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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-12-23 19:26:02 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-12-23 19:26:02 -0500
commit041bd2d6ba726eeea88afed3be307343a6f9286b (patch)
tree99afbee9f86951a1768166a676f0669e096eb221 /docs
parent4b325f61b370b24403fa10616178dceefa773420 (diff)
downloadSMAPI-041bd2d6ba726eeea88afed3be307343a6f9286b.tar.gz
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add Specialised.SavePreloaded event
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diff --git a/docs/release-notes.md b/docs/release-notes.md
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* Tweaked installer to reduce antivirus false positives.
* For modders:
- * You can now use `ReadSaveData` or `WriteSaveData` immediately after the save is loaded, before the in-game world is initialised.
+ * Added `Specialised.SavePreloaded` event, which is raised immediately after a save is loaded but before the in-game world is fully initialised.
+ * You can now use read/write save data as soon as the save is loaded (instead of once the world is initialised).
## 2.9.3
* For players: