle, 0, 1, 1, 10), + new WeightedRandomChestContent(Items.bread, 0, 1, 3, 15), + new WeightedRandomChestContent(Items.apple, 0, 1, 3, 15), + new WeightedRandomChestContent(Items.cooked_fished, 0, 1, 3, 10), + new WeightedRandomChestContent(Item.getItemFromBlock(Blocks.sapling), 1, 1, 1, 15), + // new WeightedRandomChestContent(Witchery.Items.GENERIC, + // Witchery.Items.GENERIC.itemRowanBerries.damageValue, 1, 2, 10), + new WeightedRandomChestContent(Items.iron_shovel, 0, 1, 1, 5), + new WeightedRandomChestContent(Items.iron_pickaxe, 0, 1, 1, 5) }; + private boolean hasMadeChest; + private static final String CHEST_KEY = "AUSShackChest"; + + protected void func_143012_a(NBTTagCompound par1NBTTagCompound) { + super.func_143012_a(par1NBTTagCompound); + par1NBTTagCompound.setBoolean("AUSShackChest", this.hasMadeChest); + par1NBTTagCompound.setInteger("AUSWCount", this.nativesSpawned); + } + + protected void func_143011_b(NBTTagCompound par1NBTTagCompound) { + super.func_143011_b(par1NBTTagCompound); + this.hasMadeChest = par1NBTTagCompound.getBoolean("AUSShackChest"); + if (par1NBTTagCompound.hasKey("AUSWCount")) { + this.nativesSpawned = par1NBTTagCompound.getInteger("AUSWCount"); + } else { + this.nativesSpawned = 0; + } + } + + public static class WorldHandlerHut implements IGeneratorWorld { + private final double chance; + private final int range; + + public WorldHandlerHut(double chance) { + this.chance = chance; + this.range = 400; + } + + public int getExtentX() { + return 7; + } + + public int getExtentZ() { + return 7; + } + + public int getRange() { + return this.range; + } + + public boolean generate(World world, Random random, int x, int z) { + if ((MathUtils.randInt(0, 100) < (this.chance/5))) { + int direction = MathUtils.randInt(0, 3); + new ComponentHut(direction, random, x, z).addComponentParts(world, random); + Logger.WORLD("NativeHut x: " + x + " | z: " + z + " | Dir: " + direction); + return true; + } + return false; + } + + public void initiate() { + } + } + +} diff --git a/src/main/java/gtPlusPlus/australia/gen/map/component/ComponentShack.java b/src/main/java/gtPlusPlus/australia/gen/map/component/ComponentShack.java new file mode 100644 index 0000000000..e3f501468b --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/gen/map/component/ComponentShack.java @@ -0,0 +1,279 @@ +package gtPlusPlus.australia.gen.map.component; + +import java.util.Random; + +import gregtech.api.enums.Materials; +import gregtech.api.enums.OrePrefixes; +import gtPlusPlus.api.interfaces.IGeneratorWorld; +import gtPlusPlus.api.objects.Logger; +import gtPlusPlus.australia.GTplusplus_Australia; +import gtPlusPlus.core.recipe.common.CI; +import gtPlusPlus.core.util.math.MathUtils; +import gtPlusPlus.core.util.minecraft.ItemUtils; +import net.minecraft.block.Block; +import net.minecraft.entity.passive.EntityVillager; +import net.minecraft.init.Blocks; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.util.WeightedRandomChestContent; +import net.minecraft.world.World; +import net.minecraft.world.biome.BiomeGenBase; +import net.minecraft.world.gen.structure.StructureBoundingBox; + +public class ComponentShack extends AustraliaComponent { + public static final int DIM_X = 9; + public static final int DIM_Y = 10; + public static final int DIM_Z = 9; + + public ComponentShack() { + } + + public ComponentShack(int direction, Random random, int x, int z) { + super(direction, random, x, z, DIM_X, DIM_Y, DIM_Z); + } + + public boolean addComponentParts(World world, Random random) { + BiomeGenBase biom = world.getBiomeGenForCoords(getXWithOffset(0, 0), getZWithOffset(0, 0)); + int groundAvg = calcGroundHeight(world, this.boundingBox); + if (groundAvg < 0) { + return true; + } + this.boundingBox.offset(0, groundAvg - this.boundingBox.maxY + 10 - 1, 0); + if ((isWaterBelow(world, 0, -1, 0, this.boundingBox)) || (isWaterBelow(world, 0, -1, 6, this.boundingBox)) + || (isWaterBelow(world, 6, -1, 0, this.boundingBox)) + || (isWaterBelow(world, 6, -1, 6, this.boundingBox))) { + return false; + } + Block mStone; + Block groundID = Blocks.grass; + Block undergroundID = Blocks.dirt; + if (biom.biomeID == GTplusplus_Australia.Australian_Desert_Biome_3.biomeID) { + groundID = Blocks.sand; + undergroundID = Blocks.sand; + mStone = Blocks.sandstone; + } + else if (biom.biomeID == GTplusplus_Australia.Australian_Outback_Biome.biomeID) { + groundID = Blocks.hardened_clay; + undergroundID = Blocks.stained_hardened_clay; + mStone = Blocks.stained_hardened_clay; + } + else { + mStone = Blocks.stonebrick; + } + + int mWoodType = MathUtils.randInt(0, 5); + int logID; + Block mWoodenStairs; + Block mLog; + if (mWoodType == 1) { + mWoodenStairs = Blocks.spruce_stairs; + logID = 1; + } + else if (mWoodType == 2) { + mWoodenStairs = Blocks.birch_stairs; + logID = 2; + + } + else if (mWoodType == 3) { + mWoodenStairs = Blocks.jungle_stairs; + logID = 3; + } + else if (mWoodType == 4) { + mWoodenStairs = Blocks.acacia_stairs; + logID = 0; + } + else if (mWoodType == 5) { + mWoodenStairs = Blocks.dark_oak_stairs; + logID = 1; + } + else { + mWoodenStairs = Blocks.oak_stairs; + logID = 0; + } + if (mWoodType >= 4) { + mLog = Blocks.log2; + } + else { + mLog = Blocks.log; + } + + int mStoneMeta = MathUtils.randInt(0, mStone == Blocks.stained_hardened_clay ? 15 : mStone == Blocks.sandstone ? 2 : 3); + + fillWithAir(world, this.boundingBox, 0, 1, 0, 7, 7, 4); + fillWithMetadataBlocks(world, this.boundingBox, 1, 0, 1, 7, 1, 5, mStone, mStoneMeta, mStone, mStoneMeta, false); + fillWithMetadataBlocks(world, this.boundingBox, 1, 2, 1, 7, 3, 5, Blocks.planks, mWoodType, Blocks.planks, mWoodType, false); + fillWithAir(world, this.boundingBox, 2, 1, 2, 6, 3, 4); + + place(mLog, logID, 1, 1, 1, this.boundingBox, world); + place(mLog, logID, 1, 2, 1, this.boundingBox, world); + place(mLog, logID, 1, 3, 1, this.boundingBox, world); + + place(mLog, logID, 1, 1, 5, this.boundingBox, world); + place(mLog, logID, 1, 2, 5, this.boundingBox, world); + place(mLog, logID, 1, 3, 5, this.boundingBox, world); + + place(mLog, logID, 7, 1, 1, this.boundingBox, world); + place(mLog, logID, 7, 2, 1, this.boundingBox, world); + place(mLog, logID, 7, 3, 1, this.boundingBox, world); + + place(mLog, logID, 7, 1, 5, this.boundingBox, world); + place(mLog, logID, 7, 2, 5, this.boundingBox, world); + place(mLog, logID, 7, 3, 5, this.boundingBox, world); + + int meta = (this.coordBaseMode == 3) || (this.coordBaseMode == 1) ? 4 : 8; + + place(mLog, logID, 1, 4, 2, this.boundingBox, world); + place(mLog, logID, 1, 4, 3, this.boundingBox, world); + place(mLog, logID, 1, 4, 4, this.boundingBox, world); + place(mLog, logID, 7, 4, 2, this.boundingBox, world); + place(mLog, logID, 7, 4, 3, this.boundingBox, world); + place(mLog, logID, 7, 4, 4, this.boundingBox, world); + + for (int x = 0; x < 9; x++) { + place(mWoodenStairs, getMetadataWithOffset(Blocks.oak_stairs, 3), x, 3, 0, this.boundingBox, world); + place(mWoodenStairs, getMetadataWithOffset(Blocks.oak_stairs, 3), x, 4, 1, this.boundingBox, world); + place(mWoodenStairs, getMetadataWithOffset(Blocks.oak_stairs, 3), x, 5, 2, this.boundingBox, world); + place(Blocks.planks, mWoodType, x, 5, 3, this.boundingBox, world); + place(mWoodenStairs, getMetadataWithOffset(Blocks.oak_stairs, 2), x, 5, 4, this.boundingBox, world); + place(mWoodenStairs, getMetadataWithOffset(Blocks.oak_stairs, 2), x, 4, 5, this.boundingBox, world); + place(mWoodenStairs, getMetadataWithOffset(Blocks.oak_stairs, 2), x, 3, 6, this.boundingBox, world); + } + + int glassMeta = Math.min(16, (coordBaseMode+MathUtils.randInt(0, 8))); + + place(Blocks.stained_glass_pane, glassMeta, 3, 2, 1, this.boundingBox, world); + place(Blocks.stained_glass_pane, glassMeta, 3, 2, 5, this.boundingBox, world); + place(Blocks.stained_glass_pane, glassMeta, 5, 2, 5, this.boundingBox, world); + place(Blocks.stained_glass_pane, glassMeta, 1, 2, 3, this.boundingBox, world); + place(Blocks.stained_glass_pane, glassMeta, 7, 2, 3, this.boundingBox, world); + + placeDoorAtCurrentPosition(world, this.boundingBox, random, 5, 1, 1, + getMetadataWithOffset(Blocks.wooden_door, 1)); + + place(Blocks.redstone_lamp, mWoodType, 2, 1, 4, this.boundingBox, world); + place(Blocks.redstone_torch, 0, 2, 2, 4, this.boundingBox, world); + place(mWoodenStairs, getMetadataWithOffset(mWoodenStairs, 1), 2, 1, 3, this.boundingBox, world); + place(mWoodenStairs, getMetadataWithOffset(mWoodenStairs, 3), 3, 1, 4, this.boundingBox, world); + place(Blocks.fence, 0, 3, 1, 3, this.boundingBox, world); + place(Blocks.heavy_weighted_pressure_plate, 0, 3, 2, 3, this.boundingBox, world); + if (!this.hasMadeChest) { + int ic = getYWithOffset(0); + int jc = getXWithOffset(7, 1); + int kc = getZWithOffset(7, 1); + if (this.boundingBox.isVecInside(jc, ic, kc)) { + this.hasMadeChest = true; + generateStructureChestContents(world, this.boundingBox, random, 2, 1, 2, shackChestContents, + 1 + random.nextInt(3)); + } + } + for (int i = 0; i < 9; i++) { + for (int j = 0; j < 9; j++) { + clearCurrentPositionBlocksUpwards(world, j, 6, i, this.boundingBox); + func_151554_b(world, undergroundID, 0, j, 0, i, this.boundingBox); + } + } + spawnNatives(world, this.boundingBox, 3, 2, 3, MathUtils.randInt(3, 5)); + + return true; + } + + private int nativesSpawned = 0; + + private void spawnNatives(World par1World, StructureBoundingBox par2StructureBoundingBox, int par3, int par4, + int par5, int maxSpawned) { + if (this.nativesSpawned < maxSpawned) { + for (int i1 = this.nativesSpawned; i1 < maxSpawned; i1++) { + int j1 = getXWithOffset(par3 + i1, par5); + int k1 = getYWithOffset(par4); + int l1 = getZWithOffset(par3 + i1, par5); + if (!par2StructureBoundingBox.isVecInside(j1, k1, l1)) { + break; + } + if (par1World.rand.nextInt(MathUtils.randInt(1, 3)) != 0) { + EntityVillager entityvillager = new EntityVillager(par1World, 7736+(MathUtils.randInt(0, 1))); + entityvillager.func_110163_bv(); + entityvillager.setLocationAndAngles(j1 + 0.5D, k1, l1 + 0.5D, 0.0F, 0.0F); + par1World.spawnEntityInWorld(entityvillager); + this.nativesSpawned += 1; + } + } + } + } + + //Min, max, Weight + public static final WeightedRandomChestContent[] shackChestContents = { + new WeightedRandomChestContent(ItemUtils.getItemStackOfAmountFromOreDict("dustIron", MathUtils.randInt(1, 4)), 0, MathUtils.randInt(1, 9), 50), + new WeightedRandomChestContent(ItemUtils.getItemStackOfAmountFromOreDict("dustCopper", MathUtils.randInt(1, 4)), 0, MathUtils.randInt(1, 6), 50), + new WeightedRandomChestContent(ItemUtils.getItemStackOfAmountFromOreDict("dustTin", MathUtils.randInt(1, 4)), 0, MathUtils.randInt(1, 6), 50), + new WeightedRandomChestContent(ItemUtils.getItemStackOfAmountFromOreDict("dustGold", MathUtils.randInt(1, 4)), 0, MathUtils.randInt(1, 3), 30), + new WeightedRandomChestContent(ItemUtils.getItemStackOfAmountFromOreDict("dustSilver", MathUtils.randInt(1, 4)), 0, MathUtils.randInt(1, 3), 30), + new WeightedRandomChestContent(ItemUtils.getItemStackOfAmountFromOreDict("gemDiamond", MathUtils.randInt(1, 2)), 0, MathUtils.randInt(1, 2), 5), + new WeightedRandomChestContent(ItemUtils.getItemStackOfAmountFromOreDict("gemEmerald", MathUtils.randInt(1, 3)), 0, MathUtils.randInt(1, 3), 5), + new WeightedRandomChestContent(ItemUtils.getItemStackOfAmountFromOreDict("gemRuby", MathUtils.randInt(1, 4)), 0, MathUtils.randInt(1, 4), 15), + new WeightedRandomChestContent(ItemUtils.getItemStackOfAmountFromOreDict("gemSapphire", MathUtils.randInt(1, 4)), 0, MathUtils.randInt(1, 4), 15), + new WeightedRandomChestContent(ItemUtils.getSimpleStack(CI.electricMotor_LV, MathUtils.randInt(1, 3)), 0, MathUtils.randInt(1, 3), 5), + new WeightedRandomChestContent(ItemUtils.getSimpleStack(CI.electricPiston_LV, MathUtils.randInt(1, 3)), 0, MathUtils.randInt(1, 3), 5), + new WeightedRandomChestContent(ItemUtils.getSimpleStack(CI.robotArm_LV, MathUtils.randInt(1, 2)), 0, MathUtils.randInt(1, 2), 2), + new WeightedRandomChestContent(ItemUtils.getGregtechOreStack(OrePrefixes.cableGt01, Materials.Copper, MathUtils.randInt(1, 3)), 0, MathUtils.randInt(1, 3), 25), + new WeightedRandomChestContent(ItemUtils.getGregtechOreStack(OrePrefixes.cableGt01, Materials.Tin, MathUtils.randInt(1, 3)), 0, MathUtils.randInt(1, 3), 25), + new WeightedRandomChestContent(ItemUtils.getGregtechOreStack(OrePrefixes.wireGt01, Materials.Copper, MathUtils.randInt(2, 5)), 0, MathUtils.randInt(2, 5), 35), + new WeightedRandomChestContent(ItemUtils.getGregtechOreStack(OrePrefixes.wireGt01, Materials.Tin, MathUtils.randInt(2, 5)), 0, MathUtils.randInt(2, 5), 35), + new WeightedRandomChestContent(ItemUtils.getGregtechOreStack(OrePrefixes.pipeSmall, Materials.Copper, MathUtils.randInt(1, 3)), 0, MathUtils.randInt(1, 3), 25), + new WeightedRandomChestContent(ItemUtils.getGregtechOreStack(OrePrefixes.pipeSmall, Materials.Bronze, MathUtils.randInt(1, 3)), 0, MathUtils.randInt(1, 3), 15), + new WeightedRandomChestContent(ItemUtils.getGregtechOreStack(OrePrefixes.pipeTiny, Materials.Steel, MathUtils.randInt(1, 3)), 0, MathUtils.randInt(1, 3), 5), + }; + + private boolean hasMadeChest; + private static final String CHEST_KEY = "AUSShackChest"; + + protected void func_143012_a(NBTTagCompound par1NBTTagCompound) { + super.func_143012_a(par1NBTTagCompound); + par1NBTTagCompound.setBoolean("AUSShackChest", this.hasMadeChest); + par1NBTTagCompound.setInteger("AUSWCount", this.nativesSpawned); + } + + protected void func_143011_b(NBTTagCompound par1NBTTagCompound) { + super.func_143011_b(par1NBTTagCompound); + this.hasMadeChest = par1NBTTagCompound.getBoolean("AUSShackChest"); + if (par1NBTTagCompound.hasKey("AUSWCount")) { + this.nativesSpawned = par1NBTTagCompound.getInteger("AUSWCount"); + } else { + this.nativesSpawned = 0; + } + } + + public static class WorldHandlerShack implements IGeneratorWorld { + private final double chance; + private final int range; + + public WorldHandlerShack(double chance) { + this.chance = chance; + this.range = 400; + } + + public int getExtentX() { + return 7; + } + + public int getExtentZ() { + return 7; + } + + public int getRange() { + return this.range; + } + + public boolean generate(World world, Random random, int x, int z) { + if ((MathUtils.randInt(0, 100) < (this.chance/5))) { + int direction = MathUtils.randInt(0, 3); + new ComponentShack(direction, random, x, z).addComponentParts(world, random); + Logger.WORLD("NativeShack x: " + x + " | z: " + z + " | dir: " + direction); + return true; + } + return false; + } + + public void initiate() { + } + } + +} diff --git a/src/main/java/gtPlusPlus/australia/gen/map/structure/StructureManager.java b/src/main/java/gtPlusPlus/australia/gen/map/structure/StructureManager.java new file mode 100644 index 0000000000..b3238a5903 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/gen/map/structure/StructureManager.java @@ -0,0 +1,20 @@ +package gtPlusPlus.australia.gen.map.structure; + +import gtPlusPlus.australia.gen.map.MapGenExtendedVillage; +import gtPlusPlus.australia.gen.map.structure.type.ComponentVillageBank; +import gtPlusPlus.core.lib.CORE; +import net.minecraft.world.gen.structure.MapGenStructureIO; + +public class StructureManager { + + public static void registerVillageComponents() { + try { + //Register Village + MapGenStructureIO.registerStructure(MapGenExtendedVillage.Start.class, "ExtendedVillage"); + + //Register Structures within village + MapGenStructureIO.func_143031_a(ComponentVillageBank.class, CORE.MODID+":"+"Bank"); + } catch (Throwable e) {} + } + +} diff --git a/src/main/java/gtPlusPlus/australia/gen/map/structure/type/ComponentVillageBank.java b/src/main/java/gtPlusPlus/australia/gen/map/structure/type/ComponentVillageBank.java new file mode 100644 index 0000000000..5b7017aaf0 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/gen/map/structure/type/ComponentVillageBank.java @@ -0,0 +1,175 @@ +package gtPlusPlus.australia.gen.map.structure.type; + +import static net.minecraftforge.common.ChestGenHooks.VILLAGE_BLACKSMITH; + +import java.util.List; +import java.util.Random; + +import gtPlusPlus.api.objects.Logger; +import net.minecraft.block.material.Material; +import net.minecraft.init.Blocks; +import net.minecraft.init.Items; +import net.minecraft.item.Item; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.util.WeightedRandomChestContent; +import net.minecraft.world.World; +import net.minecraft.world.gen.structure.StructureBoundingBox; +import net.minecraft.world.gen.structure.StructureComponent; +import net.minecraft.world.gen.structure.StructureVillagePieces; +import net.minecraft.world.gen.structure.StructureVillagePieces.House2; +import net.minecraftforge.common.ChestGenHooks; + +public class ComponentVillageBank extends House2 { + + /** List of items that Village's Blacksmith chest can contain. */ + public static final WeightedRandomChestContent[] villageBlacksmithChestContents = new WeightedRandomChestContent[] { + new WeightedRandomChestContent(Items.diamond, 0, 1, 3, 3), + new WeightedRandomChestContent(Items.iron_ingot, 0, 1, 5, 10), + new WeightedRandomChestContent(Items.gold_ingot, 0, 1, 3, 5), + new WeightedRandomChestContent(Items.bread, 0, 1, 3, 15), + new WeightedRandomChestContent(Items.apple, 0, 1, 3, 15), + new WeightedRandomChestContent(Items.iron_pickaxe, 0, 1, 1, 5), + new WeightedRandomChestContent(Items.iron_sword, 0, 1, 1, 5), + new WeightedRandomChestContent(Items.iron_chestplate, 0, 1, 1, 5), + new WeightedRandomChestContent(Items.iron_helmet, 0, 1, 1, 5), + new WeightedRandomChestContent(Items.iron_leggings, 0, 1, 1, 5), + new WeightedRandomChestContent(Items.iron_boots, 0, 1, 1, 5), + new WeightedRandomChestContent(Item.getItemFromBlock(Blocks.obsidian), 0, 3, 7, 5), + new WeightedRandomChestContent(Item.getItemFromBlock(Blocks.sapling), 0, 3, 7, 5), + new WeightedRandomChestContent(Items.saddle, 0, 1, 1, 3), + new WeightedRandomChestContent(Items.iron_horse_armor, 0, 1, 1, 1), + new WeightedRandomChestContent(Items.golden_horse_armor, 0, 1, 1, 1), + new WeightedRandomChestContent(Items.diamond_horse_armor, 0, 1, 1, 1) + }; + + private boolean hasMadeChest; + + public ComponentVillageBank() { + Logger.INFO("Created a Bank."); + } + + public ComponentVillageBank(StructureVillagePieces.Start aStart, int p_i2103_2_, Random aRand, + StructureBoundingBox aBox, int aCoordBaseMode) { + super(aStart, p_i2103_2_, aRand, aBox, aCoordBaseMode); + this.coordBaseMode = aCoordBaseMode; + this.boundingBox = aBox; + } + + public static StructureVillagePieces.House2 func_74915_a(StructureVillagePieces.Start p_74915_0_, List p_74915_1_, + Random p_74915_2_, int p_74915_3_, int p_74915_4_, int p_74915_5_, int p_74915_6_, int p_74915_7_) { + StructureBoundingBox structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_74915_3_, + p_74915_4_, p_74915_5_, 0, 0, 0, 10, 6, 7, p_74915_6_); + Logger.INFO("12334453"); + return canVillageGoDeeper(structureboundingbox) + && StructureComponent.findIntersecting(p_74915_1_, structureboundingbox) == null + ? new StructureVillagePieces.House2(p_74915_0_, p_74915_7_, p_74915_2_, structureboundingbox, + p_74915_6_) + : null; + } + + protected void func_143012_a(NBTTagCompound aNBT) { + super.func_143012_a(aNBT); + aNBT.setBoolean("Chest", this.hasMadeChest); + } + + protected void func_143011_b(NBTTagCompound aNBT) { + super.func_143011_b(aNBT); + this.hasMadeChest = aNBT.getBoolean("Chest"); + } + + /** + * second Part of Structure generating, this for example places Spiderwebs, Mob + * Spawners, it closes Mineshafts at the end, it adds Fences... + */ + public boolean addComponentParts(World aWorld, Random aRand, StructureBoundingBox aBox) { + if (this.field_143015_k < 0) { + this.field_143015_k = this.getAverageGroundLevel(aWorld, aBox); + + if (this.field_143015_k < 0) { + return true; + } + + this.boundingBox.offset(0, this.field_143015_k - this.boundingBox.maxY + 6 - 1, 0); + } + + this.fillWithBlocks(aWorld, aBox, 0, 1, 0, 9, 4, 6, Blocks.air, Blocks.air, false); + this.fillWithBlocks(aWorld, aBox, 0, 0, 0, 9, 0, 6, Blocks.cobblestone, Blocks.cobblestone, false); + this.fillWithBlocks(aWorld, aBox, 0, 4, 0, 9, 4, 6, Blocks.cobblestone, Blocks.cobblestone, false); + this.fillWithBlocks(aWorld, aBox, 0, 5, 0, 9, 5, 6, Blocks.stone_slab, Blocks.stone_slab, false); + this.fillWithBlocks(aWorld, aBox, 1, 5, 1, 8, 5, 5, Blocks.air, Blocks.air, false); + this.fillWithBlocks(aWorld, aBox, 1, 1, 0, 2, 3, 0, Blocks.planks, Blocks.planks, false); + this.fillWithBlocks(aWorld, aBox, 0, 1, 0, 0, 4, 0, Blocks.log, Blocks.log, false); + this.fillWithBlocks(aWorld, aBox, 3, 1, 0, 3, 4, 0, Blocks.log, Blocks.log, false); + this.fillWithBlocks(aWorld, aBox, 0, 1, 6, 0, 4, 6, Blocks.log, Blocks.log, false); + this.placeBlockAtCurrentPosition(aWorld, Blocks.planks, 0, 3, 3, 1, aBox); + this.fillWithBlocks(aWorld, aBox, 3, 1, 2, 3, 3, 2, Blocks.planks, Blocks.planks, false); + this.fillWithBlocks(aWorld, aBox, 4, 1, 3, 5, 3, 3, Blocks.planks, Blocks.planks, false); + this.fillWithBlocks(aWorld, aBox, 0, 1, 1, 0, 3, 5, Blocks.planks, Blocks.planks, false); + this.fillWithBlocks(aWorld, aBox, 1, 1, 6, 5, 3, 6, Blocks.planks, Blocks.planks, false); + this.fillWithBlocks(aWorld, aBox, 5, 1, 0, 5, 3, 0, Blocks.fence, Blocks.fence, false); + this.fillWithBlocks(aWorld, aBox, 9, 1, 0, 9, 3, 0, Blocks.fence, Blocks.fence, false); + this.fillWithBlocks(aWorld, aBox, 6, 1, 4, 9, 4, 6, Blocks.cobblestone, Blocks.cobblestone, false); + this.placeBlockAtCurrentPosition(aWorld, Blocks.flowing_lava, 0, 7, 1, 5, aBox); + this.placeBlockAtCurrentPosition(aWorld, Blocks.flowing_lava, 0, 8, 1, 5, aBox); + this.placeBlockAtCurrentPosition(aWorld, Blocks.iron_bars, 0, 9, 2, 5, aBox); + this.placeBlockAtCurrentPosition(aWorld, Blocks.iron_bars, 0, 9, 2, 4, aBox); + this.fillWithBlocks(aWorld, aBox, 7, 2, 4, 8, 2, 5, Blocks.air, Blocks.air, false); + this.placeBlockAtCurrentPosition(aWorld, Blocks.cobblestone, 0, 6, 1, 3, aBox); + this.placeBlockAtCurrentPosition(aWorld, Blocks.furnace, 0, 6, 2, 3, aBox); + this.placeBlockAtCurrentPosition(aWorld, Blocks.furnace, 0, 6, 3, 3, aBox); + this.placeBlockAtCurrentPosition(aWorld, Blocks.double_stone_slab, 0, 8, 1, 1, aBox); + this.placeBlockAtCurrentPosition(aWorld, Blocks.glass_pane, 0, 0, 2, 2, aBox); + this.placeBlockAtCurrentPosition(aWorld, Blocks.glass_pane, 0, 0, 2, 4, aBox); + this.placeBlockAtCurrentPosition(aWorld, Blocks.glass_pane, 0, 2, 2, 6, aBox); + this.placeBlockAtCurrentPosition(aWorld, Blocks.glass_pane, 0, 4, 2, 6, aBox); + this.placeBlockAtCurrentPosition(aWorld, Blocks.fence, 0, 2, 1, 4, aBox); + this.placeBlockAtCurrentPosition(aWorld, Blocks.wooden_pressure_plate, 0, 2, 2, 4, aBox); + this.placeBlockAtCurrentPosition(aWorld, Blocks.planks, 0, 1, 1, 5, aBox); + this.placeBlockAtCurrentPosition(aWorld, Blocks.oak_stairs, + this.getMetadataWithOffset(Blocks.oak_stairs, 3), 2, 1, 5, aBox); + this.placeBlockAtCurrentPosition(aWorld, Blocks.oak_stairs, + this.getMetadataWithOffset(Blocks.oak_stairs, 1), 1, 1, 4, aBox); + int i; + int j; + + if (!this.hasMadeChest) { + i = this.getYWithOffset(1); + j = this.getXWithOffset(5, 5); + int k = this.getZWithOffset(5, 5); + + if (aBox.isVecInside(j, i, k)) { + this.hasMadeChest = true; + this.generateStructureChestContents(aWorld, aBox, aRand, 5, 1, 5, + ChestGenHooks.getItems(VILLAGE_BLACKSMITH, aRand), + ChestGenHooks.getCount(VILLAGE_BLACKSMITH, aRand)); + } + } + + for (i = 6; i <= 8; ++i) { + if (this.getBlockAtCurrentPosition(aWorld, i, 0, -1, aBox).getMaterial() == Material.air && this + .getBlockAtCurrentPosition(aWorld, i, -1, -1, aBox).getMaterial() != Material.air) { + this.placeBlockAtCurrentPosition(aWorld, Blocks.stone_stairs, + this.getMetadataWithOffset(Blocks.stone_stairs, 3), i, 0, -1, aBox); + } + } + + for (i = 0; i < 7; ++i) { + for (j = 0; j < 10; ++j) { + this.clearCurrentPositionBlocksUpwards(aWorld, j, 6, i, aBox); + this.func_151554_b(aWorld, Blocks.cobblestone, 0, j, -1, i, aBox); + } + } + + this.spawnVillagers(aWorld, aBox, 7, 1, 1, 1); + return true; + } + + /** + * Returns the villager type to spawn in this component, based on the number of + * villagers already spawned. + */ + protected int getVillagerType(int p_74888_1_) { + return 7735; + } + +} diff --git a/src/main/java/gtPlusPlus/australia/gen/world/WorldGenAustralianOre.java b/src/main/java/gtPlusPlus/australia/gen/world/WorldGenAustralianOre.java new file mode 100644 index 0000000000..9adb84eef2 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/gen/world/WorldGenAustralianOre.java @@ -0,0 +1,87 @@ +package gtPlusPlus.australia.gen.world; + +import java.util.Random; + +import gtPlusPlus.core.lib.CORE; +import gtPlusPlus.core.util.math.MathUtils; +import net.minecraft.block.Block; +import net.minecraft.init.Blocks; +import net.minecraft.util.MathHelper; +import net.minecraft.world.World; +import net.minecraft.world.gen.feature.WorldGenerator; + +public class WorldGenAustralianOre extends WorldGenerator { + + private Block mOreToSpawn; + private int numberOfBlocks; + private Block mBlockToReplace; + private int mineableBlockMeta; + + public WorldGenAustralianOre(Block aBlock, int aNumber) { + this(aBlock, aNumber, Blocks.stone); + this.mineableBlockMeta = 0; + } + + public WorldGenAustralianOre(Block aBlock, int aNumber, Block aReplace) { + this.mOreToSpawn = aBlock; + this.numberOfBlocks = aNumber; + this.mBlockToReplace = aReplace; + } + + public WorldGenAustralianOre(Block block, int meta, int number, Block target) { + this(block, number, target); + this.mineableBlockMeta = meta; + } + + + + public boolean generate(World aWorld, Random aRand, int aX, int aY, int aZ) { + float f = MathUtils.randFloat(0f, 1.5f) * CORE.PI; + double d0 = (double) ((float) (aX + 8) + MathHelper.sin(f) * (float) this.numberOfBlocks / 8.0F); + double d1 = (double) ((float) (aX + 8) - MathHelper.sin(f) * (float) this.numberOfBlocks / 8.0F); + double d2 = (double) ((float) (aZ + 8) + MathHelper.cos(f) * (float) this.numberOfBlocks / 8.0F); + double d3 = (double) ((float) (aZ + 8) - MathHelper.cos(f) * (float) this.numberOfBlocks / 8.0F); + double d4 = (double) (aY + aRand.nextInt(MathUtils.randInt(3, 6)) - 2); + double d5 = (double) (aY + aRand.nextInt(MathUtils.randInt(3, 6)) - 2); + + for (int aOreGenerated = 0; aOreGenerated <= this.numberOfBlocks; ++aOreGenerated) { + double d6 = d0 + (d1 - d0) * (double) aOreGenerated / (double) this.numberOfBlocks; + double d7 = d4 + (d5 - d4) * (double) aOreGenerated / (double) this.numberOfBlocks; + double d8 = d2 + (d3 - d2) * (double) aOreGenerated / (double) this.numberOfBlocks; + double d9 = aRand.nextDouble() * (double) this.numberOfBlocks / 16.0D; + double d10 = (double) (MathHelper.sin((float) aOreGenerated * CORE.PI / (float) this.numberOfBlocks) + 1.0F) + * d9 + 1.0D; + double d11 = (double) (MathHelper.sin((float) aOreGenerated * CORE.PI / (float) this.numberOfBlocks) + 1.0F) + * d9 + 1.0D; + int i1 = MathHelper.floor_double(d6 - d10 / 2.0D); + int j1 = MathHelper.floor_double(d7 - d11 / 2.0D); + int k1 = MathHelper.floor_double(d8 - d10 / 2.0D); + int l1 = MathHelper.floor_double(d6 + d10 / 2.0D); + int i2 = MathHelper.floor_double(d7 + d11 / 2.0D); + int j2 = MathHelper.floor_double(d8 + d10 / 2.0D); + + for (int k2 = i1; k2 <= l1; ++k2) { + double d12 = ((double) k2 + 0.5D - d6) / (d10 / 2.0D); + + if (d12 * d12 < 1.0D) { + for (int l2 = j1; l2 <= i2; ++l2) { + double d13 = ((double) l2 + 0.5D - d7) / (d11 / 2.0D); + + if (d12 * d12 + d13 * d13 < 1.0D) { + for (int i3 = k1; i3 <= j2; ++i3) { + double d14 = ((double) i3 + 0.5D - d8) / (d10 / 2.0D); + + if (d12 * d12 + d13 * d13 + d14 * d14 < 1.0D && aWorld.getBlock(k2, l2, i3) + .isReplaceableOreGen(aWorld, k2, l2, i3, mBlockToReplace)) { + aWorld.setBlock(k2, l2, i3, this.mOreToSpawn, mineableBlockMeta, 2); + } + } + } + } + } + } + } + + return true; + } +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/gen/world/WorldGenAustralianTrees.java b/src/main/java/gtPlusPlus/australia/gen/world/WorldGenAustralianTrees.java new file mode 100644 index 0000000000..f3529aff0b --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/gen/world/WorldGenAustralianTrees.java @@ -0,0 +1,250 @@ +package gtPlusPlus.australia.gen.world; + +import java.util.Random; + +import gtPlusPlus.core.util.math.MathUtils; +import net.minecraft.block.Block; +import net.minecraft.block.BlockSapling; +import net.minecraft.block.material.Material; +import net.minecraft.init.Blocks; +import net.minecraft.util.Direction; +import net.minecraft.world.World; +import net.minecraft.world.gen.feature.WorldGenTrees; +import net.minecraftforge.common.util.ForgeDirection; + +public class WorldGenAustralianTrees extends WorldGenTrees { + + /** The minimum height of a generated tree. */ + private final int minHeight; + /** True if this tree should grow Vines. */ + private final boolean growVines; + /** The metadata value of the wood to use in tree generation. */ + private final int woodMeta; + /** The metadata value of the leaves to use in tree generation. */ + private final int leavesMeta; + + public WorldGenAustralianTrees(boolean p_i2027_1_) { + this(p_i2027_1_, 4, false); + } + + public WorldGenAustralianTrees(boolean p_i2028_1_, int aMinHeight, boolean aVinesGrow) { + super(p_i2028_1_, aMinHeight, 0, 0, aVinesGrow); + this.minHeight = aMinHeight; + this.woodMeta = 0; + this.leavesMeta = 0; + this.growVines = aVinesGrow; + } + + public boolean generate(World aWorld, Random aRand, int aX, int aY, int aZ) { + int aActualMinHeight = MathUtils.randInt(4, 8) + this.minHeight; + boolean flag = true; + + if (aY >= 1 && aY + aActualMinHeight + 1 <= 256) { + byte b0; + int k1; + Block block; + + for (int i1 = aY; i1 <= aY + 1 + aActualMinHeight; ++i1) { + b0 = 1; + + if (i1 == aY) { + b0 = 0; + } + + if (i1 >= aY + 1 + aActualMinHeight - 2) { + b0 = 2; + } + + for (int j1 = aX - b0; j1 <= aX + b0 && flag; ++j1) { + for (k1 = aZ - b0; k1 <= aZ + b0 && flag; ++k1) { + if (i1 >= 0 && i1 < 256) { + block = aWorld.getBlock(j1, i1, k1); + + if (!this.isReplaceable(aWorld, j1, i1, k1)) { + flag = false; + } + } else { + flag = false; + } + } + } + } + + if (!flag) { + return false; + } else { + Block block2 = aWorld.getBlock(aX, aY - 1, aZ); + boolean isSoil = true; + for (int gh = 0; gh < 5; gh++) { + int xMod, zMod; + if (gh == 0) { + xMod = 1; + zMod = 0; + } + else if (gh == 1) { + xMod = 0; + zMod = 1; + } + else if (gh == 2) { + xMod = -1; + zMod = 0; + } + else if (gh == 3) { + xMod = 0; + zMod = -1; + } + else { + xMod = 0; + zMod = 0; + } + block2 = aWorld.getBlock(aX+xMod, aY - 1, aZ+zMod); + if (block2 == Blocks.air || !block2.canSustainPlant(aWorld, aX+xMod, aY - 1, aZ+zMod, ForgeDirection.UP, (BlockSapling) Blocks.sapling)) { + isSoil = false; + break; + } + } + + if (isSoil && aY < 256 - aActualMinHeight - 1) { + block2.onPlantGrow(aWorld, aX, aY - 1, aZ, aX, aY, aZ); + b0 = 5; + byte b1 = 0; + int l1; + int i2; + int j2; + int i3; + + for (k1 = aY - b0 + aActualMinHeight; k1 <= aY + aActualMinHeight; ++k1) { + i3 = k1 - (aY + aActualMinHeight); + l1 = b1 + 3 - i3 / 2; + + for (i2 = aX - l1; i2 <= aX + l1; ++i2) { + j2 = i2 - aX; + + for (int k2 = aZ - l1; k2 <= aZ + l1; ++k2) { + int l2 = k2 - aZ; + + if (Math.abs(j2) != l1 || Math.abs(l2) != l1 || aRand.nextInt(2) != 0 && i3 != 0) { + Block block1 = aWorld.getBlock(i2, k1, k2); + + if (block1.isAir(aWorld, i2, k1, k2) || block1.isLeaves(aWorld, i2, k1, k2)) { + this.setBlockAndNotifyAdequately(aWorld, i2, k1, k2, Blocks.leaves, + this.leavesMeta); + } + } + } + } + } + + for (k1 = 0; k1 < aActualMinHeight; ++k1) { + block = aWorld.getBlock(aX, aY + k1, aZ); + + if (block.isAir(aWorld, aX, aY + k1, aZ) || block.isLeaves(aWorld, aX, aY + k1, aZ)) { + + //Set Middle Trunk + this.setBlockAndNotifyAdequately(aWorld, aX, aY + k1, aZ, Blocks.log, this.woodMeta); + //Set Sides + if (k1 < (aActualMinHeight - 2)) { + if (aWorld.isAirBlock(aX+1, aY + k1, aZ) || block.isLeaves(aWorld, aX+1, aY + k1, aZ)) this.setBlockAndNotifyAdequately(aWorld, aX+1, aY + k1, aZ, Blocks.log, this.woodMeta); + if (aWorld.isAirBlock(aX-1, aY + k1, aZ) || block.isLeaves(aWorld, aX-1, aY + k1, aZ)) this.setBlockAndNotifyAdequately(aWorld, aX-1, aY + k1, aZ, Blocks.log, this.woodMeta); + if (aWorld.isAirBlock(aX, aY + k1, aZ+1) || block.isLeaves(aWorld, aX, aY + k1, aZ+1)) this.setBlockAndNotifyAdequately(aWorld, aX, aY + k1, aZ+1, Blocks.log, this.woodMeta); + if (aWorld.isAirBlock(aX, aY + k1, aZ-1) || block.isLeaves(aWorld, aX, aY + k1, aZ-1)) this.setBlockAndNotifyAdequately(aWorld, aX, aY + k1, aZ-1, Blocks.log, this.woodMeta); + } + + if (this.growVines && k1 > 0) { + if (aRand.nextInt(3) > 0 && aWorld.isAirBlock(aX - 1, aY + k1, aZ)) { + this.setBlockAndNotifyAdequately(aWorld, aX - 1, aY + k1, aZ, Blocks.vine, 8); + } + + if (aRand.nextInt(3) > 0 && aWorld.isAirBlock(aX + 1, aY + k1, aZ)) { + this.setBlockAndNotifyAdequately(aWorld, aX + 1, aY + k1, aZ, Blocks.vine, 2); + } + + if (aRand.nextInt(3) > 0 && aWorld.isAirBlock(aX, aY + k1, aZ - 1)) { + this.setBlockAndNotifyAdequately(aWorld, aX, aY + k1, aZ - 1, Blocks.vine, 1); + } + + if (aRand.nextInt(3) > 0 && aWorld.isAirBlock(aX, aY + k1, aZ + 1)) { + this.setBlockAndNotifyAdequately(aWorld, aX, aY + k1, aZ + 1, Blocks.vine, 4); + } + } + } + } + + if (this.growVines) { + for (k1 = aY - 3 + aActualMinHeight; k1 <= aY + aActualMinHeight; ++k1) { + i3 = k1 - (aY + aActualMinHeight); + l1 = 2 - i3 / 2; + + for (i2 = aX - l1; i2 <= aX + l1; ++i2) { + for (j2 = aZ - l1; j2 <= aZ + l1; ++j2) { + if (aWorld.getBlock(i2, k1, j2).isLeaves(aWorld, i2, k1, j2)) { + if (aRand.nextInt(4) == 0 + && aWorld.getBlock(i2 - 1, k1, j2).isAir(aWorld, i2 - 1, k1, j2)) { + this.growVines(aWorld, i2 - 1, k1, j2, 8); + } + + if (aRand.nextInt(4) == 0 + && aWorld.getBlock(i2 + 1, k1, j2).isAir(aWorld, i2 + 1, k1, j2)) { + this.growVines(aWorld, i2 + 1, k1, j2, 2); + } + + if (aRand.nextInt(4) == 0 + && aWorld.getBlock(i2, k1, j2 - 1).isAir(aWorld, i2, k1, j2 - 1)) { + this.growVines(aWorld, i2, k1, j2 - 1, 1); + } + + if (aRand.nextInt(4) == 0 + && aWorld.getBlock(i2, k1, j2 + 1).isAir(aWorld, i2, k1, j2 + 1)) { + this.growVines(aWorld, i2, k1, j2 + 1, 4); + } + } + } + } + } + + if (aRand.nextInt(5) == 0 && aActualMinHeight > 5) { + for (k1 = 0; k1 < 2; ++k1) { + for (i3 = 0; i3 < 4; ++i3) { + if (aRand.nextInt(4 - k1) == 0) { + l1 = aRand.nextInt(3); + this.setBlockAndNotifyAdequately(aWorld, + aX + Direction.offsetX[Direction.rotateOpposite[i3]], aY + aActualMinHeight - 5 + k1, + aZ + Direction.offsetZ[Direction.rotateOpposite[i3]], Blocks.cocoa, + l1 << 2 | i3); + } + } + } + } + } + + return true; + } else { + return false; + } + } + } else { + return false; + } + } + + /** + * Grows vines downward from the given block for a given length. Args: World, x, + * starty, z, vine-length + */ + private void growVines(World p_76529_1_, int p_76529_2_, int p_76529_3_, int p_76529_4_, int p_76529_5_) { + this.setBlockAndNotifyAdequately(p_76529_1_, p_76529_2_, p_76529_3_, p_76529_4_, Blocks.vine, p_76529_5_); + int i1 = 4; + + while (true) { + --p_76529_3_; + + if (!p_76529_1_.getBlock(p_76529_2_, p_76529_3_, p_76529_4_).isAir(p_76529_1_, p_76529_2_, p_76529_3_, + p_76529_4_) || i1 <= 0) { + return; + } + + this.setBlockAndNotifyAdequately(p_76529_1_, p_76529_2_, p_76529_3_, p_76529_4_, Blocks.vine, p_76529_5_); + --i1; + } + } +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/item/ItemAustraliaPortalTrigger.java b/src/main/java/gtPlusPlus/australia/item/ItemAustraliaPortalTrigger.java new file mode 100644 index 0000000000..5100ed31c5 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/item/ItemAustraliaPortalTrigger.java @@ -0,0 +1,100 @@ +package gtPlusPlus.australia.item; + +import java.util.List; + +import net.minecraft.block.Block; +import net.minecraft.creativetab.CreativeTabs; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.init.Blocks; +import net.minecraft.item.EnumRarity; +import net.minecraft.item.Item; +import net.minecraft.item.ItemStack; +import net.minecraft.util.EnumChatFormatting; +import net.minecraft.world.World; +import gtPlusPlus.australia.dimension.Dimension_Australia; +import gtPlusPlus.core.block.ModBlocks; +import gtPlusPlus.core.lib.CORE; +import gtPlusPlus.core.util.Utils; + +public class ItemAustraliaPortalTrigger extends Item { + public ItemAustraliaPortalTrigger() { + super(); + this.maxStackSize = 1; + setMaxDamage(64); + setCreativeTab(CreativeTabs.tabTools); + this.setTextureName(CORE.MODID + ":" + "itemAlkalusDisk"); + } + + @Override + public Item setMaxStackSize(int int1) { + return super.setMaxStackSize(1); + } + + @Override + public EnumRarity getRarity(ItemStack thisItem) { + return EnumRarity.rare; + } + + @Override + public boolean hasEffect(ItemStack par1ItemStack, int pass) { + return false; + } + + @Override + public String getItemStackDisplayName(final ItemStack p_77653_1_) { + return EnumChatFormatting.GOLD+"Alkalus ROM ["+EnumChatFormatting.RED+"Activated"+EnumChatFormatting.GOLD+"]"; + } + + @SuppressWarnings({ "unchecked", "rawtypes" }) + @Override + public void addInformation(final ItemStack stack, final EntityPlayer aPlayer, final List list, final boolean bool) { + list.add(EnumChatFormatting.GREEN+"Shows a glipse of the past."); + list.add(EnumChatFormatting.GREEN+"This item produces such a temperature, that you'd hate to use it incorrectly."); + super.addInformation(stack, aPlayer, list, bool); + } + + @Override + public int getColorFromItemStack(final ItemStack stack, int HEX_OxFFFFFF) { + return Utils.rgbtoHexValue(128, 192, 64); + } + + @Override + public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, + float par8, float par9, float par10) { + if (par7 == 0) { + par5--; + } + if (par7 == 1) { + par5++; + } + if (par7 == 2) { + par6--; + } + if (par7 == 3) { + par6++; + } + if (par7 == 4) { + par4--; + } + if (par7 == 5) { + par4++; + } + if (!par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack)) { + return false; + } + Block i1 = par3World.getBlock(par4, par5, par6); + if (i1 == Blocks.air) { + par3World.playSoundEffect(par4 + 0.5D, par5 + 0.5D, par6 + 0.5D, "fire.ignite", 1.0F, itemRand.nextFloat() * 0.4F + 0.8F); + if (Dimension_Australia.portalBlock.tryToCreatePortal(par3World, par4, par5, par6)){ + //Make a Portal + } + else { + if (!par3World.isRemote){ + par3World.setBlock(par4, par5, par6, ModBlocks.blockHellfire, 0, 3); + } + } + } + par1ItemStack.damageItem(1, par2EntityPlayer); + return true; + } +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/item/ItemBlockAustralia.java b/src/main/java/gtPlusPlus/australia/item/ItemBlockAustralia.java new file mode 100644 index 0000000000..9854f9fa6a --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/item/ItemBlockAustralia.java @@ -0,0 +1,39 @@ +package gtPlusPlus.australia.item; + +import java.util.List; + +import net.minecraft.block.Block; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.item.ItemBlock; +import net.minecraft.item.ItemStack; + +import gtPlusPlus.api.interfaces.ITileTooltip; + +public class ItemBlockAustralia extends ItemBlock { + + protected final int mID; + + public ItemBlockAustralia(final Block block) { + super(block); + this.mID = ((ITileTooltip) block).getTooltipID(); + } + + @Override + public void addInformation(final ItemStack stack, final EntityPlayer aPlayer, final List list, final boolean bool) { + if (this.mID == 0){ //blockDarkWorldPortalFrame + list.add("Use this to access Australia."); + list.add("Assembled in the same shape as the Nether Portal."); + } + else if (this.mID == 1){ //blockDarkWorldPortal + list.add("Place this if you are lazy to create the portal structure, slacker."); + } + else if (this.mID == 2){ //blockDarkWorldGround + list.add("Pure Australian Outback."); + } + else if (this.mID == 3){ //blockDarkWorldPollutedDirt + list.add("Maybe you can do something with this?."); + } + } + + +} diff --git a/src/main/java/gtPlusPlus/australia/world/AustraliaPortalPosition.java b/src/main/java/gtPlusPlus/australia/world/AustraliaPortalPosition.java new file mode 100644 index 0000000000..865c0c3bb2 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/world/AustraliaPortalPosition.java @@ -0,0 +1,14 @@ +package gtPlusPlus.australia.world; + +import net.minecraft.util.ChunkCoordinates; + +public class AustraliaPortalPosition extends ChunkCoordinates { + public long field_85087_d; + final AustraliaTeleporterDimensionMod field_85088_e; + + public AustraliaPortalPosition(AustraliaTeleporterDimensionMod gladesTeleporter, int par2, int par3, int par4, long par5) { + super(par2, par3, par4); + this.field_85088_e = gladesTeleporter; + this.field_85087_d = par5; + } +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/world/AustraliaTeleporterDimensionMod.java b/src/main/java/gtPlusPlus/australia/world/AustraliaTeleporterDimensionMod.java new file mode 100644 index 0000000000..4ad693263e --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/world/AustraliaTeleporterDimensionMod.java @@ -0,0 +1,470 @@ +package gtPlusPlus.australia.world; + +import java.util.*; + +import net.minecraft.entity.Entity; +import net.minecraft.init.Blocks; +import net.minecraft.util.*; +import net.minecraft.world.ChunkCoordIntPair; +import net.minecraft.world.Teleporter; +import net.minecraft.world.WorldServer; +import gtPlusPlus.australia.dimension.Dimension_Australia; + +public class AustraliaTeleporterDimensionMod extends Teleporter { + + private final WorldServer worldServerInstance; + /** + * A private Random() function in Teleporter + */ + private final Random random; + /** + * Stores successful portal placement locations for rapid lookup. + */ + private final LongHashMap destinationCoordinateCache = new LongHashMap(); + /** + * A list of valid keys for the destinationCoordainteCache. These are + * based on the X & Z of the players initial location. + */ + @SuppressWarnings("rawtypes") + private final List destinationCoordinateKeys = new ArrayList(); + + public AustraliaTeleporterDimensionMod(WorldServer par1WorldServer) { + super(par1WorldServer); + this.worldServerInstance = par1WorldServer; + this.random = new Random(par1WorldServer.getSeed()); + } + + /** + * Place an entity in a nearby portal, creating one if necessary. + */ + @Override + public void placeInPortal(Entity par1Entity, double par2, double par4, double par6, float par8) { + if (this.worldServerInstance.provider.dimensionId != 1) { + if (!this.placeInExistingPortal(par1Entity, par2, par4, par6, par8)) { + this.makePortal(par1Entity); + this.placeInExistingPortal(par1Entity, par2, par4, par6, par8); + } + } + else { + int i = MathHelper.floor_double(par1Entity.posX); + int j = MathHelper.floor_double(par1Entity.posY) - 1; + int k = MathHelper.floor_double(par1Entity.posZ); + byte b0 = 1; + byte b1 = 0; + + for (int l = -2; l <= 2; ++l) { + for (int i1 = -2; i1 <= 2; ++i1) { + for (int j1 = -1; j1 < 3; ++j1) { + int k1 = i + i1 * b0 + l * b1; + int l1 = j + j1; + int i2 = k + i1 * b1 - l * b0; + boolean flag = j1 < 0; + this.worldServerInstance.setBlock(k1, l1, i2, flag ? Dimension_Australia.blockPortalFrame : Blocks.air); + } + } + } + + par1Entity.setLocationAndAngles(i, j, k, par1Entity.rotationYaw, 0.0F); + par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D; + } + } + + /** + * Place an entity in a nearby portal which already exists. + */ + @Override + public boolean placeInExistingPortal(Entity par1Entity, double par2, double par4, double par6, float par8) { + short short1 = 128; + double d3 = -1.0D; + int i = 0; + int j = 0; + int k = 0; + int l = MathHelper.floor_double(par1Entity.posX); + int i1 = MathHelper.floor_double(par1Entity.posZ); + long j1 = ChunkCoordIntPair.chunkXZ2Int(l, i1); + boolean flag = true; + double d7; + int l3; + + if (this.destinationCoordinateCache.containsItem(j1)) { + Teleporter.PortalPosition portalposition = (Teleporter.PortalPosition) this.destinationCoordinateCache + .getValueByKey(j1); + d3 = 0.0D; + i = portalposition.posX; + j = portalposition.posY; + k = portalposition.posZ; + portalposition.lastUpdateTime = this.worldServerInstance.getTotalWorldTime(); + flag = false; + } + else { + for (l3 = l - short1; l3 <= l + short1; ++l3) { + double d4 = l3 + 0.5D - par1Entity.posX; + + for (int l1 = i1 - short1; l1 <= i1 + short1; ++l1) { + double d5 = l1 + 0.5D - par1Entity.posZ; + + for (int i2 = this.worldServerInstance.getActualHeight() - 1; i2 >= 0; --i2) { + if (this.worldServerInstance.getBlock(l3, i2, l1) == Dimension_Australia.portalBlock) { + while (this.worldServerInstance.getBlock(l3, i2 - 1, l1) == Dimension_Australia.portalBlock) { + --i2; + } + + d7 = i2 + 0.5D - par1Entity.posY; + double d8 = d4 * d4 + d7 * d7 + d5 * d5; + + if (d3 < 0.0D || d8 < d3) { + d3 = d8; + i = l3; + j = i2; + k = l1; + } + } + } + } + } + } + + if (d3 >= 0.0D) { + if (flag) { + this.destinationCoordinateCache.add(j1, + new Teleporter.PortalPosition(i, j, k, this.worldServerInstance.getTotalWorldTime())); + this.destinationCoordinateKeys.add(Long.valueOf(j1)); + } + + double d11 = i + 0.5D; + double d6 = j + 0.5D; + d7 = k + 0.5D; + int i4 = -1; + + if (this.worldServerInstance.getBlock(i - 1, j, k) == Dimension_Australia.portalBlock) { + i4 = 2; + } + + if (this.worldServerInstance.getBlock(i + 1, j, k) == Dimension_Australia.portalBlock) { + i4 = 0; + } + + if (this.worldServerInstance.getBlock(i, j, k - 1) == Dimension_Australia.portalBlock) { + i4 = 3; + } + + if (this.worldServerInstance.getBlock(i, j, k + 1) == Dimension_Australia.portalBlock) { + i4 = 1; + } + + int j2 = par1Entity.getTeleportDirection(); + + if (i4 > -1) { + int k2 = Direction.rotateLeft[i4]; + int l2 = Direction.offsetX[i4]; + int i3 = Direction.offsetZ[i4]; + int j3 = Direction.offsetX[k2]; + int k3 = Direction.offsetZ[k2]; + boolean flag1 = !this.worldServerInstance.isAirBlock(i + l2 + j3, j, k + i3 + k3) + || !this.worldServerInstance.isAirBlock(i + l2 + j3, j + 1, k + i3 + k3); + boolean flag2 = !this.worldServerInstance.isAirBlock(i + l2, j, k + i3) + || !this.worldServerInstance.isAirBlock(i + l2, j + 1, k + i3); + + if (flag1 && flag2) { + i4 = Direction.rotateOpposite[i4]; + k2 = Direction.rotateOpposite[k2]; + l2 = Direction.offsetX[i4]; + i3 = Direction.offsetZ[i4]; + j3 = Direction.offsetX[k2]; + k3 = Direction.offsetZ[k2]; + l3 = i - j3; + d11 -= j3; + int k1 = k - k3; + d7 -= k3; + flag1 = !this.worldServerInstance.isAirBlock(l3 + l2 + j3, j, k1 + i3 + k3) + || !this.worldServerInstance.isAirBlock(l3 + l2 + j3, j + 1, k1 + i3 + k3); + flag2 = !this.worldServerInstance.isAirBlock(l3 + l2, j, k1 + i3) + || !this.worldServerInstance.isAirBlock(l3 + l2, j + 1, k1 + i3); + } + + float f1 = 0.5F; + float f2 = 0.5F; + + if (!flag1 && flag2) { + f1 = 1.0F; + } + else if (flag1 && !flag2) { + f1 = 0.0F; + } + else if (flag1 && flag2) { + f2 = 0.0F; + } + + d11 += j3 * f1 + f2 * l2; + d7 += k3 * f1 + f2 * i3; + float f3 = 0.0F; + float f4 = 0.0F; + float f5 = 0.0F; + float f6 = 0.0F; + + if (i4 == j2) { + f3 = 1.0F; + f4 = 1.0F; + } + else if (i4 == Direction.rotateOpposite[j2]) { + f3 = -1.0F; + f4 = -1.0F; + } + else if (i4 == Direction.rotateRight[j2]) { + f5 = 1.0F; + f6 = -1.0F; + } + else { + f5 = -1.0F; + f6 = 1.0F; + } + + double d9 = par1Entity.motionX; + double d10 = par1Entity.motionZ; + par1Entity.motionX = d9 * f3 + d10 * f6; + par1Entity.motionZ = d9 * f5 + d10 * f4; + par1Entity.rotationYaw = par8 - j2 * 90 + i4 * 90; + } + else { + par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D; + } + + par1Entity.setLocationAndAngles(d11, d6, d7, par1Entity.rotationYaw, par1Entity.rotationPitch); + return true; + } + else { + return false; + } + } + + @Override + public boolean makePortal(Entity par1Entity) { + byte b0 = 16; + double d0 = -1.0D; + int i = MathHelper.floor_double(par1Entity.posX); + int j = MathHelper.floor_double(par1Entity.posY); + int k = MathHelper.floor_double(par1Entity.posZ); + int l = i; + int i1 = j; + int j1 = k; + int k1 = 0; + int l1 = this.random.nextInt(4); + int i2; + double d1; + double d2; + int k2; + int i3; + int k3; + int j3; + int i4; + int l3; + int k4; + int j4; + int i5; + int l4; + double d3; + double d4; + + for (i2 = i - b0; i2 <= i + b0; ++i2) { + d1 = i2 + 0.5D - par1Entity.posX; + + for (k2 = k - b0; k2 <= k + b0; ++k2) { + d2 = k2 + 0.5D - par1Entity.posZ; + label274: + + for (i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; --i3) { + if (this.worldServerInstance.isAirBlock(i2, i3, k2)) { + while (i3 > 0 && this.worldServerInstance.isAirBlock(i2, i3 - 1, k2)) { + --i3; + } + + for (j3 = l1; j3 < l1 + 4; ++j3) { + k3 = j3 % 2; + l3 = 1 - k3; + + if (j3 % 4 >= 2) { + k3 = -k3; + l3 = -l3; + } + + for (i4 = 0; i4 < 3; ++i4) { + for (j4 = 0; j4 < 4; ++j4) { + for (k4 = -1; k4 < 4; ++k4) { + l4 = i2 + (j4 - 1) * k3 + i4 * l3; + i5 = i3 + k4; + int j5 = k2 + (j4 - 1) * l3 - i4 * k3; + + if (k4 < 0 + && !this.worldServerInstance.getBlock(l4, i5, j5).getMaterial() + .isSolid() + || k4 >= 0 && !this.worldServerInstance.isAirBlock(l4, i5, j5)) { + continue label274; + } + } + } + } + + d4 = i3 + 0.5D - par1Entity.posY; + d3 = d1 * d1 + d4 * d4 + d2 * d2; + + if (d0 < 0.0D || d3 < d0) { + d0 = d3; + l = i2; + i1 = i3; + j1 = k2; + k1 = j3 % 4; + } + } + } + } + } + } + + if (d0 < 0.0D) { + for (i2 = i - b0; i2 <= i + b0; ++i2) { + d1 = i2 + 0.5D - par1Entity.posX; + + for (k2 = k - b0; k2 <= k + b0; ++k2) { + d2 = k2 + 0.5D - par1Entity.posZ; + label222: + + for (i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; --i3) { + if (this.worldServerInstance.isAirBlock(i2, i3, k2)) { + while (i3 > 0 && this.worldServerInstance.isAirBlock(i2, i3 - 1, k2)) { + --i3; + } + + for (j3 = l1; j3 < l1 + 2; ++j3) { + k3 = j3 % 2; + l3 = 1 - k3; + + for (i4 = 0; i4 < 4; ++i4) { + for (j4 = -1; j4 < 4; ++j4) { + k4 = i2 + (i4 - 1) * k3; + l4 = i3 + j4; + i5 = k2 + (i4 - 1) * l3; + + if (j4 < 0 + && !this.worldServerInstance.getBlock(k4, l4, i5).getMaterial() + .isSolid() + || j4 >= 0 && !this.worldServerInstance.isAirBlock(k4, l4, i5)) { + continue label222; + } + } + } + + d4 = i3 + 0.5D - par1Entity.posY; + d3 = d1 * d1 + d4 * d4 + d2 * d2; + + if (d0 < 0.0D || d3 < d0) { + d0 = d3; + l = i2; + i1 = i3; + j1 = k2; + k1 = j3 % 2; + } + } + } + } + } + } + } + + int k5 = l; + int j2 = i1; + k2 = j1; + int l5 = k1 % 2; + int l2 = 1 - l5; + + if (k1 % 4 >= 2) { + l5 = -l5; + l2 = -l2; + } + + boolean flag; + + if (d0 < 0.0D) { + if (i1 < 70) { + i1 = 70; + } + + if (i1 > this.worldServerInstance.getActualHeight() - 10) { + i1 = this.worldServerInstance.getActualHeight() - 10; + } + + j2 = i1; + + for (i3 = -1; i3 <= 1; ++i3) { + for (j3 = 1; j3 < 3; ++j3) { + for (k3 = -1; k3 < 3; ++k3) { + l3 = k5 + (j3 - 1) * l5 + i3 * l2; + i4 = j2 + k3; + j4 = k2 + (j3 - 1) * l2 - i3 * l5; + flag = k3 < 0; + this.worldServerInstance.setBlock(l3, i4, j4, flag ? Dimension_Australia.blockPortalFrame : Blocks.air); + } + } + } + } + + for (i3 = 0; i3 < 4; ++i3) { + for (j3 = 0; j3 < 4; ++j3) { + for (k3 = -1; k3 < 4; ++k3) { + l3 = k5 + (j3 - 1) * l5; + i4 = j2 + k3; + j4 = k2 + (j3 - 1) * l2; + flag = j3 == 0 || j3 == 3 || k3 == -1 || k3 == 3; + this.worldServerInstance.setBlock(l3, i4, j4, flag ? Dimension_Australia.blockPortalFrame : Dimension_Australia.portalBlock, 0, 2); + } + } + + for (j3 = 0; j3 < 4; ++j3) { + for (k3 = -1; k3 < 4; ++k3) { + l3 = k5 + (j3 - 1) * l5; + i4 = j2 + k3; + j4 = k2 + (j3 - 1) * l2; + this.worldServerInstance.notifyBlocksOfNeighborChange(l3, i4, j4, + this.worldServerInstance.getBlock(l3, i4, j4)); + } + } + } + + return true; + } + + /** + * called periodically to remove out-of-date portal locations from the + * cache list. Argument par1 is a WorldServer.getTotalWorldTime() value. + */ + @Override + public void removeStalePortalLocations(long par1) { + if (par1 % 100L == 0L) { + @SuppressWarnings("rawtypes") + Iterator iterator = this.destinationCoordinateKeys.iterator(); + long j = par1 - 600L; + + while (iterator.hasNext()) { + Long olong = (Long) iterator.next(); + Teleporter.PortalPosition portalposition = (Teleporter.PortalPosition) this.destinationCoordinateCache + .getValueByKey(olong.longValue()); + + if (portalposition == null || portalposition.lastUpdateTime < j) { + iterator.remove(); + this.destinationCoordinateCache.remove(olong.longValue()); + } + } + } + } + + public class PortalPosition extends ChunkCoordinates { + /** + * The worldtime at which this PortalPosition was last verified + */ + public long lastUpdateTime; + + public PortalPosition(int par2, int par3, int par4, long par5) { + super(par2, par3, par4); + this.lastUpdateTime = par5; + } + } +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/world/AustraliaWorldChunkManager.java b/src/main/java/gtPlusPlus/australia/world/AustraliaWorldChunkManager.java new file mode 100644 index 0000000000..f0bd35a8b9 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/world/AustraliaWorldChunkManager.java @@ -0,0 +1,257 @@ +package gtPlusPlus.australia.world; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; + +import net.minecraft.crash.CrashReport; +import net.minecraft.crash.CrashReportCategory; +import net.minecraft.util.ReportedException; +import net.minecraft.world.ChunkPosition; +import net.minecraft.world.World; +import net.minecraft.world.WorldType; +import net.minecraft.world.biome.BiomeCache; +import net.minecraft.world.biome.BiomeGenBase; +import net.minecraft.world.biome.WorldChunkManager; +import net.minecraft.world.gen.layer.GenLayer; +import net.minecraft.world.gen.layer.IntCache; +import gtPlusPlus.australia.biome.GenLayerAustralia; + +public class AustraliaWorldChunkManager extends WorldChunkManager { + + private GenLayer genBiomes; + /** A GenLayer containing the indices into BiomeGenBase.biomeList[] */ + private GenLayer biomeIndexLayer; + /** The BiomeCache object for this world. */ + private BiomeCache biomeCache; + /** A list of biomes that the player can spawn in. */ + private List<BiomeGenBase> biomesToSpawnIn; + + @SuppressWarnings({ "rawtypes" }) + public AustraliaWorldChunkManager() { + this.biomeCache = new BiomeCache(this); + this.biomesToSpawnIn = new ArrayList(); + this.biomesToSpawnIn.addAll(allowedBiomes); // TODO + } + + public AustraliaWorldChunkManager(long seed, WorldType worldType) { + this(); + // i changed this to my GenLayerDarkWorld + GenLayer[] agenlayer = GenLayerAustralia.makeTheWorld(seed, worldType); + + agenlayer = getModdedBiomeGenerators(worldType, seed, agenlayer); + this.genBiomes = agenlayer[0]; + this.biomeIndexLayer = agenlayer[1]; + + + + } + + public AustraliaWorldChunkManager(World world) { + this(world.getSeed(), world.getWorldInfo().getTerrainType()); + + } + + /** + * Gets the list of valid biomes for the player to spawn in. + */ + @Override + public List<BiomeGenBase> getBiomesToSpawnIn() { + return this.biomesToSpawnIn; + } + + /** + * Returns a list of rainfall values for the specified blocks. Args: + * listToReuse, x, z, width, length. + */ + @Override + public float[] getRainfall(float[] listToReuse, int x, int z, int width, int length) { + IntCache.resetIntCache(); + + if ((listToReuse == null) || (listToReuse.length < width * length)) { + listToReuse = new float[width * length]; + } + int[] aint = this.biomeIndexLayer.getInts(x, z, width, length); + for (int i1 = 0; i1 < width * length; i1++) { + try + { + float f = BiomeGenBase.getBiome(aint[i1]).getIntRainfall() / 65536.0F; + if (f > 1.0F) { + f = 1.0F; + } + listToReuse[i1] = f; + } + catch (Throwable throwable) + { + CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Invalid Biome id"); + CrashReportCategory crashreportcategory = crashreport.makeCategory("DownfallBlock"); + crashreportcategory.addCrashSection("biome id", Integer.valueOf(i1)); + crashreportcategory.addCrashSection("downfalls[] size", Integer.valueOf(listToReuse.length)); + crashreportcategory.addCrashSection("x", Integer.valueOf(x)); + crashreportcategory.addCrashSection("z", Integer.valueOf(z)); + crashreportcategory.addCrashSection("w", Integer.valueOf(width)); + crashreportcategory.addCrashSection("h", Integer.valueOf(length)); + throw new ReportedException(crashreport); + } + } + return listToReuse; + } + + /** + * Return an adjusted version of a given temperature based on the y + * height + */ + @Override + @SideOnly(Side.CLIENT) + public float getTemperatureAtHeight(float par1, int par2) { + return par1; + } + + /** + * Returns an array of biomes for the location input. + */ + @Override + public BiomeGenBase[] getBiomesForGeneration(BiomeGenBase[] par1ArrayOfBiomeGenBase, int par2, int par3, int par4, int par5) { + IntCache.resetIntCache(); + + if ((par1ArrayOfBiomeGenBase == null) || (par1ArrayOfBiomeGenBase.length < par4 * par5)) { + par1ArrayOfBiomeGenBase = new BiomeGenBase[par4 * par5]; + } + int[] aint = this.genBiomes.getInts(par2, par3, par4, par5); + try + { + for (int i = 0; i < par4 * par5; i++) { + par1ArrayOfBiomeGenBase[i] = BiomeGenBase.getBiome(aint[i]); + } + return par1ArrayOfBiomeGenBase; + } + catch (Throwable throwable) + { + CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Invalid Biome id"); + CrashReportCategory crashreportcategory = crashreport.makeCategory("RawBiomeBlock"); + crashreportcategory.addCrashSection("biomes[] size", Integer.valueOf(par1ArrayOfBiomeGenBase.length)); + crashreportcategory.addCrashSection("x", Integer.valueOf(par2)); + crashreportcategory.addCrashSection("z", Integer.valueOf(par3)); + crashreportcategory.addCrashSection("w", Integer.valueOf(par4)); + crashreportcategory.addCrashSection("h", Integer.valueOf(par5)); + throw new ReportedException(crashreport); + } + + } + + /** + * Returns biomes to use for the blocks and loads the other data like + * temperature and humidity onto the WorldChunkManager Args: + * oldBiomeList, x, z, width, depth + */ + @Override + public BiomeGenBase[] loadBlockGeneratorData(BiomeGenBase[] oldBiomeList, int x, int z, int width, int depth) { + return this.getBiomeGenAt(oldBiomeList, x, z, width, depth, true); + } + + /** + * Return a list of biomes for the specified blocks. Args: listToReuse, + * x, y, width, length, cacheFlag (if false, don't check biomeCache to + * avoid infinite loop in BiomeCacheBlock) + */ + @Override + public BiomeGenBase[] getBiomeGenAt(BiomeGenBase[] listToReuse, int x, int y, int width, int length, boolean cacheFlag) { + IntCache.resetIntCache(); + if ((listToReuse == null) || (listToReuse.length < width * length)) { + listToReuse = new BiomeGenBase[width * length]; + } + if ((cacheFlag) && (width == 16) && (length == 16) && ((x & 0xF) == 0) && ((y & 0xF) == 0)) + { + BiomeGenBase[] abiomegenbase1 = this.biomeCache.getCachedBiomes(x, y); + System.arraycopy(abiomegenbase1, 0, listToReuse, 0, width * length); + return listToReuse; + } + int[] aint = this.biomeIndexLayer.getInts(x, y, width, length); + for (int i = 0; i < width * length; i++) { + listToReuse[i] = BiomeGenBase.getBiome(aint[i]); + } + return listToReuse; + } + + /** + * checks given Chunk's Biomes against List of allowed ones + */ + @Override + @SuppressWarnings("rawtypes") + public boolean areBiomesViable(int x, int y, int z, List par4List) { + IntCache.resetIntCache(); + int l = x - z >> 2; + int i1 = y - z >> 2; + int j1 = x + z >> 2; + int k1 = y + z >> 2; + int l1 = j1 - l + 1; + int i2 = k1 - i1 + 1; + int[] aint = this.genBiomes.getInts(l, i1, l1, i2); + try + { + for (int j2 = 0; j2 < l1 * i2; j2++) + { + BiomeGenBase biomegenbase = BiomeGenBase.getBiome(aint[j2]); + if (!par4List.contains(biomegenbase)) { + return false; + } + } + return true; + } + catch (Throwable throwable) + { + CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Invalid Biome id"); + CrashReportCategory crashreportcategory = crashreport.makeCategory("Layer"); + crashreportcategory.addCrashSection("Layer", this.genBiomes.toString()); + crashreportcategory.addCrashSection("x", Integer.valueOf(x)); + crashreportcategory.addCrashSection("z", Integer.valueOf(y)); + crashreportcategory.addCrashSection("radius", Integer.valueOf(z)); + crashreportcategory.addCrashSection("allowed", par4List); + throw new ReportedException(crashreport); + } + } + + /** + * Finds a valid position within a range, that is in one of the listed + * biomes. Searches {par1,par2} +-par3 blocks. Strongly favors positive + * y positions. + */ + @Override + @SuppressWarnings("rawtypes") + public ChunkPosition findBiomePosition(int p_150795_1_, int p_150795_2_, int p_150795_3_, List p_150795_4_, Random p_150795_5_) { + IntCache.resetIntCache(); + int l = p_150795_1_ - p_150795_3_ >> 2; + int i1 = p_150795_2_ - p_150795_3_ >> 2; + int j1 = p_150795_1_ + p_150795_3_ >> 2; + int k1 = p_150795_2_ + p_150795_3_ >> 2; + int l1 = j1 - l + 1; + int i2 = k1 - i1 + 1; + int[] aint = this.genBiomes.getInts(l, i1, l1, i2); + ChunkPosition chunkposition = null; + int j2 = 0; + for (int k2 = 0; k2 < l1 * i2; k2++) + { + int l2 = l + k2 % l1 << 2; + int i3 = i1 + k2 / l1 << 2; + BiomeGenBase biomegenbase = BiomeGenBase.getBiome(aint[k2]); + if ((p_150795_4_.contains(biomegenbase)) && ((chunkposition == null) || (p_150795_5_.nextInt(j2 + 1) == 0))) + { + chunkposition = new ChunkPosition(l2, 0, i3); + j2++; + } + } + return chunkposition; + } + + /** + * Calls the WorldChunkManager's biomeCache.cleanupCache() + */ + @Override + public void cleanupCache() { + this.biomeCache.cleanupCache(); + } + +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/world/AustraliaWorldGenerator.java b/src/main/java/gtPlusPlus/australia/world/AustraliaWorldGenerator.java new file mode 100644 index 0000000000..93112bb30f --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/world/AustraliaWorldGenerator.java @@ -0,0 +1,142 @@ +package gtPlusPlus.australia.world; + +import cpw.mods.fml.common.IWorldGenerator; +import gtPlusPlus.api.interfaces.IGeneratorWorld; +import gtPlusPlus.api.objects.Logger; +import gtPlusPlus.api.objects.data.AutoMap; +import gtPlusPlus.australia.GTplusplus_Australia; +import gtPlusPlus.australia.gen.map.MapGenExtendedVillage; +import gtPlusPlus.australia.gen.map.component.ComponentHut.WorldHandlerHut; +import gtPlusPlus.australia.gen.map.component.ComponentShack.WorldHandlerShack; +import gtPlusPlus.core.lib.CORE; + +import java.util.Arrays; +import java.util.Collections; +import java.util.LinkedList; +import java.util.List; +import java.util.Random; +import net.minecraft.world.ChunkCoordIntPair; +import net.minecraft.world.World; +import net.minecraft.world.biome.BiomeGenBase; +import net.minecraft.world.chunk.IChunkProvider; + +public class AustraliaWorldGenerator implements IWorldGenerator { + private LinkedList<ChunkCoordIntPair> structuresList = new LinkedList<ChunkCoordIntPair>(); + //private final WorldHandlerCoven covenGen; + //private final WorldHandlerWickerMan wickerManGen; + private final WorldHandlerShack shackGen; + private final WorldHandlerHut hutGen; + private final List<IGeneratorWorld> generators; + private int midX; + private int midZ; + int field_82665_g; + int field_82666_h = 8; + + public static final AutoMap<Integer> SHACK_ALLOWED_BIOMES = new AutoMap<Integer>(); + public static final AutoMap<Integer> HUT_ALLOWED_BIOMES = new AutoMap<Integer>(); + public static final AutoMap<Integer> ALLOWED_BIOMES = new AutoMap<Integer>(); + + public AustraliaWorldGenerator() { + + SHACK_ALLOWED_BIOMES.put(GTplusplus_Australia.Australian_Plains_Biome.biomeID); + SHACK_ALLOWED_BIOMES.put(GTplusplus_Australia.Australian_Forest_Biome.biomeID); + HUT_ALLOWED_BIOMES.put(GTplusplus_Australia.Australian_Desert_Biome_3.biomeID); + HUT_ALLOWED_BIOMES.put(GTplusplus_Australia.Australian_Outback_Biome.biomeID); + + ALLOWED_BIOMES.put(GTplusplus_Australia.Australian_Plains_Biome.biomeID); + ALLOWED_BIOMES.put(GTplusplus_Australia.Australian_Forest_Biome.biomeID); + ALLOWED_BIOMES.put(GTplusplus_Australia.Australian_Desert_Biome_3.biomeID); + ALLOWED_BIOMES.put(GTplusplus_Australia.Australian_Outback_Biome.biomeID); + + + this.shackGen = new WorldHandlerShack(3); + this.hutGen = new WorldHandlerHut(5); + + //IGeneratorWorld goblinHut = new WorldHandlerClonedStructure(ComponentGoblinHut.class, 1.0D, 400, 7, 7, 7); + this.generators = Arrays + .asList(new IGeneratorWorld[] { this.shackGen, this.hutGen }); + + this.field_82665_g = (8 + Math.max(gtPlusPlus.core.util.math.MathUtils.randInt(/*Config.instance().worldGenFrequency*/32, 64), 1)); + + this.midX = 0; + this.midZ = 0; + for (IGeneratorWorld gen : this.generators) { + this.midX = Math.max(this.midX, gen.getExtentX() / 2); + this.midZ = Math.max(this.midZ, gen.getExtentZ() / 2); + } + } + + public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, + IChunkProvider chunkProvider) { + if (world.provider.dimensionId == CORE.AUSTRALIA_ID) { + generateOverworld(world, world.rand, chunkX * 16, chunkZ * 16); + } + } + + private void generateOverworld(World world, Random random, int x, int z) { + boolean gen = false; + try { + if (ALLOWED_BIOMES.containsValue(Integer.valueOf(world.getBiomeGenForCoords(x + this.midX, z + this.midZ).biomeID))) { + Collections.shuffle(this.generators, random); + for (IGeneratorWorld generator : this.generators) { + boolean canGenerate = false; + + if (generator instanceof WorldHandlerShack) { + if (SHACK_ALLOWED_BIOMES.containsValue(Integer.valueOf(world.getBiomeGenForCoords(x + this.midX, z + this.midZ).biomeID))) { + canGenerate = true; + } + } + else if (generator instanceof WorldHandlerHut) { + if (HUT_ALLOWED_BIOMES.containsValue(Integer.valueOf(world.getBiomeGenForCoords(x + this.midX, z + this.midZ).biomeID))) { + canGenerate = true; + } + } + + if (canGenerate) { + //Logger.WORLD("Running World Generator on Australia."); + boolean a1, a2; + a1 = generator.generate(world, random, x, z); + a2 = nonInRange(world, x, z, generator.getRange()); + //Logger.INFO("A1: "+a1+" | A2: "+a2); + if (a1 && a2) { + this.structuresList.add(new ChunkCoordIntPair(x, z)); + gen = true; + //Logger.INFO("Generated a structure"); + break; + } + } + } + } + } + catch (Throwable t) { + t.printStackTrace(); + } + } + + protected boolean nonInRange(World worldObj, int x, int z, int range) { + int par1 = x / 16; + int par2 = z / 16; + + int k = par1; + int l = par2; + if (par1 < 0) { + par1 -= this.field_82665_g - 1; + } + if (par2 < 0) { + par2 -= this.field_82665_g - 1; + } + int i1 = par1 / this.field_82665_g; + int j1 = par2 / this.field_82665_g; + Random random = worldObj.setRandomSeed(i1, j1, 10387312); + i1 *= this.field_82665_g; + j1 *= this.field_82665_g; + i1 += random.nextInt(this.field_82665_g - this.field_82666_h); + j1 += random.nextInt(this.field_82665_g - this.field_82666_h); + + return (k == i1) && (l == j1); + } + + public void initiate() { + this.structuresList.clear(); + } +} diff --git a/src/main/java/gtPlusPlus/australia/world/AustraliaWorldProvider.java b/src/main/java/gtPlusPlus/australia/world/AustraliaWorldProvider.java new file mode 100644 index 0000000000..af1ca90cc9 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/world/AustraliaWorldProvider.java @@ -0,0 +1,80 @@ +package gtPlusPlus.australia.world; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; + +import net.minecraft.util.Vec3; +import net.minecraft.world.WorldProvider; +import net.minecraft.world.WorldType; +import net.minecraft.world.chunk.IChunkProvider; +import gtPlusPlus.australia.chunk.ChunkProviderAustralia; +import gtPlusPlus.australia.dimension.Dimension_Australia; + +public class AustraliaWorldProvider extends WorldProvider { + + @Override + public void registerWorldChunkManager() { + this.worldChunkMgr = new AustraliaWorldChunkManager(this.worldObj.getSeed(), WorldType.LARGE_BIOMES); + this.isHellWorld = false; + this.hasNoSky = false; + this.dimensionId = Dimension_Australia.DIMID; + } + + @Override + public float getSunBrightness(float par1) { + return (par1*2F); + } + + @Override + public float getStarBrightness(float par1) { + return (par1*5F); + } + + @SideOnly(Side.CLIENT) + public Vec3 getFogColor(float par1, float par2) + { + return Vec3.createVectorHelper(0.8D, 0.8D, 0.8D); + } + + @Override + public IChunkProvider createChunkGenerator() { + return new ChunkProviderAustralia(this.worldObj, this.worldObj.getSeed() - 15726L); + } + + public boolean isSurfaceWorld() + { + return true; + } + + public boolean canCoordinateBeSpawn(int par1, int par2) + { + return false; + } + + public boolean canRespawnHere() + { + return true; + } + + @SideOnly(Side.CLIENT) + public boolean doesXZShowFog(int par1, int par2) + { + return false; + } + + public String getDimensionName() + { + return "Australia"; + } + + protected void generateLightBrightnessTable() + { + float f = 0.5F; + for (int i = 0; i <= 15; i++) + { + float f1 = 1.0F - i / 15.0F; + this.lightBrightnessTable[i] = ((1.0F - f1) / (f1 * 3.0F + 1.0F) * (1.0F - f) + f); + } + } + +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/australia/world/AustraliaWorldType.java b/src/main/java/gtPlusPlus/australia/world/AustraliaWorldType.java new file mode 100644 index 0000000000..e8c8af4f76 --- /dev/null +++ b/src/main/java/gtPlusPlus/australia/world/AustraliaWorldType.java @@ -0,0 +1,59 @@ +package gtPlusPlus.australia.world; + +import java.lang.reflect.Constructor; +import java.lang.reflect.InvocationTargetException; +import java.lang.reflect.Method; + +import net.minecraft.world.WorldType; + +public class AustraliaWorldType extends WorldType{ + + public AustraliaWorldType(String name) { + super(name); + } + + public AustraliaWorldType(int p_i1959_1_, String p_i1959_2_){ + this("test"); + try { + //System.out.println(Arrays.toString(getClass().getSuperclass().getMethods())); + Method m = getClass().getSuperclass().getDeclaredMethod("WorldType", new Class<?>[]{}); + m.setAccessible(true); + m.invoke(this, p_i1959_1_, p_i1959_2_, 0); + } catch (Exception e) { + e.printStackTrace(); + } + } + + public AustraliaWorldType(int p_i1960_1_, String p_i1960_2_, int p_i1960_3_){ + this("test2"); + try { + //System.out.println(Arrays.toString(getClass().getSuperclass().getMethods())); + Method m = getClass().getSuperclass().getDeclaredMethod("WorldType", new Class<?>[]{}); + m.setAccessible(true); + m.invoke(this, p_i1960_1_, p_i1960_2_, p_i1960_3_); + } catch (Exception e) { + e.printStackTrace(); + } + + } + + private WorldType getMC(){ + try { + Constructor<WorldType> c = WorldType.class.getDeclaredConstructor(); + c.setAccessible(true); // solution + return c.newInstance(); + + // production code should handle these exceptions more gracefully + } catch (InvocationTargetException x) { + x.printStackTrace(); + } catch (NoSuchMethodException x) { + x.printStackTrace(); + } catch (InstantiationException x) { + x.printStackTrace(); + } catch (IllegalAccessException x) { + x.printStackTrace(); + } + return null; + } +} + |