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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-05-04 13:53:34 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-14 17:52:02 -0400
commit83ae036e09aab6830fcf83ae3065628d4ab91143 (patch)
tree76842055747846d2940b5d948876bdb52c08074c /docs
parent30cc7ac9161e4cea91c3b566a7edb5e438af98cb (diff)
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improve XNB mod and ignore file matching
Diffstat (limited to 'docs')
-rw-r--r--docs/release-notes.md7
1 files changed, 5 insertions, 2 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 68763598..14d1a8fa 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -5,9 +5,12 @@ These changes have not been released yet.
* For players:
* Updated for Stardew Valley 1.4.
* Improved performance.
- * Updated mod compatibility list.
* Rewrote launch script on Linux to improve compatibility (thanks to kurumushi and toastal!).
- * Improved handling for XNB mods unzipped into `Mods` (improved detection over generic invalid mods, and multi-folder XNB mods are now counted as one mod).
+ * Improved mod scanning:
+ * Now ignores metadata files/folders like `__MACOSX` and `__folder_managed_by_vortex`.
+ * Now ignores content files like `.txt` or `.png`, which avoids missing-manifest errors in some common cases.
+ * Now detects XNB mods more accurately, and consolidates multi-folder XNB mods.
+ * Updated mod compatibility list.
* Fixed Save Backup not pruning old backups if they're uncompressed.
* Fixed issues when a farmhand reconnects before the game notices they're disconnected.
* Fixed 'received message' logs shown in non-developer mode.