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TrainerMod
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TrainerMod.csproj
Age
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Author
2016-03-20
commit things
Zoryn Aaron
2016-03-20
adds support for old-style mods that don't use manifest. It will be removed i...
Zoryn Aaron
2016-03-20
converted mod loading to a manifest structure. mods now go in ./Mods/<MODNAME...
Zoryn Aaron
2016-03-20
Zoryn returns. Added JSON. Added Config.cs.
Zoryn Aaron
2016-03-07
Use choose to select build location
James Finlay
2016-03-07
Updated version, and stopped TrainerMod spamming the window with "Cyan"
ClxS
2016-03-06
Fixed mod content path not being set correctly. Fixed object draw code. Custo...
ClxS
2016-03-06
Updated readme. Small change to prevent trainermod using copy-local
ClxS
2016-03-05
Merge remote-tracking branch 'upstream/master'
James Finlay
2016-03-05
Removed StardewInjector. That'll go in it's own testing branch when we get ar...
ClxS
2016-03-04
Modify default steam path
James Finlay
2016-03-04
Added event for Inventory change
ClxS
2016-03-04
Refactored all of the events into their own categories
ClxS
2016-03-04
Merged Zoryn4163/master into master
ClxS
2016-03-03
Merged Zoryn4163/master into master
ClxS
2016-03-03
resync for merge conflicts
Zoryn
2016-03-03
Fixed warning by TrainerMod using AnyCPU
ClxS
2016-03-03
updates to change working location
Zoryn
2016-03-01
export trainer to separate mod; ships with modapi in release folder
Zoryn Aaron