Age | Commit message (Collapse) | Author |
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in future version
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./Mods/<MODNAME>/ - in there you need a 'manifest.json' and your dll. See trainermod for example.
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- Supports by reference & env var
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Custom objects can now be placed and show up correctly.
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around trying to integrate it.
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- Tries to read from ENV variable 'SteamInstallPath'.
- We can investigate using a choose for normal Steam installation paths, this'll be better for now than having to modify the csproj for every dev.
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