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unavailable (#198)
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with a pre-release label (#192)
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trigger a new event (#194)
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lookups. This fixes the issue where a null reference exception would be thrown when trying to look up non-existant or non-private members.
Added a null check to GetPrivateValue and it's overloads to fix the issue where it would throw a null reference exception when required was false and the field was null.
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the same Windows partition (#184)
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the game mods folder
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list_items command
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