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makamys
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2022-07-11
Be able to capture chunk meshes consisting of multiple tessellations
makamys
2022-06-30
Fix not getting enabled when shaders are turned off in-game
makamys
2022-06-30
Fix renderer trying to get created every frame that it's disabled
makamys
2022-06-30
Fix meshes not disappearing properly when emptied of blocks
makamys
2022-06-30
Make mixin members less conflict-prone
makamys
2022-06-30
Update meshes on `updateRenderersSort`, too
makamys
2022-06-25
Replace 'OpenGL 1.2!' splash with 'OpenGL 3.3!'
makamys
2022-06-25
Add debug keybind to speed up renderer update rate
makamys
2022-06-25
DESTROOOOY
makamys
2022-06-23
Remove CullableMeshCollection
makamys
2022-06-22
Fix renderer not getting destroyed properly
makamys
2022-06-22
Reload NeoRenderer when the world renderers are reloaded
makamys
2022-06-22
Fix memory leak
makamys
2022-06-20
Rewrite to use CullableMeshCollections in place of ChunkMeshes
makamys
2022-06-09
Move configs to Config class
makamys
2022-06-09
Organize imports
makamys
2022-06-09
Move some unused classes to lod package
makamys
2022-06-09
Clean up and document mixins
makamys
2022-06-09
Rebrand pt.2: Rename things in code
makamys
2022-06-09
Rebrand pt. 1: Rename mod to Neodymium
makamys