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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-27 03:18:48 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-27 03:18:48 -0400 |
commit | 59dd604cf2905adf5fce7e9bb7b97886891aae81 (patch) | |
tree | 36694b97bc60edb24a30284679a448b880d5eb6c /src/TrainerMod/Framework/Commands/Player/SetNameCommand.cs | |
parent | b945fcf5553f2df63db1fad8a73c65cd7fa7daa3 (diff) | |
download | SMAPI-59dd604cf2905adf5fce7e9bb7b97886891aae81.tar.gz SMAPI-59dd604cf2905adf5fce7e9bb7b97886891aae81.tar.bz2 SMAPI-59dd604cf2905adf5fce7e9bb7b97886891aae81.zip |
rename TrainerMod to Console Commands to clarify purpose
Diffstat (limited to 'src/TrainerMod/Framework/Commands/Player/SetNameCommand.cs')
-rw-r--r-- | src/TrainerMod/Framework/Commands/Player/SetNameCommand.cs | 52 |
1 files changed, 0 insertions, 52 deletions
diff --git a/src/TrainerMod/Framework/Commands/Player/SetNameCommand.cs b/src/TrainerMod/Framework/Commands/Player/SetNameCommand.cs deleted file mode 100644 index 3fd4475c..00000000 --- a/src/TrainerMod/Framework/Commands/Player/SetNameCommand.cs +++ /dev/null @@ -1,52 +0,0 @@ -using StardewModdingAPI; -using StardewValley; - -namespace TrainerMod.Framework.Commands.Player -{ - /// <summary>A command which edits the player's name.</summary> - internal class SetNameCommand : TrainerCommand - { - /********* - ** Public methods - *********/ - /// <summary>Construct an instance.</summary> - public SetNameCommand() - : base("player_setname", "Sets the player's name.\n\nUsage: player_setname <target> <name>\n- target: what to rename (one of 'player' or 'farm').\n- name: the new name to set.") { } - - /// <summary>Handle the command.</summary> - /// <param name="monitor">Writes messages to the console and log file.</param> - /// <param name="command">The command name.</param> - /// <param name="args">The command arguments.</param> - public override void Handle(IMonitor monitor, string command, ArgumentParser args) - { - // parse arguments - if (!args.TryGet(0, "target", out string target, oneOf: new[] { "player", "farm" })) - return; - args.TryGet(1, "name", out string name, required: false); - - // handle - switch (target) - { - case "player": - if (!string.IsNullOrWhiteSpace(name)) - { - Game1.player.Name = args[1]; - monitor.Log($"OK, your name is now {Game1.player.Name}.", LogLevel.Info); - } - else - monitor.Log($"Your name is currently '{Game1.player.Name}'. Type 'help player_setname' for usage.", LogLevel.Info); - break; - - case "farm": - if (!string.IsNullOrWhiteSpace(name)) - { - Game1.player.farmName = args[1]; - monitor.Log($"OK, your farm's name is now {Game1.player.farmName}.", LogLevel.Info); - } - else - monitor.Log($"Your farm's name is currently '{Game1.player.farmName}'. Type 'help player_setname' for usage.", LogLevel.Info); - break; - } - } - } -} |