Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-11-25 | add support for propagating map asset changes | Jesse Plamondon-Willard | |
2018-11-23 | strip newlines in manifest display fields | Jesse Plamondon-Willard | |
2018-11-23 | fix cryptic error when running installer from inside a zip in Windows | Jesse Plamondon-Willard | |
2018-11-22 | add compatibility stats to mod page | Jesse Plamondon-Willard | |
2018-11-19 | fix beta header shown on compat list when there's no current beta | Jesse Plamondon-Willard | |
2018-11-19 | Merge branch 'develop' into stable | Jesse Plamondon-Willard | |
2018-11-19 | bump version for release | Jesse Plamondon-Willard | |
2018-11-19 | fix game crash in MacOS | Jesse Plamondon-Willard | |
This fixes a game crash in MacOS during startup by copying the Windows versions of those DLLs into SMAPI's internal folder. This was handled by the custom build scripts until SMAPI 2.8. | |||
2018-11-19 | Merge branch 'develop' into stable | Jesse Plamondon-Willard | |
2018-11-19 | bump versions for re-release | Jesse Plamondon-Willard | |
2018-11-19 | fix installer errors on Windows (#602) | Jesse Plamondon-Willard | |
2018-11-19 | polish release notes | Jesse Plamondon-Willard | |
2018-11-19 | add a few files to solution folder | Jesse Plamondon-Willard | |
2018-11-18 | bump versions for release | Jesse Plamondon-Willard | |
2018-11-18 | remove rewrite rules only used by mods that broke in SDV 1.3 | Jesse Plamondon-Willard | |
2018-11-18 | Merge branch 'feature/revamp-installer' into develop | Jesse Plamondon-Willard | |
2018-11-18 | shorten bundle file names (#602) | Jesse Plamondon-Willard | |
2018-11-18 | remove 0Harmony.pdb from build scripts (#602) | Jesse Plamondon-Willard | |
The file isn't included in the new Harmony NuGet package. | |||
2018-11-18 | add build logic from the custom scripts (#602) | Jesse Plamondon-Willard | |
2018-11-18 | hide installer's bundled files to avoid confusion (#602) | Jesse Plamondon-Willard | |
2018-11-18 | fix installer allowing custom mods to be bundled with the install (#602) | Jesse Plamondon-Willard | |
This led to confusion since the installer didn't copy mod subfolders correctly. The installer now explains where to add custom mods instead. | |||
2018-11-17 | fix errors in rare cases when sending a message through LidgrenClient after ↵ | Jesse Plamondon-Willard | |
an error packet is received (#480) | |||
2018-11-17 | fix broken link in docs, rm unneeded using | Jesse Plamondon-Willard | |
2018-11-16 | fix update-check errors sometimes being overwritten with a generic error message | Jesse Plamondon-Willard | |
2018-11-16 | fix error when entering an incorrect console command | Jesse Plamondon-Willard | |
2018-11-16 | fix content packs always failing to load if they declare a dependency on a ↵ | Jesse Plamondon-Willard | |
SMAPI mod | |||
2018-11-14 | update for release | Jesse Plamondon-Willard | |
2018-11-14 | Merge pull request #600 from liquid600pgm/patch-1 | Jesse Plamondon-Willard | |
Made the unix launcher compatible with any shell | |||
2018-11-14 | fix build error on Linux/Mac (#480) | Jesse Plamondon-Willard | |
2018-11-14 | update multiplayer code for Stardew Valley 1.3.22 (#480) | Jesse Plamondon-Willard | |
2018-11-14 | patch GalaxyNetServer to support context sync pending game code changes to ↵ | Jesse Plamondon-Willard | |
make it public (#480) | |||
2018-11-14 | override Galaxy client/server to support context sync (#480) | Jesse Plamondon-Willard | |
This commit assumes the changes I requested in the game code to make GalaxyNetClient and GalaxyNetServer public are implemented in 1.3.32. | |||
2018-11-14 | rework multiplayer code to allow for upcoming Galaxy client overrides (#480) | Jesse Plamondon-Willard | |
2018-11-14 | rework multiplayer code to allow for upcoming Galaxy server overrides (#480) | Jesse Plamondon-Willard | |
2018-11-13 | update release notes (#601) | Jesse Plamondon-Willard | |
2018-11-13 | fix inconsistent PackageReference format | Jesse Plamondon-Willard | |
2018-11-13 | Merge pull request #601 from danvolchek/develop | Jesse Plamondon-Willard | |
Make Log Parser Checkboxes + Show/Hide All Buttons Invisible Instead Of Hidden | |||
2018-11-13 | change log parser checkboxs and show/hide all buttons to be ↵ | danvolchek | |
visible/invisible instead of shown/hidden | |||
2018-11-09 | fix console output during early game init not being logged | Jesse Plamondon-Willard | |
This doesn't affect any current output, it only affects test code. | |||
2018-11-09 | add filters to mod compatibility list (#597) | Jesse Plamondon-Willard | |
2018-11-09 | Added compatibility with even more terminals | lqdev | |
2018-11-09 | Made the unix launcher compatible with any shell | lqdev | |
2018-11-07 | bump version for beta release | Jesse Plamondon-Willard | |
2018-11-07 | add verbose logging as a monitor feature | Jesse Plamondon-Willard | |
2018-11-07 | print deprecation messages in batches for easier reading | Jesse Plamondon-Willard | |
2018-11-07 | deprecate version build field | Jesse Plamondon-Willard | |
2018-11-07 | deprecate old manifest version format | Jesse Plamondon-Willard | |
2018-11-07 | fix error if peer.GetMod is called on a peer who doesn't have SMAPI (#480) | Jesse Plamondon-Willard | |
2018-11-06 | fix crash log deleted immediately on game relaunch | Jesse Plamondon-Willard | |
2018-11-05 | disable three mods broken by Harmony update | Jesse Plamondon-Willard | |