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path: root/src/main/java/gregtech/common/render/GT_Renderer_Block.java
AgeCommit message (Expand)Author
2023-01-30[ci skip] spotlessApply with the new settingsJason Mitchell
2022-08-27Update buildscript & apply spotless (#1306)Raven Szewczyk
2022-07-22MultiTileEntityJason Mitchell
2022-02-11Dedicated server crashes in PathFinder calling Renderer (#933)repo-alt
2022-02-10Fix Ore Particles (#926)glowredman
2022-02-04Texture Shenanigans (#915)Jason Mitchell
2021-05-24fix(render): grass block top grey in inventoryLéa Gris
2021-05-21feat(render): implementation-free api texture factoryLéa Gris
2021-05-21fix(render): move new textures rendering to new packageLéa Gris
2021-05-21fix(render): flickering off-world rendered multitexture with glowLéa Gris
2021-05-21feat(render): glowing texture rendererLéa Gris
2021-04-21fix(rendering): itemblocks inventory brightness and orientationLéa Gris
2021-04-04fix(rendering): multiple rendering fixes and refactor (#494)Léa Gris
2021-03-23fix(rendering): brightness of no-z-fighting offset facesLéa Gris
2021-03-20quickfix: remove useless Block argumentLéa Gris
2021-03-20feat(cover): handles transparent coversLéa Gris
2021-03-03quickfix(ao): reset ao state after rendering tileblockLéa Gris
2021-02-16feat(render): tile ambient occlusionLéa Gris
2021-01-25fix(gregtech): tile itemblock bottom side rendering (#421)Léa Gris
2021-01-17More removal of commented out code, small formatting adjustmentsJason Mitchell
2020-12-12fix(rendering): UV Mapping on tilesLéa Gris
2016-07-21Ore System Rewrite part 2Muramasa
2016-07-18Ore system rewriteMuramasa
2015-10-21Reformat codeShawn Buckley
2015-10-21Move source filesShawn Buckley