Age | Commit message (Expand) | Author |
---|---|---|
2021-02-21 | prepare for release | Jesse Plamondon-Willard |
2021-01-25 | prepare for release | Jesse Plamondon-Willard |
2021-01-22 | prepare for release | Jesse Plamondon-Willard |
2021-01-17 | improve game path detection | Jesse Plamondon-Willard |
2021-01-17 | prefer GOG/Steam registry paths when scanning for game folder | Jesse Plamondon-Willard |
2021-01-15 | move error-handling Harmony patches into a new Error Handler bundled mod | Jesse Plamondon-Willard |
2021-01-15 | prepare for release | Jesse Plamondon-Willard |
2021-01-08 | prepare for release | Jesse Plamondon-Willard |
2021-01-03 | prepare for release | Jesse Plamondon-Willard |
2021-01-02 | detect flatpak Steam install paths (#739) | Jesse Plamondon-Willard |
2020-12-26 | prepare for release | Jesse Plamondon-Willard |
2020-12-21 | prepare for release | Jesse Plamondon-Willard |
2020-11-21 | prepare for release | Jesse Plamondon-Willard |
2020-10-16 | prepare for release | Jesse Plamondon-Willard |
2020-10-03 | prepare for release | Jesse Plamondon-Willard |
2020-09-23 | streamline mod build config package creation | Jesse Plamondon-Willard |
2020-09-16 | prepare for release | Jesse Plamondon-Willard |
2020-09-08 | prepare for release | Jesse Plamondon-Willard |
2020-09-08 | prepare for release | Jesse Plamondon-Willard |
2020-09-06 | prepare for release | Jesse Plamondon-Willard |
2020-08-02 | prepare for release | Jesse Plamondon-Willard |
2020-06-21 | prepare for release | Jesse Plamondon-Willard |
2020-06-20 | prepare for release | Jesse Plamondon-Willard |
2020-06-20 | switch to custom build of Harmony 1.2.0.1 | Jesse Plamondon-Willard |
2020-06-14 | tweak build files | Jesse Plamondon-Willard |
2020-04-27 | prepare for release, tweak readme | Jesse Plamondon-Willard |
2020-03-24 | prepare for release | Jesse Plamondon-Willard |
2020-03-22 | prepare for release | Jesse Plamondon-Willard |
2020-02-22 | prepare for release | Jesse Plamondon-Willard |
2020-02-22 | prepare for release | Jesse Plamondon-Willard |
2020-02-01 | prepare for release | Jesse Plamondon-Willard |
2020-02-01 | add support for *.tmx map files | Jesse Plamondon-Willard |
2020-01-31 | rework build settings a bit | Jesse Plamondon-Willard |
2020-01-26 | refactor performance counter code | Jesse Plamondon-Willard |
2020-01-10 | Initial commit of the performance counters | Drachenkaetzchen |
2020-01-04 | prepare for release | Jesse Plamondon-Willard |
2019-12-02 | prepare for release | Jesse Plamondon-Willard |
2019-12-02 | migrate from AWS to Azure | Jesse Plamondon-Willard |
2019-11-24 | migrate package icon to the new NuGet format | Jesse Plamondon-Willard |
2019-10-01 | add support for core translation files | Jesse Plamondon-Willard |
2019-09-14 | only set game as start action for main SMAPI project | Jesse Plamondon-Willard |
2019-09-14 | remove legacy AssemblyInfo and GlobalAssemblyInfo files, use consistent assem... | Jesse Plamondon-Willard |
2019-09-14 | bump .NET Standard version used by the mod build package to match toolkit | Jesse Plamondon-Willard |
2019-09-14 | group technical docs, add general shortcut for mod build package docs (#651) | Jesse Plamondon-Willard |
2019-09-14 | update game-not-found error messages | Jesse Plamondon-Willard |
2019-09-14 | move assembly references out of common.targets | Jesse Plamondon-Willard |
2019-09-14 | add $(GameExecutableName) to mod build package | Jesse Plamondon-Willard |
2019-09-14 | move <GamePath> logic into separate .targets file file for reuse | Jesse Plamondon-Willard |
2019-09-14 | move environment utility into toolkit for reuse | Jesse Plamondon-Willard |
2019-09-14 | fix missing PDB file | Jesse Plamondon-Willard |