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2017-07-31fix AfterDayStarted event being raised during the new-game intro (#332)Jesse Plamondon-Willard
2017-07-31prevent mods from accessing SMAPI internals using its own reflection helper ↵Jesse Plamondon-Willard
(#334)
2017-07-28Merge branch 'develop'Jesse Plamondon-Willard
2017-07-28update nuspecJesse Plamondon-Willard
2017-07-28fix duplicate manifest/i18n files added to release zip if they're also ↵Jesse Plamondon-Willard
copied to build output
2017-07-28fix i18n folder being flattenedJesse Plamondon-Willard
2017-07-28Merge branch 'develop'Jesse Plamondon-Willard
2017-07-28update nuspecJesse Plamondon-Willard
2017-07-28mark debugging support as Windows-only in readme (#4)Mike Weaver
2017-07-28add option to create release zip files (Windows-only)Jesse Plamondon-Willard
CodeTaskFactory doesn't seem to be available on Linux/Mac.
2017-07-27also reference Microsoft.Xna.Framework.Xact by defaultJesse Plamondon-Willard
2017-07-23update release notes (#335)Jesse Plamondon-Willard
2017-07-23Merge branch 'feature/355-asset-cache-invalidation' into developJesse Plamondon-Willard
2017-07-23add support for reloading more singleton assets (#335)Jesse Plamondon-Willard
2017-07-23add support for reloading wallpaper and building textures (#335)Jesse Plamondon-Willard
2017-07-23use more flexible approach to core asset reloading (#335)Jesse Plamondon-Willard
2017-07-23let mods invalidate cached assets by name or type (#335)Jesse Plamondon-Willard
2017-07-23add support for partial cache invalidation (#335)Jesse Plamondon-Willard
2017-07-23update release notes (#333)Jesse Plamondon-Willard
2017-07-23remove outdated message about beta release branch (#333)Jesse Plamondon-Willard
2017-07-23improve handling of legacy non-semantic game versions (#333)Jesse Plamondon-Willard
2017-07-23fix unit testJesse Plamondon-Willard
2017-07-23update compatibility listJesse Plamondon-Willard
2017-07-23add support for disambiguating IDs in mod compatibility listJesse Plamondon-Willard
2017-07-23change order of broken-in-2.0 checks to show more meaningful matches firstJesse Plamondon-Willard
2017-07-23tweak heuristic skip text, add error if mod doesn't implement EntryJesse Plamondon-Willard
2017-07-23simplify compatibility list by defaulting compatibility type, update readmeJesse Plamondon-Willard
2017-07-23simplify compatibility skip message in 2.0 & combine update URL fieldsJesse Plamondon-Willard
2017-07-23simplify mod compatibility model parsingJesse Plamondon-Willard
2017-07-23rename ManifestFieldConverter for broader usageJesse Plamondon-Willard
2017-07-23make semantic versions equatable in 2.0Jesse Plamondon-Willard
2017-07-23remove TrainerMod's save and load commands in 2.0Jesse Plamondon-Willard
2017-07-13simplify SMAPI 2.0 release notesJesse Plamondon-Willard
2017-07-13use more readable colours if player has a light-backgrounded terminal (#327)Jesse Plamondon-Willard
2017-07-13fix crash in unique-ID check when mod has no manifest (#323)Jesse Plamondon-Willard
2017-07-10Merge branch 'develop' into stableJesse Plamondon-Willard
2017-07-10fix TrainerMod including Json.NETJesse Plamondon-Willard
2017-07-10change SMAPI 2.0 link in deprecation warningsJesse Plamondon-Willard
2017-07-10bump version for releaseJesse Plamondon-Willard
2017-07-10update release notes for 1.15.1Jesse Plamondon-Willard
2017-07-10fix legacy controller events broken in 1.15 (#325)Jesse Plamondon-Willard
2017-07-10Merge branch 'develop'Jesse Plamondon-Willard
2017-07-10update nuspec for releaseJesse Plamondon-Willard
2017-07-10combine Linux/Mac pathsJesse Plamondon-Willard
Mono may report Mac as either 'Unix' or 'OSX', and we don't really need to distinguish them for our purposes anyway.
2017-07-10remove undocumented & unneeded GamePlatform variableJesse Plamondon-Willard
2017-07-10normalise unique IDs in mod registry lookups, update release notesJesse Plamondon-Willard
2017-07-10enable SMAPI 2.0 mode by defaultJesse Plamondon-Willard
This commit replaces the SMAPI_2_0 compile flag with SMAPI_1_x.
2017-07-10fail mods if their unique ID isn't unique (#323)Jesse Plamondon-Willard
2017-07-10reduce duplicate code in unit testsJesse Plamondon-Willard
2017-07-10fix unit tests broken by removing Stardew Valley.exe from build outputJesse Plamondon-Willard