summaryrefslogtreecommitdiff
path: root/src/SMAPI
diff options
context:
space:
mode:
authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-09-16 18:48:59 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-11-28 00:01:48 -0500
commit4a26c96fbe600a4a229a1e63abb716a62dc7f450 (patch)
treeb92390d245de1f0d492b5a19d35f3d08433be48d /src/SMAPI
parent217cc7af21a501daabea16dc7331401a19706bf4 (diff)
downloadSMAPI-4a26c96fbe600a4a229a1e63abb716a62dc7f450.tar.gz
SMAPI-4a26c96fbe600a4a229a1e63abb716a62dc7f450.tar.bz2
SMAPI-4a26c96fbe600a4a229a1e63abb716a62dc7f450.zip
remove GameExecutableName build property from package
Diffstat (limited to 'src/SMAPI')
-rw-r--r--src/SMAPI/SMAPI.csproj2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/SMAPI.csproj b/src/SMAPI/SMAPI.csproj
index 16ddb92a..4f9aa9b1 100644
--- a/src/SMAPI/SMAPI.csproj
+++ b/src/SMAPI/SMAPI.csproj
@@ -29,7 +29,7 @@
<ItemGroup>
<Reference Include="..\..\build\0Harmony.dll" Private="True" />
- <Reference Include="$(GameExecutableName)" HintPath="$(GamePath)\$(GameExecutableName).dll" Private="False" />
+ <Reference Include="Stardew Valley" HintPath="$(GamePath)\Stardew Valley.dll" Private="False" />
<Reference Include="StardewValley.GameData" HintPath="$(GamePath)\StardewValley.GameData.dll" Private="False" />
<Reference Include="GalaxyCSharp" HintPath="$(GamePath)\GalaxyCSharp.dll" Private="False" />
<Reference Include="Lidgren.Network" HintPath="$(GamePath)\Lidgren.Network.dll" Private="False" />