Age | Commit message (Collapse) | Author |
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That reduces time spent trying to rewrite them (which won't work anyway), and shows a more informative message than the default 'DLL couldn't be loaded' error.
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`thread.Abort` is unimplemented in .NET 5, but it's not needed anyway since all threads will be aborted when the game exits.
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SMAPI now tracks the actual folder name being loaded to avoid edge cases where the folder name doesn't match the save ID.
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Fix Mono build error and duplicate targets import
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class name to resolve build error.
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That improves validation and error-handling.
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That will allow removing the InternalsVisibleTo attribute to avoid namespace conflicts in an upcoming commit.
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Add an option to world_clear that leaves permanent objects alone
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