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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-12-14 00:23:48 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-12-14 00:23:48 -0500 |
commit | 8eee91c67db0f09e9c604c7b4a2809e5bc937258 (patch) | |
tree | b268ca048033f2ea3eb670773b6cf43e343d3760 /docs/release-notes.md | |
parent | 95b1dedb667d1fe2fd9ee89ece342bacbdd3be48 (diff) | |
download | SMAPI-8eee91c67db0f09e9c604c7b4a2809e5bc937258.tar.gz SMAPI-8eee91c67db0f09e9c604c7b4a2809e5bc937258.tar.bz2 SMAPI-8eee91c67db0f09e9c604c7b4a2809e5bc937258.zip |
fix game launch error logged as 'SMAPI'
Diffstat (limited to 'docs/release-notes.md')
-rw-r--r-- | docs/release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index e51ff0a5..9df18098 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -4,6 +4,7 @@ * Fixed error when a mod makes invalid changes to an NPC schedule. * Fixed invalid NPC data propagated when a mod changes NPC dispositions. * Fixed `Display.RenderedWorld` event broken in SMAPI 2.9.1. + * Fixed game launch crash logged as `SMAPI` instead of `game`. * For modders: * Added dedicated content pack API. |