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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-02-07 22:34:18 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-02-07 22:34:18 -0500 |
commit | ce060f30e69744ef4129998473220bf011c89fee (patch) | |
tree | a89506473e3ef951163bc9f9c5825cabd455fdd2 /docs | |
parent | d8dd4b4c18f571c6e8a7264f0168a69fd04bce70 (diff) | |
download | SMAPI-ce060f30e69744ef4129998473220bf011c89fee.tar.gz SMAPI-ce060f30e69744ef4129998473220bf011c89fee.tar.bz2 SMAPI-ce060f30e69744ef4129998473220bf011c89fee.zip |
set max game version to avoid confusion when 1.3.35 releases
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 9c3ff1c6..62d9b6db 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,6 +1,9 @@ # Release notes ## Upcoming +* For players: + * Restrict to Stardew Valley 1.3.33 or earlier (to avoid confusion when SDV 1.3.35 is released). + * For modders: * Fixed `Constants.SaveFolderName` and `CurrentSavePath` not available during early load stages when using `Specialised.LoadStageChanged` event. * Fixed `LoadStage.SaveParsed` raised before the parsed save data is available. |