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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-02-10 19:37:59 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-02-10 19:37:59 -0500
commitc649572db8f2f57f5f39ed6d842529b188601206 (patch)
treee8fa7a4a094321aa6c52969c615545f0c3d29637 /docs
parent801eaa70871a9ca86dab8022abfd87d558fa1db3 (diff)
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fix dialogue propagation clearing marriage dialogue
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-rw-r--r--docs/release-notes.md1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index fb66ea1c..a14f6175 100644
--- a/docs/release-notes.md
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@@ -13,6 +13,7 @@
* Added support for self-broadcasts through the multiplayer API. (Mods can now send messages to the current machine. That enables simple integrations between mods without needing an API, and lets mods notify a host mod without needing different code depending on whether the current player is the host or a farmhand.)
* Added `helper.Input.GetStatus` method to get the low-level status of a button.
* Eliminated unneeded network messages when broadcasting to a peer who can't handle the message (e.g. because they don't have SMAPI or don't have the target mod).
+ * Fixed marriage dialogue cleared when propagating dialogue changes.
* For the web UI:
* Updated the JSON validator and Content Patcher schema for `.tmx` support.