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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-01-16 00:15:03 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-01-16 00:15:03 -0500
commit00bd9d19a183635813376bd194333ea2b97ecfb3 (patch)
tree4d8587a37b03721faeb9dcfd12f815b7d1051a1b /docs
parent7e8d11ca3aff9a7e741127cd5fd35d073c381ec9 (diff)
downloadSMAPI-00bd9d19a183635813376bd194333ea2b97ecfb3.tar.gz
SMAPI-00bd9d19a183635813376bd194333ea2b97ecfb3.tar.bz2
SMAPI-00bd9d19a183635813376bd194333ea2b97ecfb3.zip
bump min game version to 1.5.6
That avoids error reports on mods when pirated players have an older 1.5.5 build that break mods, and ensures that the new build number shown in the SMAPI log is available.
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@@ -3,6 +3,7 @@
# Release notes
## Upcoming release
* For players:
+ * **Increased minimum game version to Stardew Valley 1.5.6.**
* Added automatic fix for custom maps which don't have a required tilesheet.
* Added automatic save recovery when the custom farm type isn't available anymore.
* Added the new game build number to the SMAPI console + log.