summaryrefslogtreecommitdiff
path: root/src/TrainerMod/Framework/Commands/ITrainerCommand.cs
diff options
context:
space:
mode:
authorJesse Plamondon-Willard <github@jplamondonw.com>2017-10-27 03:18:48 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-10-27 03:18:48 -0400
commit59dd604cf2905adf5fce7e9bb7b97886891aae81 (patch)
tree36694b97bc60edb24a30284679a448b880d5eb6c /src/TrainerMod/Framework/Commands/ITrainerCommand.cs
parentb945fcf5553f2df63db1fad8a73c65cd7fa7daa3 (diff)
downloadSMAPI-59dd604cf2905adf5fce7e9bb7b97886891aae81.tar.gz
SMAPI-59dd604cf2905adf5fce7e9bb7b97886891aae81.tar.bz2
SMAPI-59dd604cf2905adf5fce7e9bb7b97886891aae81.zip
rename TrainerMod to Console Commands to clarify purpose
Diffstat (limited to 'src/TrainerMod/Framework/Commands/ITrainerCommand.cs')
-rw-r--r--src/TrainerMod/Framework/Commands/ITrainerCommand.cs34
1 files changed, 0 insertions, 34 deletions
diff --git a/src/TrainerMod/Framework/Commands/ITrainerCommand.cs b/src/TrainerMod/Framework/Commands/ITrainerCommand.cs
deleted file mode 100644
index 3d97e799..00000000
--- a/src/TrainerMod/Framework/Commands/ITrainerCommand.cs
+++ /dev/null
@@ -1,34 +0,0 @@
-using StardewModdingAPI;
-
-namespace TrainerMod.Framework.Commands
-{
- /// <summary>A TrainerMod command to register.</summary>
- internal interface ITrainerCommand
- {
- /*********
- ** Accessors
- *********/
- /// <summary>The command name the user must type.</summary>
- string Name { get; }
-
- /// <summary>The command description.</summary>
- string Description { get; }
-
- /// <summary>Whether the command needs to perform logic when the game updates.</summary>
- bool NeedsUpdate { get; }
-
-
- /*********
- ** Public methods
- *********/
- /// <summary>Handle the command.</summary>
- /// <param name="monitor">Writes messages to the console and log file.</param>
- /// <param name="command">The command name.</param>
- /// <param name="args">The command arguments.</param>
- void Handle(IMonitor monitor, string command, ArgumentParser args);
-
- /// <summary>Perform any logic needed on update tick.</summary>
- /// <param name="monitor">Writes messages to the console and log file.</param>
- void Update(IMonitor monitor);
- }
-}