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-rw-r--r--src/SMAPI.Installer/InteractiveInstaller.cs7
-rw-r--r--src/SMAPI.ModBuildConfig/DeployModTask.cs3
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs2
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/manifest.json4
-rw-r--r--src/SMAPI.Mods.ErrorHandler/manifest.json4
-rw-r--r--src/SMAPI.Mods.SaveBackup/manifest.json4
-rw-r--r--src/SMAPI.Toolkit/Framework/Clients/WebApi/WebApiClient.cs56
-rw-r--r--src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiClient.cs10
-rw-r--r--src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs9
-rw-r--r--src/SMAPI.Toolkit/Framework/ModData/ModWarning.cs4
-rw-r--r--src/SMAPI.Toolkit/ModToolkit.cs2
-rw-r--r--src/SMAPI.Toolkit/SMAPI.Toolkit.csproj2
-rw-r--r--src/SMAPI.Toolkit/Serialization/Converters/SemanticVersionConverter.cs7
-rw-r--r--src/SMAPI.Toolkit/Serialization/Converters/SimpleReadOnlyConverter.cs7
-rw-r--r--src/SMAPI.Toolkit/Serialization/JsonHelper.cs26
-rw-r--r--src/SMAPI.Web/Framework/Clients/ModDrop/ModDropClient.cs2
-rw-r--r--src/SMAPI.Web/Framework/LogParsing/LogParser.cs6
-rw-r--r--src/SMAPI.Web/Framework/LogParsing/Models/LogModInfo.cs52
-rw-r--r--src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs3
-rw-r--r--src/SMAPI.Web/SMAPI.Web.csproj2
-rw-r--r--src/SMAPI.Web/Startup.cs2
-rw-r--r--src/SMAPI.Web/Views/LogParser/Index.cshtml124
-rw-r--r--src/SMAPI.Web/wwwroot/Content/css/log-parser.css34
-rw-r--r--src/SMAPI.Web/wwwroot/SMAPI.metadata.json10
-rw-r--r--src/SMAPI.Web/wwwroot/schemas/content-patcher.json4
-rw-r--r--src/SMAPI.sln1
-rw-r--r--src/SMAPI/Constants.cs6
-rw-r--r--src/SMAPI/Framework/CommandQueue.cs47
-rw-r--r--src/SMAPI/Framework/Content/AssetInfo.cs12
-rw-r--r--src/SMAPI/Framework/Content/AssetInterceptorChange.cs3
-rw-r--r--src/SMAPI/Framework/ContentCoordinator.cs20
-rw-r--r--src/SMAPI/Framework/ContentManagers/BaseContentManager.cs3
-rw-r--r--src/SMAPI/Framework/ContentManagers/GameContentManager.cs24
-rw-r--r--src/SMAPI/Framework/ContentManagers/ModContentManager.cs27
-rw-r--r--src/SMAPI/Framework/ContentPack.cs2
-rw-r--r--src/SMAPI/Framework/Logging/LogManager.cs2
-rw-r--r--src/SMAPI/Framework/ModHelpers/CommandHelper.cs4
-rw-r--r--src/SMAPI/Framework/ModHelpers/ContentHelper.cs2
-rw-r--r--src/SMAPI/Framework/ModHelpers/ModHelper.cs16
-rw-r--r--src/SMAPI/Framework/ModLoading/AssemblyLoader.cs4
-rw-r--r--src/SMAPI/Framework/ModLoading/Finders/LegacyAssemblyFinder.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/InstructionHandleResult.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/ModMetadata.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/ModResolver.cs4
-rw-r--r--src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyInstanceFacade.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/RewriteFacades/SpriteBatchFacade.cs1
-rw-r--r--src/SMAPI/Framework/Models/SConfig.cs32
-rw-r--r--src/SMAPI/Framework/Networking/MultiplayerPeerMod.cs2
-rw-r--r--src/SMAPI/Framework/Rendering/SXnaDisplayDevice.cs2
-rw-r--r--src/SMAPI/Framework/SCore.cs146
-rw-r--r--src/SMAPI/Framework/SGame.cs3
-rw-r--r--src/SMAPI/Framework/Serialization/KeybindConverter.cs5
-rw-r--r--src/SMAPI/GameFramework.cs4
-rw-r--r--src/SMAPI/IAssetEditor.cs2
-rw-r--r--src/SMAPI/IAssetInfo.cs16
-rw-r--r--src/SMAPI/IAssetLoader.cs2
-rw-r--r--src/SMAPI/ICommandHelper.cs2
-rw-r--r--src/SMAPI/IContentHelper.cs2
-rw-r--r--src/SMAPI/IContentPack.cs4
-rw-r--r--src/SMAPI/IModHelper.cs4
-rw-r--r--src/SMAPI/Metadata/CoreAssetPropagator.cs66
-rw-r--r--src/SMAPI/Metadata/InstructionMetadata.cs2
-rw-r--r--src/SMAPI/SMAPI.csproj1
-rw-r--r--src/SMAPI/Translation.cs2
-rw-r--r--src/SMAPI/Utilities/PerScreen.cs49
-rw-r--r--src/SMAPI/Utilities/SDate.cs6
66 files changed, 595 insertions, 329 deletions
diff --git a/src/SMAPI.Installer/InteractiveInstaller.cs b/src/SMAPI.Installer/InteractiveInstaller.cs
index 19cefd32..fd1a6047 100644
--- a/src/SMAPI.Installer/InteractiveInstaller.cs
+++ b/src/SMAPI.Installer/InteractiveInstaller.cs
@@ -54,6 +54,7 @@ namespace StardewModdingApi.Installer
yield return GetInstallPath("smapi-internal");
yield return GetInstallPath("steam_appid.txt");
+#if SMAPI_DEPRECATED
// obsolete
yield return GetInstallPath("libgdiplus.dylib"); // before 3.13 (macOS only)
yield return GetInstallPath(Path.Combine("Mods", ".cache")); // 1.3-1.4
@@ -82,6 +83,7 @@ namespace StardewModdingApi.Installer
foreach (DirectoryInfo modDir in modsDir.EnumerateDirectories())
yield return Path.Combine(modDir.FullName, ".cache"); // 1.4–1.7
}
+#endif
yield return Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "StardewValley", "ErrorLogs"); // remove old log files
}
@@ -451,6 +453,7 @@ namespace StardewModdingApi.Installer
}
// find target folder
+ // ReSharper disable once ConditionalAccessQualifierIsNonNullableAccordingToAPIContract -- avoid error if the Mods folder has invalid mods, since they're not validated yet
ModFolder? targetMod = targetMods.FirstOrDefault(p => p.Manifest?.UniqueID?.Equals(sourceMod.Manifest.UniqueID, StringComparison.OrdinalIgnoreCase) == true);
DirectoryInfo defaultTargetFolder = new(Path.Combine(paths.ModsPath, sourceMod.Directory.Name));
DirectoryInfo targetFolder = targetMod?.Directory ?? defaultTargetFolder;
@@ -477,8 +480,10 @@ namespace StardewModdingApi.Installer
File.WriteAllText(paths.ApiConfigPath, text);
}
+#if SMAPI_DEPRECATED
// remove obsolete appdata mods
this.InteractivelyRemoveAppDataMods(paths.ModsDir, bundledModsDir);
+#endif
}
}
Console.WriteLine();
@@ -805,6 +810,7 @@ namespace StardewModdingApi.Installer
}
}
+#if SMAPI_DEPRECATED
/// <summary>Interactively move mods out of the app data directory.</summary>
/// <param name="properModsDir">The directory which should contain all mods.</param>
/// <param name="packagedModsDir">The installer directory containing packaged mods.</param>
@@ -887,6 +893,7 @@ namespace StardewModdingApi.Installer
directory.Delete(recursive: true);
}
}
+#endif
/// <summary>Get whether a file or folder should be copied from the installer files.</summary>
/// <param name="entry">The file or folder info.</param>
diff --git a/src/SMAPI.ModBuildConfig/DeployModTask.cs b/src/SMAPI.ModBuildConfig/DeployModTask.cs
index c7026ee1..88412d92 100644
--- a/src/SMAPI.ModBuildConfig/DeployModTask.cs
+++ b/src/SMAPI.ModBuildConfig/DeployModTask.cs
@@ -227,8 +227,7 @@ namespace StardewModdingAPI.ModBuildConfig
string fromPath = entry.Value.FullName;
string toPath = Path.Combine(modFolderPath, entry.Key);
- // ReSharper disable once AssignNullToNotNullAttribute -- not applicable in this context
- Directory.CreateDirectory(Path.GetDirectoryName(toPath));
+ Directory.CreateDirectory(Path.GetDirectoryName(toPath)!);
File.Copy(fromPath, toPath, overwrite: true);
}
diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs
index 3722e155..88ddfe6b 100644
--- a/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs
+++ b/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs
@@ -30,7 +30,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework
/// <summary>Get all spawnable items.</summary>
/// <param name="itemTypes">The item types to fetch (or null for any type).</param>
/// <param name="includeVariants">Whether to include flavored variants like "Sunflower Honey".</param>
- [SuppressMessage("ReSharper", "AccessToModifiedClosure", Justification = "TryCreate invokes the lambda immediately.")]
+ [SuppressMessage("ReSharper", "AccessToModifiedClosure", Justification = $"{nameof(ItemRepository.TryCreate)} invokes the lambda immediately.")]
public IEnumerable<SearchableItem> GetAll(ItemType[]? itemTypes = null, bool includeVariants = true)
{
//
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index 300de9d2..3c2dec19 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
- "Version": "3.15.0",
+ "Version": "3.15.1",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
- "MinimumApiVersion": "3.15.0"
+ "MinimumApiVersion": "3.15.1"
}
diff --git a/src/SMAPI.Mods.ErrorHandler/manifest.json b/src/SMAPI.Mods.ErrorHandler/manifest.json
index 15a1e0f3..28b4b149 100644
--- a/src/SMAPI.Mods.ErrorHandler/manifest.json
+++ b/src/SMAPI.Mods.ErrorHandler/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Error Handler",
"Author": "SMAPI",
- "Version": "3.15.0",
+ "Version": "3.15.1",
"Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.",
"UniqueID": "SMAPI.ErrorHandler",
"EntryDll": "ErrorHandler.dll",
- "MinimumApiVersion": "3.15.0"
+ "MinimumApiVersion": "3.15.1"
}
diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json
index 1a11742c..1944575b 100644
--- a/src/SMAPI.Mods.SaveBackup/manifest.json
+++ b/src/SMAPI.Mods.SaveBackup/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
- "Version": "3.15.0",
+ "Version": "3.15.1",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
- "MinimumApiVersion": "3.15.0"
+ "MinimumApiVersion": "3.15.1"
}
diff --git a/src/SMAPI.Toolkit/Framework/Clients/WebApi/WebApiClient.cs b/src/SMAPI.Toolkit/Framework/Clients/WebApi/WebApiClient.cs
index d4282617..ef1904d4 100644
--- a/src/SMAPI.Toolkit/Framework/Clients/WebApi/WebApiClient.cs
+++ b/src/SMAPI.Toolkit/Framework/Clients/WebApi/WebApiClient.cs
@@ -1,27 +1,24 @@
using System;
using System.Collections.Generic;
using System.Linq;
-using System.Net;
-using Newtonsoft.Json;
+using System.Threading.Tasks;
+using Pathoschild.Http.Client;
using StardewModdingAPI.Toolkit.Serialization;
using StardewModdingAPI.Toolkit.Utilities;
namespace StardewModdingAPI.Toolkit.Framework.Clients.WebApi
{
/// <summary>Provides methods for interacting with the SMAPI web API.</summary>
- public class WebApiClient
+ public class WebApiClient : IDisposable
{
/*********
** Fields
*********/
- /// <summary>The base URL for the web API.</summary>
- private readonly Uri BaseUrl;
-
/// <summary>The API version number.</summary>
private readonly ISemanticVersion Version;
- /// <summary>The JSON serializer settings to use.</summary>
- private readonly JsonSerializerSettings JsonSettings = new JsonHelper().JsonSettings;
+ /// <summary>The underlying HTTP client.</summary>
+ private readonly IClient Client;
/*********
@@ -32,8 +29,11 @@ namespace StardewModdingAPI.Toolkit.Framework.Clients.WebApi
/// <param name="version">The web API version.</param>
public WebApiClient(string baseUrl, ISemanticVersion version)
{
- this.BaseUrl = new Uri(baseUrl);
this.Version = version;
+ this.Client = new FluentClient(baseUrl)
+ .SetUserAgent($"SMAPI/{version}");
+
+ this.Client.Formatters.JsonFormatter.SerializerSettings = JsonHelper.CreateDefaultSettings();
}
/// <summary>Get metadata about a set of mods from the web API.</summary>
@@ -42,36 +42,22 @@ namespace StardewModdingAPI.Toolkit.Framework.Clients.WebApi
/// <param name="gameVersion">The Stardew Valley version installed by the player.</param>
/// <param name="platform">The OS on which the player plays.</param>
/// <param name="includeExtendedMetadata">Whether to include extended metadata for each mod.</param>
- public IDictionary<string, ModEntryModel> GetModInfo(ModSearchEntryModel[] mods, ISemanticVersion apiVersion, ISemanticVersion gameVersion, Platform platform, bool includeExtendedMetadata = false)
+ public async Task<IDictionary<string, ModEntryModel>> GetModInfoAsync(ModSearchEntryModel[] mods, ISemanticVersion apiVersion, ISemanticVersion gameVersion, Platform platform, bool includeExtendedMetadata = false)
{
- return this.Post<ModSearchModel, ModEntryModel[]>(
- $"v{this.Version}/mods",
- new ModSearchModel(mods, apiVersion, gameVersion, platform, includeExtendedMetadata)
- ).ToDictionary(p => p.ID);
+ ModEntryModel[] result = await this.Client
+ .PostAsync(
+ $"v{this.Version}/mods",
+ new ModSearchModel(mods, apiVersion, gameVersion, platform, includeExtendedMetadata)
+ )
+ .As<ModEntryModel[]>();
+
+ return result.ToDictionary(p => p.ID);
}
-
- /*********
- ** Private methods
- *********/
- /// <summary>Fetch the response from the backend API.</summary>
- /// <typeparam name="TBody">The body content type.</typeparam>
- /// <typeparam name="TResult">The expected response type.</typeparam>
- /// <param name="url">The request URL, optionally excluding the base URL.</param>
- /// <param name="content">The body content to post.</param>
- private TResult Post<TBody, TResult>(string url, TBody content)
+ /// <inheritdoc />
+ public void Dispose()
{
- // note: avoid HttpClient for macOS compatibility
- using WebClient client = new();
-
- Uri fullUrl = new(this.BaseUrl, url);
- string data = JsonConvert.SerializeObject(content);
-
- client.Headers["Content-Type"] = "application/json";
- client.Headers["User-Agent"] = $"SMAPI/{this.Version}";
- string response = client.UploadString(fullUrl, data);
- return JsonConvert.DeserializeObject<TResult>(response, this.JsonSettings)
- ?? throw new InvalidOperationException($"Could not parse the response from POST {url}.");
+ this.Client.Dispose();
}
}
}
diff --git a/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiClient.cs b/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiClient.cs
index 7f06d170..3bdd145a 100644
--- a/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiClient.cs
+++ b/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiClient.cs
@@ -283,8 +283,8 @@ namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki
}
/// <summary>The response model for the MediaWiki parse API.</summary>
- [SuppressMessage("ReSharper", "ClassNeverInstantiated.Local")]
- [SuppressMessage("ReSharper", "UnusedAutoPropertyAccessor.Local")]
+ [SuppressMessage("ReSharper", "ClassNeverInstantiated.Local", Justification = "Used via JSON deserialization.")]
+ [SuppressMessage("ReSharper", "UnusedAutoPropertyAccessor.Local", Justification = "Used via JSON deserialization.")]
private class ResponseModel
{
/*********
@@ -306,9 +306,9 @@ namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki
}
/// <summary>The inner response model for the MediaWiki parse API.</summary>
- [SuppressMessage("ReSharper", "ClassNeverInstantiated.Local")]
- [SuppressMessage("ReSharper", "CollectionNeverUpdated.Local")]
- [SuppressMessage("ReSharper", "UnusedAutoPropertyAccessor.Local")]
+ [SuppressMessage("ReSharper", "ClassNeverInstantiated.Local", Justification = "Used via JSON deserialization.")]
+ [SuppressMessage("ReSharper", "CollectionNeverUpdated.Local", Justification = "Used via JSON deserialization.")]
+ [SuppressMessage("ReSharper", "UnusedAutoPropertyAccessor.Local", Justification = "Used via JSON deserialization.")]
private class ResponseParseModel
{
/*********
diff --git a/src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs b/src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs
index 6978567e..f464f4bb 100644
--- a/src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs
+++ b/src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs
@@ -21,7 +21,8 @@ namespace StardewModdingAPI.Toolkit.Framework
/// <summary>Get the OS name from the system uname command.</summary>
/// <param name="buffer">The buffer to fill with the resulting string.</param>
[DllImport("libc")]
- static extern int uname(IntPtr buffer);
+ [SuppressMessage("ReSharper", "IdentifierTypo", Justification = "This is the actual external command name.")]
+ private static extern int uname(IntPtr buffer);
/*********
@@ -51,7 +52,6 @@ namespace StardewModdingAPI.Toolkit.Framework
/// <summary>Get the human-readable OS name and version.</summary>
/// <param name="platform">The current platform.</param>
- [SuppressMessage("ReSharper", "EmptyGeneralCatchClause", Justification = "Error suppressed deliberately to fallback to default behaviour.")]
public static string GetFriendlyPlatformName(string platform)
{
#if SMAPI_FOR_WINDOWS
@@ -65,7 +65,10 @@ namespace StardewModdingAPI.Toolkit.Framework
return result ?? "Windows";
}
- catch { }
+ catch
+ {
+ // fallback to default behavior
+ }
#endif
string name = Environment.OSVersion.ToString();
diff --git a/src/SMAPI.Toolkit/Framework/ModData/ModWarning.cs b/src/SMAPI.Toolkit/Framework/ModData/ModWarning.cs
index 32c2ed6d..4c76f417 100644
--- a/src/SMAPI.Toolkit/Framework/ModData/ModWarning.cs
+++ b/src/SMAPI.Toolkit/Framework/ModData/ModWarning.cs
@@ -18,9 +18,11 @@ namespace StardewModdingAPI.Toolkit.Framework.ModData
/// <summary>The mod patches the game in a way that may impact stability.</summary>
PatchesGame = 4,
+#if SMAPI_DEPRECATED
/// <summary>The mod uses the <c>dynamic</c> keyword which won't work on Linux/macOS.</summary>
[Obsolete("This value is no longer used by SMAPI and will be removed in the upcoming SMAPI 4.0.0.")]
UsesDynamic = 8,
+#endif
/// <summary>The mod references specialized 'unvalidated update tick' events which may impact stability.</summary>
UsesUnvalidatedUpdateTick = 16,
@@ -37,6 +39,7 @@ namespace StardewModdingAPI.Toolkit.Framework.ModData
/// <summary>Uses .NET APIs for shell or process access.</summary>
AccessesShell = 256,
+#if SMAPI_DEPRECATED
/// <summary>References the legacy <c>System.Configuration.ConfigurationManager</c> assembly and doesn't include a copy in the mod folder, so it'll break in SMAPI 4.0.0.</summary>
DetectedLegacyConfigurationDll = 512,
@@ -45,5 +48,6 @@ namespace StardewModdingAPI.Toolkit.Framework.ModData
/// <summary>References the legacy <c>System.Security.Permissions</c> assembly and doesn't include a copy in the mod folder, so it'll break in SMAPI 4.0.0.</summary>
DetectedLegacyPermissionsDll = 2048
+#endif
}
}
diff --git a/src/SMAPI.Toolkit/ModToolkit.cs b/src/SMAPI.Toolkit/ModToolkit.cs
index 0df75a31..55b9bdd8 100644
--- a/src/SMAPI.Toolkit/ModToolkit.cs
+++ b/src/SMAPI.Toolkit/ModToolkit.cs
@@ -65,7 +65,7 @@ namespace StardewModdingAPI.Toolkit
/// <param name="metadataPath">The file path for the SMAPI metadata file.</param>
public ModDatabase GetModDatabase(string metadataPath)
{
- MetadataModel metadata = JsonConvert.DeserializeObject<MetadataModel>(File.ReadAllText(metadataPath));
+ MetadataModel metadata = JsonConvert.DeserializeObject<MetadataModel>(File.ReadAllText(metadataPath)) ?? new MetadataModel();
ModDataRecord[] records = metadata.ModData.Select(pair => new ModDataRecord(pair.Key, pair.Value)).ToArray();
return new ModDatabase(records, this.GetUpdateUrl);
}
diff --git a/src/SMAPI.Toolkit/SMAPI.Toolkit.csproj b/src/SMAPI.Toolkit/SMAPI.Toolkit.csproj
index e021993f..7b79105f 100644
--- a/src/SMAPI.Toolkit/SMAPI.Toolkit.csproj
+++ b/src/SMAPI.Toolkit/SMAPI.Toolkit.csproj
@@ -11,7 +11,7 @@
<ItemGroup>
<PackageReference Include="HtmlAgilityPack" Version="1.11.43" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
- <PackageReference Include="Pathoschild.Http.FluentClient" Version="4.1.0" />
+ <PackageReference Include="Pathoschild.Http.FluentClient" Version="4.1.1" />
<PackageReference Include="System.Management" Version="5.0.0" Condition="'$(OS)' == 'Windows_NT'" />
<PackageReference Include="Microsoft.Win32.Registry" Version="5.0.0" Condition="'$(OS)' == 'Windows_NT'" />
</ItemGroup>
diff --git a/src/SMAPI.Toolkit/Serialization/Converters/SemanticVersionConverter.cs b/src/SMAPI.Toolkit/Serialization/Converters/SemanticVersionConverter.cs
index c32c3185..913d54e0 100644
--- a/src/SMAPI.Toolkit/Serialization/Converters/SemanticVersionConverter.cs
+++ b/src/SMAPI.Toolkit/Serialization/Converters/SemanticVersionConverter.cs
@@ -48,7 +48,12 @@ namespace StardewModdingAPI.Toolkit.Serialization.Converters
return this.ReadObject(JObject.Load(reader));
case JsonToken.String:
- return this.ReadString(JToken.Load(reader).Value<string>(), path);
+ {
+ string? value = JToken.Load(reader).Value<string>();
+ return value is not null
+ ? this.ReadString(value, path)
+ : null;
+ }
default:
throw new SParseException($"Can't parse {nameof(ISemanticVersion)} from {reader.TokenType} node (path: {reader.Path}).");
diff --git a/src/SMAPI.Toolkit/Serialization/Converters/SimpleReadOnlyConverter.cs b/src/SMAPI.Toolkit/Serialization/Converters/SimpleReadOnlyConverter.cs
index 1c59f5e7..cdf2ed77 100644
--- a/src/SMAPI.Toolkit/Serialization/Converters/SimpleReadOnlyConverter.cs
+++ b/src/SMAPI.Toolkit/Serialization/Converters/SimpleReadOnlyConverter.cs
@@ -42,7 +42,12 @@ namespace StardewModdingAPI.Toolkit.Serialization.Converters
return this.ReadObject(JObject.Load(reader), path);
case JsonToken.String: