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-rw-r--r--build/common.targets10
1 files changed, 9 insertions, 1 deletions
diff --git a/build/common.targets b/build/common.targets
index 0781d568..4aac55fc 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -45,10 +45,14 @@
</PropertyGroup>
<ItemGroup Condition="$(OS) == 'Windows_NT'">
- <Reference Include="Stardew Valley">
+ <Reference Include="Stardew Valley">
<HintPath>$(GamePath)\Stardew Valley.exe</HintPath>
<Private Condition="'$(MSBuildProjectName)' != 'StardewModdingAPI.Tests'">False</Private>
</Reference>
+ <Reference Include="StardewValley.GameData">
+ <HintPath>$(GamePath)\StardewValley.GameData.dll</HintPath>
+ <Private Condition="'$(MSBuildProjectName)' != 'StardewModdingAPI.Tests'">False</Private>
+ </Reference>
<Reference Include="Netcode">
<HintPath>$(GamePath)\Netcode.dll</HintPath>
<Private Condition="'$(MSBuildProjectName)' != 'StardewModdingAPI.Tests'">False</Private>
@@ -73,6 +77,10 @@
<HintPath>$(GamePath)\StardewValley.exe</HintPath>
<Private>False</Private>
</Reference>
+ <Reference Include="StardewValley.GameData.MonoGame">
+ <HintPath>$(GamePath)\StardewValley.GameData.MonoGame.dll</HintPath>
+ <Private Condition="'$(MSBuildProjectName)' != 'StardewModdingAPI.Tests'">False</Private>
+ </Reference>
<Reference Include="MonoGame.Framework">
<HintPath>$(GamePath)\MonoGame.Framework.dll</HintPath>
<Private>False</Private>