Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-01-09 | Make mod no-op on server | makamys | |
Fixes #41 | |||
2023-12-08 | Add some javadoc to VirtualJar | makamys | |
2023-12-08 | Un-hardcode package name in VirtualJar | makamys | |
(Makes it easier to drag and drop into other mods.) | |||
2023-12-03 | Fix camera shake at high distances | makamys | |
- Made chunk meshes use region-relative coordinates - Moved mesh tracking to NeoRegion - Regions are now drawn separately, allowing a different translation to be set for each | |||
2023-12-03 | Don't apply OF compat if OF has failed to load | makamys | |
Should fix reports like https://github.com/makamys/Neodymium/issues/13 | |||
2023-12-01 | abstraction layer for attribute index/stride/offset | FalsePattern | |
2023-10-20 | Fix shader line ending normalization being broken (fixes #28) | makamys | |
2023-05-16 | Only show warning once per session | makamys | |
2023-05-16 | Be more forgiving of missing brightness and color data | makamys | |
- Don't skip chunk - Only print a one line debug-level warning, not an entire stack trace - Provide fullbright data Workaround for log spam caused by https://github.com/embeddedt/DimensionalDoors-1.7.10/issues/3 | |||
2023-03-29 | Ignore 0 area quads (fixes #15) | makamys | |
2023-03-18 | Improve handling of VRAM fullness | makamys | |
Now the renderer gets reloaded, and Neodymium only gets disabled if the VRAM repeatedly gets full in a short span of time. | |||
2023-03-18 | Lock certain debug features behind creative mode | makamys | |
2023-02-10 | Fix FC compat causing NPE | makamys | |
Happened with the following mod list: _unimixins-compat-1.7.10-0.1.jar _unimixins-gtnhmixins-1.7.10-0.1+2.1.9.jar _unimixins-mixin-1.7.10-0.1+unimix-0.11.6.jar _unimixins-mixingasm-1.7.10-0.1+0.2.2.jar _unimixins-spongemixins-1.7.10-0.1+gtnh-2.0.1.jar fastcraft-1.25.jar neodymium-1.7.10-0.1.6-7-gd46b730+nomixin.jar | |||
2023-02-09 | Move constants to Constants class | makamys | |
Fixes crash with something (AppleCore? WitchingGadgets? Hodgepodge?) | |||
2023-02-09 | Add FastCraft compat by pretending to be OptiFine | makamys | |
2022-07-15 | O(O)F | makamys | |
2022-06-30 | Refactor chat message helper | makamys | |
2022-06-25 | DESTROOOOY | makamys | |
Delete unused LOD stuff. I can always restore it from Git history if I need it later. | |||
2022-06-23 | Add debug key shortcut to dump texture atlas | makamys | |
2022-06-23 | Store UV as short | makamys | |
Increases framerate a lil bit. | |||
2022-06-22 | Use preprocessor macros in shader | makamys | |
Increases FPS from 300 to 340 | |||
2022-06-21 | Recycle MeshQuad objects | makamys | |
Reduces client thread's RAM allocation rate from ~80 MB/s to ~20 MB/s. | |||
2022-06-10 | Add squadron-based position information to vertices | makamys | |
2022-06-09 | Show message in chat when the VRAM gets full | makamys | |
2022-06-09 | Rebrand pt.2: Rename things in code | makamys | |
2022-06-09 | Rebrand pt. 1: Rename mod to Neodymium | makamys | |