diff options
Diffstat (limited to 'src/SMAPI')
-rw-r--r-- | src/SMAPI/Constants.cs | 26 | ||||
-rw-r--r-- | src/SMAPI/Framework/IModMetadata.cs | 2 | ||||
-rw-r--r-- | src/SMAPI/Framework/ModData/ModDataField.cs | 82 | ||||
-rw-r--r-- | src/SMAPI/Framework/ModData/ModDataFieldKey.cs | 18 | ||||
-rw-r--r-- | src/SMAPI/Framework/ModData/ModDataRecord.cs | 146 | ||||
-rw-r--r-- | src/SMAPI/Framework/ModData/ModDatabase.cs | 140 | ||||
-rw-r--r-- | src/SMAPI/Framework/ModData/ModStatus.cs | 18 | ||||
-rw-r--r-- | src/SMAPI/Framework/ModData/ParsedModDataRecord.cs | 51 | ||||
-rw-r--r-- | src/SMAPI/Framework/ModLoading/ModMetadata.cs | 2 | ||||
-rw-r--r-- | src/SMAPI/Framework/ModLoading/ModResolver.cs | 2 | ||||
-rw-r--r-- | src/SMAPI/Framework/Models/SMetadata.cs | 15 | ||||
-rw-r--r-- | src/SMAPI/Program.cs | 9 | ||||
-rw-r--r-- | src/SMAPI/StardewModdingAPI.csproj | 7 |
13 files changed, 8 insertions, 510 deletions
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 01b99d62..c4a3813e 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -1,5 +1,4 @@ using System; -using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; @@ -22,14 +21,6 @@ namespace StardewModdingAPI /// <summary>Whether the directory containing the current save's data exists on disk.</summary> private static bool SavePathReady => Context.IsSaveLoaded && Directory.Exists(Constants.RawSavePath); - /// <summary>Maps vendor keys (like <c>Nexus</c>) to their mod URL template (where <c>{0}</c> is the mod ID). This doesn't affect update checks, which defer to the remote web API.</summary> - private static readonly IDictionary<string, string> VendorModUrls = new Dictionary<string, string>(StringComparer.InvariantCultureIgnoreCase) - { - ["Chucklefish"] = "https://community.playstarbound.com/resources/{0}", - ["GitHub"] = "https://github.com/{0}/releases", - ["Nexus"] = "https://www.nexusmods.com/stardewvalley/mods/{0}" - }; - /********* ** Accessors @@ -159,23 +150,6 @@ namespace StardewModdingAPI return new PlatformAssemblyMap(targetPlatform, removeAssemblyReferences, targetAssemblies); } - /// <summary>Get an update URL for an update key (if valid).</summary> - /// <param name="updateKey">The update key.</param> - internal static string GetUpdateUrl(string updateKey) - { - string[] parts = updateKey.Split(new[] { ':' }, 2); - if (parts.Length != 2) - return null; - - string vendorKey = parts[0].Trim(); - string modID = parts[1].Trim(); - - if (Constants.VendorModUrls.TryGetValue(vendorKey, out string urlTemplate)) - return string.Format(urlTemplate, modID); - - return null; - } - /********* ** Private methods diff --git a/src/SMAPI/Framework/IModMetadata.cs b/src/SMAPI/Framework/IModMetadata.cs index 6281c052..5a8689de 100644 --- a/src/SMAPI/Framework/IModMetadata.cs +++ b/src/SMAPI/Framework/IModMetadata.cs @@ -1,6 +1,6 @@ -using StardewModdingAPI.Framework.ModData; using StardewModdingAPI.Framework.ModLoading; using StardewModdingAPI.Toolkit.Framework.Clients.WebApi; +using StardewModdingAPI.Toolkit.Framework.ModData; namespace StardewModdingAPI.Framework { diff --git a/src/SMAPI/Framework/ModData/ModDataField.cs b/src/SMAPI/Framework/ModData/ModDataField.cs deleted file mode 100644 index df906103..00000000 --- a/src/SMAPI/Framework/ModData/ModDataField.cs +++ /dev/null @@ -1,82 +0,0 @@ -using System.Linq; - -namespace StardewModdingAPI.Framework.ModData -{ - /// <summary>A versioned mod metadata field.</summary> - internal class ModDataField - { - /********* - ** Accessors - *********/ - /// <summary>The field key.</summary> - public ModDataFieldKey Key { get; } - - /// <summary>The field value.</summary> - public string Value { get; } - - /// <summary>Whether this field should only be applied if it's not already set.</summary> - public bool IsDefault { get; } - - /// <summary>The lowest version in the range, or <c>null</c> for all past versions.</summary> - public ISemanticVersion LowerVersion { get; } - - /// <summary>The highest version in the range, or <c>null</c> for all future versions.</summary> - public ISemanticVersion UpperVersion { get; } - - - /********* - ** Public methods - *********/ - /// <summary>Construct an instance.</summary> - /// <param name="key">The field key.</param> - /// <param name="value">The field value.</param> - /// <param name="isDefault">Whether this field should only be applied if it's not already set.</param> - /// <param name="lowerVersion">The lowest version in the range, or <c>null</c> for all past versions.</param> - /// <param name="upperVersion">The highest version in the range, or <c>null</c> for all future versions.</param> - public ModDataField(ModDataFieldKey key, string value, bool isDefault, ISemanticVersion lowerVersion, ISemanticVersion upperVersion) - { - this.Key = key; - this.Value = value; - this.IsDefault = isDefault; - this.LowerVersion = lowerVersion; - this.UpperVersion = upperVersion; - } - - /// <summary>Get whether this data field applies for the given manifest.</summary> - /// <param name="manifest">The mod manifest.</param> - public bool IsMatch(IManifest manifest) - { - return - manifest?.Version != null // ignore invalid manifest - && (!this.IsDefault || !this.HasFieldValue(manifest, this.Key)) - && (this.LowerVersion == null || !manifest.Version.IsOlderThan(this.LowerVersion)) - && (this.UpperVersion == null || !manifest.Version.IsNewerThan(this.UpperVersion)); - } - - - /********* - ** Private methods - *********/ - /// <summary>Get whether a manifest field has a meaningful value for the purposes of enforcing <see cref="IsDefault"/>.</summary> - /// <param name="manifest">The mod manifest.</param> - /// <param name="key">The field key matching <see cref="ModDataFieldKey"/>.</param> - private bool HasFieldValue(IManifest manifest, ModDataFieldKey key) - { - switch (key) - { - // update key - case ModDataFieldKey.UpdateKey: - return manifest.UpdateKeys != null && manifest.UpdateKeys.Any(p => !string.IsNullOrWhiteSpace(p)); - - // non-manifest fields - case ModDataFieldKey.AlternativeUrl: - case ModDataFieldKey.StatusReasonPhrase: - case ModDataFieldKey.Status: - return false; - - default: - return false; - } - } - } -} diff --git a/src/SMAPI/Framework/ModData/ModDataFieldKey.cs b/src/SMAPI/Framework/ModData/ModDataFieldKey.cs deleted file mode 100644 index f68f575c..00000000 --- a/src/SMAPI/Framework/ModData/ModDataFieldKey.cs +++ /dev/null @@ -1,18 +0,0 @@ -namespace StardewModdingAPI.Framework.ModData -{ - /// <summary>The valid field keys.</summary> - public enum ModDataFieldKey - { - /// <summary>A manifest update key.</summary> - UpdateKey, - - /// <summary>An alternative URL the player can check for an updated version.</summary> - AlternativeUrl, - - /// <summary>The mod's predefined compatibility status.</summary> - Status, - - /// <summary>A reason phrase for the <see cref="Status"/>, or <c>null</c> to use the default reason.</summary> - StatusReasonPhrase - } -} diff --git a/src/SMAPI/Framework/ModData/ModDataRecord.cs b/src/SMAPI/Framework/ModData/ModDataRecord.cs deleted file mode 100644 index 56275f53..00000000 --- a/src/SMAPI/Framework/ModData/ModDataRecord.cs +++ /dev/null @@ -1,146 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Runtime.Serialization; -using Newtonsoft.Json; -using Newtonsoft.Json.Linq; - -namespace StardewModdingAPI.Framework.ModData -{ - /// <summary>Raw mod metadata from SMAPI's internal mod list.</summary> - internal class ModDataRecord - { - /********* - ** Properties - *********/ - /// <summary>This field stores properties that aren't mapped to another field before they're parsed into <see cref="Fields"/>.</summary> - [JsonExtensionData] - private IDictionary<string, JToken> ExtensionData; - - - /********* - ** Accessors - *********/ - /// <summary>The mod's current unique ID.</summary> - public string ID { get; set; } - - /// <summary>The former mod IDs (if any).</summary> - /// <remarks> - /// This uses a custom format which uniquely identifies a mod across multiple versions and - /// supports matching other fields if no ID was specified. This doesn't include the latest - /// ID, if any. Format rules: - /// 1. If the mod's ID changed over time, multiple variants can be separated by the - /// <c>|</c> character. - /// 2. Each variant can take one of two forms: - /// - A simple string matching the mod's UniqueID value. - /// - A JSON structure containing any of four manifest fields (ID, Name, Author, and - /// EntryDll) to match. - /// </remarks> - public string FormerIDs { get; set; } - - /// <summary>Maps local versions to a semantic version for update checks.</summary> - public IDictionary<string, string> MapLocalVersions { get; set; } = new Dictionary<string, string>(); - - /// <summary>Maps remote versions to a semantic version for update checks.</summary> - public IDictionary<string, string> MapRemoteVersions { get; set; } = new Dictionary<string, string>(); - - /// <summary>The versioned field data.</summary> - /// <remarks> - /// This maps field names to values. This should be accessed via <see cref="GetFields"/>. - /// Format notes: - /// - Each key consists of a field name prefixed with any combination of version range - /// and <c>Default</c>, separated by pipes (whitespace trimmed). For example, <c>Name</c> - /// will always override the name, <c>Default | Name</c> will only override a blank - /// name, and <c>~1.1 | Default | Name</c> will override blank names up to version 1.1. - /// - The version format is <c>min~max</c> (where either side can be blank for unbounded), or - /// a single version number. - /// - The field name itself corresponds to a <see cref="ModDataFieldKey"/> value. - /// </remarks> - public IDictionary<string, string> Fields { get; set; } = new Dictionary<string, string>(); - - - /********* - ** Public methods - *********/ - /// <summary>Get a parsed representation of the <see cref="Fields"/>.</summary> - public IEnumerable<ModDataField> GetFields() - { - foreach (KeyValuePair<string, string> pair in this.Fields) - { - // init fields - string packedKey = pair.Key; - string value = pair.Value; - bool isDefault = false; - ISemanticVersion lowerVersion = null; - ISemanticVersion upperVersion = null; - - // parse - string[] parts = packedKey.Split('|').Select(p => p.Trim()).ToArray(); - ModDataFieldKey fieldKey = (ModDataFieldKey)Enum.Parse(typeof(ModDataFieldKey), parts.Last(), ignoreCase: true); - foreach (string part in parts.Take(parts.Length - 1)) - { - // 'default' - if (part.Equals("Default", StringComparison.InvariantCultureIgnoreCase)) - { - isDefault = true; - continue; - } - - // version range - if (part.Contains("~")) - { - string[] versionParts = part.Split(new[] { '~' }, 2); - lowerVersion = versionParts[0] != "" ? new SemanticVersion(versionParts[0]) : null; - upperVersion = versionParts[1] != "" ? new SemanticVersion(versionParts[1]) : null; - continue; - } - - // single version - lowerVersion = new SemanticVersion(part); - upperVersion = new SemanticVersion(part); - } - - yield return new ModDataField(fieldKey, value, isDefault, lowerVersion, upperVersion); - } - } - - /// <summary>Get a semantic local version for update checks.</summary> - /// <param name="version">The remote version to normalise.</param> - public ISemanticVersion GetLocalVersionForUpdateChecks(ISemanticVersion version) - { - return this.MapLocalVersions != null && this.MapLocalVersions.TryGetValue(version.ToString(), out string newVersion) - ? new SemanticVersion(newVersion) - : version; - } - - /// <summary>Get a semantic remote version for update checks.</summary> - /// <param name="version">The remote version to normalise.</param> - public string GetRemoteVersionForUpdateChecks(string version) - { - // normalise version if possible - if (SemanticVersion.TryParse(version, out ISemanticVersion parsed)) - version = parsed.ToString(); - - // fetch remote version - return this.MapRemoteVersions != null && this.MapRemoteVersions.TryGetValue(version, out string newVersion) - ? newVersion - : version; - } - - - /********* - ** Private methods - *********/ - /// <summary>The method invoked after JSON deserialisation.</summary> - /// <param name="context">The deserialisation context.</param> - [OnDeserialized] - private void OnDeserialized(StreamingContext context) - { - if (this.ExtensionData != null) - { - this.Fields = this.ExtensionData.ToDictionary(p => p.Key, p => p.Value.ToString()); - this.ExtensionData = null; - } - } - } -} diff --git a/src/SMAPI/Framework/ModData/ModDatabase.cs b/src/SMAPI/Framework/ModData/ModDatabase.cs deleted file mode 100644 index 62f37d9b..00000000 --- a/src/SMAPI/Framework/ModData/ModDatabase.cs +++ /dev/null @@ -1,140 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; - -namespace StardewModdingAPI.Framework.ModData -{ - /// <summary>Handles access to SMAPI's internal mod metadata list.</summary> - internal class ModDatabase - { - /********* - ** Properties - *********/ - /// <summary>The underlying mod data records indexed by default display name.</summary> - private readonly IDictionary<string, ModDataRecord> Records; - - /// <summary>Get an update URL for an update key (if valid).</summary> - private readonly Func<string, string> GetUpdateUrl; - - - /********* - ** Public methods - *********/ - /// <summary>Construct an empty instance.</summary> - public ModDatabase() - : this(new Dictionary<string, ModDataRecord>(), key => null) { } - - /// <summary>Construct an instance.</summary> - /// <param name="records">The underlying mod data records indexed by default display name.</param> - /// <param name="getUpdateUrl">Get an update URL for an update key (if valid).</param> - public ModDatabase(IDictionary<string, ModDataRecord> records, Func<string, string> getUpdateUrl) - { - this.Records = records; - this.GetUpdateUrl = getUpdateUrl; - } - - /// <summary>Get a parsed representation of the <see cref="ModDataRecord.Fields"/> which match a given manifest.</summary> - /// <param name="manifest">The manifest to match.</param> - public ParsedModDataRecord GetParsed(IManifest manifest) - { - // get raw record - if (!this.TryGetRaw(manifest?.UniqueID, out string displayName, out ModDataRecord record)) - return null; - - // parse fields - ParsedModDataRecord parsed = new ParsedModDataRecord { DisplayName = displayName, DataRecord = record }; - foreach (ModDataField field in record.GetFields().Where(field => field.IsMatch(manifest))) - { - switch (field.Key) - { - // update key - case ModDataFieldKey.UpdateKey: - parsed.UpdateKey = field.Value; - break; - - // alternative URL - case ModDataFieldKey.AlternativeUrl: - parsed.AlternativeUrl = field.Value; - break; - - // status - case ModDataFieldKey.Status: - parsed.Status = (ModStatus)Enum.Parse(typeof(ModStatus), field.Value, ignoreCase: true); - parsed.StatusUpperVersion = field.UpperVersion; - break; - - // status reason phrase - case ModDataFieldKey.StatusReasonPhrase: - parsed.StatusReasonPhrase = field.Value; - break; - } - } - - return parsed; - } - - /// <summary>Get the display name for a given mod ID (if available).</summary> - /// <param name="id">The unique mod ID.</param> - public string GetDisplayNameFor(string id) - { - return this.TryGetRaw(id, out string displayName, out ModDataRecord _) - ? displayName - : null; - } - - /// <summary>Get the mod page URL for a mod (if available).</summary> - /// <param name="id">The unique mod ID.</param> - public string GetModPageUrlFor(string id) - { - // get raw record - if (!this.TryGetRaw(id, out string _, out ModDataRecord record)) - return null; - - // get update key - ModDataField updateKeyField = record.GetFields().FirstOrDefault(p => p.Key == ModDataFieldKey.UpdateKey); - if (updateKeyField == null) - return null; - - // get update URL - return this.GetUpdateUrl(updateKeyField.Value); - } - - - /********* - ** Private models - *********/ - /// <summary>Get a raw data record.</summary> - /// <param name="id">The mod ID to match.</param> - /// <param name="displayName">The mod's default display name.</param> - /// <param name="record">The raw mod record.</param> - private bool TryGetRaw(string id, out string displayName, out ModDataRecord record) - { - if (!string.IsNullOrWhiteSpace(id)) - { - foreach (var entry in this.Records) - { - displayName = entry.Key; - record = entry.Value; - - // try main ID - if (record.ID != null && record.ID.Equals(id, StringComparison.InvariantCultureIgnoreCase)) - return true; - - // try former IDs - if (record.FormerIDs != null) - { - foreach (string part in record.FormerIDs.Split('|')) - { - if (part.Trim().Equals(id, StringComparison.InvariantCultureIgnoreCase)) - return true; - } - } - } - } - - displayName = null; - record = null; - return false; - } - } -} diff --git a/src/SMAPI/Framework/ModData/ModStatus.cs b/src/SMAPI/Framework/ModData/ModStatus.cs deleted file mode 100644 index 0e1d94d4..00000000 --- a/src/SMAPI/Framework/ModData/ModStatus.cs +++ /dev/null @@ -1,18 +0,0 @@ -namespace StardewModdingAPI.Framework.ModData -{ - /// <summary>Indicates how SMAPI should treat a mod.</summary> - internal enum ModStatus - { - /// <summary>Don't override the status.</summary> - None, - - /// <summary>The mod is obsolete and shouldn't be used, regardless of version.</summary> - Obsolete, - - /// <summary>Assume the mod is not compatible, even if SMAPI doesn't detect any incompatible code.</summary> - AssumeBroken, - - /// <summary>Assume the mod is compatible, even if SMAPI detects incompatible code.</summary> - AssumeCompatible - } -} diff --git a/src/SMAPI/Framework/ModData/ParsedModDataRecord.cs b/src/SMAPI/Framework/ModData/ParsedModDataRecord.cs deleted file mode 100644 index 3801fac3..00000000 --- a/src/SMAPI/Framework/ModData/ParsedModDataRecord.cs +++ /dev/null @@ -1,51 +0,0 @@ -namespace StardewModdingAPI.Framework.ModData -{ - /// <summary>A parsed representation of the fields from a <see cref="ModDataRecord"/> for a specific manifest.</summary> - internal class ParsedModDataRecord - { - /********* - ** Accessors - *********/ - /// <summary>The underlying data record.</summary> - public ModDataRecord DataRecord { get; set; } - - /// <summary>The default mod name to display when the name isn't available (e.g. during dependency checks).</summary> - public string DisplayName { get; set; } - - /// <summary>The update key to apply.</summary> - public string UpdateKey { get; set; } - - /// <summary>The alternative URL the player can check for an updated version.</summary> - public string AlternativeUrl { get; set; } - - /// <summary>The predefined compatibility status.</summary> - public ModStatus Status { get; set; } = ModStatus.None; - - /// <summary>A reason phrase for the <see cref="Status"/>, or <c>null</c> to use the default reason.</summary> - public string StatusReasonPhrase { get; set; } - - /// <summary>The upper version for which the <see cref="Status"/> applies (if any).</summary> - public ISemanticVersion StatusUpperVersion { get; set; } - - - /********* - ** Public methods - *********/ - /// <summary>Get a semantic local version for update checks.</summary> - /// <param name="version">The remote version to normalise.</param> - public ISemanticVersion GetLocalVersionForUpdateChecks(ISemanticVersion version) - { - return this.DataRecord.GetLocalVersionForUpdateChecks(version); - } - - /// <summary>Get a semantic remote version for update checks.</summary> - /// <param name="version">The remote version to normalise.</param> - public ISemanticVersion GetRemoteVersionForUpdateChecks(string version) - { - string rawVersion = this.DataRecord.GetRemoteVersionForUpdateChecks(version); - return rawVersion != null - ? new SemanticVersion(rawVersion) - : null; - } - } -} diff --git a/src/SMAPI/Framework/ModLoading/ModMetadata.cs b/src/SMAPI/Framework/ModLoading/ModMetadata.cs index 3a412009..4db25932 100644 --- a/src/SMAPI/Framework/ModLoading/ModMetadata.cs +++ b/src/SMAPI/Framework/ModLoading/ModMetadata.cs @@ -1,7 +1,7 @@ using System; using System.Linq; -using StardewModdingAPI.Framework.ModData; using StardewModdingAPI.Toolkit.Framework.Clients.WebApi; +using StardewModdingAPI.Toolkit.Framework.ModData; namespace StardewModdingAPI.Framework.ModLoading { diff --git a/src/SMAPI/Framework/ModLoading/ModResolver.cs b/src/SMAPI/Framework/ModLoading/ModResolver.cs index fde921e6..c1bc51ec 100644 --- a/src/SMAPI/Framework/ModLoading/ModResolver.cs +++ b/src/SMAPI/Framework/ModLoading/ModResolver.cs @@ -3,7 +3,7 @@ using System.Collections.Generic; using System.IO; using System.Linq; using System.Text.RegularExpressions; -using StardewModdingAPI.Framework.ModData; +using StardewModdingAPI.Toolkit.Framework.ModData; using StardewModdingAPI.Toolkit.Serialisation; using StardewModdingAPI.Toolkit.Serialisation.Models; using StardewModdingAPI.Toolkit.Utilities; diff --git a/src/SMAPI/Framework/Models/SMetadata.cs b/src/SMAPI/Framework/Models/SMetadata.cs deleted file mode 100644 index 9ff495e9..00000000 --- a/src/SMAPI/Framework/Models/SMetadata.cs +++ /dev/null @@ -1,15 +0,0 @@ -using System.Collections.Generic; -using StardewModdingAPI.Framework.ModData; - -namespace StardewModdingAPI.Framework.Models -{ - /// <summary>The SMAPI predefined metadata.</summary> - internal class SMetadata - { - /******** - ** Accessors - ********/ - /// <summary>Extra metadata about mods.</summary> - public IDictionary<string, ModDataRecord> ModData { get; set; } - } -} diff --git a/src/SMAPI/Program.cs b/src/SMAPI/Program.cs index 09d9969c..6f1fe761 100644 --- a/src/SMAPI/Program.cs +++ b/src/SMAPI/Program.cs @@ -21,7 +21,6 @@ using StardewModdingAPI.Framework; using StardewModdingAPI.Framework.Events; using StardewModdingAPI.Framework.Exceptions; using StardewModdingAPI.Framework.Logging; -using StardewModdingAPI.Framework.ModData; using StardewModdingAPI.Framework.Models; using StardewModdingAPI.Framework.ModHelpers; using StardewModdingAPI.Framework.ModLoading; @@ -29,7 +28,9 @@ using StardewModdingAPI.Framework.Patching; using StardewModdingAPI.Framework.Reflection; using StardewModdingAPI.Framework.Serialisation; using StardewModdingAPI.Internal; +using StardewModdingAPI.Toolkit; using StardewModdingAPI.Toolkit.Framework.Clients.WebApi; +using StardewModdingAPI.Toolkit.Framework.ModData; using StardewModdingAPI.Toolkit.Serialisation; using StardewModdingAPI.Toolkit.Serialisation.Converters; using StardewModdingAPI.Toolkit.Utilities; @@ -413,8 +414,8 @@ namespace StardewModdingAPI this.Monitor.Log("SMAPI found problems in your game's content files which are likely to cause errors or crashes. Consider uninstalling XNB mods or reinstalling the game.", LogLevel.Error); // load mod data - SMetadata metadata = JsonConvert.DeserializeObject<SMetadata>(File.ReadAllText(Constants.ApiMetadataPath)); - ModDatabase modDatabase = new ModDatabase(metadata.ModData, Constants.GetUpdateUrl); + ModToolkit toolkit = new ModToolkit(); + ModDatabase modDatabase = toolkit.GetModDatabase(Constants.ApiMetadataPath, toolkit.GetUpdateUrl); // load mods { @@ -423,7 +424,7 @@ namespace StardewModdingAPI // load manifests IModMetadata[] mods = resolver.ReadManifests(Constants.ModPath, this.JsonHelper, modDatabase).ToArray(); - resolver.ValidateManifests(mods, Constants.ApiVersion, Constants.GetUpdateUrl); + resolver.ValidateManifests(mods, Constants.ApiVersion, toolkit.GetUpdateUrl); // process dependencies mods = resolver.ProcessDependencies(mods, modDatabase).ToArray(); diff --git a/src/SMAPI/StardewModdingAPI.csproj b/src/SMAPI/StardewModdingAPI.csproj index 4852f70c..f849ee53 100644 --- a/src/SMAPI/StardewModdingAPI.csproj +++ b/src/SMAPI/StardewModdingAPI.csproj @@ -132,11 +132,6 @@ <Compile Include="IInputHelper.cs" /> <Compile Include="Framework\Input\SInputState.cs" /> <Compile Include="Framework\Input\InputStatus.cs" /> - <Compile Include="Framework\ModData\ModDatabase.cs" /> - <Compile Include="Framework\ModData\ModDataField.cs" /> - <Compile Include="Framework\ModData\ModDataFieldKey.cs" /> - <Compile Include="Framework\ModData\ParsedModDataRecord.cs" /> - <Compile Include="Framework\Models\SMetadata.cs" /> <Compile Include="Framework\ModHelpers\MultiplayerHelper.cs" /> <Compile Include="Framework\ModLoading\Finders\EventFinder.cs" /> <Compile Include="Framework\ModLoading\Finders\FieldFinder.cs" /> @@ -239,7 +234,6 @@ <Compile Include="Context.cs" /> <Compile Include="Framework\Logging\ConsoleInterceptionManager.cs" /> <Compile Include="Framework\Logging\InterceptingTextWriter.cs" /> - <Compile Include="Framework\ModData\ModStatus.cs" /> <Compile Include="Framework\Models\SConfig.cs" /> <Compile Include="Framework\ModLoading\ModMetadata.cs" /> <Compile Include="Framework\Reflection\ReflectedProperty.cs" /> @@ -263,7 +257,6 @@ <Compile Include="Framework\DeprecationLevel.cs" /> <Compile Include="Framework\DeprecationManager.cs" /> <Compile Include="Framework\InternalExtensions.cs" /> - <Compile Include="Framework\ModData\ModDataRecord.cs" /> <Compile Include="Framework\ModLoading\AssemblyLoader.cs" /> <Compile Include="Framework\Reflection\CacheEntry.cs" /> <Compile Include="Framework\Reflection\ReflectedField.cs" /> |