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path: root/build/common.targets
AgeCommit message (Collapse)Author
2019-12-02prepare for releaseJesse Plamondon-Willard
2019-10-01add support for core translation filesJesse Plamondon-Willard
2019-09-14only set game as start action for main SMAPI projectJesse Plamondon-Willard
2019-09-14remove legacy AssemblyInfo and GlobalAssemblyInfo files, use consistent ↵Jesse Plamondon-Willard
assembly names
2019-09-14group technical docs, add general shortcut for mod build package docs (#651)Jesse Plamondon-Willard
2019-09-14update game-not-found error messagesJesse Plamondon-Willard
2019-09-14move assembly references out of common.targetsJesse Plamondon-Willard
2019-09-14move <GamePath> logic into separate .targets file file for reuseJesse Plamondon-Willard
2019-09-14move environment utility into toolkit for reuseJesse Plamondon-Willard
2019-09-14fix missing PDB fileJesse Plamondon-Willard
2019-09-14simplify config.json and metadata.json namesJesse Plamondon-Willard
2019-09-14simplify project namesJesse Plamondon-Willard
2019-09-14add new DLL to SMAPI references, support older game versions in package, fix ↵Jesse Plamondon-Willard
name on Linux/Mac (#638)
2019-09-13migrate to new project file formatJesse Plamondon-Willard
2018-12-04enable all build deploy tasks in release modeJesse Plamondon-Willard
2018-12-04also deploy SMAPI files in release buildsJesse Plamondon-Willard
2018-11-18remove 0Harmony.pdb from build scripts (#602)Jesse Plamondon-Willard
The file isn't included in the new Harmony NuGet package.
2018-11-14fix build error on Linux/Mac (#480)Jesse Plamondon-Willard
2018-11-05fix build on Linux/MacJesse Plamondon-Willard
2018-10-31sync SMAPI context between players in multiplayer (#480)Jesse Plamondon-Willard
2018-08-26add more default game install pathsJesse Plamondon-Willard
2018-08-19move most SMAPI files into subfolder (#582)Jesse Plamondon-Willard
2018-06-24add project for toolkit interfaces visible to SMAPI mods (#532)Jesse Plamondon-Willard
2018-06-06add Harmony DLL (#541)Jesse Plamondon-Willard
2018-05-25fix post-build step in toolkit project (#532)Jesse Plamondon-Willard
2018-05-25add empty toolkit project & fix misleading build configuration name (#532)Jesse Plamondon-Willard
2018-05-12add bundled save backup mod (#253)Jesse Plamondon-Willard
2018-05-12minor cleanupJesse Plamondon-Willard
2018-05-11fix unit test projectJesse Plamondon-Willard
2018-05-03switch back to shared project due to installer issuesJesse Plamondon-Willard
2018-05-02reorganise to avoid errors deploying web app, fix WMI error in Linux installerJesse Plamondon-Willard
2018-05-01unify SMAPI.AssemblyRewriters and SMAPI.Common projectsJesse Plamondon-Willard
2018-04-25add default GOG install pathJesse Plamondon-Willard
2018-04-13add MacOS detectionJesse Plamondon-Willard
2018-04-13split mod DB into a separate fileJesse Plamondon-Willard
The mod metadata has grown over time, and there's no need to keep it in memory after mod loading. This lets us load the config earlier (since it has a smaller impact on memory usage which affects the game's audio code), and lets us discard the mod metadata when we're done with it.
2018-04-11drop support for Stardew Valley 1.2 (#453)Jesse Plamondon-Willard
2018-03-11add initial compatibility with Stardew Valley 1.3 (#453)Jesse Plamondon-Willard
2017-10-27rename TrainerMod to Console Commands to clarify purposeJesse Plamondon-Willard
2017-10-07reorganise repo structureJesse Plamondon-Willard