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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-03-07 18:04:48 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-03-07 18:04:48 -0500
commit0ed46c09104b823a5784690fa50e7022efc12c8f (patch)
tree6e2259d828b761449b27b4c9df85e7bdaea401f9 /docs
parent36cb8e8fcb8afd2965ffe26e7755eb11838264d7 (diff)
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add descriptive error for PathTooLongException which crashes SMAPI or the installer
Diffstat (limited to 'docs')
-rw-r--r--docs/release-notes.md3
1 files changed, 2 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index ebe44f09..39e33305 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -9,8 +9,9 @@
## Upcoming release
* For players:
- * Fixed console showing _found 1 mod with warnings_ with no mods listed.
* If the installer crashes, the window now stays open if possible so you can read the error and ask for help.
+ * Added descriptive error if possible when a `PathTooLongException` crashes SMAPI or the installer.
+ * Fixed console showing _found 1 mod with warnings_ with no mods listed.
* For mod authors:
* Added three stages to the `LoadStageChanged` event: `CreatedInitialLocations`/`SaveAddedLocations` (raised immediately after the game adds locations but before they're initialized), and `ReturningToTitle` (raised before exiting to the title screen).