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2018-11-18hide installer's bundled files to avoid confusion (#602)Jesse Plamondon-Willard
2018-11-18fix installer allowing custom mods to be bundled with the install (#602)Jesse Plamondon-Willard
This led to confusion since the installer didn't copy mod subfolders correctly. The installer now explains where to add custom mods instead.
2018-11-17fix errors in rare cases when sending a message through LidgrenClient after ↵Jesse Plamondon-Willard
an error packet is received (#480)
2018-11-17fix broken link in docs, rm unneeded usingJesse Plamondon-Willard
2018-11-16fix update-check errors sometimes being overwritten with a generic error messageJesse Plamondon-Willard
2018-11-16fix error when entering an incorrect console commandJesse Plamondon-Willard
2018-11-16fix content packs always failing to load if they declare a dependency on a ↵Jesse Plamondon-Willard
SMAPI mod
2018-11-14update for releaseJesse Plamondon-Willard
2018-11-14Merge pull request #600 from liquid600pgm/patch-1Jesse Plamondon-Willard
Made the unix launcher compatible with any shell
2018-11-14fix build error on Linux/Mac (#480)Jesse Plamondon-Willard
2018-11-14update multiplayer code for Stardew Valley 1.3.22 (#480)Jesse Plamondon-Willard
2018-11-14patch GalaxyNetServer to support context sync pending game code changes to ↵Jesse Plamondon-Willard
make it public (#480)
2018-11-14override Galaxy client/server to support context sync (#480)Jesse Plamondon-Willard
This commit assumes the changes I requested in the game code to make GalaxyNetClient and GalaxyNetServer public are implemented in 1.3.32.
2018-11-14rework multiplayer code to allow for upcoming Galaxy client overrides (#480)Jesse Plamondon-Willard
2018-11-14rework multiplayer code to allow for upcoming Galaxy server overrides (#480)Jesse Plamondon-Willard
2018-11-13update release notes (#601)Jesse Plamondon-Willard
2018-11-13fix inconsistent PackageReference formatJesse Plamondon-Willard
2018-11-13Merge pull request #601 from danvolchek/developJesse Plamondon-Willard
Make Log Parser Checkboxes + Show/Hide All Buttons Invisible Instead Of Hidden
2018-11-13change log parser checkboxs and show/hide all buttons to be ↵danvolchek
visible/invisible instead of shown/hidden
2018-11-09fix console output during early game init not being loggedJesse Plamondon-Willard
This doesn't affect any current output, it only affects test code.
2018-11-09add filters to mod compatibility list (#597)Jesse Plamondon-Willard
2018-11-09Added compatibility with even more terminalslqdev
2018-11-09Made the unix launcher compatible with any shelllqdev
2018-11-07bump version for beta releaseJesse Plamondon-Willard
2018-11-07add verbose logging as a monitor featureJesse Plamondon-Willard
2018-11-07print deprecation messages in batches for easier readingJesse Plamondon-Willard
2018-11-07deprecate version build fieldJesse Plamondon-Willard
2018-11-07deprecate old manifest version formatJesse Plamondon-Willard
2018-11-07fix error if peer.GetMod is called on a peer who doesn't have SMAPI (#480)Jesse Plamondon-Willard
2018-11-06fix crash log deleted immediately on game relaunchJesse Plamondon-Willard
2018-11-05disable three mods broken by Harmony updateJesse Plamondon-Willard
2018-11-05add privacy pageJesse Plamondon-Willard
2018-11-05fix build on Linux/MacJesse Plamondon-Willard
2018-11-04update HTTP URLs to HTTPSJesse Plamondon-Willard
2018-11-04update mod compatibility page URLsJesse Plamondon-Willard
2018-11-04update Mono.CecilJesse Plamondon-Willard
2018-11-04update web packagesJesse Plamondon-Willard
2018-11-04fix unit testsJesse Plamondon-Willard
2018-11-04update unit test packagesJesse Plamondon-Willard
2018-11-04migrate to new Harmony NuGet packageJesse Plamondon-Willard
2018-11-04Merge branch 'add-multiplayer-sync' into developJesse Plamondon-Willard
2018-11-04add PeerDisconnected event (#480)Jesse Plamondon-Willard
2018-11-04add ContextReceived event (#480)Jesse Plamondon-Willard
2018-11-04rewrite multiplayer sync to use generic callbacks from client/server for ↵Jesse Plamondon-Willard
better extensibility (#480)
2018-11-03add APIs to send/receive messages in multiplayer (#480)Jesse Plamondon-Willard
2018-11-02add internal mod.HasID helper (#480)Jesse Plamondon-Willard
2018-10-31disable versions of MTN which remove SMAPI's SMultiplayer subclass (#480)Jesse Plamondon-Willard
2018-10-31sync SMAPI context between players in multiplayer (#480)Jesse Plamondon-Willard
2018-10-28clarify dialogue patch nameJesse Plamondon-Willard
2018-10-28fix Context.IsPlayerFree being true before player finishes transitioning to ↵Jesse Plamondon-Willard
a new location in multiplayer