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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-05-02 12:11:28 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-05-02 12:11:28 -0400 |
commit | f067b33ee4755cb7e6bc904f5c847360fec00c91 (patch) | |
tree | 4ffb8798773cbc4f1c6ab3c985e8210f10007796 /docs | |
parent | 28c5cb79d4ca671881c54f473a9cfb6235298099 (diff) | |
download | SMAPI-f067b33ee4755cb7e6bc904f5c847360fec00c91.tar.gz SMAPI-f067b33ee4755cb7e6bc904f5c847360fec00c91.tar.bz2 SMAPI-f067b33ee4755cb7e6bc904f5c847360fec00c91.zip |
let user install to a custom path even if a game folder was detected
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 8b81264a..271609e2 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -13,8 +13,9 @@ * Added update checks for Stardew64Installer if it patched the game. * Added smarter grouping for skipped mods, so it's easier to see root dependencies to update first. * Added error-handling to prevent a crash when the game can't update a map's seasonal tilesheets _(in Error Handler)_. - * On macOS, the `StardewModdingAPI.bin.osx` file is no longer overwritten if it's identical to avoid resetting file permissions (thanks to 007wayne!). + * Added installer option to enter a custom game path even if it detected a game folder. * `*.ico` files are now ignored when scanning for mods. + * Fixed `StardewModdingAPI.bin.osx` on macOS overwritten with an identical file on launch, which resets file permissions (thanks to 007wayne!). * Fixed error for non-English players after returning to title, reloading, and entering town with a completed movie theater. * Fixed `world_clear` console command not removing resource clumps outside the farm and secret woods. * Fixed inconsistent spelling/style for 'macOS'. |