diff options
Diffstat (limited to 'build/common.targets')
-rw-r--r-- | build/common.targets | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/build/common.targets b/build/common.targets index 0781d568..4aac55fc 100644 --- a/build/common.targets +++ b/build/common.targets @@ -45,10 +45,14 @@ </PropertyGroup> <ItemGroup Condition="$(OS) == 'Windows_NT'"> - <Reference Include="Stardew Valley"> + <Reference Include="Stardew Valley"> <HintPath>$(GamePath)\Stardew Valley.exe</HintPath> <Private Condition="'$(MSBuildProjectName)' != 'StardewModdingAPI.Tests'">False</Private> </Reference> + <Reference Include="StardewValley.GameData"> + <HintPath>$(GamePath)\StardewValley.GameData.dll</HintPath> + <Private Condition="'$(MSBuildProjectName)' != 'StardewModdingAPI.Tests'">False</Private> + </Reference> <Reference Include="Netcode"> <HintPath>$(GamePath)\Netcode.dll</HintPath> <Private Condition="'$(MSBuildProjectName)' != 'StardewModdingAPI.Tests'">False</Private> @@ -73,6 +77,10 @@ <HintPath>$(GamePath)\StardewValley.exe</HintPath> <Private>False</Private> </Reference> + <Reference Include="StardewValley.GameData.MonoGame"> + <HintPath>$(GamePath)\StardewValley.GameData.MonoGame.dll</HintPath> + <Private Condition="'$(MSBuildProjectName)' != 'StardewModdingAPI.Tests'">False</Private> + </Reference> <Reference Include="MonoGame.Framework"> <HintPath>$(GamePath)\MonoGame.Framework.dll</HintPath> <Private>False</Private> |