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smapi.targets
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Author
2017-07-28
add option to create release zip files (Windows-only)
Jesse Plamondon-Willard
2017-07-27
also reference Microsoft.Xna.Framework.Xact by default
Jesse Plamondon-Willard
2017-07-10
combine Linux/Mac paths
Jesse Plamondon-Willard
2017-07-10
remove undocumented & unneeded GamePlatform variable
Jesse Plamondon-Willard
2017-07-09
clear GamePlatform if unknown
Jesse Plamondon-Willard
2017-07-09
improve OS and game path detection to avoid crossplatform issues
Jesse Plamondon-Willard
2017-06-05
add support for deploying mods to game folder automatically
Jesse Plamondon-Willard
2017-06-05
add error if a game folder is detected, but it doesn't contain Stardew Valley...
Jesse Plamondon-Willard
2017-01-22
add support for setting a custom game path globally
Jesse Plamondon-Willard
2017-01-22
Add GOG Mac path
Jesse Plamondon-Willard
2017-01-10
remove support custom target platform (never used)
Jesse Plamondon-Willard
2017-01-10
remove support for Silverplum (discontinued), update release notes
Jesse Plamondon-Willard
2017-01-10
remove unneeded duplicate path for GOG, update nuspec (#2)
Jesse Plamondon-Willard
2017-01-10
fix GOG registry support (#2)
Jesse Plamondon-Willard
2017-01-10
Let MSBuild find steam again.
Patrick Müssig
2016-12-31
use simplified registry syntax, update nuspec (#1)
Jesse Plamondon-Willard
2016-12-31
add support for non default Stardew Valley pathes (Steam and gog)
Patrick Müssig
2016-10-24
no longer copy game binaries to build output
Jesse Plamondon-Willard
2016-10-21
add support for platform targeting
Jesse Plamondon-Willard
2016-10-21
add GOG path on Linux
Jesse Plamondon-Willard
2016-10-19
correct home paths on Linux/Mac
Jesse Plamondon-Willard
2016-10-19
add more install paths
Jesse Plamondon-Willard
2016-10-19
tweak error text
Jesse Plamondon-Willard
2016-10-19
expand readme, restructure config
Jesse Plamondon-Willard
2016-10-19
add NuGet package spec + icon
Jesse Plamondon-Willard