Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-30 | Merge pull request #671 from feathershine/develop | Jesse Plamondon-Willard | |
add Chinese translation | |||
2019-12-01 | add Chinese translation | FeatherShine | |
2019-11-27 | fallback to Amazon S3 if saving a log to Pastebin fails | Jesse Plamondon-Willard | |
2019-11-27 | remove unused package | Jesse Plamondon-Willard | |
2019-11-24 | Merge branch 'develop' into stable | Jesse Plamondon-Willard | |
2019-11-24 | Merge branch 'secret-dev' into develop | Jesse Plamondon-Willard | |
2019-11-24 | update movie data propagation (#638) | Jesse Plamondon-Willard | |
2019-11-24 | update compatibility list (#638) | Jesse Plamondon-Willard | |
2019-11-24 | add roe spawning (#638) | Jesse Plamondon-Willard | |
2019-11-24 | add asset propagation for new assets in SDV 1.4 (#638) | Jesse Plamondon-Willard | |
2019-11-24 | polish release notes | Jesse Plamondon-Willard | |
2019-11-24 | migrate package icon to the new NuGet format | Jesse Plamondon-Willard | |
2019-11-24 | update packages | Jesse Plamondon-Willard | |
2019-11-23 | drop mod build package change which sets the x86 platform | Jesse Plamondon-Willard | |
Visual Studio changes platform inconsistently when set through a NuGet package, which can cause confusing behavior. It's better to set it directly in the project file instead. | |||
2019-11-23 | update compatibility list (#638) | Jesse Plamondon-Willard | |
2019-11-18 | optimise map tilesheet fixing slightly | Jesse Plamondon-Willard | |
2019-11-18 | minor updates (#638) | Jesse Plamondon-Willard | |
2019-11-16 | update CP schema to allow boolean values for Enabled field | Jesse Plamondon-Willard | |
2019-11-16 | update for more draw changes (#638) | Jesse Plamondon-Willard | |
2019-11-16 | fix render events not raised during minigames | Jesse Plamondon-Willard | |
2019-11-16 | update for more draw changes (#638) | Jesse Plamondon-Willard | |
2019-11-16 | update for more draw changes (#638) | Jesse Plamondon-Willard | |
2019-11-16 | update for more draw changes (#638) | Jesse Plamondon-Willard | |
2019-11-16 | update for draw changes in SDV 1.4 (#638) | Jesse Plamondon-Willard | |
2019-11-09 | overhaul update checks | Jesse Plamondon-Willard | |
This commit moves the core update-check logic serverside, and adds support for community-defined version mappings. For example, that means false update alerts can now be solved by the community for all players. | |||
2019-11-09 | filter another new error (#638) | Jesse Plamondon-Willard | |
2019-11-08 | update for NPC schedule changes (#638) | Jesse Plamondon-Willard | |
2019-11-08 | update game log filters (#638) | Jesse Plamondon-Willard | |
2019-11-08 | update release notes (#605) | Jesse Plamondon-Willard | |
2019-11-08 | add CurseForge to mod metadata (#605) | Jesse Plamondon-Willard | |
2019-11-07 | add support for CurseForge update keys (#605) | Jesse Plamondon-Willard | |
2019-11-07 | Merge pull request #666 from eren-kemer/patch-2 | Jesse Plamondon-Willard | |
Correct README for translated language | |||
2019-11-07 | Correct README for translated language | Eren Kemer | |
#664 | |||
2019-11-04 | no longer omit zero patch numbers when formatting versions | Jesse Plamondon-Willard | |
2019-11-04 | add friendly error for BadImageFormatException on launch | Jesse Plamondon-Willard | |
2019-11-04 | remove obsolete validation | Jesse Plamondon-Willard | |
Players can no longer launch SMAPI from the installer folder, since the files are hidden in a data file. | |||
2019-11-03 | add support for using environment variables instead of command-line ↵ | Jesse Plamondon-Willard | |
arguments (#665) | |||
2019-11-02 | Merge pull request #664 from eren-kemer/patch-1 | Jesse Plamondon-Willard | |
Create de.json | |||
2019-11-02 | Create de.json | Eren Kemer | |
Translation into german, | |||
2019-10-29 | update for further networking changes in SDV 1.4 (#638) | Jesse Plamondon-Willard | |
2019-10-29 | update for networking changes in SDV 1.4 (#638) | Jesse Plamondon-Willard | |
2019-10-29 | update for honey changes in SDV 1.4 (#638) | Jesse Plamondon-Willard | |
2019-10-29 | make item spawn commands more robust | Jesse Plamondon-Willard | |
2019-10-22 | add asset propagation for cursors2 (#638) | Jesse Plamondon-Willard | |
2019-10-07 | rework Save Backup to support Android | Jesse Plamondon-Willard | |
2019-10-03 | fix non-generic GetAPI not checking that all mods are loaded (#662) | Jesse Plamondon-Willard | |
2019-10-02 | fix Save Backup mod on Android | Jesse Plamondon-Willard | |
2019-10-02 | tweak docs | Jesse Plamondon-Willard | |
2019-10-01 | auto-fix save data when a custom location mod is removed | Jesse Plamondon-Willard | |
2019-10-01 | add support for core translation files | Jesse Plamondon-Willard | |